* update to release 7.3.1

* minor tweaks

- tweaked the drop location text to display a bit more cleanly
- added boss sigils to bc raid tables
- added right click context menu to boss name list so you can open db to that boss (only has raids atm)
- the All dungeon items list now wont precache past the normal loot
This commit is contained in:
Anch
2024-02-05 07:03:14 +13:00
committed by GitHub
parent 68b5822ba5
commit ee67fa7627
46 changed files with 489 additions and 47293 deletions
+12 -1
View File
@@ -9,6 +9,7 @@ local BLUE = "|cff0070dd"
local ORANGE = "|cffFF8400"
local CYAN = "|cff00ffff"
local SPRINGGREEN = "|cFF00FF7F"
local YELLOW = "|cffFFd200"
-- Used to create a dewdrop menu from a table
function AtlasLoot:OpenDewdropMenu(frame, menuList, skipRegister)
@@ -106,6 +107,16 @@ function AtlasLoot:CloneTable(table)
return new
end
--drop down map menu
function AtlasLoot:OpenDB(frame, type, text)
local menuList = { [1] = {
{text = ORANGE..AL["Open AscensionDB To NPC"], func = function() self:OpenDBURL(text , type) end, notCheckable = true, closeWhenClicked = true, textHeight = 12, textWidth = 12},
{close = true, divider = 35},
}
}
self:OpenDewdropMenu(frame, menuList)
end
--[[
AtlasLoot:FindId(id, difficulty)
Finds the Ids of other difficulties based on the normal id of the item and the difficulty parameter given.
@@ -416,7 +427,7 @@ function AtlasLoot:ItemsLoading(count)
if(loadingCount > 0) then
AtlasLoot_ItemsLoadingSpinner:SetVertexColor(0,1,0)
AtlasLoot_ItemsLoadingFrameBackground:SetVertexColor(0,1,0)
AtlasLoot_ItemsLoading.tooltip = loadingCount.." Items still loading"
AtlasLoot_ItemsLoading.tooltip = WHITE..loadingCount..YELLOW.." Items still caching\n(This can take awhile after a launcher update)"
AtlasLoot_ItemsLoading.Loop:Play()
AtlasLoot_ItemsLoading:Show()
if GameTooltip:GetOwner() == AtlasLoot_ItemsLoading then