Implemented Min-Max Difficulties
This commit is contained in:
@@ -497,7 +497,7 @@ function AtlasLoot_OnLoad()
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end
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end
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AtlasLoot_Difficulty = {
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AtlasLoot_Difficulty = {
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-- table of difficuilitys and there itemID references
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-- table of difficulties and there itemID references
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["ClassicDungeon"] = { {"Normal", "" }, {"Bloodforged", 1 } };
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["ClassicDungeon"] = { {"Normal", "" }, {"Bloodforged", 1 } };
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["ClassicDungeonExt"] = { {"Normal", "" }, {"Heroic", 3 }, {"Mythic", 4 }, {"Mythic 1", 5 }, {"Mythic 2", 6 }, {"Mythic 3", 7 }, {"Mythic 4", 8 }, {"Mythic 5", 9 }, {"Mythic 6", 10 },
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["ClassicDungeonExt"] = { {"Normal", "" }, {"Heroic", 3 }, {"Mythic", 4 }, {"Mythic 1", 5 }, {"Mythic 2", 6 }, {"Mythic 3", 7 }, {"Mythic 4", 8 }, {"Mythic 5", 9 }, {"Mythic 6", 10 },
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@@ -516,10 +516,22 @@ AtlasLoot_Difficulty = {
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["WrathRaid"] = { {"Normal Flex", "" }, {"Heroic Flex", 3 }, {"Ascended", 4 }, {"Bloodforged", 1 }, };
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["WrathRaid"] = { {"Normal Flex", "" }, {"Heroic Flex", 3 }, {"Ascended", 4 }, {"Bloodforged", 1 }, };
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["Crafting"] = { {"Crafting Patterns", "" }, {"Item Normal", "=s=Normal" }, {"Bloodforged", 1 }, },
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["Crafting"] = { {"Crafting Patterns", "" }, {"Item Normal", "=s=Normal" }, {"Bloodforged", 1 }, };
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["CraftingExt"] = { {"Crafting Pattern Uncommon", "" }, {"Crafting Patterns Rare", "Rare" }, {"Crafting Patterns Epic", "Epic" }, {"Item Uncommon", "=s=" }, {"Item Rare", "=s=Rare" }, {"Item Epic", "=s=Epic" } }
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["CraftingExt"] = { {"Crafting Pattern Uncommon", "" }, {"Crafting Patterns Rare", "Rare" }, {"Crafting Patterns Epic", "Epic" }, {"Item Uncommon", "=s=" }, {"Item Rare", "=s=Rare" }, {"Item Epic", "=s=Epic" } };
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--Enums for comparisons in code
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Bloodforged = 1;
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Normal = 2;
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Heroic = 3;
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Mythic = 4; --Use for Ascended as well
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MythicPlus = {5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24}; --Usage AtlasLoot_Difficulty.MythicPlus[1-20];
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DUPLICATE = 17;
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MIN_DIF = 18;
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MAX_DIF = 19;
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}
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}
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--[[
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--[[
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@@ -636,15 +648,34 @@ function AtlasLoot_ShowItemsFrame(dataID, dataSource, boss, pFrame)
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if (dataID == "SearchResult") or (dataID == "WishList") or (AtlasLoot_IsLootTableAvailable(dataID)) then
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if (dataID == "SearchResult") or (dataID == "WishList") or (AtlasLoot_IsLootTableAvailable(dataID)) then
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--Iterate through each item object and set its properties
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--Iterate through each item object and set its properties
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for i = 1, 30, 1 do
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for i = 1, 30, 1 do
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--Check for a valid object (that it exists, and that it has a name)
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--Check for a valid object (that it exists, and that it has a name)
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if(dataSource[dataID][i] ~= nil and dataSource[dataID][i][4] ~= "") then
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local toShow = true;
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if(dataSource[dataID][i] ~= nil and dataSource[dataID][i][4] ~= "") then
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if dataSource[dataID][i][8] and tonumber(ItemindexID) then
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--Checks if an item has a Minimum difficulty, this is to hide items that shouldn't show on lower difficulties
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-- Used if an item has more then 1 version with the same name eg Atiesh
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if dataSource[dataID][i][AtlasLoot_Difficulty.MIN_DIF] then
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5) .. " " .. dataSource[dataID][i][8], ItemindexID) -- Used for 8th table entery in a loottable for when we have items with the same name eg Atiesh
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if dataSource[dataID][i][AtlasLoot_Difficulty.MIN_DIF] > ItemindexID then toShow = false end;
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end
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else
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toShow = false;
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end
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if(toShow) then
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--Sets ItemindexID to normal(2) if it is nil for min/max difficulties.
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if not tonumber(ItemindexID) then ItemindexID = AtlasLoot_Difficulty.Normal end;
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--Checks if an item has a Maximum difficulty, this is to correct some items that have an entry for higher difficulties then they really do
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if dataSource[dataID][i][AtlasLoot_Difficulty.MAX_DIF] then
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if tonumber(dataSource[dataID][i][AtlasLoot_Difficulty.MAX_DIF]) < ItemindexID then ItemindexID = dataSource[dataID][i][AtlasLoot_Difficulty.MAX_DIF] end;
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end
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if dataSource[dataID][i][AtlasLoot_Difficulty.DUPLICATE] then
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--Used if an item has more then 1 version with the same name eg Atiesh
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5) .. " " .. dataSource[dataID][i][AtlasLoot_Difficulty.DUPLICATE], ItemindexID) or dataSource[dataID][i][2];
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else
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else
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-- if something was found in itemID database show that if not show default table item
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--If something was found in itemID database show that if not show default table item
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), ItemindexID) or dataSource[dataID][i][2]
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IDfound = AL_FindId(string.sub(dataSource[dataID][i][4], 5), ItemindexID) or dataSource[dataID][i][2];
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end
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end
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if string.sub(IDfound, 1, 1) == "s" then
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if string.sub(IDfound, 1, 1) == "s" then
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@@ -3806,7 +3806,6 @@ ItemIDsDatabase["Sandals of Faith"] = {6022516, 22516, 322516, 222516, 1004398,
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ItemIDsDatabase["Gloves of Faith"] = {6022517, 22517, 322517, 222517, 1004402, 1011715, 1018362, 1024973, 1031537, 1038100, 1044663, 1051226, 1057789, 1064352, 480588, 480589, 480590, 480591, 480592, 480593, 480594, 480595, 480596, 480597};
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ItemIDsDatabase["Gloves of Faith"] = {6022517, 22517, 322517, 222517, 1004402, 1011715, 1018362, 1024973, 1031537, 1038100, 1044663, 1051226, 1057789, 1064352, 480588, 480589, 480590, 480591, 480592, 480593, 480594, 480595, 480596, 480597};
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ItemIDsDatabase["Belt of Faith"] = {6022518, 22518, 322518, 222518, 1004407, 1011716, 1018363, 1024974, 1031538, 1038101, 1044664, 1051227, 1057790, 1064353, 480598, 480599, 480600, 480601, 480602, 480603, 480604, 480605, 480606, 480607};
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ItemIDsDatabase["Belt of Faith"] = {6022518, 22518, 322518, 222518, 1004407, 1011716, 1018363, 1024974, 1031538, 1038101, 1044664, 1051227, 1057790, 1064353, 480598, 480599, 480600, 480601, 480602, 480603, 480604, 480605, 480606, 480607};
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ItemIDsDatabase["Bindings of Faith"] = {6022519, 22519, 322519, 222519, 1004408, 1011717, 1018364, 1024975, 1031539, 1038102, 1044665, 1051228, 1057791, 1064354, 480608, 480609, 480610, 480611, 480612, 480613, 480614, 480615, 480616, 480617};
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ItemIDsDatabase["Bindings of Faith"] = {6022519, 22519, 322519, 222519, 1004408, 1011717, 1018364, 1024975, 1031539, 1038102, 1044665, 1051228, 1057791, 1064354, 480608, 480609, 480610, 480611, 480612, 480613, 480614, 480615, 480616, 480617};
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ItemIDsDatabase["Atiesh, Greatstaff of the Guardian"] = {6022589, 22589, 100174, 222589, 1004411, 1011718, 1018365, 1024976, 1031540, 1038103, 1044666, 1051229, 1057792, 1064355, 480618, 480619, 480620, 480621, 480622, 480623, 480624, 480625, 480626, 480627};
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ItemIDsDatabase["Glacial Vest"] = {6022652, 22652, 261222, 261223, 261224, 261225, 261226, 261227, 261228, 261229, 261230, 261231, 261232, 261233, 480638, 480639, 480640, 480641, 480642, 480643, 480644, 480645, 480646, 480647};
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ItemIDsDatabase["Glacial Vest"] = {6022652, 22652, 261222, 261223, 261224, 261225, 261226, 261227, 261228, 261229, 261230, 261231, 261232, 261233, 480638, 480639, 480640, 480641, 480642, 480643, 480644, 480645, 480646, 480647};
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ItemIDsDatabase["Glacial Gloves"] = {6022654, 22654, 261234, 261235, 261236, 261237, 261238, 261239, 261240, 261241, 261242, 261243, 261244, 261245, 480648, 480649, 480650, 480651, 480652, 480653, 480654, 480655, 480656, 480657};
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ItemIDsDatabase["Glacial Gloves"] = {6022654, 22654, 261234, 261235, 261236, 261237, 261238, 261239, 261240, 261241, 261242, 261243, 261244, 261245, 480648, 480649, 480650, 480651, 480652, 480653, 480654, 480655, 480656, 480657};
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ItemIDsDatabase["Glacial Wrists"] = {6022655, 22655, 261246, 261247, 261248, 261249, 261250, 261251, 261252, 261253, 261254, 261255, 261256, 261257, 480658, 480659, 480660, 480661, 480662, 480663, 480664, 480665, 480666, 480667};
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ItemIDsDatabase["Glacial Wrists"] = {6022655, 22655, 261246, 261247, 261248, 261249, 261250, 261251, 261252, 261253, 261254, 261255, 261256, 261257, 480658, 480659, 480660, 480661, 480662, 480663, 480664, 480665, 480666, 480667};
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@@ -4998,3 +4997,14 @@ ItemIDsDatabase["Warden's Hammer"] = {267627, 25519, 267626, 267628, 267629, 267
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ItemIDsDatabase["Marshstrider's Spaulders"] = {267640, 25522, 267639, 267641, 267642, 267643, 267644, 267645, 267646, 267647, 267648, 267649, 267650, 267651, 494917, 494918, 494919, 494920, 494921, 494922, 494923, 494924, 494925, 494926};
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ItemIDsDatabase["Marshstrider's Spaulders"] = {267640, 25522, 267639, 267641, 267642, 267643, 267644, 267645, 267646, 267647, 267648, 267649, 267650, 267651, 494917, 494918, 494919, 494920, 494921, 494922, 494923, 494924, 494925, 494926};
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ItemIDsDatabase["Windcaller's Gauntlets"] = {267653, 25523, 267652, 267654, 267655, 267656, 267657, 267658, 267659, 267660, 267661, 267662, 267663, 267664, 494927, 494928, 494929, 494930, 494931, 494932, 494933, 494934, 494935, 494936};
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ItemIDsDatabase["Windcaller's Gauntlets"] = {267653, 25523, 267652, 267654, 267655, 267656, 267657, 267658, 267659, 267660, 267661, 267662, 267663, 267664, 494927, 494928, 494929, 494930, 494931, 494932, 494933, 494934, 494935, 494936};
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ItemIDsDatabase["Cenarion Expedition Boots"] = {267666, 25524, 267665, 267667, 267668, 267669, 267670, 267671, 267672, 267673, 267674, 267675, 267676, 267677, 494937, 494938, 494939, 494940, 494941, 494942, 494943, 494944, 494945, 494946};
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ItemIDsDatabase["Cenarion Expedition Boots"] = {267666, 25524, 267665, 267667, 267668, 267669, 267670, 267671, 267672, 267673, 267674, 267675, 267676, 267677, 494937, 494938, 494939, 494940, 494941, 494942, 494943, 494944, 494945, 494946};
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--Items not added from generated file
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ItemIDsDatabase["Bindings of the Windseeker (Left)"] = {18563, 18563, 318563, 218563};
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ItemIDsDatabase["Bindings of the Windseeker (Right)"] = {18564, 18564, 318564, 218564};
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ItemIDsDatabase["Eye of Sulfuras"] = {17204, 17204, 317204, 217204};
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ItemIDsDatabase["Essence of the Firelord"] = {19017, 19017, 319017, 219017};
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ItemIDsDatabase["Medallion of Binding Shard"] = {11879, 11879, 311879, 211879};
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ItemIDsDatabase["Atiesh, Greatstaff of the Guardian (Mage)"] = {6022589, 22589, 100174, 222589};
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ItemIDsDatabase["Atiesh, Greatstaff of the Guardian (Druid)"] = {6022632, 22632, 22632, 222632};
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ItemIDsDatabase["Atiesh, Greatstaff of the Guardian (Priest)"] = {6022631, 22631, 22631, 222631};
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ItemIDsDatabase["Atiesh, Greatstaff of the Guardian (Warlock)"] = {6022630, 22630, 22630, 222630};
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@@ -525,10 +525,10 @@ local BabbleFaction = AtlasLoot_GetLocaleLibBabble("LibBabble-Faction-3.0")
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{ 21, 21712, "", "=q4=Amulet of the Fallen God", "=q1=#m4#: =ds=#s2#"};
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{ 21, 21712, "", "=q4=Amulet of the Fallen God", "=q1=#m4#: =ds=#s2#"};
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{ 22, 21709, "", "=q4=Ring of the Fallen God", "=q1=#m4#: =ds=#s13#"};
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{ 22, 21709, "", "=q4=Ring of the Fallen God", "=q1=#m4#: =ds=#s13#"};
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{ 24, 22734, "", "=q1=Base of Atiesh", "=ds=#m3#"};
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{ 24, 22734, "", "=q1=Base of Atiesh", "=ds=#m3#"};
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{ 25, 22632, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c1#", "", "", "(Druid)" },
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{ 25, 22632, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c1#", "", "", [AtlasLoot_Difficulty.DUPLICATE] = "(Druid)" },
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{ 26, 22589, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c3#", "", "", "(Mage)" },
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{ 26, 22589, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c3#", "", "", [AtlasLoot_Difficulty.DUPLICATE] = "(Mage)" },
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{ 27, 22631, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c5#", "", "", "(Priest)" },
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{ 27, 22631, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c5#", "", "", [AtlasLoot_Difficulty.DUPLICATE] = "(Priest)" },
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{ 28, 22630, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c8#", "", "", "(Warlock)" },
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{ 28, 22630, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c8#", "", "", [AtlasLoot_Difficulty.DUPLICATE] = "(Warlock)" },
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Prev = "AQ40Ouro";
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Prev = "AQ40Ouro";
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Type = "ClassicRaid";
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Type = "ClassicRaid";
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};
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};
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@@ -1678,7 +1678,7 @@ local BabbleFaction = AtlasLoot_GetLocaleLibBabble("LibBabble-Faction-3.0")
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{ 9, 16954, "", "=q4=Judgement Legplates", "=q1=#m1# =ds=#c4# (T2)", "", "10.81%"};
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{ 9, 16954, "", "=q4=Judgement Legplates", "=q1=#m1# =ds=#c4# (T2)", "", "10.81%"};
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{ 11, 17204, "", "=q5=Eye of Sulfuras", "=ds=#m3#", "", "3.42%"};
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{ 11, 17204, "", "=q5=Eye of Sulfuras", "=ds=#m3#", "", "3.42%"};
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{ 12, 17182, "", "=q5=Sulfuras, Hand of Ragnaros", "=q1=#m4#: =ds=#h2#, #w6#"};
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{ 12, 17182, "", "=q5=Sulfuras, Hand of Ragnaros", "=q1=#m4#: =ds=#h2#, #w6#"};
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{ 13, 102107, "", "=q4=Reins of the Magmatic Steed", "=ds=#e12#"};
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{ 13, 102107, "", "=q4=Reins of the Magmatic Steed", "=ds=#e12#", [AtlasLoot_Difficulty.MIN_DIF] = AtlasLoot_Difficulty.Heroic};
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{ 14, 19017, "", "=q1=Essence of the Firelord", "=ds=#m3#", "", "0.46%"};
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{ 14, 19017, "", "=q1=Essence of the Firelord", "=ds=#m3#", "", "0.46%"};
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{ 15, 19019, "", "=q5=Thunderfury, Blessed Blade of the Windseeker", "=q1=#m4#: =ds=#h1#, #w10#"};
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{ 15, 19019, "", "=q5=Thunderfury, Blessed Blade of the Windseeker", "=q1=#m4#: =ds=#h1#, #w10#"};
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{ 16, 17102, "", "=q4=Cloak of the Shrouded Mists", "=ds=#s4#", "", "14.31%"};
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{ 16, 17102, "", "=q4=Cloak of the Shrouded Mists", "=ds=#s4#", "", "14.31%"};
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@@ -4698,10 +4698,10 @@ local BabbleFaction = AtlasLoot_GetLocaleLibBabble("LibBabble-Faction-3.0")
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{ 24, 23059, "", "=q4=Ring of the Dreadnaught", "=ds=#s13# =q1=#m1# =ds=#c9#" ,"","22.22%"},
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{ 24, 23059, "", "=q4=Ring of the Dreadnaught", "=ds=#s13# =q1=#m1# =ds=#c9#" ,"","22.22%"},
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{ 25, 0,"","","" },
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{ 25, 0,"","","" },
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{ 26, 22733, "", "=q1=Staff Head of Atiesh", "=ds=#m3#" },
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{ 26, 22733, "", "=q1=Staff Head of Atiesh", "=ds=#m3#" },
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{ 27, 22632, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c1#", "", "", "(Druid)" },
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{ 27, 22632, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c1#", "", "", [AtlasLoot_Difficulty.DUPLICATE] = "(Druid)" },
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{ 28, 22589, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c3#", "", "", "(Mage)" },
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{ 28, 22589, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c3#", "", "", [AtlasLoot_Difficulty.DUPLICATE] = "(Mage)" },
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{ 29, 22631, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c5#", "", "", "(Priest)" },
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{ 29, 22631, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c5#", "", "", [AtlasLoot_Difficulty.DUPLICATE] = "(Priest)" },
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{ 30, 22630, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c8#", "", "", "(Warlock)" },
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{ 30, 22630, "", "=q5=Atiesh, Greatstaff of the Guardian", "=ds=#m4#, =q1=#m1# =ds=#c8#", "", "", [AtlasLoot_Difficulty.DUPLICATE] = "(Warlock)" },
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Prev = "NAXSapphiron";
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Prev = "NAXSapphiron";
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Next = "NAXTrash";
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Next = "NAXTrash";
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Type = "ClassicRaid";
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Type = "ClassicRaid";
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@@ -4777,221 +4777,221 @@ local BabbleFaction = AtlasLoot_GetLocaleLibBabble("LibBabble-Faction-3.0")
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--- Dungeon 1 and 2 Sets (D1/D2) ---
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--- Dungeon 1 and 2 Sets (D1/D2) ---
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------------------------------------
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------------------------------------
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AtlasLoot_Data["T0Druid"] = {
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AtlasLoot_Data["T0Druid"] = {
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{ 1, 0, "Spell_Nature_Regeneration", "=q6=#t0s1#", "=ec1=#j6#"};
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{ 1, 0, "Spell_Nature_Regeneration", "=q6=#t0s1#", "=ec1=#j6#"};
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{ 2, 16720, "", "=q3=Wildheart Cowl", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "7.09%"};
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{ 2, 16720, "", "=q3=Wildheart Cowl", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "7.09%"};
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{ 3, 16718, "", "=q3=Wildheart Spaulders", "=ds="..BabbleBoss["Gizrul the Slavener"].." ("..AL["LBRS"]..")", "", "11.04%"};
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{ 3, 16718, "", "=q3=Wildheart Spaulders", "=ds="..BabbleBoss["Gizrul the Slavener"].." ("..AL["LBRS"]..")", "", "11.04%"};
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{ 4, 16706, "", "=q3=Wildheart Vest", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "7.36%"};
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{ 4, 16706, "", "=q3=Wildheart Vest", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "7.36%"};
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{ 5, 16714, "", "=q3=Wildheart Bracers", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.85%"};
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{ 5, 16714, "", "=q3=Wildheart Bracers", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.85%"};
|
||||||
{ 6, 16717, "", "=q3=Wildheart Gloves", "=ds="..BabbleBoss["The Unforgiven"].." ("..AL["Strat"]..")", "", "12.61%"};
|
{ 6, 16717, "", "=q3=Wildheart Gloves", "=ds="..BabbleBoss["The Unforgiven"].." ("..AL["Strat"]..")", "", "12.61%"};
|
||||||
{ 7, 16716, "", "=q3=Wildheart Belt", "=ds="..AL["Trash Mobs"].." ("..AL["Scholo"]..")", "", "2.60%"};
|
{ 7, 16716, "", "=q3=Wildheart Belt", "=ds="..AL["Trash Mobs"].." ("..AL["Scholo"]..")", "", "2.60%"};
|
||||||
{ 8, 16719, "", "=q3=Wildheart Kilt", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "6.58%"};
|
{ 8, 16719, "", "=q3=Wildheart Kilt", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "6.58%"};
|
||||||
{ 9, 16715, "", "=q3=Wildheart Boots", "=ds="..BabbleBoss["Mother Smolderweb"].." ("..AL["LBRS"]..")", "", "13.03%"};
|
{ 9, 16715, "", "=q3=Wildheart Boots", "=ds="..BabbleBoss["Mother Smolderweb"].." ("..AL["LBRS"]..")", "", "13.03%"};
|
||||||
{ 16, 0, "Spell_Nature_Regeneration", "=q6=#t05s1#", "=ec1=#j7#"};
|
{ 16, 0, "Spell_Nature_Regeneration", "=q6=#t05s1#", "=ec1=#j7#"};
|
||||||
{ 17, 22109, "", "=q4=Feralheart Cowl", "=ds=#a2#, #s1#"};
|
{ 17, 22109, "", "=q4=Feralheart Cowl", "=ds=#a2#, #s1#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 18, 22112, "", "=q3=Feralheart Spaulders", "=ds=#a2#, #s3#"};
|
{ 18, 22112, "", "=q3=Feralheart Spaulders", "=ds=#a2#, #s3#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 19, 22113, "", "=q4=Feralheart Vest", "=ds=#a2#, #s5#"};
|
{ 19, 22113, "", "=q4=Feralheart Vest", "=ds=#a2#, #s5#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 20, 22108, "", "=q3=Feralheart Bracers", "=ds=#a2#, #s8#"};
|
{ 20, 22108, "", "=q3=Feralheart Bracers", "=ds=#a2#, #s8#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 21, 22110, "", "=q4=Feralheart Gloves", "=ds=#a2#, #s9#"};
|
{ 21, 22110, "", "=q4=Feralheart Gloves", "=ds=#a2#, #s9#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 22, 22106, "", "=q3=Feralheart Belt", "=ds=#a2#, #s10#"};
|
{ 22, 22106, "", "=q3=Feralheart Belt", "=ds=#a2#, #s10#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 23, 22111, "", "=q3=Feralheart Kilt", "=ds=#a2#, #s11#"};
|
{ 23, 22111, "", "=q3=Feralheart Kilt", "=ds=#a2#, #s11#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 24, 22107, "", "=q4=Feralheart Boots", "=ds=#a2#, #s12#"};
|
{ 24, 22107, "", "=q4=Feralheart Boots", "=ds=#a2#, #s12#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
Next = "T1T2Druid";
|
Next = "T1T2Druid";
|
||||||
Back = "T0SET";
|
Back = "T0SET";
|
||||||
Type = "ClassicDungeonExt";
|
Type = "ClassicDungeonExt";
|
||||||
};
|
};
|
||||||
|
|
||||||
AtlasLoot_Data["T0Hunter"] = {
|
AtlasLoot_Data["T0Hunter"] = {
|
||||||
{ 1, 0, "Ability_Hunter_RunningShot", "=q6=#t0s2#", "=ec1=#j6#"};
|
{ 1, 0, "Ability_Hunter_RunningShot", "=q6=#t0s2#", "=ec1=#j6#"};
|
||||||
{ 2, 16677, "", "=q3=Beaststalker's Cap", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "7.00%"};
|
{ 2, 16677, "", "=q3=Beaststalker's Cap", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "7.00%"};
|
||||||
{ 3, 16679, "", "=q3=Beaststalker's Mantle", "=ds="..BabbleBoss["Overlord Wyrmthalak"].." ("..AL["LBRS"]..")", "", "9.89%"};
|
{ 3, 16679, "", "=q3=Beaststalker's Mantle", "=ds="..BabbleBoss["Overlord Wyrmthalak"].." ("..AL["LBRS"]..")", "", "9.89%"};
|
||||||
{ 4, 16674, "", "=q3=Beaststalker's Tunic", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "6.81%"};
|
{ 4, 16674, "", "=q3=Beaststalker's Tunic", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "6.81%"};
|
||||||
{ 5, 16681, "", "=q3=Beaststalker's Bindings", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.64%"};
|
{ 5, 16681, "", "=q3=Beaststalker's Bindings", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.64%"};
|
||||||
{ 6, 16676, "", "=q3=Beaststalker's Gloves", "=ds="..BabbleBoss["War Master Voone"].." ("..AL["LBRS"]..")", "", "9.15%"};
|
{ 6, 16676, "", "=q3=Beaststalker's Gloves", "=ds="..BabbleBoss["War Master Voone"].." ("..AL["LBRS"]..")", "", "9.15%"};
|
||||||
{ 7, 16680, "", "=q3=Beaststalker's Belt", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.36%"};
|
{ 7, 16680, "", "=q3=Beaststalker's Belt", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.36%"};
|
||||||
{ 8, 16678, "", "=q3=Beaststalker's Pants", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "6.16%"};
|
{ 8, 16678, "", "=q3=Beaststalker's Pants", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "6.16%"};
|
||||||
{ 9, 16675, "", "=q3=Beaststalker's Boots", "=ds="..BabbleBoss["Nerub'enkan"].." ("..AL["Strat"]..")", "", "13.62%"};
|
{ 9, 16675, "", "=q3=Beaststalker's Boots", "=ds="..BabbleBoss["Nerub'enkan"].." ("..AL["Strat"]..")", "", "13.62%"};
|
||||||
{ 16, 0, "Ability_Hunter_RunningShot", "=q6=#t05s2#", "=ec1=#j7#"};
|
{ 16, 0, "Ability_Hunter_RunningShot", "=q6=#t05s2#", "=ec1=#j7#"};
|
||||||
{ 17, 22013, "", "=q4=Beastmaster's Cap", "=ds=#a3#, #s1#"};
|
{ 17, 22013, "", "=q4=Beastmaster's Cap", "=ds=#a3#, #s1#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 18, 22016, "", "=q3=Beastmaster's Mantle", "=ds=#a3#, #s3#"};
|
{ 18, 22016, "", "=q3=Beastmaster's Mantle", "=ds=#a3#, #s3#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 19, 22060, "", "=q4=Beastmaster's Tunic", "=ds=#a3#, #s5#"};
|
{ 19, 22060, "", "=q4=Beastmaster's Tunic", "=ds=#a3#, #s5#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 20, 22011, "", "=q3=Beastmaster's Bindings", "=ds=#a3#, #s8#"};
|
{ 20, 22011, "", "=q3=Beastmaster's Bindings", "=ds=#a3#, #s8#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 21, 22015, "", "=q4=Beastmaster's Gloves", "=ds=#a3#, #s9#"};
|
{ 21, 22015, "", "=q4=Beastmaster's Gloves", "=ds=#a3#, #s9#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 22, 22010, "", "=q3=Beastmaster's Belt", "=ds=#a3#, #s10#"};
|
{ 22, 22010, "", "=q3=Beastmaster's Belt", "=ds=#a3#, #s10#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 23, 22017, "", "=q3=Beastmaster's Pants", "=ds=#a3#, #s11#"};
|
{ 23, 22017, "", "=q3=Beastmaster's Pants", "=ds=#a3#, #s11#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 24, 22061, "", "=q4=Beastmaster's Boots", "=ds=#a3#, #s12#"};
|
{ 24, 22061, "", "=q4=Beastmaster's Boots", "=ds=#a3#, #s12#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
Next = "T1T2Hunter";
|
Next = "T1T2Hunter";
|
||||||
Back = "T0SET";
|
Back = "T0SET";
|
||||||
Type = "ClassicDungeonExt";
|
Type = "ClassicDungeonExt";
|
||||||
};
|
};
|
||||||
|
|
||||||
AtlasLoot_Data["T0Mage"] = {
|
AtlasLoot_Data["T0Mage"] = {
|
||||||
{ 1, 0, "Spell_Frost_IceStorm", "=q6=#t0s3#", "=ec1=#j6#"};
|
{ 1, 0, "Spell_Frost_IceStorm", "=q6=#t0s3#", "=ec1=#j6#"};
|
||||||
{ 2, 16686, "", "=q3=Magister's Crown", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "8.60%"};
|
{ 2, 16686, "", "=q3=Magister's Crown", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "8.60%"};
|
||||||
{ 3, 16689, "", "=q3=Magister's Mantle", "=ds="..BabbleBoss["Ras Frostwhisper"].." ("..AL["Scholo"]..")", "", "11.93%"};
|
{ 3, 16689, "", "=q3=Magister's Mantle", "=ds="..BabbleBoss["Ras Frostwhisper"].." ("..AL["Scholo"]..")", "", "11.93%"};
|
||||||
{ 4, 16688, "", "=q3=Magister's Robes", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "7.24%"};
|
{ 4, 16688, "", "=q3=Magister's Robes", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "7.24%"};
|
||||||
{ 5, 16683, "", "=q3=Magister's Bindings", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.19%"};
|
{ 5, 16683, "", "=q3=Magister's Bindings", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.19%"};
|
||||||
{ 6, 16684, "", "=q3=Magister's Gloves", "=ds="..BabbleBoss["Doctor Theolen Krastinov"].." ("..AL["Scholo"]..")", "", "9.75%"};
|
{ 6, 16684, "", "=q3=Magister's Gloves", "=ds="..BabbleBoss["Doctor Theolen Krastinov"].." ("..AL["Scholo"]..")", "", "9.75%"};
|
||||||
{ 7, 16685, "", "=q3=Magister's Belt", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.32%"};
|
{ 7, 16685, "", "=q3=Magister's Belt", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.32%"};
|
||||||
{ 8, 16687, "", "=q3=Magister's Leggings", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "6.79%"};
|
{ 8, 16687, "", "=q3=Magister's Leggings", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "6.79%"};
|
||||||
{ 9, 16682, "", "=q3=Magister's Boots", "=ds="..BabbleBoss["Hearthsinger Forresten"].." ("..AL["Strat"]..")", "", "10.86%"};
|
{ 9, 16682, "", "=q3=Magister's Boots", "=ds="..BabbleBoss["Hearthsinger Forresten"].." ("..AL["Strat"]..")", "", "10.86%"};
|
||||||
{ 16, 0, "Spell_Frost_IceStorm", "=q6=#t05s3#", "=ec1=#j7#"};
|
{ 16, 0, "Spell_Frost_IceStorm", "=q6=#t05s3#", "=ec1=#j7#"};
|
||||||
{ 17, 22065, "", "=q4=Sorcerer's Crown", "=ds=#a1#, #s1#"};
|
{ 17, 22065, "", "=q4=Sorcerer's Crown", "=ds=#a1#, #s1#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 18, 22068, "", "=q3=Sorcerer's Mantle", "=ds=#a1#, #s3#"};
|
{ 18, 22068, "", "=q3=Sorcerer's Mantle", "=ds=#a1#, #s3#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 19, 22069, "", "=q4=Sorcerer's Robes", "=ds=#a1#, #s5#"};
|
{ 19, 22069, "", "=q4=Sorcerer's Robes", "=ds=#a1#, #s5#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 20, 22063, "", "=q3=Sorcerer's Bindings", "=ds=#a1#, #s8#"};
|
{ 20, 22063, "", "=q3=Sorcerer's Bindings", "=ds=#a1#, #s8#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 21, 22066, "", "=q4=Sorcerer's Gloves", "=ds=#a1#, #s9#"};
|
{ 21, 22066, "", "=q4=Sorcerer's Gloves", "=ds=#a1#, #s9#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 22, 22062, "", "=q3=Sorcerer's Belt", "=ds=#a1#, #s10#"};
|
{ 22, 22062, "", "=q3=Sorcerer's Belt", "=ds=#a1#, #s10#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 23, 22067, "", "=q3=Sorcerer's Leggings", "=ds=#a1#, #s11#"};
|
{ 23, 22067, "", "=q3=Sorcerer's Leggings", "=ds=#a1#, #s11#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 24, 22064, "", "=q4=Sorcerer's Boots", "=ds=#a1#, #s12#"};
|
{ 24, 22064, "", "=q4=Sorcerer's Boots", "=ds=#a1#, #s12#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
Next = "T1T2Mage";
|
Next = "T1T2Mage";
|
||||||
Back = "T0SET";
|
Back = "T0SET";
|
||||||
Type = "ClassicDungeonExt";
|
Type = "ClassicDungeonExt";
|
||||||
};
|
};
|
||||||
|
|
||||||
AtlasLoot_Data["T0Paladin"] = {
|
AtlasLoot_Data["T0Paladin"] = {
|
||||||
{ 1, 0, "Spell_Holy_SealOfMight", "=q6=#t0s4#", "=ec1=#j6#"};
|
{ 1, 0, "Spell_Holy_SealOfMight", "=q6=#t0s4#", "=ec1=#j6#"};
|
||||||
{ 2, 16727, "", "=q3=Lightforge Helm", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "5.32%"};
|
{ 2, 16727, "", "=q3=Lightforge Helm", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "5.32%"};
|
||||||
{ 3, 16729, "", "=q3=Lightforge Spaulders", "=ds="..BabbleBoss["The Beast"].." ("..AL["UBRS"]..")", "", "13.62%"};
|
{ 3, 16729, "", "=q3=Lightforge Spaulders", "=ds="..BabbleBoss["The Beast"].." ("..AL["UBRS"]..")", "", "13.62%"};
|
||||||
{ 4, 16726, "", "=q3=Lightforge Breastplate", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "3.76%"};
|
{ 4, 16726, "", "=q3=Lightforge Breastplate", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "3.76%"};
|
||||||
{ 5, 16722, "", "=q3=Lightforge Bracers", "=ds="..AL["Trash Mobs"].." ("..AL["Scholo"]..")", "", "3.37%"};
|
{ 5, 16722, "", "=q3=Lightforge Bracers", "=ds="..AL["Trash Mobs"].." ("..AL["Scholo"]..")", "", "3.37%"};
|
||||||
{ 6, 16724, "", "=q3=Lightforge Gauntlets", "=ds="..BabbleBoss["Timmy the Cruel"].." ("..AL["Strat"]..")", "", "10.42%"};
|
{ 6, 16724, "", "=q3=Lightforge Gauntlets", "=ds="..BabbleBoss["Timmy the Cruel"].." ("..AL["Strat"]..")", "", "10.42%"};
|
||||||
{ 7, 16723, "", "=q3=Lightforge Belt", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.93%"};
|
{ 7, 16723, "", "=q3=Lightforge Belt", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.93%"};
|
||||||
{ 8, 16728, "", "=q3=Lightforge Legplates", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "4.20%"};
|
{ 8, 16728, "", "=q3=Lightforge Legplates", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "4.20%"};
|
||||||
{ 9, 16725, "", "=q3=Lightforge Boots", "=ds="..BabbleBoss["Balnazzar"].." ("..AL["Strat"]..")", "", "11.11%"};
|
{ 9, 16725, "", "=q3=Lightforge Boots", "=ds="..BabbleBoss["Balnazzar"].." ("..AL["Strat"]..")", "", "11.11%"};
|
||||||
{ 16, 0, "Spell_Holy_SealOfMight", "=q6=#t05s4#", "=ec1=#j7#"};
|
{ 16, 0, "Spell_Holy_SealOfMight", "=q6=#t05s4#", "=ec1=#j7#"};
|
||||||
{ 17, 22091, "", "=q4=Soulforge Helm", "=ds=#a4#, #s1#"};
|
{ 17, 22091, "", "=q4=Soulforge Helm", "=ds=#a4#, #s1#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 18, 22093, "", "=q3=Soulforge Spaulders", "=ds=#a4#, #s3#"};
|
{ 18, 22093, "", "=q3=Soulforge Spaulders", "=ds=#a4#, #s3#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 19, 22089, "", "=q4=Soulforge Breastplate", "=ds=#a4#, #s5#"};
|
{ 19, 22089, "", "=q4=Soulforge Breastplate", "=ds=#a4#, #s5#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 20, 22088, "", "=q3=Soulforge Bracers", "=ds=#a4#, #s8#"};
|
{ 20, 22088, "", "=q3=Soulforge Bracers", "=ds=#a4#, #s8#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 21, 22090, "", "=q4=Soulforge Gauntlets", "=ds=#a4#, #s9#"};
|
{ 21, 22090, "", "=q4=Soulforge Gauntlets", "=ds=#a4#, #s9#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 22, 22086, "", "=q3=Soulforge Belt", "=ds=#a4#, #s10#"};
|
{ 22, 22086, "", "=q3=Soulforge Belt", "=ds=#a4#, #s10#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 23, 22092, "", "=q3=Soulforge Legplates", "=ds=#a4#, #s11#"};
|
{ 23, 22092, "", "=q3=Soulforge Legplates", "=ds=#a4#, #s11#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 24, 22087, "", "=q4=Soulforge Boots", "=ds=#a4#, #s12#"};
|
{ 24, 22087, "", "=q4=Soulforge Boots", "=ds=#a4#, #s12#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
Next = "T1T2Paladin";
|
Next = "T1T2Paladin";
|
||||||
Back = "T0SET";
|
Back = "T0SET";
|
||||||
Type = "ClassicDungeonExt";
|
Type = "ClassicDungeonExt";
|
||||||
};
|
};
|
||||||
|
|
||||||
AtlasLoot_Data["T0Priest"] = {
|
AtlasLoot_Data["T0Priest"] = {
|
||||||
{ 1, 0, "Spell_Holy_PowerWordShield", "=q6=#t0s5#", "=ec1=#j6#"};
|
{ 1, 0, "Spell_Holy_PowerWordShield", "=q6=#t0s5#", "=ec1=#j6#"};
|
||||||
{ 2, 16693, "", "=q3=Devout Crown", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "7.89%"};
|
{ 2, 16693, "", "=q3=Devout Crown", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "7.89%"};
|
||||||
{ 3, 16695, "", "=q3=Devout Mantle", "=ds="..BabbleBoss["Solakar Flamewreath"].." ("..AL["UBRS"]..")", "", "12.84%"};
|
{ 3, 16695, "", "=q3=Devout Mantle", "=ds="..BabbleBoss["Solakar Flamewreath"].." ("..AL["UBRS"]..")", "", "12.84%"};
|
||||||
{ 4, 16690, "", "=q3=Devout Robe", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "6.20%"};
|
{ 4, 16690, "", "=q3=Devout Robe", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "6.20%"};
|
||||||
{ 5, 16697, "", "=q3=Devout Bracers", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.13%"};
|
{ 5, 16697, "", "=q3=Devout Bracers", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.13%"};
|
||||||
{ 6, 16692, "", "=q3=Devout Gloves", "=ds="..BabbleBoss["Archivist Galford"].." ("..AL["Strat"]..")", "", "12.46%"};
|
{ 6, 16692, "", "=q3=Devout Gloves", "=ds="..BabbleBoss["Archivist Galford"].." ("..AL["Strat"]..")", "", "12.46%"};
|
||||||
{ 7, 16696, "", "=q3=Devout Belt", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "2.07%"};
|
{ 7, 16696, "", "=q3=Devout Belt", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "2.07%"};
|
||||||
{ 8, 16694, "", "=q3=Devout Skirt", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "7.42%"};
|
{ 8, 16694, "", "=q3=Devout Skirt", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "7.42%"};
|
||||||
{ 9, 16691, "", "=q3=Devout Sandals", "=ds="..BabbleBoss["Maleki the Pallid"].." ("..AL["Strat"]..")", "", "13.64%"};
|
{ 9, 16691, "", "=q3=Devout Sandals", "=ds="..BabbleBoss["Maleki the Pallid"].." ("..AL["Strat"]..")", "", "13.64%"};
|
||||||
{ 16, 0, "Spell_Holy_PowerWordShield", "=q6=#t05s5#", "=ec1=#j7#"};
|
{ 16, 0, "Spell_Holy_PowerWordShield", "=q6=#t05s5#", "=ec1=#j7#"};
|
||||||
{ 17, 22080, "", "=q4=Virtuous Crown", "=ds=#a1#, #s1#"};
|
{ 17, 22080, "", "=q4=Virtuous Crown", "=ds=#a1#, #s1#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 18, 22082, "", "=q3=Virtuous Mantle", "=ds=#a1#, #s3#"};
|
{ 18, 22082, "", "=q3=Virtuous Mantle", "=ds=#a1#, #s3#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 19, 22083, "", "=q4=Virtuous Robe", "=ds=#a1#, #s5#"};
|
{ 19, 22083, "", "=q4=Virtuous Robe", "=ds=#a1#, #s5#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 20, 22079, "", "=q3=Virtuous Bracers", "=ds=#a1#, #s8#"};
|
{ 20, 22079, "", "=q3=Virtuous Bracers", "=ds=#a1#, #s8#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 21, 22081, "", "=q4=Virtuous Gloves", "=ds=#a1#, #s9#"};
|
{ 21, 22081, "", "=q4=Virtuous Gloves", "=ds=#a1#, #s9#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 22, 22078, "", "=q3=Virtuous Belt", "=ds=#a1#, #s10#"};
|
{ 22, 22078, "", "=q3=Virtuous Belt", "=ds=#a1#, #s10#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 23, 22085, "", "=q3=Virtuous Skirt", "=ds=#a1#, #s11#"};
|
{ 23, 22085, "", "=q3=Virtuous Skirt", "=ds=#a1#, #s11#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 24, 22084, "", "=q4=Virtuous Sandals", "=ds=#a1#, #s12#"};
|
{ 24, 22084, "", "=q4=Virtuous Sandals", "=ds=#a1#, #s12#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
Next = "T1T2Priest";
|
Next = "T1T2Priest";
|
||||||
Back = "T0SET";
|
Back = "T0SET";
|
||||||
Type = "ClassicDungeonExt";
|
Type = "ClassicDungeonExt";
|
||||||
};
|
};
|
||||||
|
|
||||||
AtlasLoot_Data["T0Rogue"] = {
|
AtlasLoot_Data["T0Rogue"] = {
|
||||||
{ 1, 0, "Ability_BackStab", "=q6=#t0s6#", "=ec1=#j6#"};
|
{ 1, 0, "Ability_BackStab", "=q6=#t0s6#", "=ec1=#j6#"};
|
||||||
{ 2, 16707, "", "=q3=Shadowcraft Cap", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "6.65%"};
|
{ 2, 16707, "", "=q3=Shadowcraft Cap", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "6.65%"};
|
||||||
{ 3, 16708, "", "=q3=Shadowcraft Spaulders", "=ds="..BabbleBoss["Cannon Master Willey"].." ("..AL["Strat"]..")", "", "10.68%"};
|
{ 3, 16708, "", "=q3=Shadowcraft Spaulders", "=ds="..BabbleBoss["Cannon Master Willey"].." ("..AL["Strat"]..")", "", "10.68%"};
|
||||||
{ 4, 16721, "", "=q3=Shadowcraft Tunic", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "6.09%"};
|
{ 4, 16721, "", "=q3=Shadowcraft Tunic", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "6.09%"};
|
||||||
{ 5, 16710, "", "=q3=Shadowcraft Bracers", "=ds="..AL["Trash Mobs"].." ("..AL["Scholo"]..")", "", "3.51%"};
|
{ 5, 16710, "", "=q3=Shadowcraft Bracers", "=ds="..AL["Trash Mobs"].." ("..AL["Scholo"]..")", "", "3.51%"};
|
||||||
{ 6, 16712, "", "=q3=Shadowcraft Gloves", "=ds="..BabbleBoss["Shadow Hunter Vosh'gajin"].." ("..AL["LBRS"]..")", "", "11.89%"};
|
{ 6, 16712, "", "=q3=Shadowcraft Gloves", "=ds="..BabbleBoss["Shadow Hunter Vosh'gajin"].." ("..AL["LBRS"]..")", "", "11.89%"};
|
||||||
{ 7, 16713, "", "=q3=Shadowcraft Belt", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.05%"};
|
{ 7, 16713, "", "=q3=Shadowcraft Belt", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.05%"};
|
||||||
{ 8, 16709, "", "=q3=Shadowcraft Pants", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "7.76%"};
|
{ 8, 16709, "", "=q3=Shadowcraft Pants", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "7.76%"};
|
||||||
{ 9, 16711, "", "=q3=Shadowcraft Boots", "=ds="..BabbleBoss["Rattlegore"].." ("..AL["Scholo"]..")", "", "14.32%"};
|
{ 9, 16711, "", "=q3=Shadowcraft Boots", "=ds="..BabbleBoss["Rattlegore"].." ("..AL["Scholo"]..")", "", "14.32%"};
|
||||||
{ 16, 0, "Ability_BackStab", "=q6=#t05s6#", "=ec1=#j7#"};
|
{ 16, 0, "Ability_BackStab", "=q6=#t05s6#", "=ec1=#j7#"};
|
||||||
{ 17, 22005, "", "=q4=Darkmantle Cap", "=ds=#a2#, #s1#"};
|
{ 17, 22005, "", "=q4=Darkmantle Cap", "=ds=#a2#, #s1#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 18, 22008, "", "=q3=Darkmantle Spaulders", "=ds=#a2#, #s3#"};
|
{ 18, 22008, "", "=q3=Darkmantle Spaulders", "=ds=#a2#, #s3#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 19, 22009, "", "=q4=Darkmantle Tunic", "=ds=#a2#, #s5#"};
|
{ 19, 22009, "", "=q4=Darkmantle Tunic", "=ds=#a2#, #s5#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 20, 22004, "", "=q3=Darkmantle Bracers", "=ds=#a2#, #s8#"};
|
{ 20, 22004, "", "=q3=Darkmantle Bracers", "=ds=#a2#, #s8#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 21, 22006, "", "=q4=Darkmantle Gloves", "=ds=#a2#, #s9#"};
|
{ 21, 22006, "", "=q4=Darkmantle Gloves", "=ds=#a2#, #s9#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 22, 22002, "", "=q3=Darkmantle Belt", "=ds=#a2#, #s10#"};
|
{ 22, 22002, "", "=q3=Darkmantle Belt", "=ds=#a2#, #s10#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 23, 22007, "", "=q3=Darkmantle Pants", "=ds=#a2#, #s11#"};
|
{ 23, 22007, "", "=q3=Darkmantle Pants", "=ds=#a2#, #s11#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 24, 22003, "", "=q4=Darkmantle Boots", "=ds=#a2#, #s12#"};
|
{ 24, 22003, "", "=q4=Darkmantle Boots", "=ds=#a2#, #s12#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
Next = "T1T2Rogue";
|
Next = "T1T2Rogue";
|
||||||
Back = "T0SET";
|
Back = "T0SET";
|
||||||
Type = "ClassicDungeonExt";
|
Type = "ClassicDungeonExt";
|
||||||
};
|
};
|
||||||
|
|
||||||
AtlasLoot_Data["T0Shaman"] = {
|
AtlasLoot_Data["T0Shaman"] = {
|
||||||
{ 1, 0, "Spell_FireResistanceTotem_01", "=q6=#t0s7#", "=ec1=#j6#"};
|
{ 1, 0, "Spell_FireResistanceTotem_01", "=q6=#t0s7#", "=ec1=#j6#"};
|
||||||
{ 2, 16667, "", "=q3=Coif of Elements", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "2.86%"};
|
{ 2, 16667, "", "=q3=Coif of Elements", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "2.86%"};
|
||||||
{ 3, 16669, "", "=q3=Pauldrons of Elements", "=ds="..BabbleBoss["Gyth"].." ("..AL["UBRS"]..")", "", "14.77%"};
|
{ 3, 16669, "", "=q3=Pauldrons of Elements", "=ds="..BabbleBoss["Gyth"].." ("..AL["UBRS"]..")", "", "14.77%"};
|
||||||
{ 4, 16666, "", "=q3=Vest of Elements", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "3.03%"};
|
{ 4, 16666, "", "=q3=Vest of Elements", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "3.03%"};
|
||||||
{ 5, 16671, "", "=q3=Bindings of Elements", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.59%"};
|
{ 5, 16671, "", "=q3=Bindings of Elements", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.59%"};
|
||||||
{ 6, 16672, "", "=q3=Gauntlets of Elements", "=ds="..BabbleBoss["Pyroguard Emberseer"].." ("..AL["UBRS"]..")", "", "14.23%"};
|
{ 6, 16672, "", "=q3=Gauntlets of Elements", "=ds="..BabbleBoss["Pyroguard Emberseer"].." ("..AL["UBRS"]..")", "", "14.23%"};
|
||||||
{ 7, 16673, "", "=q3=Cord of Elements", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.06%"};
|
{ 7, 16673, "", "=q3=Cord of Elements", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.06%"};
|
||||||
{ 8, 16668, "", "=q3=Kilt of Elements", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "3.02%"};
|
{ 8, 16668, "", "=q3=Kilt of Elements", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "3.02%"};
|
||||||
{ 9, 16670, "", "=q3=Boots of Elements", "=ds="..BabbleBoss["Highlord Omokk"].." ("..AL["LBRS"]..")", "", "9.35%"};
|
{ 9, 16670, "", "=q3=Boots of Elements", "=ds="..BabbleBoss["Highlord Omokk"].." ("..AL["LBRS"]..")", "", "9.35%"};
|
||||||
{ 16, 0, "Spell_FireResistanceTotem_01", "=q6=#t05s7#", "=ec1=#j7#"};
|
{ 16, 0, "Spell_FireResistanceTotem_01", "=q6=#t05s7#", "=ec1=#j7#"};
|
||||||
{ 17, 22097, "", "=q4=Coif of The Five Thunders", "=ds=#a3#, #s1#"};
|
{ 17, 22097, "", "=q4=Coif of The Five Thunders", "=ds=#a3#, #s1#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 18, 22101, "", "=q3=Pauldrons of The Five Thunders", "=ds=#a3#, #s3#"};
|
{ 18, 22101, "", "=q3=Pauldrons of The Five Thunders", "=ds=#a3#, #s3#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 19, 22102, "", "=q4=Vest of The Five Thunders", "=ds=#a3#, #s5#"};
|
{ 19, 22102, "", "=q4=Vest of The Five Thunders", "=ds=#a3#, #s5#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 20, 22095, "", "=q3=Bindings of The Five Thunders", "=ds=#a3#, #s8#"};
|
{ 20, 22095, "", "=q3=Bindings of The Five Thunders", "=ds=#a3#, #s8#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 21, 22099, "", "=q4=Gauntlets of The Five Thunders", "=ds=#a3#, #s9#"};
|
{ 21, 22099, "", "=q4=Gauntlets of The Five Thunders", "=ds=#a3#, #s9#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 22, 22098, "", "=q3=Cord of The Five Thunders", "=ds=#a3#, #s10#"};
|
{ 22, 22098, "", "=q3=Cord of The Five Thunders", "=ds=#a3#, #s10#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 23, 22100, "", "=q3=Kilt of The Five Thunders", "=ds=#a3#, #s11#"};
|
{ 23, 22100, "", "=q3=Kilt of The Five Thunders", "=ds=#a3#, #s11#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 24, 22096, "", "=q4=Boots of The Five Thunders", "=ds=#a3#, #s12#"};
|
{ 24, 22096, "", "=q4=Boots of The Five Thunders", "=ds=#a3#, #s12#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
Next = "T1T2Shaman";
|
Next = "T1T2Shaman";
|
||||||
Back = "T0SET";
|
Back = "T0SET";
|
||||||
Type = "ClassicDungeonExt";
|
Type = "ClassicDungeonExt";
|
||||||
};
|
};
|
||||||
|
|
||||||
AtlasLoot_Data["T0Warlock"] = {
|
AtlasLoot_Data["T0Warlock"] = {
|
||||||
{ 1, 0, "Spell_Shadow_CurseOfTounges", "=q6=#t0s8#", "=ec1=#j6#"};
|
{ 1, 0, "Spell_Shadow_CurseOfTounges", "=q6=#t0s8#", "=ec1=#j6#"};
|
||||||
{ 2, 16698, "", "=q3=Dreadmist Mask", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "8.78%"};
|
{ 2, 16698, "", "=q3=Dreadmist Mask", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "8.78%"};
|
||||||
{ 3, 16701, "", "=q3=Dreadmist Mantle", "=ds="..BabbleBoss["Jandice Barov"].." ("..AL["Scholo"]..")", "", "12.20%"};
|
{ 3, 16701, "", "=q3=Dreadmist Mantle", "=ds="..BabbleBoss["Jandice Barov"].." ("..AL["Scholo"]..")", "", "12.20%"};
|
||||||
{ 4, 16700, "", "=q3=Dreadmist Robe", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "8.04%"};
|
{ 4, 16700, "", "=q3=Dreadmist Robe", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "8.04%"};
|
||||||
{ 5, 16703, "", "=q3=Dreadmist Bracers", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.68%"};
|
{ 5, 16703, "", "=q3=Dreadmist Bracers", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.68%"};
|
||||||
{ 6, 16705, "", "=q3=Dreadmist Wraps", "=ds="..BabbleBoss["Lorekeeper Polkelt"].." ("..AL["Scholo"]..")", "", "14.54%"};
|
{ 6, 16705, "", "=q3=Dreadmist Wraps", "=ds="..BabbleBoss["Lorekeeper Polkelt"].." ("..AL["Scholo"]..")", "", "14.54%"};
|
||||||
{ 7, 16702, "", "=q3=Dreadmist Belt", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.03%"};
|
{ 7, 16702, "", "=q3=Dreadmist Belt", "=ds="..AL["Trash Mobs"].." ("..AL["Strat"]..")", "", "1.03%"};
|
||||||
{ 8, 16699, "", "=q3=Dreadmist Leggings", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "7.31%"};
|
{ 8, 16699, "", "=q3=Dreadmist Leggings", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "7.31%"};
|
||||||
{ 9, 16704, "", "=q3=Dreadmist Sandals", "=ds="..BabbleBoss["Baroness Anastari"].." ("..AL["Strat"]..")", "", "13.16%"};
|
{ 9, 16704, "", "=q3=Dreadmist Sandals", "=ds="..BabbleBoss["Baroness Anastari"].." ("..AL["Strat"]..")", "", "13.16%"};
|
||||||
{ 16, 0, "Spell_Shadow_CurseOfTounges", "=q6=#t05s8#", "=ec1=#j7#"};
|
{ 16, 0, "Spell_Shadow_CurseOfTounges", "=q6=#t05s8#", "=ec1=#j7#"};
|
||||||
{ 17, 22074, "", "=q4=Deathmist Mask", "=ds=#a1#, #s1#"};
|
{ 17, 22074, "", "=q4=Deathmist Mask", "=ds=#a1#, #s1#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 18, 22073, "", "=q3=Deathmist Mantle", "=ds=#a1#, #s5#"};
|
{ 18, 22073, "", "=q3=Deathmist Mantle", "=ds=#a1#, #s5#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 19, 22075, "", "=q4=Deathmist Robe", "=ds=#a1#, #s3#"};
|
{ 19, 22075, "", "=q4=Deathmist Robe", "=ds=#a1#, #s3#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 20, 22071, "", "=q3=Deathmist Bracers", "=ds=#a1#, #s8#"};
|
{ 20, 22071, "", "=q3=Deathmist Bracers", "=ds=#a1#, #s8#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 21, 22077, "", "=q4=Deathmist Wraps", "=ds=#a1#, #s9#"};
|
{ 21, 22077, "", "=q4=Deathmist Wraps", "=ds=#a1#, #s9#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 22, 22070, "", "=q3=Deathmist Belt", "=ds=#a1#, #s10#"};
|
{ 22, 22070, "", "=q3=Deathmist Belt", "=ds=#a1#, #s10#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 23, 22072, "", "=q3=Deathmist Leggings", "=ds=#a1#, #s11#"};
|
{ 23, 22072, "", "=q3=Deathmist Leggings", "=ds=#a1#, #s11#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 24, 22076, "", "=q4=Deathmist Sandals", "=ds=#a1#, #s12#"};
|
{ 24, 22076, "", "=q4=Deathmist Sandals", "=ds=#a1#, #s12#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
Next = "T1T2Warlock";
|
Next = "T1T2Warlock";
|
||||||
Back = "T0SET";
|
Back = "T0SET";
|
||||||
Type = "ClassicDungeonExt";
|
Type = "ClassicDungeonExt";
|
||||||
};
|
};
|
||||||
|
|
||||||
AtlasLoot_Data["T0Warrior"] = {
|
AtlasLoot_Data["T0Warrior"] = {
|
||||||
{ 1, 0, "INV_Shield_05", "=q6=#t0s9#", "=ec1=#j6#"};
|
{ 1, 0, "INV_Shield_05", "=q6=#t0s9#", "=ec1=#j6#"};
|
||||||
{ 2, 16731, "", "=q3=Helm of Valor", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "6.54%"};
|
{ 2, 16731, "", "=q3=Helm of Valor", "=ds="..BabbleBoss["Darkmaster Gandling"].." ("..AL["Scholo"]..")", "", "6.54%"};
|
||||||
{ 3, 16733, "", "=q3=Spaulders of Valor", "=ds="..BabbleBoss["Warchief Rend Blackhand"].." ("..AL["UBRS"]..")", "", "13.39%"};
|
{ 3, 16733, "", "=q3=Spaulders of Valor", "=ds="..BabbleBoss["Warchief Rend Blackhand"].." ("..AL["UBRS"]..")", "", "13.39%"};
|
||||||
{ 4, 16730, "", "=q3=Breastplate of Valor", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "5.83%"};
|
{ 4, 16730, "", "=q3=Breastplate of Valor", "=ds="..BabbleBoss["General Drakkisath"].." ("..AL["UBRS"]..")", "", "5.83%"};
|
||||||
{ 5, 16735, "", "=q3=Bracers of Valor", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.49%"};
|
{ 5, 16735, "", "=q3=Bracers of Valor", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.49%"};
|
||||||
{ 6, 16737, "", "=q3=Gauntlets of Valor", "=ds="..BabbleBoss["Ramstein the Gorger"].." ("..AL["Strat"]..")", "", "9.58%"};
|
{ 6, 16737, "", "=q3=Gauntlets of Valor", "=ds="..BabbleBoss["Ramstein the Gorger"].." ("..AL["Strat"]..")", "", "9.58%"};
|
||||||
{ 7, 16736, "", "=q3=Belt of Valor", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.96%"};
|
{ 7, 16736, "", "=q3=Belt of Valor", "=ds="..AL["Trash Mobs"].." ("..AL["LBRS"]..")", "", "1.96%"};
|
||||||
{ 8, 16732, "", "=q3=Legplates of Valor", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "5.74%"};
|
{ 8, 16732, "", "=q3=Legplates of Valor", "=ds="..BabbleBoss["Baron Rivendare"].." ("..AL["Strat"]..")", "", "5.74%"};
|
||||||
{ 9, 16734, "", "=q3=Boots of Valor", "=ds="..BabbleBoss["Kirtonos the Herald"].." ("..AL["Scholo"]..")", "", "11.12%"};
|
{ 9, 16734, "", "=q3=Boots of Valor", "=ds="..BabbleBoss["Kirtonos the Herald"].." ("..AL["Scholo"]..")", "", "11.12%"};
|
||||||
{ 16, 0, "INV_Shield_05", "=q6=#t05s9#", "=ec1=#j7#"};
|
{ 16, 0, "INV_Shield_05", "=q6=#t05s9#", "=ec1=#j7#"};
|
||||||
{ 17, 21999, "", "=q4=Helm of Heroism", "=ds=#a4#, #s1#"};
|
{ 17, 21999, "", "=q4=Helm of Heroism", "=ds=#a4#, #s1#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 18, 22001, "", "=q3=Spaulders of Heroism", "=ds=#a4#, #s3#"};
|
{ 18, 22001, "", "=q3=Spaulders of Heroism", "=ds=#a4#, #s3#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 19, 21997, "", "=q4=Breastplate of Heroism", "=ds=#a4#, #s5#"};
|
{ 19, 21997, "", "=q4=Breastplate of Heroism", "=ds=#a4#, #s5#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 20, 21996, "", "=q3=Bracers of Heroism", "=ds=#a4#, #s8#"};
|
{ 20, 21996, "", "=q3=Bracers of Heroism", "=ds=#a4#, #s8#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 21, 21998, "", "=q4=Gauntlets of Heroism", "=ds=#a4#, #s9#"};
|
{ 21, 21998, "", "=q4=Gauntlets of Heroism", "=ds=#a4#, #s9#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 22, 21994, "", "=q3=Belt of Heroism", "=ds=#a4#, #s10#"};
|
{ 22, 21994, "", "=q3=Belt of Heroism", "=ds=#a4#, #s10#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 23, 22000, "", "=q3=Legplates of Heroism", "=ds=#a4#, #s11#"};
|
{ 23, 22000, "", "=q3=Legplates of Heroism", "=ds=#a4#, #s11#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
{ 24, 21995, "", "=q4=Boots of Heroism", "=ds=#a4#, #s12#"};
|
{ 24, 21995, "", "=q4=Boots of Heroism", "=ds=#a4#, #s12#", [AtlasLoot_Difficulty.MAX_DIF] = AtlasLoot_Difficulty.Normal};
|
||||||
Next = "T1T2Warrior";
|
Next = "T1T2Warrior";
|
||||||
Back = "T0SET";
|
Back = "T0SET";
|
||||||
Type = "ClassicDungeonExt";
|
Type = "ClassicDungeonExt";
|
||||||
};
|
};
|
||||||
|
|
||||||
-----------------------------
|
-----------------------------
|
||||||
--- Tier 1/2 Sets (T1/T2) ---
|
--- Tier 1/2 Sets (T1/T2) ---
|
||||||
|
|||||||
Reference in New Issue
Block a user