--[[ frame.lua A specialized version of the bagnon frame for guild banks --]] local Bagnon = LibStub('AceAddon-3.0'):GetAddon('Bagnon') local Frame = Bagnon.Classy:New('Frame', Bagnon.Frame) Frame:Hide() Bagnon.GuildFrame = Frame --[[ Events --]] function Frame:OnShow() PlaySound('GuildVaultOpen') self:UpdateEvents() self:UpdateLook() end function Frame:OnHide() -- GuildBankPopupFrame:Hide() StaticPopup_Hide('GUILDBANK_WITHDRAW') StaticPopup_Hide('GUILDBANK_DEPOSIT') StaticPopup_Hide('CONFIRM_BUY_GUILDBANK_TAB') CloseGuildBankFrame() PlaySound('GuildVaultClose') self:UpdateEvents() --fix issue where a frame is hidden, but not via bagnon controlled methods (ie, close on escape) if self:IsFrameShown() then self:HideFrame() end end --[[ Actions --]] function Frame:CreateItemFrame() local f = Bagnon.GuildItemFrame:New(self:GetFrameID(), self) self.itemFrame = f return f end function Frame:CreateBagFrame() local f = Bagnon.GuildTabFrame:New(self:GetFrameID(), self) self.bagFrame = f return f end function Frame:CreateMoneyFrame() local f = Bagnon.GuildMoneyFrame:New(self:GetFrameID(), self) self.moneyFrame = f return f end function Frame:HasBagFrame() return true end function Frame:IsBagFrameShown() return true end function Frame:HasBagToggle() return false end function Frame:HasPlayerSelector() return false end