ascension: 4.4.2 → vendored 4.4.2-2-g3b02ee4 (in-game AddOns dir)

Imported from /srv/add01/wow-ascension/Interface/AddOns/Bartender4 — the
build Ascension's WotLK 3.3.5 client ships.

Single vendored drop: Ascension's build process bundles their custom
patches with the standard CurseForge packager output (embedded libs),
and the individual patches aren't published separately.

Net delta vs Nevcairiel 4.4.2, excluding bundled libs and CRLF
normalization: 21 files, 2213+/52- — the Ascension-specific
adaptations for WotLK 3.3.5 hero classes / custom action systems.

License: All rights reserved (per .toc).
This commit is contained in:
2026-05-08 03:45:58 +02:00
parent 97d989dd93
commit 57a5cdabdf
110 changed files with 23249 additions and 6220 deletions
+110 -110
View File
@@ -1,110 +1,110 @@
--[[
Copyright (c) 2009, Hendrik "Nevcairiel" Leppkes < h.leppkes at gmail dot com >
All rights reserved.
]]
local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4")
-- register module
local PetBarMod = Bartender4:NewModule("PetBar", "AceEvent-3.0")
-- fetch upvalues
local ActionBars = Bartender4:GetModule("ActionBars")
local ButtonBar = Bartender4.ButtonBar.prototype
-- create prototype information
local PetBar = setmetatable({}, {__index = ButtonBar})
local defaults = { profile = Bartender4:Merge({
enabled = true,
hidehotkey = true,
visibility = {
nopet = true,
vehicle = true,
},
}, Bartender4.ButtonBar.defaults) }
function PetBarMod:OnInitialize()
self.db = Bartender4.db:RegisterNamespace("PetBar", defaults)
self:SetEnabledState(self.db.profile.enabled)
end
function PetBarMod:OnEnable()
if not self.bar then
self.bar = setmetatable(Bartender4.ButtonBar:Create("PetBar", self.db.profile, L["Pet Bar"]), {__index = PetBar})
local buttons = {}
for i=1,10 do
buttons[i] = Bartender4.PetButton:Create(i, self.bar)
end
self.bar.buttons = buttons
self.bar:SetScript("OnEvent", PetBar.OnEvent)
end
self.bar:Enable()
self.bar:RegisterEvent("PLAYER_CONTROL_LOST")
self.bar:RegisterEvent("PLAYER_CONTROL_GAINED")
self.bar:RegisterEvent("PLAYER_FARSIGHT_FOCUS_CHANGED")
self.bar:RegisterEvent("UNIT_PET")
self.bar:RegisterEvent("UNIT_FLAGS")
self.bar:RegisterEvent("UNIT_AURA")
self.bar:RegisterEvent("PET_BAR_UPDATE")
self.bar:RegisterEvent("PET_BAR_UPDATE_COOLDOWN")
self.bar:RegisterEvent("PET_BAR_SHOWGRID")
self.bar:RegisterEvent("PET_BAR_HIDEGRID")
self:ApplyConfig()
self:ToggleOptions()
self:RegisterEvent("UPDATE_BINDINGS", "ReassignBindings")
self:ReassignBindings()
end
function PetBarMod:ReassignBindings()
if InCombatLockdown() then return end
if not self.bar or not self.bar.buttons then return end
ClearOverrideBindings(self.bar)
for i = 1, 10 do
local button, real_button = ("BONUSACTIONBUTTON%d"):format(i), ("BT4PetButton%d"):format(i)
for k=1, select('#', GetBindingKey(button)) do
local key = select(k, GetBindingKey(button))
SetOverrideBindingClick(self.bar, false, key, real_button)
end
end
end
function PetBarMod:ApplyConfig()
if not self:IsEnabled() then return end
self.bar:ApplyConfig(self.db.profile)
self:ReassignBindings()
end
PetBar.button_width = 30
PetBar.button_height = 30
function PetBar:OnEvent(event, arg1)
if event == "PET_BAR_UPDATE" or
(event == "UNIT_PET" and arg1 == "player") or
((event == "UNIT_FLAGS" or event == "UNIT_AURA") and arg1 == "pet") or
event == "PLAYER_CONTROL_LOST" or event == "PLAYER_CONTROL_GAINED" or event == "PLAYER_FARSIGHT_FOCUS_CHANGED"
then
self:ForAll("Update")
elseif event == "PET_BAR_UPDATE_COOLDOWN" then
self:ForAll("UpdateCooldown")
elseif event == "PET_BAR_SHOWGRID" then
self:ForAll("ShowGrid")
elseif event == "PET_BAR_HIDEGRID" then
self:ForAll("HideGrid")
end
end
function PetBar:ApplyConfig(config)
ButtonBar.ApplyConfig(self, config)
if not self.config.position.x then
self:ClearSetPoint("CENTER", 0, 70)
self:SavePosition()
end
self:UpdateButtonLayout()
self:ForAll("Update")
self:ForAll("ApplyStyle", self.config.style)
end
--[[
Copyright (c) 2009, Hendrik "Nevcairiel" Leppkes < h.leppkes at gmail dot com >
All rights reserved.
]]
local L = LibStub("AceLocale-3.0"):GetLocale("Bartender4")
-- register module
local PetBarMod = Bartender4:NewModule("PetBar", "AceEvent-3.0")
-- fetch upvalues
local ActionBars = Bartender4:GetModule("ActionBars")
local ButtonBar = Bartender4.ButtonBar.prototype
-- create prototype information
local PetBar = setmetatable({}, {__index = ButtonBar})
local defaults = { profile = Bartender4:Merge({
enabled = true,
hidehotkey = true,
visibility = {
nopet = true,
vehicle = true,
},
}, Bartender4.ButtonBar.defaults) }
function PetBarMod:OnInitialize()
self.db = Bartender4.db:RegisterNamespace("PetBar", defaults)
self:SetEnabledState(self.db.profile.enabled)
end
function PetBarMod:OnEnable()
if not self.bar then
self.bar = setmetatable(Bartender4.ButtonBar:Create("PetBar", self.db.profile, L["Pet Bar"]), {__index = PetBar})
local buttons = {}
for i=1,10 do
buttons[i] = Bartender4.PetButton:Create(i, self.bar)
end
self.bar.buttons = buttons
self.bar:SetScript("OnEvent", PetBar.OnEvent)
end
self.bar:Enable()
self.bar:RegisterEvent("PLAYER_CONTROL_LOST")
self.bar:RegisterEvent("PLAYER_CONTROL_GAINED")
self.bar:RegisterEvent("PLAYER_FARSIGHT_FOCUS_CHANGED")
self.bar:RegisterEvent("UNIT_PET")
self.bar:RegisterEvent("UNIT_FLAGS")
self.bar:RegisterEvent("UNIT_AURA")
self.bar:RegisterEvent("PET_BAR_UPDATE")
self.bar:RegisterEvent("PET_BAR_UPDATE_COOLDOWN")
self.bar:RegisterEvent("PET_BAR_SHOWGRID")
self.bar:RegisterEvent("PET_BAR_HIDEGRID")
self:ApplyConfig()
self:ToggleOptions()
self:RegisterEvent("UPDATE_BINDINGS", "ReassignBindings")
self:ReassignBindings()
end
function PetBarMod:ReassignBindings()
if InCombatLockdown() then return end
if not self.bar or not self.bar.buttons then return end
ClearOverrideBindings(self.bar)
for i = 1, 10 do
local button, real_button = ("BONUSACTIONBUTTON%d"):format(i), ("BT4PetButton%d"):format(i)
for k=1, select('#', GetBindingKey(button)) do
local key = select(k, GetBindingKey(button))
SetOverrideBindingClick(self.bar, false, key, real_button)
end
end
end
function PetBarMod:ApplyConfig()
if not self:IsEnabled() then return end
self.bar:ApplyConfig(self.db.profile)
self:ReassignBindings()
end
PetBar.button_width = 30
PetBar.button_height = 30
function PetBar:OnEvent(event, arg1)
if event == "PET_BAR_UPDATE" or
(event == "UNIT_PET" and arg1 == "player") or
((event == "UNIT_FLAGS" or event == "UNIT_AURA") and arg1 == "pet") or
event == "PLAYER_CONTROL_LOST" or event == "PLAYER_CONTROL_GAINED" or event == "PLAYER_FARSIGHT_FOCUS_CHANGED"
then
self:ForAll("Update")
elseif event == "PET_BAR_UPDATE_COOLDOWN" then
self:ForAll("UpdateCooldown")
elseif event == "PET_BAR_SHOWGRID" then
self:ForAll("ShowGrid")
elseif event == "PET_BAR_HIDEGRID" then
self:ForAll("HideGrid")
end
end
function PetBar:ApplyConfig(config)
ButtonBar.ApplyConfig(self, config)
if not self.config.position.x then
self:ClearSetPoint("CENTER", 0, 70)
self:SavePosition()
end
self:UpdateButtonLayout()
self:ForAll("Update")
self:ForAll("ApplyStyle", self.config.style)
end