Revised how Difficulty Select worked

This commit is contained in:
Rvng
2021-09-16 02:34:41 -04:00
parent 1604637c74
commit c1b793922c
4 changed files with 252 additions and 328 deletions
+54 -133
View File
@@ -134,14 +134,10 @@ AtlasLoot_MenuList = {
};
AtlasLoot_Difficulty = {
"Bloodforged", "Normal", "Heroic", "Mythic", "Mythic 1",
"Mythic 2","Mythic 3","Mythic 4","Mythic 5",
"Mythic 6","Mythic 7","Mythic 8","Mythic 9",
"Mythic 10",
}
AtlasLoot_RaidDifficulty = {
"Bloodforged", "Normal Flex", "Heroic Flex", "Ascended",
["Dungeon"] = {"Bloodforged", "Normal", "Heroic", "Mythic", "Mythic 1", "Mythic 2","Mythic 3","Mythic 4","Mythic 5", "Mythic 6","Mythic 7","Mythic 8","Mythic 9", "Mythic 10",};
["ExDungeon"] = {"Bloodforged", "Normal/Heroic", ":D", "Mythic", "Mythic 1", "Mythic 2","Mythic 3","Mythic 4","Mythic 5", "Mythic 6","Mythic 7","Mythic 8","Mythic 9", "Mythic 10",};
["Raid"] = {"Bloodforged", "Normal Flex", "Heroic Flex", "Ascended",};
["Crafting"] = {"Uncommon", "Rare", "Epic"};
}
-- Popup Box for first time users
@@ -663,11 +659,15 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
--Check to see if loaded table is different Difficulty then options set
local dif = false;
if(dataSource[dataID].Dif ~= nil) then
--Raid tables only have 4 Difficulties, this helps set it if previous selection was possibly dungeon
if dataSource[dataID].Raid ~= nil then AtlasLoot.db.profile.MythicPlussTier = math.min(4, AtlasLoot.db.profile.MythicPlussTier) end
--Expansion dungeons show both normal and heroic loot on same page/setting
--so if its set to Heroic(3) lets change it back to Normal(2)
if dataSource[dataID].Exp ~= nil then if AtlasLoot.db.profile.MythicPlussTier == 3 then AtlasLoot.db.profile.MythicPlussTier = 2 end end
if dataSource[dataID].Type ~= nil then
--Raid tables only have 4 Difficulties, this helps set it if previous selection was possibly dungeon
if dataSource[dataID].Type == "Raid" then AtlasLoot.db.profile.MythicPlussTier = math.min(4, AtlasLoot.db.profile.MythicPlussTier)
--Expansion dungeons show both normal and heroic loot on same page/setting
--so if its set to Heroic(3) lets change it back to Normal(2)
elseif dataSource[dataID].Type == "ExDungeon" then if AtlasLoot.db.profile.MythicPlussTier == 3 then AtlasLoot.db.profile.MythicPlussTier = 2 end
end
end
dif = not (dataSource[dataID].Dif == AtlasLoot.db.profile.MythicPlussTier);
if dif then
@@ -680,7 +680,6 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
for i = 1, 30, 1 do
--Check for a valid object (that it exists, and that it has a name)
if(dataSource[dataID][i] ~= nil and dataSource[dataID][i][4] ~= "") then
if string.sub(dataSource[dataID][i][2], 1, 1) == "s" then
isItem = false;
else
@@ -856,12 +855,10 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
AtlasLoot_QuickLooks:Show();
AtlasLootQuickLooksButton:Show();
if (AtlasLoot_Data[dataID].Dif ~= nil) then
--Set the difficulty select button to correct list
if AtlasLoot_Data[dataID].Raid ~= nil then AtlasLootMythicButton:SetScript("OnClick", AtlasLoot_ShowRaidSelect)
elseif AtlasLoot_Data[dataID].Exp ~= nil then AtlasLootMythicButton:SetScript("OnClick", AtlasLoot_ShowExpSelect)
else AtlasLootMythicButton:SetScript("OnClick", AtlasLoot_ShowMythicSelect) end;
--Check if difficulties exist, if so show difficulty select buttons
if (AtlasLoot_Data[dataID].Dif ~= nil) then
AtlasLootMythicButton.difficulty_type = AtlasLoot_Data[dataID].Type or "Dungeon"
AtlasLootMythicButton:Show();
AtlasLoot_DifficultySelect:Show();
end
@@ -928,11 +925,8 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
if dataID ~= "SearchResult" and dataID ~= "WishList" then
local affix = "";
if AtlasLoot_Data[dataID].Dif ~= nil then
if AtlasLoot_Data[dataID].Raid ~= nil then
affix = " ("..AtlasLoot_RaidDifficulty[AtlasLoot.db.profile.MythicPlussTier]..")"
else
affix = " ("..AtlasLoot_Difficulty[AtlasLoot.db.profile.MythicPlussTier]..")"
end
local d = AtlasLoot_Data[dataID].Type or "Dungeon"
affix = " ("..AtlasLoot_Difficulty[d][AtlasLoot.db.profile.MythicPlussTier]..")"
end
AtlasLoot_BossName:SetText(AtlasLoot_TableNames[dataID][1]..affix);
else
@@ -1442,114 +1436,6 @@ function AtlasLoot_ShowQuickLooks(button)
end
end
--[[
AtlasLoot_ShowMythicSelect(button)
button: Identity of the button pressed to trigger the function
Shows the GUI for choosing Mythic Tier
]]
function AtlasLoot_ShowMythicSelect(button)
local dewdrop = AceLibrary("Dewdrop-2.0");
if dewdrop:IsOpen(button) then
dewdrop:Close(1);
else
local setOptions = function()
for t = 1, 14, 1 do
dewdrop:AddLine(
"text", AtlasLoot_Difficulty[t],
"tooltipTitle", AtlasLoot_Difficulty[t],
"tooltipText", "Swap to Difficulty Level: "..AtlasLoot_Difficulty[t],
"func", function()
AtlasLoot.db.profile.MythicPlussTier = t;
if AtlasLootItemsFrame:IsVisible() and AtlasLootItemsFrame.refresh then
AtlasLoot_ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3], AtlasLootItemsFrame.refresh[4]);
end
dewdrop:Close(1);
end
);
end
end;
dewdrop:Open(button,
'point', function(parent)
return "TOPLEFT", "TOPRIGHT";
end,
"children", setOptions
);
end
end
--[[
AtlasLoot_ShowExpSelect(button)
button: Identity of the button pressed to trigger the function
Shows the GUI for choosing Difficulty Tier
This is for expansion dungeons where Normal/Heroic are the same page
]]
function AtlasLoot_ShowExpSelect(button)
local dewdrop = AceLibrary("Dewdrop-2.0");
if dewdrop:IsOpen(button) then
dewdrop:Close(1);
else
local setOptions = function()
for t = 1, 14, 1 do
if t ~= 3 then
dewdrop:AddLine(
"text", AtlasLoot_Difficulty[t],
"tooltipTitle", AtlasLoot_Difficulty[t],
"tooltipText", "Swap to Difficulty Level: "..AtlasLoot_Difficulty[t],
"func", function()
AtlasLoot.db.profile.MythicPlussTier = t;
if AtlasLootItemsFrame:IsVisible() and AtlasLootItemsFrame.refresh then
AtlasLoot_ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3], AtlasLootItemsFrame.refresh[4]);
end
dewdrop:Close(1);
end
);
end
end
end;
dewdrop:Open(button,
'point', function(parent)
return "TOPLEFT", "TOPRIGHT";
end,
"children", setOptions
);
end
end
--[[
AtlasLoot_ShowMythicSelect(button)
button: Identity of the button pressed to trigger the function
Shows the GUI for choosing Mythic Tier
]]
function AtlasLoot_ShowRaidSelect(button)
local dewdrop = AceLibrary("Dewdrop-2.0");
if dewdrop:IsOpen(button) then
dewdrop:Close(1);
else
local setOptions = function()
for t = 1, 4, 1 do
dewdrop:AddLine(
"text", AtlasLoot_RaidDifficulty[t],
"tooltipTitle", AtlasLoot_RaidDifficulty[t],
"tooltipText", "Swap to Difficulty Level: "..AtlasLoot_RaidDifficulty[t],
"func", function()
AtlasLoot.db.profile.MythicPlussTier = t;
if AtlasLootItemsFrame:IsVisible() and AtlasLootItemsFrame.refresh then
AtlasLoot_ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3], AtlasLootItemsFrame.refresh[4]);
end
dewdrop:Close(1);
end
);
end
end;
dewdrop:Open(button,
'point', function(parent)
return "TOPLEFT", "TOPRIGHT";
end,
"children", setOptions
);
end
end
--[[
AtlasLoot_RefreshQuickLookButtons()
Enables/disables the quicklook buttons depending on what is assigned
@@ -1606,6 +1492,41 @@ function AtlasLoot_AddTooltip(frameb, tooltiptext)
frame:SetScript("OnLeave", function() GameTooltip:Hide() end)
end
--[[
AtlasLoot_DifficultyDungeonSelect(button)
button: Identity of the button pressed to trigger the function
Shows the GUI for choosing Mythic Tier
]]
function AtlasLoot_ShowDifficultySelect(button, difficulty)
local dewdrop = AceLibrary("Dewdrop-2.0");
if dewdrop:IsOpen(button) then
dewdrop:Close(1);
else
local setOptions = function()
for t = 1, #AtlasLoot_Difficulty[difficulty], 1 do
if not (t == 3 and difficulty == "ExDungeon") then
dewdrop:AddLine(
"text", AtlasLoot_Difficulty[difficulty][t],
"tooltipTitle", AtlasLoot_Difficulty[difficulty][t],
"tooltipText", "Swap to Difficulty Level: "..AtlasLoot_Difficulty[difficulty][t],
"func", function()
AtlasLoot.db.profile.MythicPlussTier = t;
if AtlasLootItemsFrame:IsVisible() and AtlasLootItemsFrame.refresh then
AtlasLoot_ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3], AtlasLootItemsFrame.refresh[4]);
end
dewdrop:Close(1);
end
);
end
end
end;
dewdrop:Open(button,
'point', function(parent)
return "TOPLEFT", "TOPRIGHT";
end,
"children", setOptions
);
end
end
+4 -1
View File
@@ -699,6 +699,9 @@
</Scripts>
</Button>
<Button name="AtlasLootMythicButton" hidden="true">
<KeyValues>
<KeyValue key="difficulty_type" value="dungeon" type="string"/>
</KeyValues>
<Size>
<AbsDimension x="25" y="25" />
</Size>
@@ -718,7 +721,7 @@
this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
</OnShow>
<OnClick>
AtlasLoot_ShowMythicSelect(this);
AtlasLoot_ShowDifficultySelect(this, this.difficulty_type);
</OnClick>
</Scripts>
</Button>
File diff suppressed because it is too large Load Diff
+66 -66
View File
@@ -119,7 +119,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 19, 20888, "", "=q3=Qiraji Ceremonial Ring", "#m3#", "", "7.80%"};
Next = "AQ20Rajaxx";
Dif = 4; --Set to 4 for Ascended becuase that is this tables default data
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ20Rajaxx"] = {
@@ -143,7 +143,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ20Kurinnaxx";
Next = "AQ20Moam";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ20Moam"] = {
@@ -169,7 +169,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ20Rajaxx";
Next = "AQ20Buru";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ20Buru"] = {
@@ -189,7 +189,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ20Moam";
Next = "AQ20Ayamiss";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ20Ayamiss"] = {
@@ -210,7 +210,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ20Buru";
Next = "AQ20Ossirian";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ20Ossirian"] = {
@@ -238,7 +238,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 25, 20888, "", "=q3=Qiraji Ceremonial Ring", "#m3#", "", "8.53%"};
Prev = "AQ20Ayamiss";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ20Trash"] = {
@@ -325,7 +325,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 28, 22196, "", "=q4=Thick Obsidian Breastplate", "=ds=#s5#, #a4#"};
Next = "AQ40Vem";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ40Vem"] = {
@@ -353,7 +353,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ40Skeram";
Next = "AQ40Sartura";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ40Sartura"] = {
@@ -382,7 +382,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ40Vem";
Next = "AQ40Fankriss";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ40Fankriss"] = {
@@ -411,7 +411,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ40Sartura";
Next = "AQ40Viscidus";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ40Viscidus"] = {
@@ -436,7 +436,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ40Fankriss";
Next = "AQ40Huhuran";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ40Huhuran"] = {
@@ -460,7 +460,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ40Viscidus";
Next = "AQ40Emperors";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ40Emperors"] = {
@@ -493,7 +493,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ40Huhuran";
Next = "AQ40Ouro";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ40Ouro"] = {
@@ -517,7 +517,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "AQ40Emperors";
Next = "AQ40CThun";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ40CThun"] = {
@@ -547,7 +547,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 28, 222630, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c8#"};
Prev = "AQ40Ouro";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ40Trash1"] = {
@@ -566,7 +566,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 19, 21321, "", "=q3=Red Qiraji Resonating Crystal", "=ds=#e12#", "", "1.39%"};
Next = "AQ40Trash2";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["AQ40Trash2"] = {
@@ -1463,7 +1463,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 22, 17329, "", "=q1=Hand of Lucifron", "=ds=#m3#"};
Next = "MCMagmadar";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCMagmadar"] = {
@@ -1494,7 +1494,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "MCLucifron";
Next = "MCGehennas";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCGehennas"] = {
@@ -1518,7 +1518,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "MCMagmadar";
Next = "MCGarr";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCGarr"] = {
@@ -1551,7 +1551,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "MCGehennas";
Next = "MCShazzrah";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCShazzrah"] = {
@@ -1575,7 +1575,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "MCGarr";
Next = "MCGeddon";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCGeddon"] = {
@@ -1601,7 +1601,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "MCShazzrah";
Next = "MCGolemagg";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCGolemagg"] = {
@@ -1633,7 +1633,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "MCGeddon";
Next = "MCSulfuron";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCSulfuron"] = {
@@ -1656,7 +1656,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "MCGolemagg";
Next = "MCMajordomo";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCMajordomo"] = {
@@ -1680,7 +1680,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "MCSulfuron";
Next = "MCRagnaros";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCRagnaros"] = {
@@ -1715,7 +1715,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "MCMajordomo";
Next = "MCTrashMobs";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCTrashMobs"] = {
@@ -1744,7 +1744,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "MCRagnaros";
Next = "MCRANDOMBOSSDROPPS";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["MCRANDOMBOSSDROPPS"] = {
@@ -1796,7 +1796,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 26, 219405, "", "=q4=Malfurion's Blessed Bulwark", "=ds=#s5#, #a2#", "", "16.67%"};
Next = "BWLVaelastrasz";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["BWLVaelastrasz"] = {
@@ -1821,7 +1821,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "BWLRazorgore";
Next = "BWLLashlayer";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["BWLLashlayer"] = {
@@ -1849,7 +1849,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "BWLVaelastrasz";
Next = "BWLFiremaw";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["BWLFiremaw"] = {
@@ -1879,7 +1879,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "BWLLashlayer";
Next = "BWLEbonroc";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["BWLEbonroc"] = {
@@ -1907,7 +1907,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "BWLFiremaw";
Next = "BWLFlamegor";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["BWLFlamegor"] = {
@@ -1935,7 +1935,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "BWLEbonroc";
Next = "BWLChromaggus";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["BWLChromaggus"] = {
@@ -1964,7 +1964,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "BWLFlamegor";
Next = "BWLNefarian1";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["BWLNefarian1"] = {
@@ -1993,7 +1993,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "BWLChromaggus";
Next = "BWLNefarian2";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["BWLNefarian2"] = {
@@ -2005,7 +2005,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "BWLNefarian1";
Next = "BWLTrashMobs";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["BWLTrashMobs"] = {
@@ -2022,7 +2022,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 18, 21109, "", "=q1=Draconic for Dummies", "=ds=#m3#"};
Prev = "BWLNefarian2";
Dif = 4;
Raid = true;
Type = "Raid";
};
-----------------------
@@ -4111,7 +4111,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 23, 219915, "", "=q3=Zulian Defender", "=ds=#w8#", "", " 11.36%"};
Next = "ZGVenoxis";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGVenoxis"] = {
@@ -4136,7 +4136,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGJeklik";
Next = "ZGMarli";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGMarli"] = {
@@ -4160,7 +4160,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGVenoxis";
Next = "ZGMandokir";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGMandokir"] = {
@@ -4191,7 +4191,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGMarli";
Next = "ZGEdgeofMadness";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGEdgeofMadness"] = {
@@ -4214,7 +4214,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGMandokir";
Next = "ZGGahzranka";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGGahzranka"] = {
@@ -4226,7 +4226,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGEdgeofMadness";
Next = "ZGThekal";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGThekal"] = {
@@ -4249,7 +4249,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGGahzranka";
Next = "ZGArlokk";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGArlokk"] = {
@@ -4273,7 +4273,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGThekal";
Next = "ZGJindo";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGJindo"] = {
@@ -4303,7 +4303,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGArlokk";
Next = "ZGHakkar";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGHakkar"] = {
@@ -4329,7 +4329,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGJindo";
Next = "ZGShared";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGMuddyChurningWaters"] = {
@@ -4350,7 +4350,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGHakkar";
Next = "ZGTrash1";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGTrash1"] = {
@@ -4378,7 +4378,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "ZGShared";
Next = "ZGTrash2";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["ZGTrash2"] = {
@@ -4441,7 +4441,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 12, 222961, "", "=q4=Band of Reanimation", "=ds=#s13#","", "20%" },
Next = "NAXGrobbulus";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXGrobbulus"] = {
@@ -4460,7 +4460,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXPatchwerk";
Next = "NAXGluth";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXGluth"] = {
@@ -4494,7 +4494,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXGrobbulus";
Next = "NAXThaddius";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXThaddius"] = {
@@ -4513,7 +4513,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXGluth";
Next = "NAXAnubRekhan";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXAnubRekhan"] = {
@@ -4532,7 +4532,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXThaddius";
Next = "NAXGrandWidowFearlina";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXGrandWidowFearlina"] = {
@@ -4551,7 +4551,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXAnubRekhan";
Next = "NAXMaexxna";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXMaexxna"] = {
@@ -4570,7 +4570,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXGrandWidowFearlina";
Next = "NAXInstructorRAuvious";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXInstructorRAuvious"] = {
@@ -4590,7 +4590,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXMaexxna";
Next = "NAXGothicderHarvester";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXGothicderHarvester"] = {
@@ -4609,7 +4609,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXInstructorRAuvious";
Next = "NAXTheFourHorsemen";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXTheFourHorsemen"] = {
@@ -4629,7 +4629,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXGothicderHarvester";
Next = "NAXNothderPlaguebringer";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXNothderPlaguebringer"] = {
@@ -4650,7 +4650,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXTheFourHorsemen";
Next = "NAXHeiganderUnclean";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXHeiganderUnclean"] = {
@@ -4669,7 +4669,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXNothderPlaguebringer";
Next = "NAXLoatheb";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXLoatheb"] = {
@@ -4688,7 +4688,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXHeiganderUnclean";
Next = "NAXSapphiron";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXSapphiron"] = {
@@ -4714,7 +4714,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXLoatheb";
Next = "NAXKelThuzad";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXKelThuzad"] = {
@@ -4751,7 +4751,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
Prev = "NAXSapphiron";
Next = "NAXTrash";
Dif = 4;
Raid = true;
Type = "Raid";
};
AtlasLoot_Data["NAXTrash"] = {
@@ -4779,7 +4779,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 22, 23055, "", "=q1=Word of Thawing", "=ds=#m20#" },
Prev = "NAXKelThuzad";
Dif = 4;
Raid = true;
Type = "Raid";
};
@@ -4817,7 +4817,7 @@ local MythicTier = 2; --Set Mythic Tier to 2 (Normal) by defualt
{ 27, 18406, "", "=q4=Onyxia Blood Talisman", "=q1=#m4#: =ds=#s14#" },
{ 29, 49636, "", "=q4=Reins of the Onyxian Drake", "=ds=#e12#", "" };
Dif = 4;
Raid = true;
Type = "Raid";
};
--------------------------