added min_dif to kara Smoldering Emberwyrm
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@@ -5,8 +5,12 @@ AtlasLoot_DewDropSubMenuClick(tablename, text)
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AtlasLoot_DewDropSubMenu2Click(tablename, text)
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AtlasLoot_DefaultFrame_OnShow()
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AtlasLootDefaultFrame_OnHide()
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AtlasLoot_DewdropSubMenuRegister(loottable)
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AtlasLoot_DewDropSubMenu2Click(raidtablename, itemID, itemColour)
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AtlasLoot_DifficultyDisable()
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AtlasLoot_DifficultyEnable(dataID, dataSource)
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AtlasLootDefaultFrame_GetRaidDifficulty(raidtablename, itemID, itemColour)
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AtlasLoot_DewdropSubMenu2Register(loottable)
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AtlasLoot_DewdropSubMenuRegister(loottable)
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AtlasLoot_DewdropRegister()
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AtlasLoot_SetNewStyle(style)
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]]
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@@ -134,7 +138,7 @@ function AtlasLootDefaultFrame_OnHide()
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end
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function AtlasLoot_DewDropSubMenu2Click(raidtablename, itemID, itemColour)
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if ATLASLOOT_FILTER_ENABLE == true then
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if ATLASLOOT_FILTER_ENABLE == true then --used to refresh loottable when filter is enabled
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AtlasLoot_FilterEnableButton()
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ReEnableFilter = true
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end
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@@ -146,12 +150,12 @@ function AtlasLoot_DewDropSubMenu2Click(raidtablename, itemID, itemColour)
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AtlasLootDefaultFrame_SelectedTable2:SetText(DropTablename);
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AtlasLootDefaultFrame_SelectedTable2:Show();
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AtlasLoot_DewdropSubMenu2:Close(1);
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if ReEnableFilter then
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if ReEnableFilter then --used to refresh loottable when filter is enabled
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AtlasLoot_FilterEnableButton()
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end
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end
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function AtlasLoot_DifficultyDisable()
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function AtlasLoot_DifficultyDisable() --Disables Difficulty Menu
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isTablereference = false
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notPattern = false
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AtlasLoot_DewdropSubMenu2:Unregister(AtlasLootDefaultFrame_SubMenu2);
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@@ -162,7 +166,7 @@ function AtlasLoot_DifficultyDisable()
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SelectedTable2TextSet = false
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end
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function AtlasLoot_DifficultyEnable(dataID, dataSource)
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function AtlasLoot_DifficultyEnable(dataID, dataSource) --Enables Difficulty Menu
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AtlasLootDefaultFrame_SubMenu2:Enable();
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AtlasLoot_DewdropSubMenu2:Unregister(AtlasLootDefaultFrame_SubMenu2);
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AtlasLoot_DewdropSubMenu2Register(AtlasLoot_Difficulty[dataSource[dataID].Type]);
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@@ -174,7 +178,6 @@ function AtlasLoot_DifficultyEnable(dataID, dataSource)
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end
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function AtlasLootDefaultFrame_GetRaidDifficulty(raidtablename, itemID, itemColour)
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if tonumber(itemID) then --used in itemID search feature for itemID database
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ItemindexID = itemID;
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isTablereference = false;
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