--[[ Menu.lua Defines the table listings for the dropdown lists. ]] --Invoke all libraries local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot") --This is a multi-layer table defining the main loot listing. --Entries have the text to display, loot table or sub table to link to and if the link is to a loot table or sub table AtlasLoot_Modules = { {AL["Dungeons and Raids"], "Dungeons and Raids", 2}, {AL["Crafting"], "Crafting"}, {AL["Sets/Collections"], "Collections"}, {AL["PvP Rewards"], "PVP"}, {AL["Vanity"], "Vanity"}, {AL["Ascension Vanity Collection"], "CollectionsAscension"}, {AL["Reputation Factions"], "Reputations"}, {AL["World Events"], "WorldEvents"}, } AtlasLoot_SubMenus = {} AtlasLoot_ExpansionMenu = { { AL["Classic"], "CLASSIC" }, { AL["Burning Crusade"], "TBC" }, { AL["Wrath of the Lich King"], "WRATH" }, } AtlasLoot_Data["EmptyTable"] = { Name = AL["Select a Loot Table..."], {Name = AL["Select a Loot Table..."]}, }