Files
coa-atlasloot/AtlasLoot/Core/AtlasLoot.xml
T
merstrax 192005653a Moved AtlasDifficulty to own file
Commented out Mythic+ for BC and WotLK we can re-add when ready
2021-11-01 20:08:47 -04:00

1747 lines
71 KiB
XML

<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/">
<!--Ascension Files-->
<Script file="AtlasDifficulty.lua"/>
<Script file="ItemIDsDatabase.lua"/>
<Script file="ItemIDsDatabase2.lua"/>
<!--Default Files-->
<Script file="Filter.lua"/>
<Script file="ExtraText.lua"/>
<Script file="TextParsing.lua"/>
<Script file="Options.lua"/>
<Script file="LootButtons.lua"/>
<Script file="HooksandAPI.lua"/>
<Script file="AtlasIntegration.lua"/>
<Script file="Launchers.lua"/>
<Script file="AtlasLoot.lua"/>
<Script file="WishList.lua"/>
<Script file="Search.lua"/>
<GameTooltip name="AtlasLootTooltip" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"/>
<Button name="AtlasLootBossLineTemplate" virtual="true" hidden="true">
<Size>
<AbsDimension x="256" y="15"/>
</Size>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parent_Text" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="240" y="15"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/>
</Anchors>
</FontString>
<Texture name="$parent_Loot" file="Interface\AddOns\AtlasLoot\Images\silver" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
</Anchors>
</Texture>
<Texture name="$parent_Selected" file="Interface\AddOns\AtlasLoot\Images\gold" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnClick>
AtlasLootBoss_OnClick(this:GetName());
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootNewBossLineTemplate" virtual="true" hidden="true">
<Size>
<AbsDimension x="336" y="15"/>
</Size>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parent_Text" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="320" y="15"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/>
</Anchors>
</FontString>
<Texture name="$parent_Loot" file="Interface\AddOns\AtlasLoot\Images\silver" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
</Anchors>
</Texture>
<Texture name="$parent_Selected" file="Interface\AddOns\AtlasLoot\Images\gold" hidden="true">
<Size>
<AbsDimension x="16" y="16"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
</Anchors>
</Texture>
</Layer>
</Layers>
<Scripts>
<OnUpdate>
AtlasEntryTemplate_OnUpdate(self);
</OnUpdate>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
AtlasLootBoss_OnClick(this:GetName());
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootNextButtonTemplate" virtual="true" hidden="true" frameStrata="HIGH">
<Size>
<AbsDimension x="32" y="32" />
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\Buttons\UI-PageButton-Background">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
</Button>
<Button name="AtlasLootPrevButtonTemplate" virtual="true" hidden="true" frameStrata="HIGH">
<Size>
<AbsDimension x="32" y="32" />
</Size>
<Layers>
<Layer level="BACKGROUND">
<Texture file="Interface\Buttons\UI-PageButton-Background">
<Size>
<AbsDimension x="32" y="32"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
</Layer>
</Layers>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
</Button>
<Button name="AtlasLootClassButtonTemplate" inherits="OptionsButtonTemplate" virtual="true" hidden="true">
<Scripts>
<OnClick>
AtlasLoot_NavButton_OnClick()
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="AtlasLootPanelButtonTemplate" inherits="OptionsButtonTemplate" virtual="true">
<Size>
<AbsDimension x="120" y="20"/>
</Size>
</Button>
<Button name="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
<Size>
<AbsDimension x="236" y="28"/>
</Size>
<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parent_Icon">
<Size>
<AbsDimension x="25" y="25"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="1" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT">
<Size>
<AbsDimension x="205" y="12"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Icon" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="3" y="0"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
<FontString name="$parent_Extra" inherits="GameFontNormalSmall" justifyH="LEFT" hidden="true">
<Size>
<AbsDimension x="205" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Name" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-1"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
<Layer level="BACKGROUND">
<Texture name="$parent_Unsafe" hidden="true">
<Size>
<AbsDimension x="27" y="27"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
</Anchors>
<Color r="1" g="0" b="0" a="1"/>
</Texture>
</Layer>
</Layers>
</Button>
<Button name="AtlasLootItem_Template" inherits="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
</OnLoad>
<OnEnter>
AtlasLootItem_OnEnter();
</OnEnter>
<OnLeave>
AtlasLootItem_OnLeave();
</OnLeave>
<OnClick>
AtlasLootItem_OnClick(arg1);
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="AtlasLootMenuItem_Template" inherits="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
<Scripts>
<OnLoad>
this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
</OnLoad>
<OnClick>
AtlasLootMenuItem_OnClick();
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Frame name="AtlasLootInfo" hidden="false">
<Size>
<AbsDimension x="128" y="75"/>
</Size>
<Frames>
<Button name="$parentHidePanel" inherits="OptionsButtonTemplate">
<Size>
<AbsDimension x="140" y="20"/>
</Size>
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="-5" y="-3"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
this:SetText(AL["Toggle AL Panel"]);
this:SetWidth(this:GetTextWidth()+20);
getglobal("AtlasLootInfo_Text2"):SetText(AL["Click boss name to view loot."]);
</OnShow>
<OnClick>
if AtlasLoot.db.profile.HidePanel then
AtlasLoot.db.profile.HidePanel = false;
if (AtlasFrame) then
if AtlasFrame:IsVisible() then
AtlasLootPanel:Show();
end
end
else
AtlasLoot.db.profile.HidePanel = true;
if (AtlasFrame) then
if AtlasFrame:IsVisible() then
AtlasLootPanel:Hide();
end
end
end
AtlasLootOptionsFrameHidePanel:SetChecked(AtlasLoot.db.profile.HidePanel);
AtlasLoot_SetupForAtlas();
</OnClick>
</Scripts>
</Button>
</Frames>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parent_Text1" inherits="GameFontNormalSmall" text="ATLASLOOT_VERSION" justifyH="LEFT">
<Size>
<AbsDimension x="180" y="10"/>
</Size>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="0" y="25"/>
</Offset>
</Anchor>
</FontString>
<FontString name="$parent_Text2" inherits="GameFontNormalSmall" justifyH="LEFT">
<Size>
<AbsDimension x="180" y="10"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent_Text1" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
</Frame>
<Frame name="AtlasLootItemsFrame" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="510" y="510"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Frames>
<Button name="$parent_CloseButton" inherits="UIPanelCloseButton">
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="-5" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLootItemsFrame_OnCloseButton();
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="AtlasLootItem_1" inherits="AtlasLootItem_Template" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-35"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="AtlasLootItem_2" inherits="AtlasLootItem_Template" id="2">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_3" inherits="AtlasLootItem_Template" id="3">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_2" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_4" inherits="AtlasLootItem_Template" id="4">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_3" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_5" inherits="AtlasLootItem_Template" id="5">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_4" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_6" inherits="AtlasLootItem_Template" id="6">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_5" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_7" inherits="AtlasLootItem_Template" id="7">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_6" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_8" inherits="AtlasLootItem_Template" id="8">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_7" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_9" inherits="AtlasLootItem_Template" id="9">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_8" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_10" inherits="AtlasLootItem_Template" id="10">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_9" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_11" inherits="AtlasLootItem_Template" id="11">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_10" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_12" inherits="AtlasLootItem_Template" id="12">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_11" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_13" inherits="AtlasLootItem_Template" id="13">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_12" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_14" inherits="AtlasLootItem_Template" id="14">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_13" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_15" inherits="AtlasLootItem_Template" id="15">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_14" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_16" inherits="AtlasLootItem_Template" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="AtlasLootItem_17" inherits="AtlasLootItem_Template" id="17">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_16" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_18" inherits="AtlasLootItem_Template" id="18">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_17" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_19" inherits="AtlasLootItem_Template" id="19">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_18" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_20" inherits="AtlasLootItem_Template" id="20">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_19" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_21" inherits="AtlasLootItem_Template" id="21">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_20" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_22" inherits="AtlasLootItem_Template" id="22">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_21" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_23" inherits="AtlasLootItem_Template" id="23">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_22" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_24" inherits="AtlasLootItem_Template" id="24">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_23" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_25" inherits="AtlasLootItem_Template" id="25">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_24" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_26" inherits="AtlasLootItem_Template" id="26">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_25" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_27" inherits="AtlasLootItem_Template" id="27">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_26" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_28" inherits="AtlasLootItem_Template" id="28">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_27" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_29" inherits="AtlasLootItem_Template" id="29">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_28" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootItem_30" inherits="AtlasLootItem_Template" id="30">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_29" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_1" inherits="AtlasLootMenuItem_Template" id="1">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
<Offset>
<AbsDimension x="25" y="-35"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="AtlasLootMenuItem_2" inherits="AtlasLootMenuItem_Template" id="2">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_3" inherits="AtlasLootMenuItem_Template" id="3">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_2" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_4" inherits="AtlasLootMenuItem_Template" id="4">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_3" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_5" inherits="AtlasLootMenuItem_Template" id="5">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_4" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_6" inherits="AtlasLootMenuItem_Template" id="6">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_5" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_7" inherits="AtlasLootMenuItem_Template" id="7">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_6" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_8" inherits="AtlasLootMenuItem_Template" id="8">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_7" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_9" inherits="AtlasLootMenuItem_Template" id="9">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_8" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_10" inherits="AtlasLootMenuItem_Template" id="10">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_9" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_11" inherits="AtlasLootMenuItem_Template" id="11">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_10" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_12" inherits="AtlasLootMenuItem_Template" id="12">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_11" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_13" inherits="AtlasLootMenuItem_Template" id="13">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_12" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_14" inherits="AtlasLootMenuItem_Template" id="14">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_13" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_15" inherits="AtlasLootMenuItem_Template" id="15">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_14" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_16" inherits="AtlasLootMenuItem_Template" id="16">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="TOPRIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="AtlasLootMenuItem_17" inherits="AtlasLootMenuItem_Template" id="17">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_16" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_18" inherits="AtlasLootMenuItem_Template" id="18">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_17" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_19" inherits="AtlasLootMenuItem_Template" id="19">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_18" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_20" inherits="AtlasLootMenuItem_Template" id="20">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_19" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_21" inherits="AtlasLootMenuItem_Template" id="21">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_20" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_22" inherits="AtlasLootMenuItem_Template" id="22">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_21" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_23" inherits="AtlasLootMenuItem_Template" id="23">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_22" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_24" inherits="AtlasLootMenuItem_Template" id="24">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_23" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_25" inherits="AtlasLootMenuItem_Template" id="25">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_24" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_26" inherits="AtlasLootMenuItem_Template" id="26">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_25" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_27" inherits="AtlasLootMenuItem_Template" id="27">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_26" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_28" inherits="AtlasLootMenuItem_Template" id="28">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_27" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_29" inherits="AtlasLootMenuItem_Template" id="29">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_28" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="AtlasLootMenuItem_30" inherits="AtlasLootMenuItem_Template" id="30">
<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_29" relativePoint="BOTTOMLEFT"/></Anchors>
</Button>
<Button name="$parent_BACK" inherits="AtlasLootClassButtonTemplate" hidden="true">
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="4"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_NEXT" inherits="AtlasLootNextButtonTemplate">
<Anchors>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-5" y="5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_NavButton_OnClick()
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="AtlasLootServerQueryButton" inherits="OptionsButtonTemplate">
<Size>
<AbsDimension x="160" y="23"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="120" y="4"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Query Server"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnEnter>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
GameTooltip:ClearLines();
GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
GameTooltip:AddLine("|cffff0000"..AL["Query Server"]);
GameTooltip:AddLine(AL["Queries the server for all items"]);
GameTooltip:AddLine(AL["on this page. The items will be"]);
GameTooltip:AddLine(AL["refreshed when you next mouse"]);
GameTooltip:AddLine(AL["over them. |cffff0000 (Includes Bloodforged)"]);
GameTooltip:Show();
</OnEnter>
<OnLeave>
GameTooltip:Hide();
</OnLeave>
<OnClick>
GameTooltip:Hide();
AtlasLoot_QueryLootPage();
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootQuickLooksButton">
<Size>
<AbsDimension x="25" y="25" />
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="58" y="28"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
<Scripts>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
if (AtlasLootItemsFrame.refresh) and ((AtlasLootItemsFrame.refresh[1] == "SearchResult") or (AtlasLootItemsFrame.refresh[1] == "WishList")) then
this:Disable();
else
this:Enable();
end
</OnShow>
<OnClick>
AtlasLoot_ShowQuickLooks(this);
</OnClick>
</Scripts>
</Button>
<CheckButton name="AtlasLootFilterCheck" inherits="OptionsCheckButtonTemplate" hidden="true">
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="85" y="27"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Filter"]);
</OnLoad>
<OnClick>
AtlasLoot_FilterEnableButton();
</OnClick>
</Scripts>
</CheckButton>
<Button name="$parent_PREV" inherits="AtlasLootPrevButtonTemplate">
<Anchors>
<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="12" y="8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_NavButton_OnClick()
</OnClick>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
</Frames>
<Layers>
<Layer level="BACKGROUND">
<Texture name="$parent_Back">
<Anchors>
<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT"/>
</Anchors>
<Color r="0" g="0" b="0" a="0.7"/>
</Texture>
</Layer>
<Layer level="OVERLAY">
<FontString name="AtlasLoot_BossName" inherits="GameFontHighlightLarge" justifyH="CENTER" frameStrata="DIALOG">
<Size>
<AbsDimension x="512" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP"/>
</Anchors>
</FontString>
<FontString name="AtlasLoot_QuickLooks" inherits="GameFontNormal" justifyH="RIGHT">
<Size>
<AbsDimension x="200" y="25"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="-57" y="28"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnLoad>
AtlasLoot_OnLoad();
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal("AtlasLootItemsFrame_BACK"):SetText(AL["Back"]);
getglobal("AtlasLoot_QuickLooks"):SetText(AL["Add to QuickLooks:"]);
</OnLoad>
<OnEvent>
AtlasLoot_OnEvent(event, arg1, arg2);
</OnEvent>
</Scripts>
</Frame>
<Frame name="AtlasLootHelpFrame" hidden="true">
<Size>
<AbsDimension x="425" y="450"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Layers>
<Layer level="OVERLAY">
<FontString name="$parent_Title" inherits="GameFontHighlightLarge" justifyH="CENTER">
<Size>
<AbsDimension x="400" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP"/>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal("AtlasLootHelpFrame_Title"):SetText(AL["AtlasLoot Help"]);
</OnLoad>
<OnShow>
AtlasLoot_DisplayHelp();
</OnShow>
</Scripts>
</Frame>
<Frame name="AtlasLootOptionsFrame" hidden="true">
<Size>
<AbsDimension x="425" y="405"/>
</Size>
<Anchors>
<Anchor point="CENTER"/>
</Anchors>
<Frames>
<CheckButton name="$parentDefaultTT" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Default Tooltips"]);
</OnLoad>
<OnClick>
AtlasLootOptions_DefaultTTToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentLootlinkTT" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-70"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Lootlink Tooltips"]);
</OnLoad>
<OnClick>
AtlasLootOptions_LootlinkTTToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentItemSyncTT" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-100"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["ItemSync Tooltips"]);
</OnLoad>
<OnClick>
AtlasLootOptions_ItemSyncTTToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentOpaque" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-130"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Make Loot Table Opaque"]);
</OnLoad>
<OnClick>
AtlasLootOptions_OpaqueToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentItemID" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-160"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Show itemIDs at all times"]);
</OnLoad>
<OnClick>
AtlasLootOptions_ItemIDToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentSubtablePosition" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="5" y="-190"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText("Swap Subtable/Difficuilty Menus");
</OnLoad>
<OnClick>
AtlasLootOptions_SubtablePositionToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentLoDStartup" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="5" y="-40"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Load Loot Modules at Startup"]);
</OnLoad>
<OnClick>
AtlasLootOptions_LoDStartup();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentSafeLinks" inherits="OptionsCheckButtonTemplate" enable="false">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="5" y="-64"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Safe Chat Links"]);
</OnLoad>
<OnClick>
AtlasLootOptions_SafeLinksToggle();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentEquipCompare" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="5" y="-88"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Show Comparison Tooltips"]);
</OnLoad>
<OnClick>
if(AtlasLoot.db.profile.EquipCompare) then
AtlasLoot.db.profile.EquipCompare = false;
if (EquipCompare_UnregisterTooltip) then
EquipCompare_UnregisterTooltip(AtlasLootTooltip);
end
else
AtlasLoot.db.profile.EquipCompare = true;
if (EquipCompare_RegisterTooltip) then
EquipCompare_RegisterTooltip(AtlasLootTooltip);
end
end
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentItemSpam" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="5" y="-112"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Suppress Item Query Text"]);
</OnLoad>
<OnClick>
AtlasLootOptions_ItemSpam();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentItemAutoQuery" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="5" y="-136"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Auto Query items on page load"]);
</OnLoad>
<OnClick>
AtlasLootOptions_ItemAutoQuery();
</OnClick>
</Scripts>
</CheckButton>
<CheckButton name="$parentHidePanel" inherits="OptionsCheckButtonTemplate">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="5" y="-160"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal(this:GetName().."Text"):SetText(AL["Hide AtlasLoot Panel"]);
</OnLoad>
<OnClick>
if AtlasLoot.db.profile.HidePanel then
AtlasLoot.db.profile.HidePanel = false;
if (AtlasFrame) then
if AtlasFrame:IsVisible() then
AtlasLootPanel:Show();
end
end
else
AtlasLoot.db.profile.HidePanel = true;
if (AtlasFrame) then
if AtlasFrame:IsVisible() then
AtlasLootPanel:Hide();
end
end
end
</OnClick>
</Scripts>
</CheckButton>
<Button name="AtlasLoot_SelectLootBrowserStyle" inherits="UIDropDownMenuTemplate">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parent_Label" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="15" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="30" y="-220"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="AtlasLoot_CraftingLink" inherits="UIDropDownMenuTemplate">
<Layers>
<Layer level="BACKGROUND">
<FontString name="$parent_Label" inherits="GameFontNormalSmall">
<Anchors>
<Anchor point="RIGHT" relativePoint="LEFT">
<Offset>
<AbsDimension x="15" y="2"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="30" y="-250"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Slider name="$ParentLootBrowserScale" inherits="OptionsSliderTemplate">
<Size>
<AbsDimension x="240" y="16"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-300" />
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
AtlasLoot_SetupLootBrowserSlider(self, 0.25, 1.5, 0.01);
</OnLoad>
<OnValueChanged>
AtlasLoot_UpdateLootBrowserSlider(self);
AtlasLoot.db.profile.LootBrowserScale = this:GetValue();
AtlasLoot_UpdateLootBrowserScale();
</OnValueChanged>
</Scripts>
</Slider>
<Button name="$parent_ResetWishlist" inherits="AtlasLootPanelButtonTemplate">
<Size>
<AbsDimension x="130" y="25"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-325"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_Reset("wishlist");
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Reset Wishlist"]);
this:SetWidth(AtlasLootOptionsFrame_ResetWishlist:GetTextWidth()+20);
</OnShow>
</Scripts>
</Button>
<Button name="$parent_ResetAtlasLoot" inherits="AtlasLootPanelButtonTemplate">
<Size>
<AbsDimension x="130" y="25"/>
</Size>
<Anchors>
<Anchor point="RIGHT" relativeTo="AtlasLootOptionsFrame_ResetWishlist" relativePoint="LEFT">
<Offset>
<AbsDimension x="-10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_Reset("frames");
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Reset Frames"]);
this:SetWidth(AtlasLootOptionsFrame_ResetAtlasLoot:GetTextWidth()+20);
</OnShow>
</Scripts>
</Button>
<Button name="$parent_ResetQuicklooks" inherits="AtlasLootPanelButtonTemplate">
<Size>
<AbsDimension x="130" y="25"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="AtlasLootOptionsFrame_ResetWishlist" relativePoint="RIGHT">
<Offset>
<AbsDimension x="10" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_Reset("quicklooks");
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Reset Quicklooks"]);
this:SetWidth(AtlasLootOptionsFrame_ResetQuicklooks:GetTextWidth()+20);
</OnShow>
</Scripts>
</Button>
<Button name="$parent_FuBarShow" inherits="AtlasLootPanelButtonTemplate">
<Size>
<AbsDimension x="150" y="25"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
<Offset>
<AbsDimension x="-85" y="-390"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if AtlasLootFu then
AtlasLootFu:Show();
end
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Show FuBar Plugin"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_FuBarHide" inherits="AtlasLootPanelButtonTemplate">
<Size>
<AbsDimension x="150" y="25"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
<Offset>
<AbsDimension x="85" y="-390"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
if AtlasLootFu then
AtlasLootFu:Hide();
end
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Hide FuBar Plugin"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
</Frames>
<Layers>
<Layer level="OVERLAY">
<FontString name="AtlasLoot_OptionsTitle" text="ATLASLOOT_VERSION" inherits="GameFontHighlightLarge" justifyH="CENTER">
<Size>
<AbsDimension x="400" y="30"/>
</Size>
<Anchors>
<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP"/>
</Anchors>
</FontString>
<FontString name="$parent_FuBarNotice" inherits="GameFontNormal">
<Anchors>
<Anchor point="BOTTOM">
<Offset>
<AbsDimension x="0" y="45"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Scripts>
<OnLoad>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
getglobal("AtlasLootOptionsFrame_FuBarNotice"):SetText(AL["The Minimap Button is generated by the FuBar Plugin."].."\n"..AL["This is automatic, you do not need FuBar installed."]);
</OnLoad>
<OnShow>
AtlasLoot_OptionsOnShow();
</OnShow>
</Scripts>
</Frame>
<Frame name="AtlasLootPanel" parent="UIParent" hidden="true">
<Size>
<AbsDimension x="745" y="110"/>
</Size>
<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
<BackgroundInsets>
<AbsInset left="11" right="12" top="12" bottom="11"/>
</BackgroundInsets>
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="32"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="$parent_Title" file="Interface\DialogFrame\UI-DialogBox-Header">
<Size>
<AbsDimension x="275" y="59"/>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-35"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="Atlasloot Enhanced">
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent_Title" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="34"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<Button name="$parent_WorldEvents" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
<Offset>
<AbsDimension x="15" y="29"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
AtlasLoot_GenerateAtlasMenu("WORLDEVENTMENU", AtlasLoot_AnchorFrame);
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["World Events"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Sets" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_WorldEvents" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
AtlasLoot_GenerateAtlasMenu("SETMENU", AtlasLoot_AnchorFrame);
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Collections"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Reputation" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Sets" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
AtlasLoot_GenerateAtlasMenu("REPMENU", AtlasLoot_AnchorFrame);
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Factions"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_PvP" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Reputation" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
AtlasLoot_GenerateAtlasMenu("PVPMENU", AtlasLoot_AnchorFrame);
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["PvP Rewards"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Crafting" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_PvP" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();
AtlasLoot_GenerateAtlasMenu("CRAFTINGMENU", AtlasLoot_AnchorFrame);
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Crafting"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_WishList" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="$parent_Crafting" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
<!--AtlasLoot_QuickLooks:Hide();
AtlasLootQuickLooksButton:Hide();-->
AtlasLoot_ShowWishListDropDown("","","","","",this,true)
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Wishlist"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Options" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_WorldEvents" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLootOptions_Toggle();
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Options"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_LoadModules" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Sets" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
AtlasLoot_LoadAllModules();
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Load Modules"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Preset1" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Reputation" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
if this:IsEnabled() then
GameTooltip:ClearLines();
GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][1][3]);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
if(GameTooltip:IsVisible()) then
GameTooltip:Hide();
end
</OnLeave>
<OnClick>
if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][1][1]) then
if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], nil);
elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], pFrame);
else
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], AtlasLootCharDB["QuickLooks"][1][4]);
end
end
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["QuickLook"].." 1");
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
if ((not AtlasLootCharDB["QuickLooks"][1]) or (not AtlasLootCharDB["QuickLooks"][1][1])) or (AtlasLootCharDB["QuickLooks"][1][1]==nil) then
this:Disable();
end
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Preset2" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_PvP" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
if this:IsEnabled() then
GameTooltip:ClearLines();
GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][2][3]);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
if(GameTooltip:IsVisible()) then
GameTooltip:Hide();
end
</OnLeave>
<OnClick>
if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][2][1]) then
if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][2][1], AtlasLootCharDB["QuickLooks"][2][2], AtlasLootCharDB["QuickLooks"][2][3], nil);
elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][2][1], AtlasLootCharDB["QuickLooks"][2][2], AtlasLootCharDB["QuickLooks"][2][3], pFrame);
else
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][2][1], AtlasLootCharDB["QuickLooks"][2][2], AtlasLootCharDB["QuickLooks"][2][3], AtlasLootCharDB["QuickLooks"][2][4]);
end
end
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["QuickLook"].." 2");
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
if ((not AtlasLootCharDB["QuickLooks"][2]) or (not AtlasLootCharDB["QuickLooks"][2][1])) or (AtlasLootCharDB["QuickLooks"][2][1]==nil) then
this:Disable();
end
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Preset3" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_Crafting" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
if this:IsEnabled() then
GameTooltip:ClearLines();
GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][3][3]);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
if(GameTooltip:IsVisible()) then
GameTooltip:Hide();
end
</OnLeave>
<OnClick>
if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][3][1]) then
if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][3][1], AtlasLootCharDB["QuickLooks"][3][2], AtlasLootCharDB["QuickLooks"][3][3], nil);
elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][3][1], AtlasLootCharDB["QuickLooks"][3][2], AtlasLootCharDB["QuickLooks"][3][3], pFrame);
else
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][3][1], AtlasLootCharDB["QuickLooks"][3][2], AtlasLootCharDB["QuickLooks"][3][3], AtlasLootCharDB["QuickLooks"][3][4]);
end
end
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["QuickLook"].." 3");
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
if ((not AtlasLootCharDB["QuickLooks"][3]) or (not AtlasLootCharDB["QuickLooks"][3][1])) or (AtlasLootCharDB["QuickLooks"][3][1]==nil) then
this:Disable();
end
</OnShow>
</Scripts>
</Button>
<Button name="$parent_Preset4" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="TOP" relativeTo="$parent_WishList" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="0" y="-2"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnEnter>
if this:IsEnabled() then
GameTooltip:ClearLines();
GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][4][3]);
GameTooltip:Show();
end
</OnEnter>
<OnLeave>
if(GameTooltip:IsVisible()) then
GameTooltip:Hide();
end
</OnLeave>
<OnClick>
if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][4][1]) then
if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][4][1], AtlasLootCharDB["QuickLooks"][4][2], AtlasLootCharDB["QuickLooks"][4][3], nil);
elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][4][1], AtlasLootCharDB["QuickLooks"][4][2], AtlasLootCharDB["QuickLooks"][4][3], pFrame);
else
AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][4][1], AtlasLootCharDB["QuickLooks"][4][2], AtlasLootCharDB["QuickLooks"][4][3], AtlasLootCharDB["QuickLooks"][4][4]);
end
end
</OnClick>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["QuickLook"].." 4");
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
if ((not AtlasLootCharDB["QuickLooks"][4]) or (not AtlasLootCharDB["QuickLooks"][4][1])) or (AtlasLootCharDB["QuickLooks"][4][1]==nil) then
this:Disable();
end
</OnShow>
</Scripts>
</Button>
<EditBox name="AtlasLootSearchBox" inherits="InputBoxTemplate" letters="100">
<Size>
<AbsDimension x="240" y="35"></AbsDimension>
</Size>
<Anchors>
<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
<Offset>
<AbsDimension x="-123" y="20"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>
this:SetAutoFocus(false);
this:SetTextInsets(0, 8, 0, 0);
</OnLoad>
<OnEnterPressed>
AtlasLoot:Search(this:GetText());
this:ClearFocus();
</OnEnterPressed>
</Scripts>
<FontString name="AtlasLootSearchString" inherits="GameFontNormal"></FontString>
</EditBox>
<Button name="AtlasLootSearchButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
<Size>
<AbsDimension x="69" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Search"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLoot:Search(AtlasLootSearchBox:GetText());
AtlasLootSearchBox:ClearFocus();
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootSearchOptionsButton" parent="AtlasLootSearchButton">
<Size>
<AbsDimension x="28" y="28" />
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="AtlasLootSearchButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-6" y="0"/>
</Offset>
</Anchor>
</Anchors>
<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
<Scripts>
<OnShow>
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLoot:ShowSearchOptions(this);
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootSearchClearButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
<Size>
<AbsDimension x="58" y="32"/>
</Size>
<Anchors>
<Anchor point="LEFT" relativeTo="AtlasLootSearchOptionsButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="-2" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Clear"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLootSearchBox:SetText("");
AtlasLootSearchBox:ClearFocus();
</OnClick>
</Scripts>
</Button>
<Button name="AtlasLootLastResultButton" inherits="AtlasLootPanelButtonTemplate">
<Anchors>
<Anchor point="LEFT" relativeTo="AtlasLootSearchClearButton" relativePoint="RIGHT">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnShow>
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
this:SetText(AL["Last Result"]);
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLoot:ShowSearchResult();
</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
</Ui>