-Fixed page linking with search
-Fixed?/Finished? token tables
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@@ -117,7 +117,6 @@ AtlasLoot_MenuList = {
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"ARENA4SET",
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};
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-- Popup Box for first time users
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StaticPopupDialogs["ATLASLOOT_SETUP"] = {
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text = AL["Welcome to Atlasloot Enhanced. Please take a moment to set your preferences."],
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@@ -396,6 +395,7 @@ function AtlasLoot_OnLoad()
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AtlasLoot_Expac = xpaclist[GetAccountExpansionLevel()+1];
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end
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getExpac();
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AtlasLoot:GenerateTokenTables()
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end
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@@ -407,6 +407,17 @@ function AtlasLoot:CleandataID(newID, listnum)
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return newID;
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end
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function AtlasLoot:GenerateTokenTables()
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local Tiers = {"T1", "T2", "T2.5", "T3", "T4", "T5", "T6"};
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local Slots = {"HEAD", "SHOULDERS", "CHEST", "WRIST", "HAND", "WAIST", "LEGS", "FEET", "FINGER"};
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for v = 1, #Tiers do
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for k = 1, #Slots do
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AtlasLoot:CreateToken(Tiers[v]..Slots[k]);
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end
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end
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end
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--Creates tables for raid tokens from the collections tables
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function AtlasLoot:CreateToken(dataID)
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local itemType, slotType, itemName, itemType2
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@@ -422,38 +433,37 @@ function AtlasLoot:CreateToken(dataID)
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itemType = b[2];
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itemType2 = b[4];
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itemName = b[3];
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break;
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end
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end
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--Creates data set of the item type
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AtlasLoot_TokenData[orgID] = {};
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local newData = AtlasLoot_TokenData[orgID];
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newData.Name = itemName;
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newData.Type = AtlasLoot_Data[dataID].Type;
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newData.Back = true;
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newData.NoSubt = true;
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newData[1] = {};
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newData[1].Name = itemName;
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--Adds all the items to the new data set
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local keyNumber = AtlasLoot_GetNumOfRows(AtlasLoot_Data[dataID]);
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local tableNumber;
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for i, v in ipairs(AtlasLoot_Data[dataID]) do
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tableNumber = AtlasLoot_GetNumOfRows(v);
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for t, id in ipairs(v) do
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local itemID = AL_FindId(id[2], ItemindexID);
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if (AtlasLoot_TokenData[orgID] == nil) then
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AtlasLoot_TokenData[orgID] = {
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Name = itemName;
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Type = AtlasLoot_Difficulty.Ascended;
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Back = true;
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NoSubt = true;
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};
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end
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AtlasLoot_TokenData[orgID][1] = {
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Name = itemName;
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};
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for _, t in ipairs(AtlasLoot_Data[dataID]) do
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for _, v in ipairs(t) do
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if type(v) == "table" then
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local itemID = v[2]; --AL_FindId(id[2], ItemindexID);
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local item = Item:CreateFromID(itemID);
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item:ContinueOnLoad(function(itemID)
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if itemType == select(9, GetItemInfo(itemID)) or itemType2 == select(9, GetItemInfo(itemID)) then
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local newTable = rawset(id, 1, i);
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newTable = rawset(id, 5, v.Name);
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table.insert(newData[1],newTable);
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end
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if i == keyNumber and tableNumber == t then
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AtlasLoot_ShowItemsFrame(orgID, AtlasLoot_TokenData, AtlasLootItemsFrame.refresh[3], AtlasLootItemsFrame.refresh[4], 1)
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table.insert(AtlasLoot_TokenData[orgID][1], {#AtlasLoot_TokenData[orgID][1] + 1, v[2], v[3], v[4], v[5]});
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end
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end)
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end
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end
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end
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end
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--[[
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AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame):
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@@ -501,7 +511,7 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame, tablenum)
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-- Hide the Filter Check-Box
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AtlasLootFilterCheck:Hide();
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if dataID ~= "SearchResult" and dataID ~= "WishList" then
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if dataID ~= "SearchResult" and dataID ~= "WishList" and dataSource ~= AtlasLoot_TokenData then
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dataSource = AtlasLoot_Data;
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end
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if dataID == "SearchResult" then
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@@ -248,7 +248,7 @@ function AtlasLootItem_OnClick(arg1)
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elseif((AtlasLootItemsFrame.refresh[1] == "SearchResult") and this.sourcePage) then
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local dataID, dataSource = strsplit("|", this.sourcePage);
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if(dataID and dataSource) then
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AtlasLoot_ShowItemsFrame(dataID, dataSource, dataSource[dataID].Name, AtlasLootItemsFrame.refresh[4], 1);
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AtlasLoot_ShowItemsFrame(dataID, AtlasLoot_Data, dataID, AtlasLootItemsFrame.refresh[4], 1);
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end
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elseif (arg1=="LeftButton") and this.sourcePage ~= nil then
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--Create token table if there isnt one
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@@ -256,7 +256,7 @@ function AtlasLootItem_OnClick(arg1)
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AtlasLoot:CreateToken(this.sourcePage)
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end
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--Show token table
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AtlasLoot_ShowItemsFrame(this.sourcePage, AtlasLoot_TokenData,this.sourcePage, pFrame,1);
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AtlasLoot_ShowItemsFrame(this.sourcePage, AtlasLoot_TokenData, "", AtlasLootItemsFrame.refresh[4], 1);
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end
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else
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if IsShiftKeyDown() then
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@@ -646,11 +646,11 @@ local function DoSearch(searchText)
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AtlasLootCharDB["SearchResult"][tablenum] = {Name = "Page "..tablenum};
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end
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if count == 30 then
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table.insert(AtlasLootCharDB["SearchResult"][tablenum], {count, itemId, itemType, itemName, lootPage, "", "", dataID .. "|" .. "\"\"", itemIdBackup, [AtlasLoot_Difficulty.MAX_DIF] = difCap});
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table.insert(AtlasLootCharDB["SearchResult"][tablenum], {count, itemId, itemType, itemName, lootPage, "", "", dataID .. "|" .. "AtlasLoot_Data", itemIdBackup, [AtlasLoot_Difficulty.MAX_DIF] = difCap});
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tablenum = tablenum + 1
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count = 1;
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else
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table.insert(AtlasLootCharDB["SearchResult"][tablenum], {count, itemId, itemType, itemName, lootPage, "", "", dataID .. "|" .. "\"\"", itemIdBackup, [AtlasLoot_Difficulty.MAX_DIF] = difCap});
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table.insert(AtlasLootCharDB["SearchResult"][tablenum], {count, itemId, itemType, itemName, lootPage, "", "", dataID .. "|" .. "AtlasLoot_Data", itemIdBackup, [AtlasLoot_Difficulty.MAX_DIF] = difCap});
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count = count + 1;
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end
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end
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@@ -1893,7 +1893,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
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{ 11, 28773, "", "=q4=Gorehowl", "=ds=#h2#, #w1#", "", "12.63%"};
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{ 12, 28771, "", "=q4=Light's Justice", "=ds=#h3#, #w6#", "", "11.17%"};
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{ 13, 28772, "", "=q4=Sunfury Bow of the Phoenix", "=ds=#w2#", "", "9.97%"};
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{ 16, 29761, "", "=q4=Helm of the Fallen Defender", "=ds=#tt4#", "", "100%", "=LT=T5HEAD"};
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{ 16, 29761, "", "=q4=Helm of the Fallen Defender", "=ds=#tt4#", "", "100%", "=LT=T4HEAD"};
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{ 18, 29434, "", "=q4=Badge of Justice", "=ds=#e15#", "", "100%"};
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{ 20, 499438, "", "=q4=Smoldering Emberwyrm", "=ds=#e12#", [AtlasLoot_Difficulty.MIN_DIF] = AtlasLoot_Difficulty.Heroic, "" };
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};
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