596 lines
28 KiB
Lua
596 lines
28 KiB
Lua
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
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local modules = {"AtlasLoot_BurningCrusade", "AtlasLoot_Crafting", "AtlasLoot_OriginalWoW", "AtlasLoot_WorldEvents", "AtlasLoot_WrathoftheLichKing"};
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AtlasLoot_QualityMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_DifficultyMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_EquipMenu = AceLibrary("Dewdrop-2.0");
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AtlasLoot_EquipSubMenu = AceLibrary("Dewdrop-2.0");
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local MAX_ARGUMENTS = 6;
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local ACTIVE_ARGUMENT = 0;
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AtlasLoot_ArgumentMenus = {};
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AtlasLoot_ArgumentSubMenus = {};
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local GREY = "|cff999999";
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local RED = "|cffff0000";
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local WHITE = "|cffFFFFFF";
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local GREEN = "|cff1eff00";
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local PURPLE = "|cff9F3FFF";
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local BLUE = "|cff0070dd";
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local ORANGE = "|cffFF8400";
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local DEFAULT = "|cffFFd200";
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AtlasLoot_FrameMenuList = {
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["EquipSubMenu"] = {AtlasLoot_EquipSubMenu, "AtlasLootDefaultFrame_AdvancedSearchPanel_EquipSubButton", "Select Option", "type", ""}
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}
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AtlasLoot_AdvancedSearchMenus = {
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["Difficulty"] = {
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[1] = {{"Normal", "difficulty", AtlasLoot_Difficulty.Normal}},
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[2] = {{"Heroic", "difficulty", AtlasLoot_Difficulty.Heroic}},
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[3] = {{"Mythic/Ascended", "difficulty", AtlasLoot_Difficulty.Mythic}},
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[4] = {
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["Mythic+ 1-10"] = {{"Mythic 1", "difficulty", AtlasLoot_Difficulty.MythicPlus[1]}, {"Mythic 2", "difficulty", AtlasLoot_Difficulty.MythicPlus[2]},
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{"Mythic 3", "difficulty", AtlasLoot_Difficulty.MythicPlus[3]}, {"Mythic 4", "difficulty", AtlasLoot_Difficulty.MythicPlus[4]},
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{"Mythic 5", "difficulty", AtlasLoot_Difficulty.MythicPlus[5]}, {"Mythic 6", "difficulty", AtlasLoot_Difficulty.MythicPlus[6]},
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{"Mythic 7", "difficulty", AtlasLoot_Difficulty.MythicPlus[7]}, {"Mythic 8", "difficulty", AtlasLoot_Difficulty.MythicPlus[8]},
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{"Mythic 9", "difficulty", AtlasLoot_Difficulty.MythicPlus[9]}, {"Mythic 10", "difficulty", AtlasLoot_Difficulty.MythicPlus[10]}}
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},
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[5] = {
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["Mythic+ 11-20"] = {{"Mythic 11", "difficulty", AtlasLoot_Difficulty.MythicPlus[11]}, {"Mythic 12", "difficulty", AtlasLoot_Difficulty.MythicPlus[12]},
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{"Mythic 13", "difficulty", AtlasLoot_Difficulty.MythicPlus[13]}, {"Mythic 14", "difficulty", AtlasLoot_Difficulty.MythicPlus[14]},
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{"Mythic 15", "difficulty", AtlasLoot_Difficulty.MythicPlus[15]}, {"Mythic 16", "difficulty", AtlasLoot_Difficulty.MythicPlus[16]},
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{"Mythic 17", "difficulty", AtlasLoot_Difficulty.MythicPlus[17]}, {"Mythic 18", "difficulty", AtlasLoot_Difficulty.MythicPlus[18]},
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{"Mythic 19", "difficulty", AtlasLoot_Difficulty.MythicPlus[19]}, {"Mythic 20", "difficulty", AtlasLoot_Difficulty.MythicPlus[20]}}
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},
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[6] = {
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["Mythic+ 21-30"] = {{"Mythic 21", "difficulty", AtlasLoot_Difficulty.MythicPlus[21]}, {"Mythic 22", "difficulty", AtlasLoot_Difficulty.MythicPlus[22]},
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{"Mythic 23", "difficulty", AtlasLoot_Difficulty.MythicPlus[23]}, {"Mythic 24", "difficulty", AtlasLoot_Difficulty.MythicPlus[24]},
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{"Mythic 25", "difficulty", AtlasLoot_Difficulty.MythicPlus[25]}, {"Mythic 26", "difficulty", AtlasLoot_Difficulty.MythicPlus[26]},
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{"Mythic 27", "difficulty", AtlasLoot_Difficulty.MythicPlus[27]}, {"Mythic 28", "difficulty", AtlasLoot_Difficulty.MythicPlus[28]},
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{"Mythic 29", "difficulty", AtlasLoot_Difficulty.MythicPlus[29]}, {"Mythic 30", "difficulty", AtlasLoot_Difficulty.MythicPlus[30]}}
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},
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[7] = {{"Bloodforged", "difficulty", AtlasLoot_Difficulty.Bloodforged}},
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[8] = {{RED .. "Reset", "difficulty", "reset"}}
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},
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["Quality"] = {
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-- [1] = {
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-- {AtlasLoot_FixText("=q0=").."Poor", "quality", "poor"},
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-- },
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-- [2] = {
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-- {AtlasLoot_FixText("=q1=").."Common", "quality", "common"},
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-- },
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[1] = {{AtlasLoot_FixText("=q2=") .. "Uncommon", "quality", "uncommon"}},
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[2] = {{AtlasLoot_FixText("=q3=") .. "Rare", "quality", "rare"}},
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[3] = {{AtlasLoot_FixText("=q4=") .. "Epic", "quality", "epic"}},
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[4] = {{AtlasLoot_FixText("=q5=") .. "Legendary", "quality", "legendary"}},
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[5] = {{RED .. "Reset", "quality", "reset"}}
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},
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["Equip"] = {
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[1] = {{"Head", "equip", "head", "EquipSubMenu", "ArmorType"}},
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[2] = {{"Shoulder", "equip", "shoulder", "EquipSubMenu", "ArmorType"}},
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[3] = {{"Chest", "equip", "chest", "EquipSubMenu", "ArmorType"}},
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[4] = {{"Wrist", "equip", "wrist", "EquipSubMenu", "ArmorType"}},
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[5] = {{"Hands", "equip", "hand", "EquipSubMenu", "ArmorType"}},
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[6] = {{"Waist", "equip", "waist", "EquipSubMenu", "ArmorType"}},
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[7] = {{"Legs", "equip", "legs", "EquipSubMenu", "ArmorType"}},
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[8] = {{"Feet", "equip", "feet", "EquipSubMenu", "ArmorType"}},
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[9] = {
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["Accessories"] = {{"Necklace", "equip", "neck", "EquipSubMenu", "Disable"}, {"Back", "equip", "cloak", "EquipSubMenu", "Disable"}, {"Ring", "equip", "finger", "EquipSubMenu", "Disable"},
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{"Trinket", "equip", "trinket", "EquipSubMenu", "Disable"}}
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},
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[10] = {
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["Weapons"] = {{"One-Hand", "equip", "weapon", "EquipSubMenu", "WeaponType1H"}, {"Two-Hand", "equip", "2h", "EquipSubMenu", "WeaponType2H"},
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{"Main Hand", "equip", "mainhand", "EquipSubMenu", "WeaponType1H"}, {"Off Hand", "equip", "offhand", "EquipSubMenu", "WeaponType1H"},
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{"Ranged", "equip", "ranged", "EquipSubMenu", "WeaponTypeRanged"}, {"Relic", "equip", "relic", "EquipSubMenu", "RelicType"}}
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},
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[11] = {
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["Off-Hand"] = {{"Shield", "equip", "shield", "EquipSubMenu", "Disable"}, {"Held in Off-Hand", "equip", "holdable", "EquipSubMenu", "Disable"}}
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},
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[12] = {{RED .. "Reset", "equip", "reset", "EquipSubMenu", "Disable"}}
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},
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["ArmorType"] = {
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[1] = {{"Cloth", "type", "Cloth"}},
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[2] = {{"Leather", "type", "Leather"}},
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[3] = {{"Mail", "type", "Mail"}},
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[4] = {{"Plate", "type", "Plate"}},
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[5] = {{RED .. "Reset", "type", "reset"}}
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},
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["RelicType"] = {
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[1] = {{"Idols", "type", "idol"}},
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[2] = {{"Libram", "type", "libram"}},
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[3] = {{"Totem", "type", "totem"}},
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[4] = {{"Sigil", "type", "sigil"}},
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[5] = {{RED .. "Reset", "type", "reset"}}
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},
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["WeaponType1H"] = {
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[1] = {{"Axe", "type", "axe1h"}},
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[2] = {{"Mace", "type", "mace1h"}},
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[3] = {{"Sword", "type", "sword1h"}},
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[4] = {{"Dagger", "type", "dagger"}},
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[5] = {{"Fist Weapon", "type", "fist"}},
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[6] = {{RED .. "Reset", "type", "reset"}}
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},
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["WeaponType2H"] = {
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[1] = {{"Axe", "type", "axe2h"}},
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[2] = {{"Mace", "type", "mace2h"}},
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[3] = {{"Sword", "type", "sword2h"}},
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[4] = {{"Polearm", "type", "polearm"}},
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[5] = {{"Staff", "type", "staff"}},
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[6] = {{RED .. "Reset", "type", "reset"}}
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},
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["WeaponTypeRanged"] = {
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[1] = {{"Bow", "type", "bows"}},
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[2] = {{"Gun", "type", "guns"}},
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[3] = {{"Crossbow", "type", "crossbows"}},
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[4] = {{"Wand", "type", "wand"}},
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[5] = {{"Thrown", "type", "thrown"}},
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[6] = {{RED .. "Reset", "type", "reset"}}
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}
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}
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AtlasLoot_AdvancedSearchArguments = {
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["Arguments"] = {
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[1] = {
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["Primary Stats"] = {{"Stamina", "sta"}, {"Strength", "str"}, {"Agility", "agi"}, {"Intellect", "int"}, {"Spirit", "spi"}}
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},
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[2] = {
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["Secondary Stats"] = {{"Attack Power", "ap"}, {"Spell Power", "sp"}, {"Crit", "crit"}, {"Hit", "hit"}, {"Haste", "haste"}, {"Expertise", "exp"}, {"Armor Pen", "arp"}, {"Spell Pen", "spp"}}
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},
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[3] = {
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["Defensive Stats"] = {{"Defense", "def"}, {"Dodge", "dodge"}, {"Parry", "parry"}, {"Block", "block"}, {"Block Value", "bv"}, {"Resilience", "res"}}
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},
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[4] = {
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["Resistances"] = {{"Armor", "armor"}, {"Holy Resist", "resholy"}, {"Fire Resist", "resfire"}, {"Nature Resist", "resnat"}, {"Frost Resist", "resfrost"}, {"Shadow Resist", "resshad"},
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{"Arcane Resist", "resarc"}}
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},
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[5] = {
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["Sockets"] = {{"Any", "socket"}, {"Red Socket", "socketred"}, {"Blue Socket", "socketblue"}, {"Yellow Socket", "socketyellow"}, {"Meta Socket", "socketmeta"}}
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},
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[6] = {
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["Other"] = {{"Required Level", "minlvl"}, {"Item Level", "ilvl"}}
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},
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[7] = {{RED .. "Reset", "reset"}}
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},
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["Operators"] = {
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[1] = {{"Equals", "=", true}},
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[2] = {{"Greater Than", ">", true}},
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[3] = {{"Greater Than Or Equal", ">=", true}},
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[4] = {{"Less Than", "<", true}},
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[5] = {{"Less Than Or Equal", "<=", true}},
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[6] = {{"Not Equal", "<>", true}},
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[7] = {{RED .. "Reset", "reset", true}}
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}
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}
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AtlasLoot_AdvSearchOptions = {
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["quality"] = "",
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["equip"] = "",
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["type"] = "",
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["difficulty"] = ""
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}
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function AtlasLoot_AdvancedSearchSetup()
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AtlasLoot_AdvancedSearchRegister(AtlasLoot_QualityMenu, AtlasLootDefaultFrame_AdvancedSearchPanel_QualityButton, AtlasLoot_AdvancedSearchMenus["Quality"]);
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AtlasLoot_AdvancedSearchRegister(AtlasLoot_EquipMenu, AtlasLootDefaultFrame_AdvancedSearchPanel_EquipButton, AtlasLoot_AdvancedSearchMenus["Equip"]);
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--AtlasLoot_AdvancedSearchRegister(AtlasLoot_DifficultyMenu, AtlasLootDefaultFrame_AdvancedSearchPanel_Difficulty, AtlasLoot_AdvancedSearchMenus["Difficulty"]);
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for n = 1, MAX_ARGUMENTS do
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AtlasLoot_ArgumentMenus[n] = AceLibrary("Dewdrop-2.0");
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AtlasLoot_ArgumentSubMenus[n] = AceLibrary("Dewdrop-2.0");
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AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_ArgumentMenus[n], _G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. tostring(n)], tostring(n), AtlasLoot_AdvancedSearchArguments["Arguments"]);
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AtlasLoot_AdvancedSearchArgumentRegister(AtlasLoot_ArgumentSubMenus[n], _G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. tostring(n) .. "Sub"], tostring(n),
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AtlasLoot_AdvancedSearchArguments["Operators"]);
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end
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-- Reset Search options to defualt
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AtlasLoot_AdvancedSearchReset();
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end
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function AtlasLoot_AdvancedSearchShow()
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if (AtlasLootDefaultFrame_AdvancedSearchPanel:IsVisible()) then
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AtlasLoot_AdvancedSearchClose();
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return;
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end
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-- Hide all elements that could be in the AtlasTable
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_G["AtlasLootItemsFrame_NEXT"]:Hide();
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_G["AtlasLootItemsFrame_PREV"]:Hide();
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_G["AtlasLootItemsFrame_BACK"]:Hide();
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-- Ditch the Quicklook selector
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AtlasLootQuickLooksButton:Hide();
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-- Hide the Filter Check-Box
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AtlasLootFilterCheck:Hide();
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for i = 1, 30, 1 do
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_G["AtlasLootItem_" .. i .. "_Unsafe"]:Hide();
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_G["AtlasLootItem_" .. i]:Hide();
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_G["AtlasLootItem_" .. i].itemID = 0;
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_G["AtlasLootItem_" .. i].spellitemID = 0;
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end
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AtlasLoot_BossName:SetText("Advanced Search");
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AtlasLootDefaultFrame_AdvancedSearchPanel:Show();
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ATLASLOOT_CURRENTTYPE = "Search";
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AtlasLoot:ScrollFrameUpdate();
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AtlasLoot:SubTableScrollFrameUpdate("EmptyTable",AtlasLoot_Data);
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end
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function AtlasLoot_AdvancedSearchClose()
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AtlasLootDefaultFrame_AdvancedSearchPanel:Hide();
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if (SearchPrevData[1] ~= "") then
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AtlasLoot:ShowItemsFrame(SearchPrevData[1], SearchPrevData[2], SearchPrevData[3]);
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end
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end
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function AtlasLoot_AdvancedSearchReset()
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AtlasLoot_AdvSearchOptions = {
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["quality"] = "",
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["equip"] = "",
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["type"] = "",
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["difficulty"] = ""
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}
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for i = 1, MAX_ARGUMENTS do
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AtlasLoot_AdvSearchOptions["arg" .. tostring(i)] = "";
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AtlasLoot_AdvSearchOptions["arg" .. tostring(i) .. "op"] = "";
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AtlasLoot_RemoveArgumentContainer();
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end
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local expansionLevels = {60, 70, 80}
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AtlasLootDefaultFrame_AdvancedSearchPanel_LevelMin:SetText(expansionLevels[GetAccountExpansionLevel() + 1]);
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AtlasLootDefaultFrame_AdvancedSearchPanel_LevelMax:SetText(expansionLevels[GetAccountExpansionLevel() + 1]);
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AtlasLootDefaultFrame_AdvancedSearchPanel_iLevelMin:SetText("");
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AtlasLootDefaultFrame_AdvancedSearchPanel_iLevelMax:SetText("");
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AtlasLootDefaultFrame_AdvancedSearchPanel_QualityButton:SetText("Select Quality");
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AtlasLootDefaultFrame_AdvancedSearchPanel_EquipButton:SetText("Select Item Type");
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AtlasLootDefaultFrame_AdvancedSearchPanel_EquipSubButton:Disable();
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AtlasLootDefaultFrame_AdvancedSearchPanel_EquipSubButton:SetText("Select Option");
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end
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function AtlasLoot_AddArgumentContainer()
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if ACTIVE_ARGUMENT == MAX_ARGUMENTS then
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AtlasLoot_AdvSearchArgButtonToggle()
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return
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end
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ACTIVE_ARGUMENT = ACTIVE_ARGUMENT + 1;
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_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. tostring(ACTIVE_ARGUMENT)]:Show();
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_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. tostring(ACTIVE_ARGUMENT)]:SetText("Select Option");
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_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. tostring(ACTIVE_ARGUMENT) .. "Sub"]:Show();
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AtlasLoot_AdvSearchArgButtonToggle()
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end
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function AtlasLoot_RemoveArgumentContainer()
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if ACTIVE_ARGUMENT == 0 then
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AtlasLoot_AdvSearchArgButtonToggle()
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return
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end
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AtlasLoot_AdvSearchOptions["arg" .. tostring(ACTIVE_ARGUMENT)] = "";
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AtlasLoot_AdvSearchOptions["arg" .. tostring(ACTIVE_ARGUMENT) .. "op"] = "";
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_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. tostring(ACTIVE_ARGUMENT)]:Hide();
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_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. tostring(ACTIVE_ARGUMENT) .. "Sub"]:Disable();
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_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. tostring(ACTIVE_ARGUMENT) .. "Sub"]:Hide();
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_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. tostring(ACTIVE_ARGUMENT) .. "Value"]:Hide();
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ACTIVE_ARGUMENT = ACTIVE_ARGUMENT - 1;
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AtlasLoot_AdvSearchArgButtonToggle()
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end
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function AtlasLoot_AdvSearchArgButtonToggle()
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if ACTIVE_ARGUMENT == MAX_ARGUMENTS then
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AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainerAddArgBtn:Disable()
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else
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AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainerAddArgBtn:Enable()
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end
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if ACTIVE_ARGUMENT == 0 then
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AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainerRemArgBtn:Disable()
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else
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AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainerRemArgBtn:Enable()
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end
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end
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AtlasLoot_AdvSearchDefaultText = {
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["quality"] = "Select Quality",
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["equip"] = "Select Item Type",
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["type"] = "Select Option",
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["difficulty"] = "Select Difficulty"
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}
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function AtlasLoot_AdvancedSearchMenuClick(Object, VariableToSet, VariableValue, ChildMenu, ChildMenuRegister)
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-- Setups child menus and sets search options to default
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if (ChildMenu ~= nil) then
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if (ChildMenuRegister == "Disable") then
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AtlasLoot_AdvSearchOptions[AtlasLoot_FrameMenuList[ChildMenu][4]] = AtlasLoot_FrameMenuList[ChildMenu][5];
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_G[AtlasLoot_FrameMenuList[ChildMenu][2]]:Disable();
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-- Disable assigned children menus as well
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if (AtlasLoot_FrameMenuList[ChildMenu][6]) then
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_G[AtlasLoot_FrameMenuList[ChildMenu][6]]:Disable();
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end
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if VariableValue == "reset" then
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AtlasLoot_AdvSearchOptions[VariableToSet] = "";
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Object[1]:SetText(AtlasLoot_AdvSearchDefaultText[VariableToSet]);
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Object[2]:Close();
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_G[AtlasLoot_FrameMenuList[ChildMenu][2]]:SetText(AtlasLoot_FrameMenuList[ChildMenu][3])
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return
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end
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else
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AtlasLoot_AdvancedSearchRegister(AtlasLoot_FrameMenuList[ChildMenu][1], _G[AtlasLoot_FrameMenuList[ChildMenu][2]], AtlasLoot_AdvancedSearchMenus[ChildMenuRegister]);
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AtlasLoot_AdvSearchOptions[AtlasLoot_FrameMenuList[ChildMenu][4]] = AtlasLoot_FrameMenuList[ChildMenu][5];
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_G[AtlasLoot_FrameMenuList[ChildMenu][2]]:Enable();
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_G[AtlasLoot_FrameMenuList[ChildMenu][2]]:SetText(AtlasLoot_FrameMenuList[ChildMenu][3]);
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-- Disable assigned children menus as well
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if (AtlasLoot_FrameMenuList[ChildMenu][6]) then
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_G[AtlasLoot_FrameMenuList[ChildMenu][6]]:Disable();
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end
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end
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end
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if VariableValue == "reset" then
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AtlasLoot_AdvSearchOptions[VariableToSet] = "";
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Object[1]:SetText(AtlasLoot_AdvSearchDefaultText[VariableToSet]);
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Object[2]:Close();
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return
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end
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AtlasLoot_AdvSearchOptions[VariableToSet] = VariableValue;
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Object[1]:SetText(Object[3]);
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Object[2]:Close();
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end
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function AtlasLoot_AdvancedSearchRegister(DropDown, DropDownObject, MenuOption)
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DropDown:Register(DropDownObject, 'point', function(parent)
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return "TOP", "BOTTOM"
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end, 'children', function(level, value)
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if level == 1 then
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if AtlasLoot_AdvancedSearchMenus then
|
|
for k, v in ipairs(MenuOption) do
|
|
-- If a link to show a submenu
|
|
if (type(v[1]) == "table") and (type(v[1][1]) == "string") then
|
|
if v[1][1] ~= "" then
|
|
DropDown:AddLine('text', v[1][1], 'textR', 1, 'textG', 0.82, 'textB', 0, 'func', AtlasLoot_AdvancedSearchMenuClick, 'arg1', {DropDownObject, DropDown, v[1][1]}, 'arg2',
|
|
v[1][2], 'arg3', v[1][3], 'arg4', v[1][4], 'arg5', v[1][5], 'notCheckable', true)
|
|
end
|
|
else
|
|
local lock = 0;
|
|
-- If an entry linked to a subtable
|
|
for i, j in pairs(v) do
|
|
if lock == 0 then
|
|
DropDown:AddLine('text', i, 'textR', 1, 'textG', 0.82, 'textB', 0, 'hasArrow', true, 'value', j, 'notCheckable', true)
|
|
lock = 1;
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
-- Close button
|
|
DropDown:AddLine('text', AL["Close Menu"], 'textR', 0, 'textG', 1, 'textB', 1, 'func', function()
|
|
DropDown:Close()
|
|
end, 'notCheckable', true)
|
|
elseif level == 2 then
|
|
if value then
|
|
for k, v in ipairs(value) do
|
|
DropDown:AddLine('text', v[1], 'textR', 1, 'textG', 0.82, 'textB', 0, 'func', AtlasLoot_AdvancedSearchMenuClick, 'arg1', {DropDownObject, DropDown, v[1]}, 'arg2', v[2], 'arg3',
|
|
v[3], 'arg4', v[4], 'arg5', v[5], 'notCheckable', true)
|
|
end
|
|
end
|
|
end
|
|
end, 'dontHook', true)
|
|
end
|
|
|
|
function AtlasLoot_AdvancedSearchArgumentClick(Object, VariableToSet, VariableValue, IsOperator)
|
|
if IsOperator and VariableValue == "reset" then
|
|
AtlasLoot_AdvSearchOptions["arg" .. VariableToSet .. "op"] = "";
|
|
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Value"]:SetText("");
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Value"]:Hide();
|
|
|
|
Object[1]:SetText("Select Option");
|
|
Object[2]:Close();
|
|
elseif IsOperator then
|
|
AtlasLoot_AdvSearchOptions["arg" .. VariableToSet .. "op"] = VariableValue;
|
|
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Value"]:Show();
|
|
|
|
Object[1]:SetText(Object[3]);
|
|
Object[2]:Close();
|
|
elseif VariableValue == "reset" then
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Sub"]:SetText("Select Option");
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Sub"]:Disable();
|
|
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Value"]:SetText("");
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Value"]:Hide();
|
|
|
|
AtlasLoot_AdvSearchOptions["arg" .. VariableToSet] = "";
|
|
AtlasLoot_AdvSearchOptions["arg" .. VariableToSet .. "op"] = "";
|
|
|
|
Object[1]:SetText("Select Option");
|
|
Object[2]:Close();
|
|
else
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Sub"]:SetText("Select Option");
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Sub"]:Enable();
|
|
AtlasLoot_AdvSearchOptions["arg" .. VariableToSet .. "op"] = "";
|
|
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Value"]:SetText("");
|
|
_G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. VariableToSet .. "Value"]:Hide();
|
|
|
|
AtlasLoot_AdvSearchOptions["arg" .. VariableToSet] = VariableValue;
|
|
Object[1]:SetText(Object[3]);
|
|
Object[2]:Close();
|
|
end
|
|
end
|
|
|
|
function AtlasLoot_AdvancedSearchArgumentRegister(DropDown, DropDownObject, ArgumentCount, ArgumentMenu)
|
|
DropDown:Register(DropDownObject, 'point', function(parent)
|
|
return "TOP", "BOTTOM"
|
|
end, 'children', function(level, value)
|
|
if level == 1 then
|
|
if AtlasLoot_AdvancedSearchArguments then
|
|
for k, v in ipairs(ArgumentMenu) do
|
|
-- If a link to show a submenu
|
|
if (type(v[1]) == "table") and (type(v[1][1]) == "string") then
|
|
local checked = false;
|
|
if v[1][3] == "Submenu" then
|
|
DropDown:AddLine('text', v[1][1], 'textR', 1, 'textG', 0.82, 'textB', 0, 'func', AtlasLoot_AdvancedSearchArgumentClick, 'arg1', {DropDownObject, DropDown, v[1][1]}, 'arg2',
|
|
ArgumentCount, 'arg3', v[1][2], 'arg4', v[1][3], 'notCheckable', true)
|
|
elseif v[1][1] ~= "" then
|
|
DropDown:AddLine('text', v[1][1], 'textR', 1, 'textG', 0.82, 'textB', 0, 'func', AtlasLoot_AdvancedSearchArgumentClick, 'arg1', {DropDownObject, DropDown, v[1][1]}, 'arg2',
|
|
ArgumentCount, 'arg3', v[1][2], 'arg4', v[1][3], 'notCheckable', true)
|
|
end
|
|
else
|
|
local lock = 0;
|
|
-- If an entry linked to a subtable
|
|
for i, j in pairs(v) do
|
|
if lock == 0 then
|
|
DropDown:AddLine('text', i, 'textR', 1, 'textG', 0.82, 'textB', 0, 'hasArrow', true, 'value', j, 'notCheckable', true)
|
|
lock = 1;
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
-- Close button
|
|
DropDown:AddLine('text', AL["Close Menu"], 'textR', 0, 'textG', 1, 'textB', 1, 'func', function()
|
|
DropDown:Close()
|
|
end, 'notCheckable', true)
|
|
elseif level == 2 then
|
|
if value then
|
|
for k, v in ipairs(value) do
|
|
if type(v) == "table" then
|
|
if (type(v[1]) == "string") then
|
|
local checked = false;
|
|
-- If an entry to show a submenu
|
|
if v[4] == "Header" then
|
|
DropDown:AddLine('text', v[1], 'textR', 0.2, 'textG', 0.82, 'textB', 0.5, 'func', AtlasLoot_AdvancedSearchArgumentClick, 'arg1', {DropDownObject, DropDown, v[1]},
|
|
'arg2', ArgumentCount, 'arg3', v[2], 'arg4', v[3], 'notCheckable', true)
|
|
elseif v[3] == "Submenu" then
|
|
DropDown:AddLine('text', v[1], 'textR', 1, 'textG', 0.82, 'textB', 0, 'func', AtlasLoot_AdvancedSearchArgumentClick, 'arg1', {DropDownObject, DropDown, v[1]}, 'arg2',
|
|
ArgumentCount, 'arg3', v[2], 'arg4', v[3], 'notCheckable', true)
|
|
else
|
|
DropDown:AddLine('text', v[1], 'textR', 1, 'textG', 0.82, 'textB', 0, 'func', AtlasLoot_AdvancedSearchArgumentClick, 'arg1', {DropDownObject, DropDown, v[1]}, 'arg2',
|
|
ArgumentCount, 'arg3', v[2], 'arg4', v[3], 'notCheckable', true)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
DropDown:AddLine('text', AL["Close Menu"], 'textR', 0, 'textG', 1, 'textB', 1, 'func', function()
|
|
DropDown:Close()
|
|
end, 'notCheckable', true)
|
|
end
|
|
end, 'dontHook', true)
|
|
end
|
|
|
|
function AtlasLoot:AdvancedSearch(Text)
|
|
if not Text then
|
|
return
|
|
end
|
|
Text = strtrim(Text);
|
|
local advSearchString = Text or "";
|
|
|
|
local function AppendSearchString(toAppend, str)
|
|
if toAppend ~= "" then
|
|
toAppend = toAppend .. "&" .. str;
|
|
return toAppend;
|
|
end
|
|
|
|
return str;
|
|
end
|
|
|
|
local function GetTextByName(name)
|
|
if (_G["AtlasLootDefaultFrame_AdvancedSearchPanel_" .. name]) then
|
|
return _G["AtlasLootDefaultFrame_AdvancedSearchPanel_" .. name]:GetText()
|
|
end
|
|
|
|
return nil;
|
|
end
|
|
|
|
local function FixRangedSlot(subType)
|
|
if (subType == "wand" or subType == "gun" or subType == "crossbow") then
|
|
return "rangedright";
|
|
elseif subType == "thrown" then
|
|
return "thrown";
|
|
end
|
|
return "ranged";
|
|
end
|
|
|
|
if AtlasLoot_AdvSearchOptions["quality"] ~= "" then
|
|
advSearchString = AppendSearchString(advSearchString, "quality=" .. AtlasLoot_AdvSearchOptions["quality"]);
|
|
end
|
|
|
|
if AtlasLoot_AdvSearchOptions["equip"] ~= "" then
|
|
if AtlasLoot_AdvSearchOptions["equip"] == "ranged" and AtlasLoot_AdvSearchOptions["type"] ~= "" then
|
|
AtlasLoot_AdvSearchOptions["equip"] = FixRangedSlot(AtlasLoot_AdvSearchOptions["type"]);
|
|
end
|
|
advSearchString = AppendSearchString(advSearchString, "slot=" .. AtlasLoot_AdvSearchOptions["equip"]);
|
|
end
|
|
|
|
if AtlasLoot_AdvSearchOptions["type"] ~= "" and AtlasLoot_AdvSearchOptions["type"] then
|
|
advSearchString = AppendSearchString(advSearchString, "type=" .. AtlasLoot_AdvSearchOptions["type"]);
|
|
end
|
|
|
|
if AtlasLoot_AdvSearchOptions["difficulty"] ~= "" and AtlasLoot_AdvSearchOptions["difficulty"] ~= 2 then
|
|
advSearchString = AppendSearchString(advSearchString, "dif=" .. AtlasLoot_AdvSearchOptions["difficulty"]);
|
|
end
|
|
|
|
if(not AtlasLootDefaultFrame_AdvancedSearchPanel_LevelToggle:GetChecked()) then
|
|
if (GetTextByName("LevelMin") and GetTextByName("LevelMin") ~= "") then
|
|
advSearchString = AppendSearchString(advSearchString, "minlvl>=" .. GetTextByName("LevelMin"));
|
|
end
|
|
|
|
if (GetTextByName("LevelMax") and GetTextByName("LevelMax") ~= "") then
|
|
advSearchString = AppendSearchString(advSearchString, "minlvl<=" .. GetTextByName("LevelMax"));
|
|
end
|
|
else
|
|
advSearchString = AppendSearchString(advSearchString, "minlvl>=" .. UnitLevel("player"));
|
|
advSearchString = AppendSearchString(advSearchString, "minlvl<=" .. UnitLevel("player"));
|
|
end
|
|
|
|
if (GetTextByName("iLevelMin") and GetTextByName("iLevelMin") ~= "") then
|
|
advSearchString = AppendSearchString(advSearchString, "ilvl>=" .. GetTextByName("iLevelMin"));
|
|
end
|
|
|
|
if (GetTextByName("iLevelMax") and GetTextByName("iLevelMax") ~= "") then
|
|
advSearchString = AppendSearchString(advSearchString, "ilvl<=" .. GetTextByName("iLevelMax"));
|
|
end
|
|
|
|
for i = 1, ACTIVE_ARGUMENT, 1 do
|
|
if AtlasLoot_AdvSearchOptions["arg" .. i] ~= "" then
|
|
local arg = _G["AtlasLootDefaultFrame_AdvancedSearchPanel_ArgumentContainer" .. tostring(i) .. "Value"]:GetText();
|
|
if AtlasLoot_AdvSearchOptions["arg" .. i .. "op"] == "" then
|
|
AtlasLoot_AdvSearchOptions["arg" .. i .. "op"] = ">"
|
|
arg = "0";
|
|
end
|
|
advSearchString = AppendSearchString(advSearchString, AtlasLoot_AdvSearchOptions["arg" .. i] .. AtlasLoot_AdvSearchOptions["arg" .. i .. "op"] .. arg);
|
|
end
|
|
end
|
|
|
|
AtlasLootDefaultFrame_AdvancedSearchPanel:Hide();
|
|
AtlasLoot:Search(string.lower(advSearchString));
|
|
end
|