4e5b892de9
* update to release 7.3.1 * minor tweaks - tweaked the drop location text to display a bit more cleanly - added boss sigils to bc raid tables - added right click context menu to boss name list so you can open db to that boss (only has raids atm) - the All dungeon items list now wont precache past the normal loot * fixs and text display change - updated old locations to have new display - frame now sits on top when selected - fixed some incorrect ids * favorites button change/loot table updates - Changed how favorites buttons are saved you now alt right click them to save - Added missing new t0 sets to classic dungeon sets - Added missing new trash loot weapons to Black temple * minor changes/fixs - fixed t3 incorrect itemids - added heroic bloodforged * merg from main repo * bug fix and item removals - some quest tooltip was showing up incorrect - removed depreciated high risk patterns * swapped to using ItemButtonTemplate for popup window buttons * added all the new heirloom items * all the changes from main git up to 7.3.9
122 lines
5.3 KiB
Lua
122 lines
5.3 KiB
Lua
-- table of difficulties and there itemID references
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AtlasLoot.Difficultys["Default"] = {};
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AtlasLoot.Difficultys["ClassicDungeon"] = {
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{"Normal", 2},
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{"Heroic", 3},
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{"Mythic", 4},
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};
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AtlasLoot.Difficultys["PVP"] = {
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{"Normal", 2},
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{"Bloodforged", 1},
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};
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AtlasLoot.Difficultys["ClassicDungeonExt"] = {
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{"Bloodforged", 1},
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{"Heroic Bloodforged", 100},
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{"Normal", 2},
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{"Heroic", 3},
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{"Mythic", 4},
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{"Mythic 1", 5 }, {"Mythic 2", 6 }, {"Mythic 3", 7 }, {"Mythic 4", 8 }, {"Mythic 5", 9 },
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{"Mythic 6", 10 }, {"Mythic 7", 11 }, {"Mythic 8", 12 }, {"Mythic 9", 13 }, {"Mythic 10", 14 },
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{"Mythic 11", 15 }, {"Mythic 12", 16 }, {"Mythic 13", 17 }, {"Mythic 14", 18 }, {"Mythic 15", 19 },
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{"Mythic 16", 20 }, {"Mythic 17", 21 }, {"Mythic 18", 22 }, {"Mythic 19", 23 }, {"Mythic 20", 24 },
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{"Mythic 21", 25 }, {"Mythic 22", 26 }, {"Mythic 23", 27 }, {"Mythic 24", 28 }, {"Mythic 25", 29 },
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{"Mythic 26", 30 }, {"Mythic 27", 31 }, {"Mythic 28", 32 }, {"Mythic 29", 33 }, {"Mythic 30", 34 },
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{"Mythic 31", 35 }, {"Mythic 32", 36 }, {"Mythic 33", 37 }, {"Mythic 34", 38 }, {"Mythic 35", 39 },
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{"Mythic 36", 40 }, {"Mythic 37", 41 }, {"Mythic 38", 42 }, {"Mythic 39", 43 }, {"Mythic 40", 44 },
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};
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AtlasLoot.Difficultys["ClassicRaid"] = {
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{"Normal", 2},
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{"Heroic", 3},
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{"Mythic", 5},
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{"Ascended", 4},
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{"Bloodforged", 1},
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{"Heroic Bloodforged", 100},
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};
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AtlasLoot.Difficultys["BCDungeon"] = {
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{"Bloodforged", 1},
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{"Heroic Bloodforged", 100},
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{"Normal/Heroic", 2},
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{"Mythic", 4},
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{"Mythic 1", 5 }, {"Mythic 2", 6 }, {"Mythic 3", 7 }, {"Mythic 4", 8 }, {"Mythic 5", 9 },
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{"Mythic 6", 10 }, {"Mythic 7", 11 }, {"Mythic 8", 12 }, {"Mythic 9", 13 }, {"Mythic 10", 14 },
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{"Mythic 11", 15 }, {"Mythic 12", 16 }, {"Mythic 13", 17 }, {"Mythic 14", 18 }, {"Mythic 15", 19 },
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{"Mythic 16", 20 }, {"Mythic 17", 21 }, {"Mythic 18", 22 }, {"Mythic 19", 23 }, {"Mythic 20", 24 },
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{"Mythic 21", 25 }, {"Mythic 22", 26 }, {"Mythic 23", 27 }, {"Mythic 24", 28 }, {"Mythic 25", 29 },
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{"Mythic 26", 30 }, {"Mythic 27", 31 }, {"Mythic 28", 32 }, {"Mythic 29", 33 }, {"Mythic 30", 34 },
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{"Mythic 31", 35 }, {"Mythic 32", 36 }, {"Mythic 33", 37 }, {"Mythic 34", 38 }, {"Mythic 35", 39 },
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{"Mythic 36", 40 }, {"Mythic 37", 41 }, {"Mythic 38", 42 }, {"Mythic 39", 43 }, {"Mythic 40", 44 },
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};
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AtlasLoot.Difficultys["BCRaid"] = {
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{"Normal", 2},
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{"Heroic", 3},
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{"Mythic", 5},
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{"Ascended", 4},
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{"Bloodforged", 1},
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{"Heroic Bloodforged", 100},
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};
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AtlasLoot.Difficultys["WrathDungeon"] = {
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{"Normal/Heroic", 2},
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{"Mythic", 4},
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{"Bloodforged", 1},
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{"Heroic Bloodforged", 100},
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{"Mythic 1", 5 }, {"Mythic 2", 6 }, {"Mythic 3", 7 }, {"Mythic 4", 8 }, {"Mythic 5", 9 },
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{"Mythic 6", 10 }, {"Mythic 7", 11 }, {"Mythic 8", 12 }, {"Mythic 9", 13 }, {"Mythic 10", 14 },
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{"Mythic 11", 15 }, {"Mythic 12", 16 }, {"Mythic 13", 17 }, {"Mythic 14", 18 }, {"Mythic 15", 19 },
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{"Mythic 16", 20 }, {"Mythic 17", 21 }, {"Mythic 18", 22 }, {"Mythic 19", 23 }, {"Mythic 20", 24 },
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};
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AtlasLoot.Difficultys["WrathRaid"] = {
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{"Normal", 2},
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{"Heroic", 3},
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{"Mythic", 4},
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{"Ascended", 5},
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{"Bloodforged", 1},
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{"Heroic Bloodforged", 100},
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};
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AtlasLoot.Difficultys["Crafting"] = {
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{"Normal", 2 },
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};
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AtlasLoot.Difficultys["Search"] = {
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{"Bloodforged", 1},
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{"Normal", 2},
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{"Heroic", 3},
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{"Mythic", 4},
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{"Mythic 1/Ascended", 5 }, {"Mythic 2", 6 }, {"Mythic 3", 7 }, {"Mythic 4", 8 }, {"Mythic 5", 9 },
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{"Mythic 6", 10 }, {"Mythic 7", 11 }, {"Mythic 8", 12 }, {"Mythic 9", 13 }, {"Mythic 10", 14 },
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{"Mythic 11", 15 }, {"Mythic 12", 16 }, {"Mythic 13", 17 }, {"Mythic 14", 18 }, {"Mythic 15", 19 },
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{"Mythic 16", 20 }, {"Mythic 17", 21 }, {"Mythic 18", 22 }, {"Mythic 19", 23 }, {"Mythic 20", 24 },
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{"Mythic 21", 25 }, {"Mythic 22", 26 }, {"Mythic 23", 27 }, {"Mythic 24", 28 }, {"Mythic 25", 29 },
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{"Mythic 26", 30 }, {"Mythic 27", 31 }, {"Mythic 28", 32 }, {"Mythic 29", 33 }, {"Mythic 30", 34 },
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{"Mythic 31", 35 }, {"Mythic 32", 36 }, {"Mythic 33", 37 }, {"Mythic 34", 38 }, {"Mythic 35", 39 },
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{"Mythic 36", 40 }, {"Mythic 37", 41 }, {"Mythic 38", 42 }, {"Mythic 39", 43 }, {"Mythic 40", 44 },
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};
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--Enums for comparisons in code
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AtlasLoot.Difficultys.Bloodforged = 1;
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AtlasLoot.Difficultys.Normal = 2;
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AtlasLoot.Difficultys.Heroic = 3;
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AtlasLoot.Difficultys.Mythic = 4;
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AtlasLoot.Difficultys.Ascended = 4;
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AtlasLoot.Difficultys["Heroic Bloodforged"] = 100;
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AtlasLoot.Difficultys.MythicPlus = {
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5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
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15, 16, 17, 18, 19, 20, 21, 22, 23, 24,
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25, 26, 27, 28, 29, 30, 31, 32, 33, 34,
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35, 36, 37, 38, 39, 40, 41, 42, 43, 44
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}; --Usage AtlasLoot_Difficulty.MythicPlus[1-40];
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AtlasLoot.Difficultys.DIF_SEARCH = 16;
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AtlasLoot.Difficultys.DUPLICATE = 17;
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AtlasLoot.Difficultys.MIN_DIF = 18;
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AtlasLoot.Difficultys.MAX_DIF = 19; |