some work on pet bar, interim commit so i can raid in peace :P

This commit is contained in:
Hendrik Leppkes
2008-02-21 17:29:02 +00:00
parent 720bd42401
commit 1ccc647634
+77 -2
View File
@@ -27,9 +27,17 @@ function PetBarMod:OnEnable()
if not self.bar then
self.bar = setmetatable(Bartender4.ButtonBar:Create("Pet", nil, self.db.profile), {__index = PetBar})
local buttons = {}
for i=1,10 do
buttons[i] = self:CreatePetButton(i)
end
self.bar.buttons = buttons
self.bar:ClearSetPoint("CENTER")
self.bar:ApplyConfig()
self.bar:SetScript("OnEvent", PetBar.OnEvent)
self.bar:SetAttribute("unit", "pet")
RegisterUnitWatch(self.bar, false)
end
end
@@ -39,19 +47,86 @@ function PetBarMod:OnDisable()
self.bar:Hide()
end
function PetBarMod:CreatePetButton(id)
local name = "BT4PetButton" .. id
local button = setmetatable(CreateFrame("CheckButton", name, self.bar, "Bartender4PetButtonTemplate"), PetButton_MT)
button:SetAttribute("type", "pet")
button:SetAttribute("action", id)
button.id = id
button.flash = _G[name .. "Flash"]
button.cooldown = _G[name .. "Cooldown"]
button.icon = _G[name .. "Icon"]
button.autocastable = _G[name .. "AutoCastable"]
button.autocast = _G[name .. "AutoCast"]
return button
end
function PetBarMod:SetupOptions()
self.options = Bartender4.ButtonBar.prototype:GetOptionObject()
ActionBars.options.args["pet"] = {
ActionBars.options.args["Pet"] = {
order = 30,
type = "group",
name = "Pet Bar",
desc = "Configure the Pet Bar",
childGroups = "tab",
}
ActionBars.options.args["stance"].args = self.options.table
ActionBars.options.args["Pet"].args = self.options.table
end
function PetBarMod:ApplyConfig()
self.bar:ApplyConfig(self.db.profile)
end
function PetButtonPrototype:Update()
local name, subtext, texture, isToken, isActive, autoCastAllowed, autoCastEnabled = GetPetActionInfo(self.id)
if not isToken then
self.icon:SetTexture(texture)
self.tooltipName = name;
else
self.icon:SetTexture(_G[texture])
self.tooltipName = _G[name]
end
self.isToken = isToken;
self.tooltipSubtext = subtext;
self:SetChecked(isActive and 1 or 0)
if autoCastAllowed then
self.autocastable:Show()
else
self.autocastable:Hide()
end
if autoCastEnabled then
self.autocast:Show()
else
self.autocast:Hide()
end
if texture then
if GetPetActionsUsable() then
SetDesaturation(self.icon, nil)
else
SetDesaturation(self.icon, 1)
end
self.icon:Show()
self:SetNormalTexture("Interface\\Buttons\\UI-Quickslot2")
else
self.icon:Hide()
self:SetNormalTexture("Interface\\Buttons\\UI-Quickslot")
end
end
function PetButtonPrototype:ClearSetPoint(...)
self:ClearAllPoints()
self:SetPoint(...)
end
function PetBar:ApplyConfig()
ButtonBar.ApplyConfig(self)
self:UpdateButtonLayout()
self:ForAll("Update")
self:ForAll("ApplyStyle", self.config.style)
end