added min_dif to kara Smoldering Emberwyrm

This commit is contained in:
Anch
2021-10-31 10:37:48 +13:00
parent 01d356582a
commit c78547a0a3
2 changed files with 10 additions and 7 deletions
@@ -5,8 +5,12 @@ AtlasLoot_DewDropSubMenuClick(tablename, text)
AtlasLoot_DewDropSubMenu2Click(tablename, text)
AtlasLoot_DefaultFrame_OnShow()
AtlasLootDefaultFrame_OnHide()
AtlasLoot_DewdropSubMenuRegister(loottable)
AtlasLoot_DewDropSubMenu2Click(raidtablename, itemID, itemColour)
AtlasLoot_DifficultyDisable()
AtlasLoot_DifficultyEnable(dataID, dataSource)
AtlasLootDefaultFrame_GetRaidDifficulty(raidtablename, itemID, itemColour)
AtlasLoot_DewdropSubMenu2Register(loottable)
AtlasLoot_DewdropSubMenuRegister(loottable)
AtlasLoot_DewdropRegister()
AtlasLoot_SetNewStyle(style)
]]
@@ -134,7 +138,7 @@ function AtlasLootDefaultFrame_OnHide()
end
function AtlasLoot_DewDropSubMenu2Click(raidtablename, itemID, itemColour)
if ATLASLOOT_FILTER_ENABLE == true then
if ATLASLOOT_FILTER_ENABLE == true then --used to refresh loottable when filter is enabled
AtlasLoot_FilterEnableButton()
ReEnableFilter = true
end
@@ -146,12 +150,12 @@ function AtlasLoot_DewDropSubMenu2Click(raidtablename, itemID, itemColour)
AtlasLootDefaultFrame_SelectedTable2:SetText(DropTablename);
AtlasLootDefaultFrame_SelectedTable2:Show();
AtlasLoot_DewdropSubMenu2:Close(1);
if ReEnableFilter then
if ReEnableFilter then --used to refresh loottable when filter is enabled
AtlasLoot_FilterEnableButton()
end
end
function AtlasLoot_DifficultyDisable()
function AtlasLoot_DifficultyDisable() --Disables Difficulty Menu
isTablereference = false
notPattern = false
AtlasLoot_DewdropSubMenu2:Unregister(AtlasLootDefaultFrame_SubMenu2);
@@ -162,7 +166,7 @@ function AtlasLoot_DifficultyDisable()
SelectedTable2TextSet = false
end
function AtlasLoot_DifficultyEnable(dataID, dataSource)
function AtlasLoot_DifficultyEnable(dataID, dataSource) --Enables Difficulty Menu
AtlasLootDefaultFrame_SubMenu2:Enable();
AtlasLoot_DewdropSubMenu2:Unregister(AtlasLootDefaultFrame_SubMenu2);
AtlasLoot_DewdropSubMenu2Register(AtlasLoot_Difficulty[dataSource[dataID].Type]);
@@ -174,7 +178,6 @@ function AtlasLoot_DifficultyEnable(dataID, dataSource)
end
function AtlasLootDefaultFrame_GetRaidDifficulty(raidtablename, itemID, itemColour)
if tonumber(itemID) then --used in itemID search feature for itemID database
ItemindexID = itemID;
isTablereference = false;
+1 -1
View File
@@ -2181,7 +2181,7 @@ local BabbleZone = AtlasLoot_GetLocaleLibBabble("LibBabble-Zone-3.0")
{ 17, 29761, "", "=q4=Helm of the Fallen Defender", "=q1=#m1# =ds=#c1#, #c5#, #c9#", "", "26.73%"};
{ 18, 29759, "", "=q4=Helm of the Fallen Hero", "=q1=#m1# =ds=#c2#, #c3#, #c8#", "", "20.48%"};
{ 20, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
{ 28, 499438, "", "=q4=Smoldering Emberwyrm", "=ds=#e12#", "", ""};
{ 28, 499438, "", "=q4=Smoldering Emberwyrm", "=ds=#e12#", [AtlasLoot_Difficulty.MIN_DIF] = AtlasLoot_Difficulty.Heroic, "" };
Prev = "KaraChess";
Type = "BCRaid";
};