8492895bb4
-Fixed what I borked
805 lines
28 KiB
Lua
805 lines
28 KiB
Lua
local GREY = "|cff999999";
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local RED = "|cffff0000";
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local WHITE = "|cffFFFFFF";
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local GREEN = "|cff1eff00";
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local PURPLE = "|cff9F3FFF";
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local BLUE = "|cff0070dd";
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local ORANGE = "|cffFF8400";
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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local modules = {"AtlasLoot_BurningCrusade", "AtlasLoot_Crafting", "AtlasLoot_OriginalWoW", "AtlasLoot_WorldEvents", "AtlasLoot_WrathoftheLichKing"};
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local currentPage = 1;
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local SearchResult = nil;
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-- Supported Operators
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local OP_AND = "&"
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local BINARYOPERATORS = {OP_AND};
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-- multi-character patterns must come before single-character patterns
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local RELATIONAL_OPERATORS = {">=", "<=", "<>", "<", ">", "="};
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-- Supported Stat Filters
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local STAT_FILTERS = {
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-- Base Stats
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["stamina"] = "ITEM_MOD_STAMINA_SHORT",
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["stam"] = "ITEM_MOD_STAMINA_SHORT",
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["sta"] = "ITEM_MOD_STAMINA_SHORT",
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["strength"] = "ITEM_MOD_STRENGTH_SHORT",
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["str"] = "ITEM_MOD_STRENGTH_SHORT",
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["agility"] = "ITEM_MOD_AGILITY_SHORT",
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["agi"] = "ITEM_MOD_AGILITY_SHORT",
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["intellect"] = "ITEM_MOD_INTELLECT_SHORT",
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["int"] = "ITEM_MOD_INTELLECT_SHORT",
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["spirit"] = "ITEM_MOD_SPIRIT_SHORT",
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["spir"] = "ITEM_MOD_SPIRIT_SHORT",
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["spi"] = "ITEM_MOD_SPIRIT_SHORT",
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["health"] = "ITEM_MOD_HEALTH_SHORT",
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["mana"] = "ITEM_MOD_MANA_SHORT",
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["mp5"] = "ITEM_MOD_POWER_REGEN0_SHORT",
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["mpr"] = "ITEM_MOD_POWER_REGEN0_SHORT",
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["hp5"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
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["hpr"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
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-- Sockets
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["socketblue"] = "EMPTY_SOCKET_BLUE",
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["socketred"] = "EMPTY_SOCKET_RED",
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["socketyellow"] = "EMPTY_SOCKET_YELLOW",
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["socketnocolor"] = "EMPTY_SOCKET_NO_COLOR",
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["socketwhite"] = "EMPTY_SOCKET_NO_COLOR",
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["socketmeta"] = "EMPTY_SOCKET_META",
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["meta"] = "EMPTY_SOCKET_META",
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-- Secondary Stats
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["attackpowerferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
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["attackpowferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
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["apferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
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["attackpower"] = "ITEM_MOD_ATTACK_POWER_SHORT",
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["attackpow"] = "ITEM_MOD_ATTACK_POWER_SHORT",
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["ap"] = "ITEM_MOD_ATTACK_POWER_SHORT",
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["spellpower"] = "ITEM_MOD_SPELL_POWER_SHORT",
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["spellpow"] = "ITEM_MOD_SPELL_POWER_SHORT",
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["sp"] = "ITEM_MOD_SPELL_POWER_SHORT",
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["spellpenetration"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
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["spellpen"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
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["spp"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
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["crit"] = "ITEM_MOD_CRIT_RATING_SHORT",
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["haste"] = "ITEM_MOD_HASTE_RATING_SHORT",
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["hit"] = "ITEM_MOD_HIT_RATING_SHORT",
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["armorpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
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["armourpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
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["armorpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
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["armourpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
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["arp"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
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["expertise"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
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["exp"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
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["dps"] = "ITEM_MOD_DAMAGE_PER_SECOND_SHORT",
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["resilience"] = "ITEM_MOD_RESILIENCE_RATING",
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["resil"] = "ITEM_MOD_RESILIENCE_RATING",
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["res"] = "ITEM_MOD_RESILIENCE_RATING",
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["defense"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
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["def"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
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["dodge"] = "ITEM_MOD_DODGE_RATING_SHORT",
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["dod"] = "ITEM_MOD_DODGE_RATING_SHORT",
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["block"] = "ITEM_MOD_BLOCK_RATING_SHORT",
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["blockvalue"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
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["blockval"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
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["bv"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
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["parry"] = "ITEM_MOD_PARRY_RATING_SHORT",
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-- Resistances
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["armor"] = "RESISTANCE0_NAME",
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["armour"] = "RESISTANCE0_NAME",
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["arm"] = "RESISTANCE0_NAME",
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["resistancephysical"] = "RESISTANCE0_NAME",
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["resistancephys"] = "RESISTANCE0_NAME",
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["resphys"] = "RESISTANCE0_NAME",
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["resistanceholy"] = "RESISTANCE1_NAME",
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["resholy"] = "RESISTANCE1_NAME",
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["resistancefire"] = "RESISTANCE2_NAME",
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["resfire"] = "RESISTANCE2_NAME",
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["resistancenature"] = "RESISTANCE3_NAME",
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["resnature"] = "RESISTANCE3_NAME",
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["resnat"] = "RESISTANCE3_NAME",
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["resistanceforst"] = "RESISTANCE4_NAME",
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["resfrost"] = "RESISTANCE4_NAME",
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["resistanceshadow"] = "RESISTANCE5_NAME",
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["resshadow"] = "RESISTANCE5_NAME",
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["resshad"] = "RESISTANCE5_NAME",
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["resistancearcane"] = "RESISTANCE6_NAME",
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["resarcane"] = "RESISTANCE6_NAME",
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["resarc"] = "RESISTANCE6_NAME"
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};
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local SOCKET_FILTERS = {
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["socket"] = true,
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["sockets"] = true,
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["gem"] = true,
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["gems"] = true
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};
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local SOCKET_TYPES = {"EMPTY_SOCKET_BLUE", "EMPTY_SOCKET_RED", "EMPTY_SOCKET_YELLOW", "EMPTY_SOCKET_META", "EMPTY_SOCKET_NO_COLOR"};
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local INFO_FILTERS = {
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["ilvl"] = true,
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["minlvl"] = true
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-- ["type"] = true,
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-- ["subtype"] = true,
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};
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local QUALITY_FILTERS = {
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["poor"] = 0,
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["common"] = 1,
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["uncommon"] = 2,
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["rare"] = 3,
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["epic"] = 4,
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["legendary"] = 5,
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["artifact"] = 6,
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["heirloom"] = 7
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};
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local SLOT_FILTERS = {
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["none"] = "INVTYPE_NON_EQUIP",
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["head"] = "INVTYPE_HEAD",
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["neck"] = "INVTYPE_NECK",
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["shoulder"] = "INVTYPE_SHOULDER",
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["body"] = "INVTYPE_BODY",
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["chest"] = "INVTYPE_CHEST",
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["waist"] = "INVTYPE_WAIST",
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["legs"] = "INVTYPE_LEGS",
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["feet"] = "INVTYPE_FEET",
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["wrist"] = "INVTYPE_WRIST",
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["hand"] = "INVTYPE_HAND",
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["finger"] = "INVTYPE_FINGER",
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["trinket"] = "INVTYPE_TRINKET",
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["weapon"] = "INVTYPE_WEAPON",
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["shield"] = "INVTYPE_SHIELD",
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["ranged"] = "INVTYPE_RANGED",
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["cloak"] = "INVTYPE_CLOAK",
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["2hweapon"] = "INVTYPE_2HWEAPON",
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["2h"] = "INVTYPE_2HWEAPON",
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["bag"] = "INVTYPE_BAG",
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["tabard"] = "INVTYPE_TABARD",
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["robe"] = "INVTYPE_ROBE",
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["weaponmainhand"] = "INVTYPE_WEAPONMAINHAND",
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["mainhand"] = "INVTYPE_WEAPONMAINHAND",
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["weaponoffhand"] = "INVTYPE_WEAPONOFFHAND",
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["offhand"] = "INVTYPE_WEAPONOFFHAND",
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["holdable"] = "INVTYPE_HOLDABLE",
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["ammo"] = "INVTYPE_AMMO",
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["thrown"] = "INVTYPE_THROWN",
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["rangedright"] = "INVTYPE_RANGEDRIGHT",
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["quiver"] = "INVTYPE_QUIVER",
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["relic"] = "INVTYPE_RELIC"
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};
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local TYPE_FILTERS = {
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["cloth"] = "Cloth",
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["leather"] = "Leather",
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["mail"] = "Mail",
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["plate"] = "Plate",
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["shield"] = "Shields",
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["libram"] = "Librams",
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["idol"] = "Idols",
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["totem"] = "Totems",
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["sigil"] = "Sigils",
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["axe1h"] = "One-Handed Axes",
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["axe2h"] = "Two-Handed Axes",
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["bows"] = "Bows",
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["bow"] = "Bows",
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["guns"] = "Guns",
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["gun"] = "Guns",
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["mace1h"] = "One-Handed Maces",
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["mace2h"] = "Two-Handed Maces",
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["polearm"] = "Polearms",
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["sword1h"] = "One-Handed Swords",
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["sword2h"] = "Two-Handed Swords",
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["staff"] = "Staves",
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["fist"] = "Fist Weapons",
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["generic"] = "",
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["dagger"] = "Daggers",
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["thrown"] = "Thrown",
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["crossbows"] = "Crossbows",
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["crossbow"] = "Crossbows",
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["wand"] = "Wands",
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["fishingpole"] = "Fishing Poles"
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}
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local NON_EQUIPABLE_SLOTS = {
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["INVTYPE_NON_EQUIP"] = true,
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["INVTYPE_BODY"] = true,
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["INVTYPE_BAG"] = true,
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["INVTYPE_AMMO"] = true,
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["INVTYPE_QUIVER"] = true
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};
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SLASH_ATLASLOOTHELP1 = "/atlasloothelp";
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SlashCmdList["ATLASLOOTHELP"] = function(msg, editBox)
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local function show(caption, t)
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local keys = {}
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for key in pairs(t) do
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table.insert(keys, key)
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end
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table.sort(keys, function(a, b)
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return a < b
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end)
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print(caption .. ": " .. table.concat(keys, ", "))
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end
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show("stat", STAT_FILTERS)
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show("socket", SOCKET_FILTERS)
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show("slot", SLOT_FILTERS)
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show("quality", QUALITY_FILTERS)
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show("info", INFO_FILTERS)
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print("\nExamples:")
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print("gladiator")
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print("str>40")
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print("gladiator&str>40")
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print("str>40&ilvl>=120&ilvl<140&int>0&socket>2");
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print("sp>20&quality>=rare&quality<legendary&slot=finger");
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print("stam>20&minlvl<=50")
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end
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SLASH_ATLASLOOTSEARCH1 = "/atlaslootsearch";
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SLASH_ATLASLOOTSEARCH2 = "/als";
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SlashCmdList["ATLASLOOTSEARCH"] = function(search, editBox)
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AtlasLootDefaultFrame:Show()
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if search and search ~= '' then
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AtlasLootDefaultFrameSearchBox:SetText(search)
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AtlasLootDefaultFrameSearchButton:Click()
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end
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end
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-- split one string on another (delimiter can be more than one character)
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local function SplitString(str, delimiter)
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local result = {}
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local start = 1
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local len = #str
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while start <= len do
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local delimPos = str:find(delimiter, start, true)
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if delimPos then
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result[#result + 1] = str:sub(start, delimPos - 1) -- grab up to the delimeter
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start = delimPos + #delimiter -- advance past the delimiter
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else
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result[#result + 1] = str:sub(start) -- grab the rest of the string
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break
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end
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end
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return result
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end
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local function CompareNumbersByOperator(operator, left, right)
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return left and right and
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((operator == "<>" and left ~= right) or (operator == "<=" and left <= right) or (operator == ">=" and left >= right) or (operator == "=" and left == right) or
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(operator == "<" and left < right) or (operator == ">" and left > right))
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end
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local function ThrowQueryError(...)
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error("Error: " .. string.format(...))
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end
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local function IsItemStatMatch(term, stats)
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local filterKey = STAT_FILTERS[term.left]
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if not filterKey then
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return
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end
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local statValue = tonumber(stats[filterKey])
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if not statValue then
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return
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end
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local searchedValue = tonumber(term.right)
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if not searchedValue then
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ThrowQueryError("'%s' requires a numeric argument", term.left)
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end
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return CompareNumbersByOperator(term.relational, statValue, searchedValue)
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end
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local function IsItemLevelFilterMatch(term, itemLvl)
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if term.left ~= "ilvl" then
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return
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end
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local searchedValue = tonumber(term.right);
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if not searchedValue then
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ThrowQueryError("ilvl search requires a numeric argument")
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end
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return itemLvl ~= nil and itemLvl > 0 and CompareNumbersByOperator(term.relational, itemLvl, searchedValue)
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end
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local function IsItemQualityMatch(term, itemQuality)
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if term.left ~= "quality" then
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return
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end
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local searchedValue = QUALITY_FILTERS[term.right]
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if not searchedValue then
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ThrowQueryError("unrecognized quality value \"%s\"", term.right)
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end
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return CompareNumbersByOperator(term.relational, itemQuality, searchedValue)
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end
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local function IsItemSocketMatch(term, stats)
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if not SOCKET_FILTERS[term.left] then
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return
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end
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local searchedValue = tonumber(term.right)
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if not searchedValue then
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ThrowQueryError("'%s' requires a numeric argument", term.left)
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end
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local socketCount = 0;
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for _, socketType in pairs(SOCKET_TYPES) do
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local statValue = tonumber(stats[socketType]);
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if statValue then
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socketCount = socketCount + statValue;
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end
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end
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return CompareNumbersByOperator(term.relational, socketCount, searchedValue)
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end
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local function IsMinLevelFilterMatch(term, minLvl)
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if term.left ~= "minlvl" then
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return
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end
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local searchedValue = tonumber(term.right);
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if not searchedValue then
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ThrowQueryError("minlvl search requires a numeric argument")
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end
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return minLvl ~= nil and minLvl > 0 and CompareNumbersByOperator(term.relational, minLvl, searchedValue)
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end
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local function IsItemSlotMatch(term, itemEquipLoc)
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if term.left ~= "slot" then
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return
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end
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if term.relational ~= "=" then
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ThrowQueryError("slot searches should be in the form \"slot=[slotname]\"")
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end
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local slot = SLOT_FILTERS[term.right]
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if not slot then
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ThrowQueryError("unrecognized slot name: \"%s\"", term.right)
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end
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return slot == itemEquipLoc
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end
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local function IsItemTypeMatch(term, itemEquipType)
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if term.left ~= "type" then
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return
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end
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if term.relational ~= "=" then
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ThrowQueryError("type searches should be in the form \"type=[typename]\"")
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end
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local type = TYPE_FILTERS[term.right]
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if not type then
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ThrowQueryError("unrecognized type name: \"%s\"", term.right)
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end
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return type == itemEquipType;
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end
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local function nameMatches(name, searchText)
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if AtlasLoot.db.profile.PartialMatching then
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return string.find(string.lower(name), string.lower(searchText));
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else
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return string.lower(name) == string.lower(searchText);
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end
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end
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local RelationalFunctions = {
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["ilvl"] = {IsItemLevelFilterMatch, 3},
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["minlvl"] = {IsMinLevelFilterMatch, 4},
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["type"] = {IsItemTypeMatch, 6},
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["slot"] = {IsItemSlotMatch, 5},
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["quality"] = {IsItemQualityMatch, 2},
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["gem"] = {IsItemSocketMatch, 7},
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["gems"] = {IsItemSocketMatch, 7},
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["socket"] = {IsItemSocketMatch, 7},
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["sockets"] = {IsItemSocketMatch, 7},
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-- Base Stats
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["stamina"] = {IsItemStatMatch, 7},
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["stam"] = {IsItemStatMatch, 7},
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["sta"] = {IsItemStatMatch, 7},
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["strength"] = {IsItemStatMatch, 7},
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["str"] = {IsItemStatMatch, 7},
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["agility"] = {IsItemStatMatch, 7},
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["agi"] = {IsItemStatMatch, 7},
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["intellect"] = {IsItemStatMatch, 7},
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["int"] = {IsItemStatMatch, 7},
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["spirit"] = {IsItemStatMatch, 7},
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["spir"] = {IsItemStatMatch, 7},
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["spi"] = {IsItemStatMatch, 7},
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["health"] = {IsItemStatMatch, 7},
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["mana"] = {IsItemStatMatch, 7},
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["mp5"] = {IsItemStatMatch, 7},
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["mpr"] = {IsItemStatMatch, 7},
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["hp5"] = {IsItemStatMatch, 7},
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["hpr"] = {IsItemStatMatch, 7},
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-- Sockets
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["socketblue"] = {IsItemStatMatch, 7},
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["socketred"] = {IsItemStatMatch, 7},
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["socketyellow"] = {IsItemStatMatch, 7},
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["socketnocolor"] = {IsItemStatMatch, 7},
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["socketwhite"] = {IsItemStatMatch, 7},
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["socketmeta"] = {IsItemStatMatch, 7},
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["meta"] = {IsItemStatMatch, 7},
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-- Secondary Stats
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["attackpowerferal"] = {IsItemStatMatch, 7},
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["attackpowferal"] = {IsItemStatMatch, 7},
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["apferal"] = {IsItemStatMatch, 7},
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|
|
|
["attackpower"] = {IsItemStatMatch, 7},
|
|
["attackpow"] = {IsItemStatMatch, 7},
|
|
["ap"] = {IsItemStatMatch, 7},
|
|
|
|
["spellpower"] = {IsItemStatMatch, 7},
|
|
["spellpow"] = {IsItemStatMatch, 7},
|
|
["sp"] = {IsItemStatMatch, 7},
|
|
|
|
["spellpenetration"] = {IsItemStatMatch, 7},
|
|
["spellpen"] = {IsItemStatMatch, 7},
|
|
["spp"] = {IsItemStatMatch, 7},
|
|
|
|
["crit"] = {IsItemStatMatch, 7},
|
|
["haste"] = {IsItemStatMatch, 7},
|
|
|
|
["hit"] = {IsItemStatMatch, 7},
|
|
|
|
["armorpenetration"] = {IsItemStatMatch, 7},
|
|
["armourpenetration"] = {IsItemStatMatch, 7},
|
|
["armorpen"] = {IsItemStatMatch, 7},
|
|
["armourpen"] = {IsItemStatMatch, 7},
|
|
["arp"] = {IsItemStatMatch, 7},
|
|
|
|
["expertise"] = {IsItemStatMatch, 7},
|
|
["exp"] = {IsItemStatMatch, 7},
|
|
|
|
["dps"] = {IsItemStatMatch, 7},
|
|
|
|
["resilience"] = {IsItemStatMatch, 7},
|
|
["resil"] = {IsItemStatMatch, 7},
|
|
["res"] = {IsItemStatMatch, 7},
|
|
|
|
["defense"] = {IsItemStatMatch, 7},
|
|
["def"] = {IsItemStatMatch, 7},
|
|
|
|
["dodge"] = {IsItemStatMatch, 7},
|
|
["dod"] = {IsItemStatMatch, 7},
|
|
|
|
["block"] = {IsItemStatMatch, 7},
|
|
|
|
["blockvalue"] = {IsItemStatMatch, 7},
|
|
["blockval"] = {IsItemStatMatch, 7},
|
|
["bv"] = {IsItemStatMatch, 7},
|
|
|
|
["parry"] = {IsItemStatMatch, 7},
|
|
|
|
-- Resistances
|
|
["armor"] = {IsItemStatMatch, 7},
|
|
["armour"] = {IsItemStatMatch, 7},
|
|
["arm"] = {IsItemStatMatch, 7},
|
|
["resistancephysical"] = {IsItemStatMatch, 7},
|
|
["resistancephys"] = {IsItemStatMatch, 7},
|
|
["resphys"] = {IsItemStatMatch, 7},
|
|
|
|
["resistanceholy"] = {IsItemStatMatch, 7},
|
|
["resholy"] = {IsItemStatMatch, 7},
|
|
|
|
["resistancefire"] = {IsItemStatMatch, 7},
|
|
["resfire"] = {IsItemStatMatch, 7},
|
|
|
|
["resistancenature"] = {IsItemStatMatch, 7},
|
|
["resnature"] = {IsItemStatMatch, 7},
|
|
["resnat"] = {IsItemStatMatch, 7},
|
|
|
|
["resistanceforst"] = {IsItemStatMatch, 7},
|
|
["resfrost"] = {IsItemStatMatch, 7},
|
|
|
|
["resistanceshadow"] = {IsItemStatMatch, 7},
|
|
["resshadow"] = {IsItemStatMatch, 7},
|
|
["resshad"] = {IsItemStatMatch, 7},
|
|
|
|
["resistancearcane"] = {IsItemStatMatch, 7},
|
|
["resarcane"] = {IsItemStatMatch, 7},
|
|
["resarc"] = {IsItemStatMatch, 7},
|
|
|
|
}
|
|
|
|
local function ItemMatchesTerm(term, itemDetails)
|
|
if term.relational then
|
|
local func, arg = unpack(RelationalFunctions[term.left]);
|
|
if func then
|
|
return func(term, itemDetails[arg]);
|
|
end
|
|
return false;
|
|
else
|
|
return nameMatches(itemDetails[1], term.name);
|
|
end
|
|
end
|
|
|
|
local function ItemMatchesAllTerms(searchTerms, itemDetails)
|
|
local function IsItemEquipableMatch(itemEquipLoc)
|
|
return not AtlasLoot.db.profile.EquipableFilter or ((itemEquipLoc and itemEquipLoc ~= '' and not NON_EQUIPABLE_SLOTS[itemEquipLoc]))
|
|
end
|
|
|
|
for _, term in ipairs(searchTerms) do
|
|
if not ItemMatchesTerm(term, itemDetails) then
|
|
return false
|
|
end
|
|
end
|
|
|
|
return true and IsItemEquipableMatch(itemDetails[5])
|
|
end
|
|
|
|
local function ParseTerm(termText)
|
|
for _, relational in ipairs(RELATIONAL_OPERATORS) do
|
|
local operands = SplitString(termText, relational)
|
|
if #operands == 2 then
|
|
return {
|
|
left = operands[1],
|
|
right = operands[2],
|
|
relational = relational
|
|
}
|
|
end
|
|
end
|
|
return {
|
|
name = termText
|
|
}
|
|
end
|
|
|
|
-- Parse search text into '&'-delimited search terms,
|
|
-- then parse each term on its relational operator, if present.
|
|
local function ParseQuery(searchText)
|
|
local terms = {}
|
|
for _, term in pairs(SplitString(searchText, OP_AND)) do
|
|
table.insert(terms, ParseTerm(term));
|
|
end
|
|
return terms
|
|
end
|
|
|
|
local function GetSpellName(itemId, atlasName)
|
|
local spellName = GetSpellInfo(string.sub(itemId, 2));
|
|
if spellName then
|
|
return spellName
|
|
elseif (string.sub(atlasName, 1, 2) == "=d") then
|
|
return gsub(atlasName, "=ds=", "");
|
|
else
|
|
return gsub(atlasName, "=q%d=", "");
|
|
end
|
|
end
|
|
|
|
local function DoSearch(searchText)
|
|
AtlasLootCharDB["SearchResult"] = {Name = "Search Result" , Type = "ClassicDungeonExt", Back = true};
|
|
AtlasLootCharDB.LastSearchedText = searchText;
|
|
local count = 1;
|
|
local tablenum = 1;
|
|
|
|
local searchTerms = ParseQuery(searchText);
|
|
local equipableFilterOn = AtlasLoot.db.profile.EquipableFilter;
|
|
|
|
local function GetItemDetails(itemId, atlasName)
|
|
-- Name, Link, Quality(num), iLvl(num), minLvl(num), itemType(localized string), itemSubType(localized string), stackCount(num), itemEquipLoc(enum), texture(link to a local file), displayId(num)
|
|
local itemName, _, itemQuality, itemLvl, minLvl, _, itemSubType, _, itemEquipLoc = GetItemInfo(itemId);
|
|
if not itemName then
|
|
itemName = gsub(atlasName, "=q%d=", "")
|
|
end
|
|
return itemName, itemQuality, itemLvl, minLvl, itemEquipLoc, itemSubType, GetItemStats("item:" .. itemId)
|
|
end
|
|
|
|
local function AddItemToSearchResult(itemId, itemType, itemName, dataID, itemIdBackup, difCap)
|
|
local lootPage = AtlasLoot_Data[dataID].Name or "Argh!";
|
|
if AtlasLootCharDB["SearchResult"][tablenum] == nil then
|
|
AtlasLootCharDB["SearchResult"][tablenum] = {Name = "Page "..tablenum};
|
|
end
|
|
if count == 30 then
|
|
table.insert(AtlasLootCharDB["SearchResult"][tablenum], {count, itemId, itemType, itemName, lootPage, "", "", dataID .. "|" .. "\"\"", itemIdBackup, [AtlasLoot_Difficulty.MAX_DIF] = difCap});
|
|
tablenum = tablenum + 1
|
|
count = 1;
|
|
else
|
|
table.insert(AtlasLootCharDB["SearchResult"][tablenum], {count, itemId, itemType, itemName, lootPage, "", "", dataID .. "|" .. "\"\"", itemIdBackup, [AtlasLoot_Difficulty.MAX_DIF] = difCap});
|
|
count = count + 1;
|
|
end
|
|
end
|
|
|
|
for dataID, data in pairs(AtlasLoot_Data) do
|
|
for _, t in ipairs(data) do
|
|
for _, v in ipairs(t) do
|
|
if type(v) == "table" then
|
|
local _, itemId, itemType, atlasName = unpack(v)
|
|
if type(itemId) == "number" and itemId > 0 then
|
|
local itemIdBackup = itemId;
|
|
local difficultyCap = min(AtlasLoot_Difficulty:getMaxDifficulty(data.Type), ItemindexID);
|
|
itemId = AL_FindId(itemId, difficultyCap) or 2;
|
|
|
|
local item = Item:CreateFromID(itemId);
|
|
|
|
item:ContinueOnLoad(function()
|
|
if item:GetInfo() then
|
|
local itemDetails = {GetItemDetails(item.itemID, atlasName)};
|
|
if #searchTerms == 1 and searchTerms[1].name then
|
|
if nameMatches(atlasName, searchTerms[1].name) then
|
|
AddItemToSearchResult(itemId, itemType, atlasName, dataID, itemIdBackup, AtlasLoot_Difficulty:getMaxDifficulty(data.Type));
|
|
end
|
|
elseif ItemMatchesAllTerms(searchTerms, itemDetails) then
|
|
AddItemToSearchResult(itemId, itemType, atlasName, dataID, itemIdBackup, AtlasLoot_Difficulty:getMaxDifficulty(data.Type));
|
|
end
|
|
end
|
|
end)
|
|
elseif not equipableFilterOn and itemId and itemId ~= "" and string.sub(itemId, 1, 1) == "s" then
|
|
local spellName = GetSpellName(itemId, atlasName)
|
|
if nameMatches(spellName, searchText) then
|
|
spellName = string.sub(atlasName, 1, 4) .. spellName;
|
|
AddItemToSearchResult(itemId, itemType, spellName, dataID, itemIdBackup)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function AtlasLoot:ShowSearchResult()
|
|
AtlasLoot_ShowItemsFrame("SearchResult", AtlasLootCharDB, (AL["Search Result: %s"]):format(AtlasLootCharDB.LastSearchedText or ""), pFrame, 1);
|
|
AtlasLootDefaultFrame_SubTableScrollFrameUpdate("SearchResult", AtlasLootCharDB, pFrame, 1);
|
|
end
|
|
|
|
function AtlasLoot:Search(Text)
|
|
if not Text then
|
|
return
|
|
end
|
|
Text = strtrim(Text);
|
|
if Text == "" then
|
|
return
|
|
end
|
|
|
|
-- Decide if we need load all modules or just specified ones
|
|
local allDisabled = not self.db.profile.SearchOn.All;
|
|
if allDisabled then
|
|
for _, module in ipairs(modules) do
|
|
if self.db.profile.SearchOn[module] == true then
|
|
allDisabled = false;
|
|
break
|
|
end
|
|
end
|
|
end
|
|
if allDisabled then
|
|
DEFAULT_CHAT_FRAME:AddMessage(RED .. AL["AtlasLoot"] .. ": " .. WHITE .. AL["You don't have any module selected to search on."]);
|
|
return;
|
|
end
|
|
if self.db.profile.SearchOn.All then
|
|
AtlasLoot_LoadAllModules();
|
|
else
|
|
for k, v in pairs(self.db.profile.SearchOn) do
|
|
if k ~= "All" and v == true and not IsAddOnLoaded(k) and LoadAddOn(k) and self.db.profile.LoDNotify then
|
|
DEFAULT_CHAT_FRAME:AddMessage(GREEN .. AL["AtlasLoot"] .. ": " .. ORANGE .. k .. WHITE .. " " .. AL["sucessfully loaded."]);
|
|
end
|
|
end
|
|
end
|
|
|
|
local success, message = pcall(DoSearch, Text)
|
|
|
|
if not success then
|
|
message = message:match("[^:]+: (.*)") or message -- strip stack location
|
|
DEFAULT_CHAT_FRAME:AddMessage(RED .. AL["AtlasLoot"] .. ": " .. WHITE .. message);
|
|
elseif #AtlasLootCharDB["SearchResult"] == 0 then
|
|
local itemFilterErrorMessage = "";
|
|
if operator then
|
|
itemFilterErrorMessage = [[
|
|
Please check if you have a typo in the filter.
|
|
For help, type "/atlasloothelp".
|
|
You might also have to query the server for item informations to load them into your client's Cache.]];
|
|
end
|
|
DEFAULT_CHAT_FRAME:AddMessage(RED .. AL["AtlasLoot"] .. ": " .. WHITE .. AL["No match found for"] .. " \"" .. Text .. "\"." .. itemFilterErrorMessage);
|
|
else
|
|
--SearchResult = AtlasLoot_CategorizeWishList(AtlasLootCharDB["SearchResult"]);
|
|
AtlasLoot_ShowItemsFrame("SearchResult", AtlasLootCharDB, (AL["Search Result: %s"]):format(AtlasLootCharDB.LastSearchedText or ""), pFrame, 1);
|
|
AtlasLootDefaultFrame_SubTableScrollFrameUpdate("SearchResult", AtlasLootCharDB, pFrame, 1);
|
|
end
|
|
end
|
|
|
|
function AtlasLoot:ShowSearchOptions(button)
|
|
local dewdrop = AceLibrary("Dewdrop-2.0");
|
|
if dewdrop:IsOpen(button) then
|
|
dewdrop:Close(1);
|
|
else
|
|
local setOptions = function()
|
|
dewdrop:AddLine("text", AL["Search on"], "isTitle", true, "notCheckable", true);
|
|
dewdrop:AddLine("text", AL["All modules"], "checked", self.db.profile.SearchOn.All, "tooltipTitle", AL["All modules"], "tooltipText",
|
|
AL["If checked, AtlasLoot will load and search across all the modules."], "func", function()
|
|
self.db.profile.SearchOn.All = not self.db.profile.SearchOn.All;
|
|
end);
|
|
for _, module in ipairs(modules) do
|
|
if IsAddOnLoadOnDemand(module) then
|
|
local title = GetAddOnMetadata(module, "title");
|
|
local notes = GetAddOnMetadata(module, "notes");
|
|
dewdrop:AddLine("text", title, "checked", self.db.profile.SearchOn.All or self.db.profile.SearchOn[module], "disabled", self.db.profile.SearchOn.All, "tooltipTitle", title,
|
|
"tooltipText", notes, "func", function()
|
|
if self.db.profile.SearchOn[module] == nil then
|
|
self.db.profile.SearchOn[module] = true;
|
|
else
|
|
self.db.profile.SearchOn[module] = nil;
|
|
end
|
|
end);
|
|
end
|
|
end
|
|
dewdrop:AddLine("text", AL["Search options"], "isTitle", true, "notCheckable", true);
|
|
dewdrop:AddLine("text", AL["Partial matching"], "checked", self.db.profile.PartialMatching, "tooltipTitle", AL["Partial matching"], "tooltipText",
|
|
AL["If checked, AtlasLoot search item names for a partial match."], "func", function()
|
|
self.db.profile.PartialMatching = not self.db.profile.PartialMatching
|
|
end);
|
|
dewdrop:AddLine("text", "Only search equipable", -- TODO: put in AL
|
|
"checked", self.db.profile.EquipableFilter, "tooltipTitle", "Equipable filter", -- TODO: put in AL
|
|
"tooltipText", "If checked, AtlasLoot only includes items that are euipable.", -- TODO: put in AL
|
|
"func", function()
|
|
self.db.profile.EquipableFilter = not self.db.profile.EquipableFilter
|
|
end);
|
|
end;
|
|
dewdrop:Open(button, 'point', function(parent)
|
|
return "BOTTOMLEFT", "BOTTOMRIGHT";
|
|
end, "children", setOptions);
|
|
end
|
|
end
|
|
|
|
function AtlasLoot:GetOriginalDataFromSearchResult(itemID)
|
|
for i, v in ipairs(AtlasLootCharDB["SearchResult"]) do
|
|
if v[2] == itemID then
|
|
AtlasLoot_ShowWishListDropDown(v[2], v[3], v[4], v[5], v[8], this, nil);
|
|
end
|
|
end
|
|
end
|
|
|