diff --git a/AtlasLoot/Core/AtlasLoot.lua b/AtlasLoot/Core/AtlasLoot.lua index 0f9751c..0963ba0 100644 --- a/AtlasLoot/Core/AtlasLoot.lua +++ b/AtlasLoot/Core/AtlasLoot.lua @@ -453,16 +453,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource, tablenum) Atlasloot_HeaderLabel:Hide(); local dataSource_backup = dataSource; - - if dataID == "SearchResult" or dataSource == " AtlasLootCharDB" then - dataSource = AtlasLootCharDB; - elseif dataSource == "AtlasLoot_TokenData" then - dataSource = AtlasLoot_TokenData; - elseif dataSource == "AtlasLootWishList" then - dataSource = AtlasLootWishList; - else - dataSource = AtlasLoot_Data; - end + dataSource = _G[dataSource] or AtlasLoot_Data; -- Check to see if Atlas is loaded and the table has a map if dataSource[dataID].Map and ATLASLOOT_ATLASLOADED then diff --git a/AtlasLoot/DefaultFrame/AtlaslootDefaultFrameCreate.lua b/AtlasLoot/DefaultFrame/AtlaslootDefaultFrameCreate.lua index bdff4da..eb0c90c 100644 --- a/AtlasLoot/DefaultFrame/AtlaslootDefaultFrameCreate.lua +++ b/AtlasLoot/DefaultFrame/AtlaslootDefaultFrameCreate.lua @@ -40,7 +40,7 @@ local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot"); mainframe.header.txt:SetText(ATLASLOOT_VERSION); mainframe.header.notice = mainframe:CreateFontString("AtlasLootDefaultFrame_Notice","ARTWORK","GameFontNormal"); mainframe.header.notice:SetPoint("BOTTOM",0,17); - + --Loot Background local lootbground = CreateFrame("Frame", "AtlasLootDefaultFrame_LootBackground",AtlasLootDefaultFrame); lootbground:SetSize(540,515);