added Thorium Headed Arrow and where to get them

This commit is contained in:
Anch
2022-11-29 18:45:27 +13:00
parent 4ca652f83c
commit 597bed05ee
3 changed files with 22 additions and 12 deletions
+14 -6
View File
@@ -69,7 +69,9 @@ function AtlasLootItem_OnEnter(self)
if ( AtlasLoot.db.profile.ItemIDs ) then if ( AtlasLoot.db.profile.ItemIDs ) then
AtlasLootTooltip:AddLine(BLUE..AL["ItemID:"].." "..self.itemID, nil, nil, nil, 1); AtlasLootTooltip:AddLine(BLUE..AL["ItemID:"].." "..self.itemID, nil, nil, nil, 1);
end end
if( self.droprate ~= nil) then if( self.droprate ~= nil) and ( self.droprate:match("=EI=") ) then
AtlasLootTooltip:AddLine(AL["Extra Info: "]..string.sub(self.droprate, 5), 1, 1, 0);
elseif( self.droprate ~= nil) then
AtlasLootTooltip:AddLine(AL["Drop Rate: "]..self.droprate, 1, 1, 0); AtlasLootTooltip:AddLine(AL["Drop Rate: "]..self.droprate, 1, 1, 0);
end end
if( DKP ~= nil and DKP ~= "" ) then if( DKP ~= nil and DKP ~= "" ) then
@@ -96,8 +98,10 @@ function AtlasLootItem_OnEnter(self)
if ( AtlasLoot.db.profile.ItemIDs ) then if ( AtlasLoot.db.profile.ItemIDs ) then
AtlasLootTooltip:AddLine(BLUE..AL["ItemID:"].." "..self.itemID, nil, nil, nil, 1); AtlasLootTooltip:AddLine(BLUE..AL["ItemID:"].." "..self.itemID, nil, nil, nil, 1);
end end
if( self.droprate ~= nil) then if( self.droprate ~= nil) and (self.droprate:match("=EI=")) then
AtlasLootTooltip:AddLine(AL["Drop Rate: "]..self.droprate, 1, 1, 0, 1); AtlasLootTooltip:AddLine(AL["Extra Info: "]..string.sub(self.droprate, 5), 1, 1, 0);
elseif( self.droprate ~= nil) then
AtlasLootTooltip:AddLine(AL["Drop Rate: "]..self.droprate, 1, 1, 0);
end end
if( DKP ~= nil and DKP ~= "" ) then if( DKP ~= nil and DKP ~= "" ) then
AtlasLootTooltip:AddLine(RED..DKP.." "..AL["DKP"], 1, 1, 0); AtlasLootTooltip:AddLine(RED..DKP.." "..AL["DKP"], 1, 1, 0);
@@ -118,8 +122,10 @@ function AtlasLootItem_OnEnter(self)
if ( AtlasLoot.db.profile.ItemIDs ) then if ( AtlasLoot.db.profile.ItemIDs ) then
GameTooltip:AddLine(BLUE..AL["ItemID:"].." "..self.itemID, nil, nil, nil, 1); GameTooltip:AddLine(BLUE..AL["ItemID:"].." "..self.itemID, nil, nil, nil, 1);
end end
if( self.droprate ~= nil) then if( self.droprate ~= nil) and ( self.droprate:match("=EI=") ) then
GameTooltip:AddLine(AL["Drop Rate: "]..self.droprate, 1, 1, 0); AtlasLootTooltip:AddLine(AL["Extra Info: "]..string.sub(self.droprate, 5), 1, 1, 0);
elseif( self.droprate ~= nil) then
AtlasLootTooltip:AddLine(AL["Drop Rate: "]..self.droprate, 1, 1, 0);
end end
if( DKP ~= nil and DKP ~= "" ) then if( DKP ~= nil and DKP ~= "" ) then
GameTooltip:AddLine(RED..DKP.." "..AL["DKP"], 1, 1, 0); GameTooltip:AddLine(RED..DKP.." "..AL["DKP"], 1, 1, 0);
@@ -141,7 +147,9 @@ function AtlasLootItem_OnEnter(self)
if ( AtlasLoot.db.profile.ItemIDs ) then if ( AtlasLoot.db.profile.ItemIDs ) then
AtlasLootTooltip:AddLine(BLUE..AL["ItemID:"].." "..self.itemID, nil, nil, nil, 1); AtlasLootTooltip:AddLine(BLUE..AL["ItemID:"].." "..self.itemID, nil, nil, nil, 1);
end end
if( self.droprate ~= nil) then if( self.droprate ~= nil) and ( self.droprate:match("=EI=") ) then
AtlasLootTooltip:AddLine(AL["Extra Info: "]..string.sub(self.droprate, 5), 1, 1, 0);
elseif( self.droprate ~= nil) then
AtlasLootTooltip:AddLine(AL["Drop Rate: "]..self.droprate, 1, 1, 0); AtlasLootTooltip:AddLine(AL["Drop Rate: "]..self.droprate, 1, 1, 0);
end end
if( DKP ~= nil and DKP ~= "" ) then if( DKP ~= nil and DKP ~= "" ) then
+1
View File
@@ -26,6 +26,7 @@ if AL then
AL["Select Sub-Table"] = true; AL["Select Sub-Table"] = true;
AL["Select Difficulty"] = true; AL["Select Difficulty"] = true;
AL["Drop Rate: "] = true; AL["Drop Rate: "] = true;
AL["Extra Info: "] = true;
AL["DKP"] = true; AL["DKP"] = true;
AL["Priority:"] = true; AL["Priority:"] = true;
AL["Click boss name to view loot."] = true; AL["Click boss name to view loot."] = true;
+7 -6
View File
@@ -872,12 +872,13 @@ AtlasLoot_Data["EngineeringCLASSIC"] = {
Type = "Crafting"; Type = "Crafting";
{ {
Name = AL["Ammunition"]; Name = AL["Ammunition"];
{ 1, "s19800", "15997", "=q2=Thorium Shells", "=ds=#sr# 285" }; { 1, 18042, "", "=q2=Thorium Headed Arrow", "Quest See Tooltip", "", "=EI=Trade Thorium Shells With\nArtilleryman Sheldonore in Ironforge\nBounty Hunter Kolark in Orgrimmar" };
{ 2, "s12621", "10513", "=q2=Mithril Gyro-Shot", "=ds=#sr# 245" }; { 2, "s19800", "15997", "=q2=Thorium Shells", "=ds=#sr# 285" };
{ 3, "s12596", "10512", "=q2=Hi-Impact Mithril Slugs", "=ds=#sr# 210" }; { 3, "s12621", "10513", "=q2=Mithril Gyro-Shot", "=ds=#sr# 245" };
{ 4, "s3947", "8069", "=q1=Crafted Solid Shot", "=ds=#sr# 125" }; { 4, "s12596", "10512", "=q2=Hi-Impact Mithril Slugs", "=ds=#sr# 210" };
{ 5, "s3930", "8068", "=q1=Crafted Heavy Shot", "=ds=#sr# 75" }; { 5, "s3947", "8069", "=q1=Crafted Solid Shot", "=ds=#sr# 125" };
{ 6, "s3920", "8067", "=q1=Crafted Light Shot", "=ds=#sr# 1" }; { 6, "s3930", "8068", "=q1=Crafted Heavy Shot", "=ds=#sr# 75" };
{ 7, "s3920", "8067", "=q1=Crafted Light Shot", "=ds=#sr# 1" };
}; };
{ {
Name = BabbleInventory["Armor"]; Name = BabbleInventory["Armor"];