* update to release 7.3.1

* minor tweaks

- tweaked the drop location text to display a bit more cleanly
- added boss sigils to bc raid tables
- added right click context menu to boss name list so you can open db to that boss (only has raids atm)
- the All dungeon items list now wont precache past the normal loot

* fixs and text display change

- updated old locations to have new display
- frame now sits on top when selected
- fixed some incorrect ids

* favorites button change/loot table updates

- Changed how favorites buttons are saved you now alt right click them to save
- Added missing new t0 sets to classic dungeon sets
- Added missing new trash loot weapons to Black temple

* minor changes/fixs

- fixed t3 incorrect itemids
- added heroic bloodforged
This commit is contained in:
Anch
2024-03-04 06:38:52 +13:00
committed by GitHub
parent ee67fa7627
commit db7e75ae95
10 changed files with 1107 additions and 1050 deletions
+2 -2
View File
@@ -1,8 +1,8 @@
## Interface: 30300
## Interface: 30300
## Title: AtlasLoot Ascension Edition
## Notes: Shows the possible loot from the bosses
## Author: v7 Rebuid Done by: Anch, Rvng
## Version: v7.3.2
## Version: v7.3.5
## X-eMail:
## X-Credits: Skray, Szyler and others.
## X-Category: Map
+4
View File
@@ -34,6 +34,7 @@
{"Mythic", 5},
{"Ascended", 4},
{"Bloodforged", 1},
{"Heroic Bloodforged", 100},
};
AtlasLoot.Difficultys["BCDungeon"] = {
@@ -56,6 +57,7 @@
{"Mythic", 5},
{"Ascended", 4},
{"Bloodforged", 1},
{"Heroic Bloodforged", 100},
};
AtlasLoot.Difficultys["WrathDungeon"] = {
@@ -74,6 +76,7 @@
{"Mythic", 4},
{"Ascended", 5},
{"Bloodforged", 1},
{"Heroic Bloodforged", 100},
};
AtlasLoot.Difficultys["Crafting"] = {
@@ -101,6 +104,7 @@
AtlasLoot.Difficultys.Heroic = 3;
AtlasLoot.Difficultys.Mythic = 4;
AtlasLoot.Difficultys.Ascended = 4;
AtlasLoot.Difficultys["Heroic Bloodforged"] = 100;
AtlasLoot.Difficultys.MythicPlus = {
5, 6, 7, 8, 9, 10, 11, 12, 13, 14,
+17 -79
View File
@@ -12,7 +12,7 @@ AtlasLoot:ShowItemsFrame()
AtlasLoot:NavButton_OnClick()
AtlasLoot:IsLootTableAvailable(dataID)
AtlasLoot:LoadAllModules()
AtlasLoot:ShowFavorites(button)
AtlasLoot:SetFavorites(number)
AtlasLoot:AddTooltip(frameb, tooltiptext)
]]
@@ -636,7 +636,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
local difType = false
-- Checks to see if type is the same
if self.CurrentType ~= dataSource[dataID].Type then
if self.CurrentType and self.CurrentType ~= dataSource[dataID].Type then
ItemindexID = self.type[dataSource[dataID].Type] or 2
difType = true
end
@@ -831,7 +831,12 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource_backup, tablenum)
if self.FixedItemText[dataSource[dataID][tablenum][i].itemID] then
extra = self.FixedItemText[dataSource[dataID][tablenum][i].itemID]
elseif dataSource[dataID][tablenum][i].desc then
extra = dataSource[dataID][tablenum][i].desc
if type(dataSource[dataID][tablenum][i].desc) == "table" then
local location, boss = dataSource[dataID][tablenum][i].desc[1], dataSource[dataID][tablenum][i].desc[2]
extra = YELLOW..location..WHITE.." - "..boss
else
extra = dataSource[dataID][tablenum][i].desc
end
elseif dataSource[dataID][tablenum][i].dropLoc and (self.dataSourceBackup == "AtlasLoot_OnDemand" or (self.db.profile.showdropLocationOnSearch and dataID == "SearchResult")) then
local location, boss = dataSource[dataID][tablenum][i].dropLoc[1], dataSource[dataID][tablenum][i].dropLoc[2]
extra = YELLOW..location..WHITE.." - "..boss
@@ -1170,83 +1175,15 @@ function AtlasLoot:LoadAllModules()
end
--[[
AtlasLoot:ShowFavorites(button)
button: Identity of the button pressed to trigger the function
Shows the GUI for setting Quicklooks
AtlasLoot:SetFavorites(number)
sets the favorite when alt right clicked
]]
function AtlasLoot:ShowFavorites(button)
if self.Dewdrop:IsOpen(button) then
self.Dewdrop:Close(1)
else
local setOptions = function()
self.Dewdrop:AddLine(
"text", AL["Favorite"].." 1",
"tooltipTitle", AL["Favorite"].." 1",
"tooltipText", AL["Assign this loot table\n to Favorite"].." 1",
"func", function()
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLootCharDB["QuickLooks"][1]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, self.lastModule, self.currentTable, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name}
else
AtlasLootCharDB["QuickLooks"][1]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], self.lastModule, self.currentTable, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name}
end
self.Dewdrop:Close(1)
end
)
self.Dewdrop:AddLine(
"text", AL["Favorite"].." 2",
"tooltipTitle", AL["Favorite"].." 2",
"tooltipText", AL["Assign this loot table\n to Favorite"].." 2",
"func", function()
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLootCharDB["QuickLooks"][2]={AtlasLoot_CurrentWishList["Show"].ListType,
"AtlasLootWishList",
AtlasLoot_CurrentWishList["Show"].ListNum, self.lastModule,
self.currentTable,
_G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name}
else
AtlasLootCharDB["QuickLooks"][2]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], self.lastModule, self.currentTable, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name}
end
self.Dewdrop:Close(1)
end
)
self.Dewdrop:AddLine(
"text", AL["Favorite"].." 3",
"tooltipTitle", AL["Favorite"].." 3",
"tooltipText", AL["Assign this loot table\n to Favorite"].." 3",
"func", function()
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLootCharDB["QuickLooks"][3]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, self.lastModule, self.currentTable, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name}
else
AtlasLootCharDB["QuickLooks"][3]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], self.lastModule, self.currentTable, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name}
end
self.Dewdrop:Close(1)
end
)
self.Dewdrop:AddLine(
"text", AL["Favorite"].." 4",
"tooltipTitle", AL["Favorite"].." 4",
"tooltipText", AL["Assign this loot table\n to Favorite"].." 4",
"func", function()
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLootCharDB["QuickLooks"][4]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, self.lastModule, self.currentTable, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name}
else
AtlasLootCharDB["QuickLooks"][4]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], self.lastModule, self.currentTable, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name}
end
self.Dewdrop:Close(1)
end
)
end
self.Dewdrop:Open(button,
'point', function(parent)
return "BOTTOMLEFT", "BOTTOMRIGHT"
end,
"children", setOptions
)
end
function AtlasLoot:SetFavorites(num)
if AtlasLootItemsFrame.refresh[2] == "AtlasLoot_CurrentWishList" then
AtlasLootCharDB["QuickLooks"][num]={AtlasLoot_CurrentWishList["Show"].ListType, "AtlasLootWishList", AtlasLoot_CurrentWishList["Show"].ListNum, self.lastModule, self.currentTable, _G["AtlasLootWishList"][AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name}
else
AtlasLootCharDB["QuickLooks"][num]={AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3], self.lastModule, self.currentTable, _G[AtlasLootItemsFrame.refreshOri[2]][AtlasLootItemsFrame.refreshOri[1]][AtlasLootItemsFrame.refreshOri[3]].Name}
end
end
-- Used to precache all the items in a raid/instance
@@ -1285,6 +1222,7 @@ function AtlasLoot:LoadItemIDsDatabase()
ItemIDsDatabase[data.Normal] = {}
ItemIDsDatabase[data.Normal]["MythicRaid"] = tonumber("13"..data.Normal)
table.insert(ItemIDsDatabase[data.Normal],data.Bloodforged)
table.insert(ItemIDsDatabase[data.Normal],data.HeroicBloodforged)
table.insert(ItemIDsDatabase[data.Normal],data.Normal)
if data.Heroic ~= 0 then table.insert(ItemIDsDatabase[data.Normal],data.Heroic) end
for _,v in ipairs(data["Mythic"]) do
-22
View File
@@ -703,28 +703,6 @@ function AtlasLoot:FixText(text)
-- Tier Tokens
text = gsub(text, "#setToken#", AL["Set Token (Click)"]) --Accessory tokens
-- Dungeon 1 Sets
text = gsub(text, "#t0s1#", AL["Wildheart Raiment"])
text = gsub(text, "#t0s2#", AL["Beaststalker Armor"])
text = gsub(text, "#t0s3#", AL["Magister's Regalia"])
text = gsub(text, "#t0s4#", AL["Lightforge Armor"])
text = gsub(text, "#t0s5#", AL["Vestments of the Devout"])
text = gsub(text, "#t0s6#", AL["Shadowcraft Armor"])
text = gsub(text, "#t0s7#", AL["The Elements"])
text = gsub(text, "#t0s8#", AL["Dreadmist Raiment"])
text = gsub(text, "#t0s9#", AL["Battlegear of Valor"])
-- Dungeon 2 Sets
text = gsub(text, "#t05s1#", AL["Feralheart Raiment"])
text = gsub(text, "#t05s2#", AL["Beastmaster Armor"])
text = gsub(text, "#t05s3#", AL["Sorcerer's Regalia"])
text = gsub(text, "#t05s4#", AL["Soulforge Armor"])
text = gsub(text, "#t05s5#", AL["Vestments of the Virtuous"])
text = gsub(text, "#t05s6#", AL["Darkmantle Armor"])
text = gsub(text, "#t05s7#", AL["The Five Thunders"])
text = gsub(text, "#t05s8#", AL["Deathmist Raiment"])
text = gsub(text, "#t05s9#", AL["Battlegear of Heroism"])
-- Dungeon 3 Sets
text = gsub(text, "#ds3s1#", AL["Hallowed Raiment"])
text = gsub(text, "#ds3s2#", AL["Incanter's Regalia"])
+3
View File
@@ -124,6 +124,9 @@ On the form of {ID, {normal, heroic, mythic, mythic1, mythic2, ... ,mythicN}}
]]
function AtlasLoot:FindId(id, difficulty, type, sourceType)
if not ItemIDsDatabase[id] then return nil, false end
if difficulty == 100 then
return ItemIDsDatabase[id]["HeroicBloodforged"], true
end
if (difficulty == 4 and (type == "BCRaid" or type == "ClassicRaid") and sourceType == "Search") or
(difficulty == 5 and (type == "BCRaid" or type == "ClassicRaid") and sourceType ~= "Search") then
return ItemIDsDatabase[id]["MythicRaid"], true
+15 -12
View File
@@ -96,20 +96,20 @@ ItemIDsDatabase[1516965] = { 7516965, 1516965, 1816965, MythicRaid = 2816965, 17
--Tier 3 Missing Sets
ItemIDsDatabase[1522418] = { 7522515, 1522515, 1822515, MythicRaid = 2822515, 1722515 }
ItemIDsDatabase[1522418] = { 7522515, 1522418, 1822418, MythicRaid = 2822418, 1722418 }
ItemIDsDatabase[1522419] = { 7522419, 1522419, 1822419, MythicRaid = 2822419, 1722419 }
ItemIDsDatabase[1522416] = { 7522491, 1522491, 1822491, MythicRaid = 2822491, 1722491 }
ItemIDsDatabase[1522423] = { 7532491, 1532491, 1832491, MythicRaid = 2832491, 1732491 }
ItemIDsDatabase[1522421] = { 7507038, 1507038, 1807038, MythicRaid = 2807038, 1707038 }
ItemIDsDatabase[1522422] = { 7522467, 1522467, 1822467, MythicRaid = 2822467, 1722467 }
ItemIDsDatabase[1522417] = { 7532429, 1532429, 1832429, MythicRaid = 2832429, 1732429 }
ItemIDsDatabase[1522420] = { 7532428, 1532428, 1832428, MythicRaid = 2832428, 1732428 }
ItemIDsDatabase[1522466] = { 7522429, 1522429, 1822429, MythicRaid = 2822429, 1722429 }
ItemIDsDatabase[1522416] = { 7522491, 1522416, 1822416, MythicRaid = 2822416, 1722416 }
ItemIDsDatabase[1522423] = { 7532491, 1522423, 1822423, MythicRaid = 2822423, 1722423 }
ItemIDsDatabase[1522421] = { 7507038, 1522421, 1822421, MythicRaid = 2822421, 1722421 }
ItemIDsDatabase[1522422] = { 7522467, 1522422, 1822422, MythicRaid = 2822422, 1722422 }
ItemIDsDatabase[1522417] = { 7532429, 1522417, 1822417, MythicRaid = 2822417, 1722417 }
ItemIDsDatabase[1522420] = { 7532428, 1522420, 1822420, MythicRaid = 2822420, 1722420 }
ItemIDsDatabase[1522466] = { 7522429, 1522466, 1822466, MythicRaid = 2822466, 1722466 }
ItemIDsDatabase[1522467] = { 7522418, 1522418, 1822418, MythicRaid = 2822418, 1722418 }
ItemIDsDatabase[1522464] = { 7507037, 1507037, 1807037, MythicRaid = 2807037, 1707037 }
ItemIDsDatabase[1522471] = { 7532490, 1532490, 1832490, MythicRaid = 2832490, 1732490 }
ItemIDsDatabase[1522469] = { 7522490, 1522490, 1822490, MythicRaid = 2822490, 1722490 }
ItemIDsDatabase[1522467] = { 7522418, 1522467, 1822467, MythicRaid = 2822467, 1722467 }
ItemIDsDatabase[1522464] = { 7507037, 1522464, 1822464, MythicRaid = 2822464, 1722464 }
ItemIDsDatabase[1522471] = { 7532490, 1522471, 1822471, MythicRaid = 2822471, 1722471 }
ItemIDsDatabase[1522469] = { 7522490, 1522469, 1822469, MythicRaid = 2822469, 1722469 }
ItemIDsDatabase[1522470] = { 7522470, 1522470, 1822470, MythicRaid = 2822470, 1722470 }
ItemIDsDatabase[1522465] = { 7522465, 1522465, 1822465, MythicRaid = 2822465, 1722465 }
ItemIDsDatabase[1522468] = { 7522468, 1522468, 1822468, MythicRaid = 2822468, 1722468 }
@@ -586,4 +586,7 @@ for _, v in pairs(ItemIDsDatabase) do
if not v["MythicRaid"] then
v["MythicRaid"] = tonumber("13"..v[2])
end
if not v["HeroicBloodforged"] then
v["HeroicBloodforged"] = tonumber("63"..v[2])
end
end
@@ -22,6 +22,7 @@ local INDENT = " "
mainframe.TitleText:SetText(AtlasLoot.Version)
mainframe:RegisterForDrag("LeftButton")
mainframe:EnableKeyboard(true)
mainframe:SetToplevel(true)
mainframe:Hide()
mainframe:SetScript("OnShow", function()
AtlasLoot:OnShow()
@@ -328,6 +329,14 @@ local searchbtn = CreateFrame("Button","AtlasLootDefaultFrameSearchButton",Atlas
AtlasLoot:ShowSearchOptions(self)
end
end)
searchbtn:SetScript("OnEnter", function(self)
GameTooltip:SetOwner(self, "ANCHOR_TOPLEFT")
GameTooltip:AddLine("Left click to search\nRight click to select what modules to search in")
GameTooltip:Show()
end)
searchbtn:SetScript("OnLeave", function()
GameTooltip:Hide()
end)
--Last Result Button
local lastresult = CreateFrame("Button","AtlasLootDefaultFrameLastResultButton",AtlasLootDefaultFrameSearchBox,"FilterDropDownMenuTemplate")
@@ -341,6 +350,14 @@ local lastresult = CreateFrame("Button","AtlasLootDefaultFrameLastResultButton",
lastresult:SetPoint("LEFT", "AtlasLootDefaultFrameSearchButton", "RIGHT", 2, 0)
lastresult:SetText(AL["Last Result"])
lastresult:SetScript("OnClick", function() AtlasLoot:ShowSearchResult() end)
lastresult:SetScript("OnEnter", function(self)
GameTooltip:SetOwner(self, "ANCHOR_TOPLEFT")
GameTooltip:AddLine("Open Last Search Result")
GameTooltip:Show()
end)
lastresult:SetScript("OnLeave", function()
GameTooltip:Hide()
end)
-- Advanced Search Button
local advSearch = CreateFrame("Button","AtlasLootDefaultFrameAdvancedSearchButton", AtlasLootDefaultFrame,"FilterDropDownMenuTemplate")
@@ -357,6 +374,14 @@ local advSearch = CreateFrame("Button","AtlasLootDefaultFrameAdvancedSearchButto
AtlasLoot:AdvancedSearchShow()
AtlasLootDefaultFrameSearchBox:ClearFocus()
end)
advSearch:SetScript("OnEnter", function(self)
GameTooltip:SetOwner(self, "ANCHOR_TOPLEFT")
GameTooltip:AddLine("Advanced Search")
GameTooltip:Show()
end)
advSearch:SetScript("OnLeave", function()
GameTooltip:Hide()
end)
--Wish List Button
local wishbtn = CreateFrame("Button", "AtlasLootDefaultFrameWishListButton", AtlasLootDefaultFrame, "FilterDropDownMenuTemplate")
@@ -380,12 +405,11 @@ local favorites = CreateFrame("Button", "AtlasLoot_Favorites", AtlasLootDefaultF
favorites:SetPoint("LEFT", "AtlasLootDefaultFrameWishListButton", "RIGHT", 2, 0)
favorites:SetText("Favorites")
favorites:SetSize(150,25)
favorites:SetScript("OnClick", function(self) AtlasLoot:ShowFavorites(self) end)
favorites.template = "FilterDropDownMenuTemplate"
favorites:SetScript("OnEnter", function(self)
GameTooltip:ClearLines()
GameTooltip:SetOwner(self, "ANCHOR_RIGHT", -(self:GetWidth() / 2), 5)
GameTooltip:AddLine("Left click to add to favorites")
GameTooltip:AddLine("Left click open a favorite\nAlt + Right click to set favorite")
GameTooltip:Show()
AtlasLoot_FavoritesPopupFrame:Show()
end)
@@ -411,7 +435,7 @@ local currentInstance = CreateFrame("Button","AtlasLootDefaultFrame_LoadInstance
currentInstance:SetScript("OnEnter", function(self)
GameTooltip:ClearLines()
GameTooltip:SetOwner(self, "ANCHOR_RIGHT", -(self:GetWidth() / 2), 5)
GameTooltip:AddLine("Load the instance you are in")
GameTooltip:AddLine("Goto current instances lootpage")
GameTooltip:Show()
end)
currentInstance:SetText("Current Instance")
@@ -433,7 +457,7 @@ local popupframe = CreateFrame("Frame", "AtlasLoot_FavoritesPopupFrame", AtlasLo
popupframe:SetSize(150, 40)
popupframe:Hide()
--Quick Look Buttons
--Favorites Buttons
local function presetcreate(preset,num)
preset:SetSize(30,30)
preset.tex = preset:CreateTexture(nil, "ARTWORK")
@@ -453,6 +477,7 @@ local function presetcreate(preset,num)
GameTooltip:Show()
end
end)
preset:RegisterForClicks("LeftButtonDown","RightButtonDown")
preset:SetScript("OnLeave", function()
GameTooltip:Hide()
if not GetMouseFocus() then return end
@@ -461,14 +486,18 @@ local function presetcreate(preset,num)
popupframe:Hide()
end
end)
preset:SetScript("OnClick", function()
if AtlasLootCharDB["QuickLooks"][num] and AtlasLoot:IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][num][4]) then
AtlasLoot.lastModule = AtlasLootCharDB["QuickLooks"][num][4]
AtlasLoot.currentTable = AtlasLootCharDB["QuickLooks"][num][5]
if AtlasLootCharDB["QuickLooks"][num][2] == "AtlasLootWishList" then
AtlasLoot:ShowWishList(AtlasLootCharDB["QuickLooks"][num][1], AtlasLootCharDB["QuickLooks"][num][3])
else
AtlasLoot:ShowItemsFrame(AtlasLootCharDB["QuickLooks"][num][1], AtlasLootCharDB["QuickLooks"][num][2], AtlasLootCharDB["QuickLooks"][num][3])
preset:SetScript("OnClick", function(self, button)
if button == "RightButton" and IsAltKeyDown() then
AtlasLoot:SetFavorites(num)
else
if AtlasLootCharDB["QuickLooks"][num] and AtlasLoot:IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][num][4]) then
AtlasLoot.lastModule = AtlasLootCharDB["QuickLooks"][num][4]
AtlasLoot.currentTable = AtlasLootCharDB["QuickLooks"][num][5]
if AtlasLootCharDB["QuickLooks"][num][2] == "AtlasLootWishList" then
AtlasLoot:ShowWishList(AtlasLootCharDB["QuickLooks"][num][1], AtlasLootCharDB["QuickLooks"][num][3])
else
AtlasLoot:ShowItemsFrame(AtlasLootCharDB["QuickLooks"][num][1], AtlasLootCharDB["QuickLooks"][num][2], AtlasLootCharDB["QuickLooks"][num][3])
end
end
end
end)
@@ -819,7 +848,18 @@ subtableFrame.rows = rows2
AtlasLoot:MapMenuOpen(self)
end
end)
mainframe.mapButton:SetScript("OnEnter", function(self)
GameTooltip:SetOwner(self, "ANCHOR_TOPLEFT")
GameTooltip:AddLine("Open Map")
GameTooltip:Show()
end)
mainframe.mapButton:SetScript("OnLeave", function()
GameTooltip:Hide()
end)
mainframe.mapButton.mapButtonIcon = mainframe.mapButton:CreateTexture("ARTWORK")
mainframe.mapButton.mapButtonIcon:SetSize(19,19)
mainframe.mapButton.mapButtonIcon:SetAtlas("many-quests-area")
mainframe.mapButton.mapButtonIcon:SetPoint("RIGHT",mainframe.mapButton, -20, -1)
-- item data loading icon animation
local streamIcon = CreateFrame("Frame", "AtlasLoot_ItemsLoading", AtlaslLoot_LootBackground)
streamIcon:SetPoint("TOPRIGHT", AtlaslLoot_LootBackground, "TOPRIGHT")
+1
View File
@@ -9,6 +9,7 @@ local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot")
{ "", "ZGSets"},
{ "", "AQ20Sets"},
{ "", "T0"},
{ "", "T0.5"},
{ "", "T1"},
{ "", "T2"},
{ "", "T2.5"},
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff