Added an animation when search is being populated
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@@ -221,4 +221,60 @@ clearbtn:SetScript("OnClick", function()
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AtlasLootDefaultFrame_AdvancedSearchPanel_SearchBox:ClearFocus();
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end);
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AtlasLoot_AdvancedSearchSetup()
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AtlasLoot_AdvancedSearchSetup()
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function StreamingIcon_UpdateIcon(status, tooltip)
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if(status > 0) then
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AtlasLoot_SearchProgressSpinner:SetVertexColor(0,1,0);
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AtlasLoot_SearchProgressFrameBackground:SetVertexColor(0,1,0);
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AtlasLoot_SearchProgress.tooltip = tooltip;
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AtlasLoot_SearchProgress.Loop:Play();
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AtlasLoot_SearchProgress:Show();
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else
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AtlasLoot_SearchProgress.Loop:Stop();
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AtlasLoot_SearchProgress:Hide();
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end
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end
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local streamIcon = CreateFrame("Frame", "AtlasLoot_SearchProgress", AtlasLootDefaultFrame_LootBackground);
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streamIcon:SetPoint("TOPRIGHT", AtlasLootDefaultFrame_LootBackground, "TOPRIGHT");
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streamIcon:SetSize(48, 48);
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streamIcon.tooltip = "Searching...";
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streamIcon.icon = streamIcon:CreateTexture("$parentSpinner", "BACKGROUND");
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streamIcon.icon:SetTexture("Interface\\Addons\\AtlasLoot\\Images\\streamcircle");
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streamIcon.icon:SetVertexColor(0,1,0);
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streamIcon.icon:SetAllPoints();
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streamIcon.spark = streamIcon:CreateTexture("OVERLAY");
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streamIcon.spark:SetTexture("Interface\\Addons\\AtlasLoot\\Images\\streamspark");
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streamIcon.spark:SetAllPoints();
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streamIcon.frame = CreateFrame("Frame", "$parentFrame", AtlasLoot_SearchProgress);
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streamIcon.frame:SetAllPoints();
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streamIcon.frame.bg = streamIcon.frame:CreateTexture("$parentBackground", "BACKGROUND");
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streamIcon.frame.bg:SetTexture("Interface\\Addons\\AtlasLoot\\Images\\streambackground");
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streamIcon.frame.bg:SetVertexColor(0,1,0);
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streamIcon.frame.bg:SetAllPoints();
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streamIcon.frame.alpha = streamIcon.frame:CreateTexture("$parentAlpha", "ARTWORK");
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streamIcon.frame.alpha:SetTexture("Interface\\Addons\\AtlasLoot\\Images\\streamframe");
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streamIcon.frame.alpha:SetAllPoints();
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streamIcon.Loop = streamIcon:CreateAnimationGroup("$parentLoopAnim");
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streamIcon.Loop:SetLooping("REPEAT");
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local rotAnim = streamIcon.Loop:CreateAnimation("ROTATION");
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rotAnim:SetOrder(1);
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rotAnim:SetDuration(8);
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rotAnim:SetDegrees(-360);
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streamIcon:SetScript("OnEnter",
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function(self)
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if(self.tooltip ~= nil) then
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GameTooltip:SetOwner(self, "ANCHOR_LEFT");
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GameTooltip:SetText(self.tooltip, nil, nil, nil, nil, true);
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end
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end);
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streamIcon:SetScript("OnLeave", GameTooltip_Hide);
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streamIcon:SetScript("OnShow", function(self) self:SetFrameLevel( (self:GetParent()):GetFrameLevel() + 1 ) end);
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streamIcon:SetPoint("TOPRIGHT", AtlasLootDefaultFrame_LootBackground, "TOPRIGHT");
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streamIcon:Hide();
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