383 lines
15 KiB
Lua
383 lines
15 KiB
Lua
--[[
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Functions:
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AtlasLoot_DewDropClick(tablename, text, tabletype, tabletype2)
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AtlasLoot_DewDropSubMenuClick(tablename, text)
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AtlasLoot_DewdropExpansionMenuClick(tablename, text)
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AtlasLoot_DefaultFrame_OnShow()
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AtlasLootDefaultFrame_OnHide()
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AtlasLoot_DewdropExpansionMenuRegister(loottable)
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AtlasLoot_DewdropSubMenuRegister(loottable)
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AtlasLoot_DewdropRegister()
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AtlasLoot_SetNewStyle(style)
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]]
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--Include all needed libraries
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local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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local BabbleBoss = AtlasLoot_GetLocaleLibBabble("LibBabble-Boss-3.0")
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local BabbleFaction = AtlasLoot_GetLocaleLibBabble("LibBabble-Faction-3.0")
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local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
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--Load the 2 dewdrop menus
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AtlasLoot_Dewdrop = AceLibrary("Dewdrop-2.0");
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AtlasLoot_DewdropSubMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_DewdropExpansionMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_DifficultyAtlas = AceLibrary("Dewdrop-2.0");
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ItemindexID = 2;
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AtlasLoot_Data["AtlasLootFallback"] = {
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EmptyInstance = {};
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};
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--[[
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AtlasLootDefaultFrame_OnShow:
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Called whenever the loot browser is shown and sets up buttons and loot tables
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]]
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function AtlasLootDefaultFrame_OnShow()
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--Definition of where I want the loot table to be shown
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pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
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--Having the Atlas and loot browser frames shown at the same time would
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--cause conflicts, so I hide the Atlas frame when the loot browser appears
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if AtlasFrame then
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AtlasFrame:Hide();
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end
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--Remove the selection of a loot table in Atlas
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AtlasLootItemsFrame.activeBoss = nil;
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--Set the item table to the loot table
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AtlasLoot_SetItemInfoFrame(pFrame);
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--Show the last displayed loot table
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local lastboss = AtlasLoot.db.profile.LastBoss;
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if lastboss and lastboss[6] then
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ATLASLOOT_CURRENTTABLE = lastboss[7];
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ATLASLOOT_LASTMODULE = lastboss[6];
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AtlasLoot_IsLootTableAvailable(lastboss[6]);
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AtlasLoot_ShowItemsFrame(lastboss[1], AtlasLoot_Data, AtlasLoot_Data[lastboss[1]][lastboss[5]].Name, pFrame, lastboss[5]);
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AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
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AtlasLoot_DewdropSubMenuRegister(AtlasLoot_SubMenus[lastboss[7]]);
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else
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AtlasLoot_ShowItemsFrame("EmptyTable", AtlasLoot_Data, AtlasLoot_Data["EmptyTable"].Name,pFrame,1);
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end
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end
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--[[
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AtlasLootDefaultFrame_OnHide:
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When we close the loot browser, re-bind the item table to Atlas
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and close all Dewdrop menus
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]]
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function AtlasLootDefaultFrame_OnHide()
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AtlasLoot_Dewdrop:Close(1);
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AtlasLoot_DewdropSubMenu:Close(1);
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AtlasLoot_DewdropExpansionMenu:Close(1);
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end
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--[[
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AtlasLoot_DewDropClick(tablename, text, tabletype):
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tablename - Name of the loot table in the database
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text - Heading for the loot table
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Called when a button in AtlasLoot_Dewdrop is clicked
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]]
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function AtlasLoot_DewDropClick(tablename, text, tablenum)
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ATLASLOOT_FILTER_ENABLE = false;
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AtlasLootFilterCheck:SetChecked(false);
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tablename = tablename .. AtlasLoot_Expac;
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ATLASLOOT_CURRENTTABLE = tablename;
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tablenum = tablenum or 1;
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ATLASLOOT_LASTMODULE = AtlasLoot_SubMenus[tablename].Module;
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AtlasLootDefaultFrame_Menu:SetText(text);
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AtlasLoot_IsLootTableAvailable(AtlasLoot_SubMenus[tablename].Module);
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AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
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AtlasLoot_DewdropSubMenuRegister(AtlasLoot_SubMenus[tablename]);
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AtlasLoot_DewDropSubMenuClick(AtlasLoot_SubMenus[tablename][tablenum][2])
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AtlasLoot_Dewdrop:Close(1);
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end
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--[[
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AtlasLoot_DewDropSubMenuClick(tablename, text):
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tablename - Name of the loot table in the database
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text - Heading for the loot table
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Called when a button in AtlasLoot_DewdropSubMenu is clicked
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]]
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function AtlasLoot_DewDropSubMenuClick(tablename)
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--Definition of where I want the loot table to be shown
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pFrame = { "TOPLEFT", "AtlasLootDefaultFrame_LootBackground", "TOPLEFT", "2", "-2" };
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--Show the select loot table
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local tablenum = AtlasLoot_Data[tablename].Loadfirst or 1;
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if AtlasLoot_Data[tablename].Type == "Crafting" then
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ItemindexID = "Pattern";
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elseif ItemindexID == "Pattern" and AtlasLoot_Data[tablename].Type ~= "Crafting" then
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ItemindexID = 2;
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else
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ItemindexID = ItemindexID or 2;
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end
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--Show the table that has been selected
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AtlasLoot_ShowItemsFrame(tablename, AtlasLoot_Data, AtlasLoot_Data[tablename][tablenum].Name, pFrame, tablenum);
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AtlasLoot_DewdropSubMenu:Close(1);
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end
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--[[
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AtlasLoot_DewdropExpansionMenuClick(expansion, name):
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tablename - Name of the loot table in the database
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text - Heading for the loot table
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Called when a button in AtlasLoot_DewdropSubMenu is clicked
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]]
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function AtlasLoot_DewdropExpansionMenuClick(expansion, name)
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AtlasLootDefaultFrame_ExpansionMenu:SetText(name);
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AtlasLoot_DewdropExpansionMenu:Close(1);
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AtlasLoot_Expac = expansion;
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if ATLASLOOT_CURRENTTABLE then
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local tablename = AtlasLoot:CleandataID(ATLASLOOT_CURRENTTABLE, 1) .. AtlasLoot_Expac;
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AtlasLoot_IsLootTableAvailable(AtlasLoot_SubMenus[tablename].Module);
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AtlasLoot_DewdropSubMenu:Unregister(AtlasLootDefaultFrame_SubMenu);
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AtlasLoot_DewdropSubMenuRegister(AtlasLoot_SubMenus[tablename]);
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end
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end
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--[[
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AtlasLoot_DewdropExpansionMenuRegister():
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Adds expansion menu from expansion table in mainmenus.lua
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]]
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function AtlasLoot_DewdropExpansionMenuRegister()
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AtlasLoot_DewdropExpansionMenu:Register(AtlasLootDefaultFrame_ExpansionMenu,
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'point', function(parent)
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return "TOP", "BOTTOM"
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end,
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'children', function(level, value)
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if AtlasLoot_ExpansionMenu then
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for k,v in ipairs(AtlasLoot_ExpansionMenu) do
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if type(v) == "table" then
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--If a link to show a expansion menu
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local checked = false;
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AtlasLoot_Dewdrop:AddLine(
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'text', v[1],
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'textR', 1,
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'textG', 0.82,
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'textB', 0,
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'func', AtlasLoot_DewdropExpansionMenuClick,
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'arg1', v[2],
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'arg2', v[1],
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'arg3', k,
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'notCheckable', true
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)
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end
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end
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end
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--Close button
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AtlasLoot_Dewdrop:AddLine(
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'text', AL["Close Menu"],
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'textR', 0,
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'textG', 1,
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'textB', 1,
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'func', function() AtlasLoot_Dewdrop:Close() end,
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'notCheckable', true
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)
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end,
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'dontHook', true
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)
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end
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--[[
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AtlasLoot_DewdropSubMenuRegister(loottable):
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loottable - Table defining the sub menu
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Generates the sub menu needed by passing a table of loot tables and titles
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]]
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function AtlasLoot_DewdropSubMenuRegister(loottable)
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AtlasLoot_DewdropSubMenu:Register(AtlasLootDefaultFrame_SubMenu,
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'point', function(parent)
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return "TOP", "BOTTOM"
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end,
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'children', function(level, value)
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for k,v in pairs(loottable) do
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if type(v) == "table" then
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if v[3] == "Header" then
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AtlasLoot_DewdropSubMenu:AddLine(
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'text', v[1],
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'textR', 0.2,
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'textG', 0.82,
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'textB', 0.5,
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'func', AtlasLoot_DewDropSubMenuClick,
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'arg1', v[2],
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'arg2', v[1],
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'arg2', v[3],
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'notCheckable', true
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)
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else
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AtlasLoot_DewdropSubMenu:AddLine(
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'text', AtlasLoot_Data[v[2]].Name,
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'func', AtlasLoot_DewDropSubMenuClick,
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'arg1', v[2],
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'arg2', AtlasLoot_Data[v[2]].Name,
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'notCheckable', true
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)
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end
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end
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end
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--Close button
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AtlasLoot_DewdropSubMenu:AddLine(
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'text', AL["Close Menu"],
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'textR', 0,
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'textG', 1,
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'textB', 1,
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'func', function() AtlasLoot_DewdropSubMenu:Close() end,
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'notCheckable', true
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)
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end,
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'dontHook', true
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)
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end
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--[[
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AtlasLoot_DewdropRegister:
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Constructs the main category menu from a tiered table
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]]
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function AtlasLoot_DewdropRegister()
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AtlasLoot_Dewdrop:Register(AtlasLootDefaultFrame_Menu,
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'point', function(parent)
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return "TOP", "BOTTOM"
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end,
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'children', function(level, value)
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if AtlasLoot_Modules then
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for k,v in ipairs(AtlasLoot_Modules) do
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--If a link to show a submenu
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local checked = false;
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AtlasLoot_Dewdrop:AddLine(
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'text', v[1],
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'textR', 1,
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'textG', 0.82,
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'textB', 0,
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'func', AtlasLoot_DewDropClick,
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'arg1', v[2],
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'arg2', v[1],
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'arg3', v[3],
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'notCheckable', true
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)
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end
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end
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--Close button
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AtlasLoot_Dewdrop:AddLine(
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'text', AL["Close Menu"],
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'textR', 0,
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'textG', 1,
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'textB', 1,
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'func', function() AtlasLoot_Dewdrop:Close() end,
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'notCheckable', true
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)
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end,
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'dontHook', true
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)
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end
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--[[
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AtlasLoot_SetNewStyle:
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Create the new Default Frame style
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style = "new"
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style = "old"
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]]
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function AtlasLoot_SetNewStyle(style)
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local buttons = {
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"AtlasLootDefaultFrame_Options",
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"AtlasLootDefaultFrame_LoadModules",
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"AtlasLootDefaultFrame_Menu",
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"AtlasLootDefaultFrame_SubMenu",
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"AtlasLootDefaultFrame_ExpansionMenu",
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"AtlasLootDefaultFrame_Preset1",
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"AtlasLootDefaultFrame_Preset2",
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"AtlasLootDefaultFrame_Preset3",
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"AtlasLootDefaultFrame_Preset4",
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"AtlasLootDefaultFrameSearchButton",
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"AtlasLootDefaultFrameSearchClearButton",
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"AtlasLootDefaultFrameLastResultButton",
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"AtlasLootDefaultFrameWishListButton",
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"AtlasLootDefaultFrameAdvancedSearchButton",
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"AtlasLootDefaultFrame_AdvancedSearchPanel_EquipButton",
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"AtlasLootDefaultFrame_AdvancedSearchPanel_EquipSubButton",
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"AtlasLootDefaultFrame_AdvancedSearchPanel_QualityButton",
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"AtlasLootDefaultFrame_AdvancedSearchPanel_SearchButton",
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"AtlasLootDefaultFrame_AdvancedSearchPanel_ClearButton",
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"AtlasLootDefaultFrame_MapButton",
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}
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if style == "new" then
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AtlasLootDefaultFrame_LootBackground:SetBackdrop({bgFile = "Interface/AchievementFrame/UI-Achievement-StatsBackground"});
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AtlasLootDefaultFrame_LootBackground:SetBackdropColor(1,1,1,0.5)
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AtlasLootDefaultFrame:SetBackdrop({bgFile = "Interface/AchievementFrame/UI-Achievement-AchievementBackground",
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edgeFile = "Interface/Tooltips/UI-Tooltip-Border",
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edgeSize = 16,
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insets = { left = 4, right = 4, top = 4, bottom = 4 }});
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AtlasLootDefaultFrame:SetBackdropColor(1,1,1,0.5)
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AtlasLootDefaultFrame:SetBackdropBorderColor(1,0.675,0.125,1)
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AtlasLootDefaultFrameHeader:SetTexture("Interface\\AchievementFrame\\UI-Achievement-Alert-Background.blp")
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AtlasLootDefaultFrameHeader:SetTexCoord(0,0.605,0,0.703)
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AtlasLootDefaultFrameHeader:SetWidth(299)
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AtlasLootDefaultFrameHeader:SetHeight(60)
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AtlasLootDefaultFrameHeader:SetPoint("TOP",AtlasLootDefaultFrame,"TOP",-3,22)
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AtlasLootDefaultFrame_Options:SetNormalTexture("Interface/AchievementFrame/UI-Achievement-Category-Background")
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AtlasLootDefaultFrame_Options:SetHeight(24)
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AtlasLootDefaultFrame_Options:SetPushedTexture("Interface/AchievementFrame/UI-Achievement-Category-Background")
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AtlasLootDefaultFrame_Options:SetHeight(24)
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local function SetButtons(path)
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getglobal(path):SetNormalTexture("Interface/AchievementFrame/UI-Achievement-Category-Background")
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getglobal(path):SetHeight(24)
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getglobal(path):SetPushedTexture("Interface/AchievementFrame/UI-Achievement-Category-Background")
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getglobal(path):SetHeight(24)
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local tex = getglobal(path):GetNormalTexture();
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tex:SetTexCoord(0, 0.6640625, 0, 0.8);
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tex:SetHeight(32)
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local tex2 = getglobal(path):GetPushedTexture();
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tex2:SetTexCoord(0, 0.6640625, 0, 0.8);
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tex2:SetHeight(32)
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end
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for k,v in pairs(buttons) do
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SetButtons(v)
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end
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elseif style == "old" then
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AtlasLootDefaultFrame_LootBackground:SetBackdrop({bgFile = ""});
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AtlasLootDefaultFrame_LootBackground:SetBackdropColor(0,0,0.5,0.5)
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AtlasLootDefaultFrame:SetBackdrop({bgFile = "Interface/DialogFrame/UI-DialogBox-Background",
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edgeFile = "Interface/DialogFrame/UI-DialogBox-Border",
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edgeSize = 32,
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insets = { left = 11, right = 12, top = 12, bottom = 11 }});
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AtlasLootDefaultFrame:SetBackdropColor(1,1,1,1)
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AtlasLootDefaultFrame:SetBackdropBorderColor(1,1,1,1)
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AtlasLootDefaultFrameHeader:SetTexture("Interface/DialogFrame/UI-DialogBox-Header")
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AtlasLootDefaultFrameHeader:SetTexCoord(0,1,0,1)
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AtlasLootDefaultFrameHeader:SetWidth(425)
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AtlasLootDefaultFrameHeader:SetHeight(64)
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AtlasLootDefaultFrameHeader:SetPoint("TOP",AtlasLootDefaultFrame,"TOP",0,12)
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AtlasLootDefaultFrame_Options:SetNormalTexture("Interface/Buttons/UI-Panel-Button-Up")
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AtlasLootDefaultFrame_Options:SetHeight(20)
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AtlasLootDefaultFrame_Options:SetPushedTexture("Interface/Buttons/UI-Panel-Button-Down")
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AtlasLootDefaultFrame_Options:SetHeight(20)
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local function SetButtons(path)
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getglobal(path):SetNormalTexture("Interface/Buttons/UI-Panel-Button-Up")
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getglobal(path):SetHeight(20)
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getglobal(path):SetPushedTexture("Interface/Buttons/UI-Panel-Button-Down")
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getglobal(path):SetHeight(20)
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local tex = getglobal(path):GetNormalTexture();
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tex:SetTexCoord(0, 0.625, 0, 0.6875);
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tex:SetHeight(20)
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local tex2 = getglobal(path):GetPushedTexture();
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tex2:SetTexCoord(0, 0.625, 0, 0.6875);
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tex2:SetHeight(20)
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end
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for k,v in pairs(buttons) do
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SetButtons(v)
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end
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end
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end
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