fixd atlasintergration caused by table changes

This commit is contained in:
Anch
2022-03-12 20:26:52 +13:00
parent dbf0b97033
commit bc95f2d496
4 changed files with 23 additions and 18 deletions
+1 -1
View File
@@ -37,7 +37,7 @@ AtlasLootWBBossButtons = {
};
DoomLordKazzak = {
"WorldBossesCLASSIC";
"WorldBossesTBC";
};
Doomwalker = {
"WorldBossesTBC";
+3 -2
View File
@@ -37,8 +37,7 @@ function AtlasLootBoss_OnClick(name)
local zoneID = ATLAS_DROPDOWNS[AtlasOptions.AtlasType][AtlasOptions.AtlasZone];
local id = this.idnum;
AtlasLoot_Lastboss = AtlasLootBossButtons[zoneID][id];
AtlasLoot_Hold = false;
--If the loot table was already shown and boss clicked again, hide the loot table and fix boss list icons
if getglobal(name.."_Selected"):IsVisible() then
getglobal(name.."_Selected"):Hide();
@@ -55,6 +54,8 @@ function AtlasLootBoss_OnClick(name)
AtlasLoot_ShowBossLoot(AtlasLootBossButtons[zoneID][id], boss, AtlasFrame);
AtlasLootItemsFrame.activeBoss = id;
AtlasLoot_AtlasScrollBar_Update();
AtlasLoot_Lastboss = AtlasLootBossButtons[zoneID][id];
AtlasLoot_Hold = false;
end
elseif (AtlasLootWBBossButtons[zoneID] ~= nil and AtlasLootWBBossButtons[zoneID][id] ~= nil and AtlasLootWBBossButtons[zoneID][id] ~= "") then
if AtlasLoot_IsLootTableAvailable(AtlasLootWBBossButtons[zoneID][id]) then
+12 -8
View File
@@ -495,22 +495,26 @@ function AtlasLoot_OnLoad()
AtlasLoot_SetExpac();
end
--Sets Expansion for seasonal/leagues
function AtlasLoot_SetExpac()
if GetAccountExpansionLevel() == 0 then
AtlasLoot_Expac = "CLASSIC";
if GetAccountExpansionLevel() == 0 then
AtlasLoot_Expac = "CLASSIC";
AtlasLoot_Expac2 = "TBC";
AtlasLoot_Expac3 = "WRATH";
elseif GetAccountExpansionLevel() == 1 then
AtlasLoot_Expac = "TBC";
elseif GetAccountExpansionLevel() == 1 then
AtlasLoot_Expac = "TBC";
AtlasLoot_Expac2 = "CLASSIC";
AtlasLoot_Expac3 = "WRATH";
elseif GetAccountExpansionLevel() == 2 then
AtlasLoot_Expac = "WRATH";
elseif GetAccountExpansionLevel() == 2 then
AtlasLoot_Expac = "WRATH";
AtlasLoot_Expac2 = "CLASSIC";
AtlasLoot_Expac3 = "TBC";
end
else
AtlasLoot_Expac = "CLASSIC";
AtlasLoot_Expac2 = "TBC";
AtlasLoot_Expac3 = "WRATH";
end
end
--[[
AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame):
dataID - Name of the loot table