init
This commit is contained in:
@@ -0,0 +1,798 @@
|
||||
local GREY = "|cff999999";
|
||||
local RED = "|cffff0000";
|
||||
local WHITE = "|cffFFFFFF";
|
||||
local GREEN = "|cff1eff00";
|
||||
local PURPLE = "|cff9F3FFF";
|
||||
local BLUE = "|cff0070dd";
|
||||
local ORANGE = "|cffFF8400";
|
||||
|
||||
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
|
||||
local modules = {"AtlasLoot_BurningCrusade", "AtlasLoot_Crafting", "AtlasLoot_OriginalWoW", "AtlasLoot_WorldEvents", "AtlasLoot_WrathoftheLichKing"};
|
||||
local currentPage = 1;
|
||||
local SearchResult = nil;
|
||||
|
||||
-- Supported Operators
|
||||
local OP_AND = "&"
|
||||
local BINARYOPERATORS = {OP_AND};
|
||||
-- multi-character patterns must come before single-character patterns
|
||||
local RELATIONAL_OPERATORS = {">=", "<=", "<>", "<", ">", "="};
|
||||
|
||||
-- Supported Stat Filters
|
||||
local STAT_FILTERS = {
|
||||
-- Base Stats
|
||||
["stamina"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
["stam"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
["sta"] = "ITEM_MOD_STAMINA_SHORT",
|
||||
|
||||
["strength"] = "ITEM_MOD_STRENGTH_SHORT",
|
||||
["str"] = "ITEM_MOD_STRENGTH_SHORT",
|
||||
|
||||
["agility"] = "ITEM_MOD_AGILITY_SHORT",
|
||||
["agi"] = "ITEM_MOD_AGILITY_SHORT",
|
||||
|
||||
["intellect"] = "ITEM_MOD_INTELLECT_SHORT",
|
||||
["int"] = "ITEM_MOD_INTELLECT_SHORT",
|
||||
|
||||
["spirit"] = "ITEM_MOD_SPIRIT_SHORT",
|
||||
["spir"] = "ITEM_MOD_SPIRIT_SHORT",
|
||||
["spi"] = "ITEM_MOD_SPIRIT_SHORT",
|
||||
|
||||
["health"] = "ITEM_MOD_HEALTH_SHORT",
|
||||
["mana"] = "ITEM_MOD_MANA_SHORT",
|
||||
|
||||
["mp5"] = "ITEM_MOD_POWER_REGEN0_SHORT",
|
||||
["mpr"] = "ITEM_MOD_POWER_REGEN0_SHORT",
|
||||
|
||||
["hp5"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
|
||||
["hpr"] = "ITEM_MOD_HEALTH_REGEN_SHORT",
|
||||
|
||||
-- Sockets
|
||||
["socketblue"] = "EMPTY_SOCKET_BLUE",
|
||||
["socketred"] = "EMPTY_SOCKET_RED",
|
||||
["socketyellow"] = "EMPTY_SOCKET_YELLOW",
|
||||
|
||||
["socketnocolor"] = "EMPTY_SOCKET_NO_COLOR",
|
||||
["socketwhite"] = "EMPTY_SOCKET_NO_COLOR",
|
||||
|
||||
["socketmeta"] = "EMPTY_SOCKET_META",
|
||||
["meta"] = "EMPTY_SOCKET_META",
|
||||
|
||||
-- Secondary Stats
|
||||
["attackpowerferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
|
||||
["attackpowferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
|
||||
["apferal"] = "ITEM_MOD_FERAL_ATTACK_POWER_SHORT",
|
||||
|
||||
["attackpower"] = "ITEM_MOD_ATTACK_POWER_SHORT",
|
||||
["attackpow"] = "ITEM_MOD_ATTACK_POWER_SHORT",
|
||||
["ap"] = "ITEM_MOD_ATTACK_POWER_SHORT",
|
||||
|
||||
["spellpower"] = "ITEM_MOD_SPELL_POWER_SHORT",
|
||||
["spellpow"] = "ITEM_MOD_SPELL_POWER_SHORT",
|
||||
["sp"] = "ITEM_MOD_SPELL_POWER_SHORT",
|
||||
|
||||
["spellpenetration"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
|
||||
["spellpen"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
|
||||
["spp"] = "ITEM_MOD_SPELL_PENETRATION_SHORT",
|
||||
|
||||
["crit"] = "ITEM_MOD_CRIT_RATING_SHORT",
|
||||
["haste"] = "ITEM_MOD_HASTE_RATING_SHORT",
|
||||
|
||||
["hit"] = "ITEM_MOD_HIT_RATING_SHORT",
|
||||
|
||||
["armorpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["armourpenetration"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["armorpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["armourpen"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
["arp"] = "ITEM_MOD_ARMOR_PENETRATION_RATING_SHORT",
|
||||
|
||||
["expertise"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
|
||||
["exp"] = "ITEM_MOD_EXPERTISE_RATING_SHORT",
|
||||
|
||||
["dps"] = "ITEM_MOD_DAMAGE_PER_SECOND_SHORT",
|
||||
|
||||
["resilience"] = "ITEM_MOD_RESILIENCE_RATING",
|
||||
["resil"] = "ITEM_MOD_RESILIENCE_RATING",
|
||||
["res"] = "ITEM_MOD_RESILIENCE_RATING",
|
||||
|
||||
["defense"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
|
||||
["def"] = "ITEM_MOD_DEFENSE_SKILL_RATING_SHORT",
|
||||
|
||||
["dodge"] = "ITEM_MOD_DODGE_RATING_SHORT",
|
||||
["dod"] = "ITEM_MOD_DODGE_RATING_SHORT",
|
||||
|
||||
["block"] = "ITEM_MOD_BLOCK_RATING_SHORT",
|
||||
|
||||
["blockvalue"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
|
||||
["blockval"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
|
||||
["bv"] = "ITEM_MOD_BLOCK_VALUE_SHORT",
|
||||
|
||||
["parry"] = "ITEM_MOD_PARRY_RATING_SHORT",
|
||||
|
||||
-- Resistances
|
||||
["armor"] = "RESISTANCE0_NAME",
|
||||
["armour"] = "RESISTANCE0_NAME",
|
||||
["arm"] = "RESISTANCE0_NAME",
|
||||
["resistancephysical"] = "RESISTANCE0_NAME",
|
||||
["resistancephys"] = "RESISTANCE0_NAME",
|
||||
["resphys"] = "RESISTANCE0_NAME",
|
||||
|
||||
["resistanceholy"] = "RESISTANCE1_NAME",
|
||||
["resholy"] = "RESISTANCE1_NAME",
|
||||
|
||||
["resistancefire"] = "RESISTANCE2_NAME",
|
||||
["resfire"] = "RESISTANCE2_NAME",
|
||||
|
||||
["resistancenature"] = "RESISTANCE3_NAME",
|
||||
["resnature"] = "RESISTANCE3_NAME",
|
||||
["resnat"] = "RESISTANCE3_NAME",
|
||||
|
||||
["resistanceforst"] = "RESISTANCE4_NAME",
|
||||
["resfrost"] = "RESISTANCE4_NAME",
|
||||
|
||||
["resistanceshadow"] = "RESISTANCE5_NAME",
|
||||
["resshadow"] = "RESISTANCE5_NAME",
|
||||
["resshad"] = "RESISTANCE5_NAME",
|
||||
|
||||
["resistancearcane"] = "RESISTANCE6_NAME",
|
||||
["resarcane"] = "RESISTANCE6_NAME",
|
||||
["resarc"] = "RESISTANCE6_NAME"
|
||||
};
|
||||
|
||||
local SOCKET_FILTERS = {
|
||||
["socket"] = true,
|
||||
["sockets"] = true,
|
||||
["gem"] = true,
|
||||
["gems"] = true
|
||||
};
|
||||
|
||||
local SOCKET_TYPES = {"EMPTY_SOCKET_BLUE", "EMPTY_SOCKET_RED", "EMPTY_SOCKET_YELLOW", "EMPTY_SOCKET_META", "EMPTY_SOCKET_NO_COLOR"};
|
||||
|
||||
local INFO_FILTERS = {
|
||||
["ilvl"] = true,
|
||||
["minlvl"] = true
|
||||
-- ["type"] = true,
|
||||
-- ["subtype"] = true,
|
||||
};
|
||||
|
||||
local QUALITY_FILTERS = {
|
||||
["poor"] = 0,
|
||||
["common"] = 1,
|
||||
["uncommon"] = 2,
|
||||
["rare"] = 3,
|
||||
["epic"] = 4,
|
||||
["legendary"] = 5,
|
||||
["artifact"] = 6,
|
||||
["heirloom"] = 7
|
||||
};
|
||||
|
||||
local SLOT_FILTERS = {
|
||||
["none"] = "INVTYPE_NON_EQUIP",
|
||||
["head"] = "INVTYPE_HEAD",
|
||||
["neck"] = "INVTYPE_NECK",
|
||||
["shoulder"] = "INVTYPE_SHOULDER",
|
||||
["body"] = "INVTYPE_BODY",
|
||||
["chest"] = "INVTYPE_CHEST",
|
||||
["waist"] = "INVTYPE_WAIST",
|
||||
["legs"] = "INVTYPE_LEGS",
|
||||
["feet"] = "INVTYPE_FEET",
|
||||
["wrist"] = "INVTYPE_WRIST",
|
||||
["hand"] = "INVTYPE_HAND",
|
||||
["finger"] = "INVTYPE_FINGER",
|
||||
["trinket"] = "INVTYPE_TRINKET",
|
||||
["weapon"] = "INVTYPE_WEAPON",
|
||||
["shield"] = "INVTYPE_SHIELD",
|
||||
["ranged"] = "INVTYPE_RANGED",
|
||||
["cloak"] = "INVTYPE_CLOAK",
|
||||
["2hweapon"] = "INVTYPE_2HWEAPON",
|
||||
["2h"] = "INVTYPE_2HWEAPON",
|
||||
["bag"] = "INVTYPE_BAG",
|
||||
["tabard"] = "INVTYPE_TABARD",
|
||||
["robe"] = "INVTYPE_ROBE",
|
||||
["weaponmainhand"] = "INVTYPE_WEAPONMAINHAND",
|
||||
["mainhand"] = "INVTYPE_WEAPONMAINHAND",
|
||||
["weaponoffhand"] = "INVTYPE_WEAPONOFFHAND",
|
||||
["offhand"] = "INVTYPE_WEAPONOFFHAND",
|
||||
["holdable"] = "INVTYPE_HOLDABLE",
|
||||
["ammo"] = "INVTYPE_AMMO",
|
||||
["thrown"] = "INVTYPE_THROWN",
|
||||
["rangedright"] = "INVTYPE_RANGEDRIGHT",
|
||||
["quiver"] = "INVTYPE_QUIVER",
|
||||
["relic"] = "INVTYPE_RELIC"
|
||||
};
|
||||
|
||||
local TYPE_FILTERS = {
|
||||
["cloth"] = "Cloth",
|
||||
["leather"] = "Leather",
|
||||
["mail"] = "Mail",
|
||||
["plate"] = "Plate",
|
||||
["shield"] = "Shields",
|
||||
["libram"] = "Librams",
|
||||
["idol"] = "Idols",
|
||||
["totem"] = "Totems",
|
||||
["sigil"] = "Sigils",
|
||||
|
||||
["axe1h"] = "One-Handed Axes",
|
||||
["axe2h"] = "Two-Handed Axes",
|
||||
["bows"] = "Bows",
|
||||
["bow"] = "Bows",
|
||||
["guns"] = "Guns",
|
||||
["gun"] = "Guns",
|
||||
["mace1h"] = "One-Handed Maces",
|
||||
["mace2h"] = "Two-Handed Maces",
|
||||
["polearm"] = "Polearms",
|
||||
["sword1h"] = "One-Handed Swords",
|
||||
["sword2h"] = "Two-Handed Swords",
|
||||
["staff"] = "Staves",
|
||||
["fist"] = "Fist Weapons",
|
||||
["generic"] = "",
|
||||
["dagger"] = "Daggers",
|
||||
["thrown"] = "Thrown",
|
||||
["crossbows"] = "Crossbows",
|
||||
["crossbow"] = "Crossbows",
|
||||
["wand"] = "Wands",
|
||||
["fishingpole"] = "Fishing Poles"
|
||||
}
|
||||
|
||||
local NON_EQUIPABLE_SLOTS = {
|
||||
["INVTYPE_NON_EQUIP"] = true,
|
||||
["INVTYPE_BODY"] = true,
|
||||
["INVTYPE_BAG"] = true,
|
||||
["INVTYPE_AMMO"] = true,
|
||||
["INVTYPE_QUIVER"] = true
|
||||
};
|
||||
|
||||
SLASH_ATLASLOOTHELP1 = "/atlasloothelp";
|
||||
SlashCmdList["ATLASLOOTHELP"] = function(msg, editBox)
|
||||
local function show(caption, t)
|
||||
local keys = {}
|
||||
for key in pairs(t) do
|
||||
table.insert(keys, key)
|
||||
end
|
||||
table.sort(keys, function(a, b)
|
||||
return a < b
|
||||
end)
|
||||
print(caption .. ": " .. table.concat(keys, ", "))
|
||||
end
|
||||
show("stat", STAT_FILTERS)
|
||||
show("socket", SOCKET_FILTERS)
|
||||
show("slot", SLOT_FILTERS)
|
||||
show("quality", QUALITY_FILTERS)
|
||||
show("info", INFO_FILTERS)
|
||||
|
||||
print("\nExamples:")
|
||||
print("gladiator")
|
||||
print("str>40")
|
||||
print("gladiator&str>40")
|
||||
print("str>40&ilvl>=120&ilvl<140&int>0&socket>2");
|
||||
print("sp>20&quality>=rare&quality<legendary&slot=finger");
|
||||
print("stam>20&minlvl<=50")
|
||||
end
|
||||
|
||||
SLASH_ATLASLOOTSEARCH1 = "/atlaslootsearch";
|
||||
SLASH_ATLASLOOTSEARCH2 = "/als";
|
||||
SlashCmdList["ATLASLOOTSEARCH"] = function(search, editBox)
|
||||
AtlasLootDefaultFrame:Show()
|
||||
if search and search ~= '' then
|
||||
AtlasLootDefaultFrameSearchBox:SetText(search)
|
||||
AtlasLootDefaultFrameSearchButton:Click()
|
||||
end
|
||||
end
|
||||
|
||||
-- split one string on another (delimiter can be more than one character)
|
||||
local function SplitString(str, delimiter)
|
||||
local result = {}
|
||||
local start = 1
|
||||
local len = #str
|
||||
while start <= len do
|
||||
local delimPos = str:find(delimiter, start, true)
|
||||
if delimPos then
|
||||
result[#result + 1] = str:sub(start, delimPos - 1) -- grab up to the delimeter
|
||||
start = delimPos + #delimiter -- advance past the delimiter
|
||||
else
|
||||
result[#result + 1] = str:sub(start) -- grab the rest of the string
|
||||
break
|
||||
end
|
||||
end
|
||||
return result
|
||||
end
|
||||
|
||||
local function CompareNumbersByOperator(operator, left, right)
|
||||
return left and right and
|
||||
((operator == "<>" and left ~= right) or (operator == "<=" and left <= right) or (operator == ">=" and left >= right) or (operator == "=" and left == right) or
|
||||
(operator == "<" and left < right) or (operator == ">" and left > right))
|
||||
end
|
||||
|
||||
local function ThrowQueryError(...)
|
||||
error("Error: " .. string.format(...))
|
||||
end
|
||||
|
||||
local function IsItemStatMatch(term, stats)
|
||||
local filterKey = STAT_FILTERS[term.left]
|
||||
if not filterKey then
|
||||
return
|
||||
end
|
||||
|
||||
local statValue = tonumber(stats[filterKey])
|
||||
if not statValue then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right)
|
||||
if not searchedValue then
|
||||
ThrowQueryError("'%s' requires a numeric argument", term.left)
|
||||
end
|
||||
|
||||
return CompareNumbersByOperator(term.relational, statValue, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemLevelFilterMatch(term, itemLvl)
|
||||
if term.left ~= "ilvl" then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right);
|
||||
if not searchedValue then
|
||||
ThrowQueryError("ilvl search requires a numeric argument")
|
||||
end
|
||||
|
||||
return itemLvl ~= nil and itemLvl > 0 and CompareNumbersByOperator(term.relational, itemLvl, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemQualityMatch(term, itemQuality)
|
||||
if term.left ~= "quality" then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = QUALITY_FILTERS[term.right]
|
||||
if not searchedValue then
|
||||
ThrowQueryError("unrecognized quality value \"%s\"", term.right)
|
||||
end
|
||||
|
||||
return CompareNumbersByOperator(term.relational, itemQuality, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemSocketMatch(term, stats)
|
||||
if not SOCKET_FILTERS[term.left] then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right)
|
||||
if not searchedValue then
|
||||
ThrowQueryError("'%s' requires a numeric argument", term.left)
|
||||
end
|
||||
|
||||
local socketCount = 0;
|
||||
for _, socketType in pairs(SOCKET_TYPES) do
|
||||
local statValue = tonumber(stats[socketType]);
|
||||
if statValue then
|
||||
socketCount = socketCount + statValue;
|
||||
end
|
||||
end
|
||||
|
||||
return CompareNumbersByOperator(term.relational, socketCount, searchedValue)
|
||||
end
|
||||
|
||||
local function IsMinLevelFilterMatch(term, minLvl)
|
||||
if term.left ~= "minlvl" then
|
||||
return
|
||||
end
|
||||
|
||||
local searchedValue = tonumber(term.right);
|
||||
if not searchedValue then
|
||||
ThrowQueryError("minlvl search requires a numeric argument")
|
||||
end
|
||||
|
||||
return minLvl ~= nil and minLvl > 0 and CompareNumbersByOperator(term.relational, minLvl, searchedValue)
|
||||
end
|
||||
|
||||
local function IsItemSlotMatch(term, itemEquipLoc)
|
||||
if term.left ~= "slot" then
|
||||
return
|
||||
end
|
||||
|
||||
if term.relational ~= "=" then
|
||||
ThrowQueryError("slot searches should be in the form \"slot=[slotname]\"")
|
||||
end
|
||||
|
||||
local slot = SLOT_FILTERS[term.right]
|
||||
if not slot then
|
||||
ThrowQueryError("unrecognized slot name: \"%s\"", term.right)
|
||||
end
|
||||
|
||||
return slot == itemEquipLoc
|
||||
end
|
||||
|
||||
local function IsItemTypeMatch(term, itemEquipType)
|
||||
if term.left ~= "type" then
|
||||
return
|
||||
end
|
||||
|
||||
if term.relational ~= "=" then
|
||||
ThrowQueryError("type searches should be in the form \"type=[typename]\"")
|
||||
end
|
||||
|
||||
local type = TYPE_FILTERS[term.right]
|
||||
if not type then
|
||||
ThrowQueryError("unrecognized type name: \"%s\"", term.right)
|
||||
end
|
||||
|
||||
return type == itemEquipType;
|
||||
end
|
||||
|
||||
local function nameMatches(name, searchText)
|
||||
if AtlasLoot.db.profile.PartialMatching then
|
||||
return string.find(string.lower(name), string.lower(searchText));
|
||||
else
|
||||
return string.lower(name) == string.lower(searchText);
|
||||
end
|
||||
end
|
||||
|
||||
local RelationalFunctions = {
|
||||
["ilvl"] = {IsItemLevelFilterMatch, 3},
|
||||
["minlvl"] = {IsMinLevelFilterMatch, 4},
|
||||
["type"] = {IsItemTypeMatch, 6},
|
||||
["slot"] = {IsItemSlotMatch, 5},
|
||||
["quality"] = {IsItemQualityMatch, 2},
|
||||
|
||||
["gem"] = {IsItemSocketMatch, 7},
|
||||
["gems"] = {IsItemSocketMatch, 7},
|
||||
["socket"] = {IsItemSocketMatch, 7},
|
||||
["sockets"] = {IsItemSocketMatch, 7},
|
||||
|
||||
-- Base Stats
|
||||
["stamina"] = {IsItemStatMatch, 7},
|
||||
["stam"] = {IsItemStatMatch, 7},
|
||||
["sta"] = {IsItemStatMatch, 7},
|
||||
|
||||
["strength"] = {IsItemStatMatch, 7},
|
||||
["str"] = {IsItemStatMatch, 7},
|
||||
|
||||
["agility"] = {IsItemStatMatch, 7},
|
||||
["agi"] = {IsItemStatMatch, 7},
|
||||
|
||||
["intellect"] = {IsItemStatMatch, 7},
|
||||
["int"] = {IsItemStatMatch, 7},
|
||||
|
||||
["spirit"] = {IsItemStatMatch, 7},
|
||||
["spir"] = {IsItemStatMatch, 7},
|
||||
["spi"] = {IsItemStatMatch, 7},
|
||||
|
||||
["health"] = {IsItemStatMatch, 7},
|
||||
["mana"] = {IsItemStatMatch, 7},
|
||||
|
||||
["mp5"] = {IsItemStatMatch, 7},
|
||||
["mpr"] = {IsItemStatMatch, 7},
|
||||
|
||||
["hp5"] = {IsItemStatMatch, 7},
|
||||
["hpr"] = {IsItemStatMatch, 7},
|
||||
|
||||
-- Sockets
|
||||
["socketblue"] = {IsItemStatMatch, 7},
|
||||
["socketred"] = {IsItemStatMatch, 7},
|
||||
["socketyellow"] = {IsItemStatMatch, 7},
|
||||
|
||||
["socketnocolor"] = {IsItemStatMatch, 7},
|
||||
["socketwhite"] = {IsItemStatMatch, 7},
|
||||
|
||||
["socketmeta"] = {IsItemStatMatch, 7},
|
||||
["meta"] = {IsItemStatMatch, 7},
|
||||
|
||||
-- Secondary Stats
|
||||
["attackpowerferal"] = {IsItemStatMatch, 7},
|
||||
["attackpowferal"] = {IsItemStatMatch, 7},
|
||||
["apferal"] = {IsItemStatMatch, 7},
|
||||
|
||||
["attackpower"] = {IsItemStatMatch, 7},
|
||||
["attackpow"] = {IsItemStatMatch, 7},
|
||||
["ap"] = {IsItemStatMatch, 7},
|
||||
|
||||
["spellpower"] = {IsItemStatMatch, 7},
|
||||
["spellpow"] = {IsItemStatMatch, 7},
|
||||
["sp"] = {IsItemStatMatch, 7},
|
||||
|
||||
["spellpenetration"] = {IsItemStatMatch, 7},
|
||||
["spellpen"] = {IsItemStatMatch, 7},
|
||||
["spp"] = {IsItemStatMatch, 7},
|
||||
|
||||
["crit"] = {IsItemStatMatch, 7},
|
||||
["haste"] = {IsItemStatMatch, 7},
|
||||
|
||||
["hit"] = {IsItemStatMatch, 7},
|
||||
|
||||
["armorpenetration"] = {IsItemStatMatch, 7},
|
||||
["armourpenetration"] = {IsItemStatMatch, 7},
|
||||
["armorpen"] = {IsItemStatMatch, 7},
|
||||
["armourpen"] = {IsItemStatMatch, 7},
|
||||
["arp"] = {IsItemStatMatch, 7},
|
||||
|
||||
["expertise"] = {IsItemStatMatch, 7},
|
||||
["exp"] = {IsItemStatMatch, 7},
|
||||
|
||||
["dps"] = {IsItemStatMatch, 7},
|
||||
|
||||
["resilience"] = {IsItemStatMatch, 7},
|
||||
["resil"] = {IsItemStatMatch, 7},
|
||||
["res"] = {IsItemStatMatch, 7},
|
||||
|
||||
["defense"] = {IsItemStatMatch, 7},
|
||||
["def"] = {IsItemStatMatch, 7},
|
||||
|
||||
["dodge"] = {IsItemStatMatch, 7},
|
||||
["dod"] = {IsItemStatMatch, 7},
|
||||
|
||||
["block"] = {IsItemStatMatch, 7},
|
||||
|
||||
["blockvalue"] = {IsItemStatMatch, 7},
|
||||
["blockval"] = {IsItemStatMatch, 7},
|
||||
["bv"] = {IsItemStatMatch, 7},
|
||||
|
||||
["parry"] = {IsItemStatMatch, 7},
|
||||
|
||||
-- Resistances
|
||||
["armor"] = {IsItemStatMatch, 7},
|
||||
["armour"] = {IsItemStatMatch, 7},
|
||||
["arm"] = {IsItemStatMatch, 7},
|
||||
["resistancephysical"] = {IsItemStatMatch, 7},
|
||||
["resistancephys"] = {IsItemStatMatch, 7},
|
||||
["resphys"] = {IsItemStatMatch, 7},
|
||||
|
||||
["resistanceholy"] = {IsItemStatMatch, 7},
|
||||
["resholy"] = {IsItemStatMatch, 7},
|
||||
|
||||
["resistancefire"] = {IsItemStatMatch, 7},
|
||||
["resfire"] = {IsItemStatMatch, 7},
|
||||
|
||||
["resistancenature"] = {IsItemStatMatch, 7},
|
||||
["resnature"] = {IsItemStatMatch, 7},
|
||||
["resnat"] = {IsItemStatMatch, 7},
|
||||
|
||||
["resistanceforst"] = {IsItemStatMatch, 7},
|
||||
["resfrost"] = {IsItemStatMatch, 7},
|
||||
|
||||
["resistanceshadow"] = {IsItemStatMatch, 7},
|
||||
["resshadow"] = {IsItemStatMatch, 7},
|
||||
["resshad"] = {IsItemStatMatch, 7},
|
||||
|
||||
["resistancearcane"] = {IsItemStatMatch, 7},
|
||||
["resarcane"] = {IsItemStatMatch, 7},
|
||||
["resarc"] = {IsItemStatMatch, 7},
|
||||
|
||||
}
|
||||
|
||||
local function ItemMatchesTerm(term, itemDetails)
|
||||
if term.relational then
|
||||
local func, arg = unpack(RelationalFunctions[term.left]);
|
||||
if func then
|
||||
return func(term, itemDetails[arg]);
|
||||
end
|
||||
return false;
|
||||
else
|
||||
return nameMatches(itemDetails[1], term.name);
|
||||
end
|
||||
end
|
||||
|
||||
local function ItemMatchesAllTerms(searchTerms, itemDetails)
|
||||
local function IsItemEquipableMatch(itemEquipLoc)
|
||||
return not AtlasLoot.db.profile.EquipableFilter or ((itemEquipLoc and itemEquipLoc ~= '' and not NON_EQUIPABLE_SLOTS[itemEquipLoc]))
|
||||
end
|
||||
|
||||
for _, term in ipairs(searchTerms) do
|
||||
if not ItemMatchesTerm(term, itemDetails) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
return true and IsItemEquipableMatch(itemDetails[5])
|
||||
end
|
||||
|
||||
local function ParseTerm(termText)
|
||||
for _, relational in ipairs(RELATIONAL_OPERATORS) do
|
||||
local operands = SplitString(termText, relational)
|
||||
if #operands == 2 then
|
||||
return {
|
||||
left = operands[1],
|
||||
right = operands[2],
|
||||
relational = relational
|
||||
}
|
||||
end
|
||||
end
|
||||
return {
|
||||
name = termText
|
||||
}
|
||||
end
|
||||
|
||||
-- Parse search text into '&'-delimited search terms,
|
||||
-- then parse each term on its relational operator, if present.
|
||||
local function ParseQuery(searchText)
|
||||
local terms = {}
|
||||
for _, term in pairs(SplitString(searchText, OP_AND)) do
|
||||
table.insert(terms, ParseTerm(term));
|
||||
end
|
||||
return terms
|
||||
end
|
||||
|
||||
local function GetSpellName(itemId, atlasName)
|
||||
local spellName = GetSpellInfo(string.sub(itemId, 2));
|
||||
if spellName then
|
||||
return spellName
|
||||
elseif (string.sub(atlasName, 1, 2) == "=d") then
|
||||
return gsub(atlasName, "=ds=", "");
|
||||
else
|
||||
return gsub(atlasName, "=q%d=", "");
|
||||
end
|
||||
end
|
||||
|
||||
local function DoSearch(searchText)
|
||||
AtlasLootCharDB["SearchResult"] = {Name = "Search Result" , Type = "Search", Back = true};
|
||||
AtlasLootCharDB.LastSearchedText = searchText;
|
||||
local count = 0;
|
||||
local tablenum = 1;
|
||||
|
||||
local searchTerms = ParseQuery(searchText);
|
||||
local equipableFilterOn = AtlasLoot.db.profile.EquipableFilter;
|
||||
|
||||
local function GetItemDetails(itemId, atlasName)
|
||||
-- Name, Link, Quality(num), iLvl(num), minLvl(num), itemType(localized string), itemSubType(localized string), stackCount(num), itemEquipLoc(enum), texture(link to a local file), displayId(num)
|
||||
local itemName, _, itemQuality, itemLvl, minLvl, _, itemSubType, _, itemEquipLoc = GetItemInfo(itemId);
|
||||
if not itemName then
|
||||
itemName = gsub(atlasName, "=q%d=", "")
|
||||
end
|
||||
return itemName, itemQuality, itemLvl, minLvl, itemEquipLoc, itemSubType, GetItemStats("item:" .. itemId)
|
||||
end
|
||||
|
||||
local function AddItemToSearchResult(itemId, itemType, itemName, dataID, itemIdBackup, difCap, dataPage)
|
||||
local lootPage = AtlasLoot_Data[dataID].Name or "Argh!";
|
||||
if AtlasLootCharDB["SearchResult"][tablenum] == nil then
|
||||
AtlasLootCharDB["SearchResult"][tablenum] = {Name = "Page "..tablenum};
|
||||
end
|
||||
table.insert(AtlasLootCharDB["SearchResult"][tablenum], {(count % 30) + 1, itemId, itemType, itemName, lootPage, "", "", dataID .. "|" .. "AtlasLoot_Data" .. "|" .. tostring(dataPage), itemIdBackup, [AtlasLoot_Difficulty.MAX_DIF] = difCap});
|
||||
count = count + 1;
|
||||
if (count) % 30 == 0 then
|
||||
tablenum = tablenum + 1;
|
||||
end
|
||||
end
|
||||
|
||||
for dataID, data in pairs(AtlasLoot_Data) do
|
||||
for dataPage, t in ipairs(data) do
|
||||
for _, v in ipairs(t) do
|
||||
if type(v) == "table" then
|
||||
local _, itemId, itemType, atlasName = unpack(v)
|
||||
if type(itemId) == "number" and itemId > 0 then
|
||||
local itemIdBackup = itemId;
|
||||
if #searchTerms == 1 and searchTerms[1].name then
|
||||
if nameMatches(atlasName, searchTerms[1].name) then
|
||||
AddItemToSearchResult(itemId, itemType, atlasName, dataID, itemIdBackup, AtlasLoot_Difficulty:getMaxDifficulty(data.Type), dataPage);
|
||||
end
|
||||
else
|
||||
local difficultyCap = min(AtlasLoot_Difficulty:getMaxDifficulty(data.Type), ItemindexID);
|
||||
itemId = AtlasLoot:FindId(itemId, difficultyCap) or 2;
|
||||
|
||||
local item = Item:CreateFromID(itemId);
|
||||
|
||||
item:ContinueOnLoad(function()
|
||||
local itemDetails = {GetItemDetails(item.itemID, atlasName)};
|
||||
if ItemMatchesAllTerms(searchTerms, itemDetails) then
|
||||
AddItemToSearchResult(itemId, itemType, atlasName, dataID, itemIdBackup, AtlasLoot_Difficulty:getMaxDifficulty(data.Type), dataPage);
|
||||
end
|
||||
end)
|
||||
end
|
||||
elseif not equipableFilterOn and itemId and itemId ~= "" and string.sub(itemId, 1, 1) == "s" then
|
||||
local spellName = GetSpellName(itemId, atlasName)
|
||||
if nameMatches(spellName, searchText) then
|
||||
spellName = string.sub(atlasName, 1, 4) .. spellName;
|
||||
AddItemToSearchResult(itemId, itemType, spellName, dataID, itemIdBackup, AtlasLoot_Difficulty:getMaxDifficulty(data.Type), dataPage);
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function AtlasLoot:ShowSearchResult()
|
||||
AtlasLoot:ShowItemsFrame("SearchResult", "AtlasLootCharDB", 1);
|
||||
end
|
||||
|
||||
function AtlasLoot:Search(Text)
|
||||
if not Text then
|
||||
return
|
||||
end
|
||||
Text = strtrim(Text);
|
||||
if Text == "" then
|
||||
return
|
||||
end
|
||||
|
||||
-- Decide if we need load all modules or just specified ones
|
||||
local allDisabled = not self.db.profile.SearchOn.All;
|
||||
if allDisabled then
|
||||
for _, module in ipairs(modules) do
|
||||
if self.db.profile.SearchOn[module] == true then
|
||||
allDisabled = false;
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if allDisabled then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED .. AL["AtlasLoot"] .. ": " .. WHITE .. AL["You don't have any module selected to search on."]);
|
||||
return;
|
||||
end
|
||||
if self.db.profile.SearchOn.All then
|
||||
AtlasLoot:LoadAllModules();
|
||||
else
|
||||
for k, v in pairs(self.db.profile.SearchOn) do
|
||||
if k ~= "All" and v == true and not IsAddOnLoaded(k) and LoadAddOn(k) and self.db.profile.LoDNotify then
|
||||
DEFAULT_CHAT_FRAME:AddMessage(GREEN .. AL["AtlasLoot"] .. ": " .. ORANGE .. k .. WHITE .. " " .. AL["sucessfully loaded."]);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local success, message = pcall(DoSearch, Text)
|
||||
|
||||
if not success then
|
||||
message = message:match("[^:]+: (.*)") or message -- strip stack location
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED .. AL["AtlasLoot"] .. ": " .. WHITE .. message);
|
||||
elseif #AtlasLootCharDB["SearchResult"] == 0 then
|
||||
local itemFilterErrorMessage = "";
|
||||
if operator then
|
||||
itemFilterErrorMessage = [[
|
||||
Please check if you have a typo in the filter.
|
||||
For help, type "/atlasloothelp".
|
||||
You might also have to query the server for item informations to load them into your client's Cache.]];
|
||||
end
|
||||
DEFAULT_CHAT_FRAME:AddMessage(RED .. AL["AtlasLoot"] .. ": " .. WHITE .. AL["No match found for"] .. " \"" .. Text .. "\"." .. itemFilterErrorMessage);
|
||||
else
|
||||
AtlasLoot:ShowItemsFrame("SearchResult", "AtlasLootCharDB", 1);
|
||||
end
|
||||
end
|
||||
|
||||
function AtlasLoot:ShowSearchOptions(button)
|
||||
local dewdrop = AceLibrary("Dewdrop-2.0");
|
||||
if dewdrop:IsOpen(button) then
|
||||
dewdrop:Close(1);
|
||||
else
|
||||
local setOptions = function()
|
||||
dewdrop:AddLine("text", AL["Search on"], "isTitle", true, "notCheckable", true);
|
||||
dewdrop:AddLine("text", AL["All modules"], "checked", self.db.profile.SearchOn.All, "tooltipTitle", AL["All modules"], "tooltipText",
|
||||
AL["If checked, AtlasLoot will load and search across all the modules."], "func", function()
|
||||
self.db.profile.SearchOn.All = not self.db.profile.SearchOn.All;
|
||||
end);
|
||||
for _, module in ipairs(modules) do
|
||||
if IsAddOnLoadOnDemand(module) then
|
||||
local title = GetAddOnMetadata(module, "title");
|
||||
local notes = GetAddOnMetadata(module, "notes");
|
||||
dewdrop:AddLine("text", title, "checked", self.db.profile.SearchOn.All or self.db.profile.SearchOn[module], "disabled", self.db.profile.SearchOn.All, "tooltipTitle", title,
|
||||
"tooltipText", notes, "func", function()
|
||||
if self.db.profile.SearchOn[module] == nil then
|
||||
self.db.profile.SearchOn[module] = true;
|
||||
else
|
||||
self.db.profile.SearchOn[module] = nil;
|
||||
end
|
||||
end);
|
||||
end
|
||||
end
|
||||
dewdrop:AddLine("text", AL["Search options"], "isTitle", true, "notCheckable", true);
|
||||
dewdrop:AddLine("text", AL["Partial matching"], "checked", self.db.profile.PartialMatching, "tooltipTitle", AL["Partial matching"], "tooltipText",
|
||||
AL["If checked, AtlasLoot search item names for a partial match."], "func", function()
|
||||
self.db.profile.PartialMatching = not self.db.profile.PartialMatching
|
||||
end);
|
||||
dewdrop:AddLine("text", "Only search equipable", -- TODO: put in AL
|
||||
"checked", self.db.profile.EquipableFilter, "tooltipTitle", "Equipable filter", -- TODO: put in AL
|
||||
"tooltipText", "If checked, AtlasLoot only includes items that are euipable.", -- TODO: put in AL
|
||||
"func", function()
|
||||
self.db.profile.EquipableFilter = not self.db.profile.EquipableFilter
|
||||
end);
|
||||
end;
|
||||
dewdrop:Open(button, 'point', function(parent)
|
||||
return "BOTTOMLEFT", "BOTTOMRIGHT";
|
||||
end, "children", setOptions);
|
||||
end
|
||||
end
|
||||
|
||||
function AtlasLoot:GetOriginalDataFromSearchResult(itemID)
|
||||
for i, v in ipairs(AtlasLootCharDB["SearchResult"]) do
|
||||
if v[2] == itemID then
|
||||
AtlasLoot_ShowWishListDropDown(v[2], v[3], v[4], v[5], v[8], this, nil);
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user