renamed divider customheader

renamed divider customheader and added setframestrata to scroll frames
This commit is contained in:
Anch
2022-10-12 19:24:48 +13:00
parent 5f49791885
commit 847294076e
3 changed files with 14 additions and 12 deletions
@@ -216,7 +216,7 @@ local lockbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_UnLock", Atl
GameTooltip:AddLine("Toggle Item Moving");
GameTooltip:AddLine("Left Click to move item up");
GameTooltip:AddLine("Right Click to move item down");
GameTooltip:AddLine("Alt + Left Click to add a divider");
GameTooltip:AddLine("Alt + Left Click to add a Custom Header");
GameTooltip:Show();
end);
lockbtn:SetScript("OnLeave", function()
@@ -563,6 +563,7 @@ scrollFrame.scrollBar = scrollSlider
local rows = setmetatable({}, { __index = function(t, i)
local row = CreateFrame("CheckButton", "$parentRow"..i, scrollFrame)
row:SetSize(230, ROW_HEIGHT);
row:SetFrameStrata("Dialog");
row:SetNormalFontObject(GameFontHighlightLeft);
row:SetCheckedTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD");
row:SetScript("OnClick", function()
@@ -655,8 +656,9 @@ local scrollSlider2 = CreateFrame("ScrollFrame","AtlasLootDefaultFrameSubTableSc
local rows2 = setmetatable({}, { __index = function(t, i)
local row = CreateFrame("CheckButton", "$parentRow"..i, subtableFrame)
row:SetSize(230, ROW_HEIGHT)
row:SetNormalFontObject(GameFontHighlightLeft)
row:SetSize(230, ROW_HEIGHT);
row:SetFrameStrata("Dialog");
row:SetNormalFontObject(GameFontHighlightLeft);
row:SetCheckedTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight", "ADD");
row.Text = row:CreateFontString("$parentRow"..i.."Text","OVERLAY","GameFontNormal");
row.Text:SetSize(230, ROW_HEIGHT);