added displayname

added option to add DisplayName to tables to make the subcategory name different on the button then whats in the menu itself
This commit is contained in:
Anch
2022-09-28 03:07:55 +13:00
parent 61b52a56e7
commit 57f2a3c07a
3 changed files with 51 additions and 30 deletions
+42 -22
View File
@@ -110,7 +110,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
-----------------------------------
AtlasLoot_Data["AuchCrypts"] = {
Name = BabbleZone["Auchenai Crypts"];
Name = BabbleZone["Auchindoun"]..": "..BabbleZone["Auchenai Crypts"];
DisplayName = BabbleZone["Auchenai Crypts"];
Type = "BCDungeon";
Map = "AuchAuchenaiCrypts";
{
@@ -174,7 +175,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
------------------------------
AtlasLoot_Data["AuchManaTombs"] = {
Name = BabbleZone["Mana-Tombs"];
Name = BabbleZone["Auchindoun"]..": "..BabbleZone["Mana-Tombs"];
DisplayName = BabbleZone["Mana-Tombs"];
Type = "BCDungeon";
Map = "AuchManaTombs";
{
@@ -280,7 +282,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
---------------------------------
AtlasLoot_Data["AuchSethekk"] = {
Name = BabbleZone["Sethekk Halls"];
Name = BabbleZone["Auchindoun"]..": "..BabbleZone["Sethekk Halls"];
DisplayName = BabbleZone["Sethekk Halls"];
Type = "BCDungeon";
Map = "AuchSethekkHalls";
{
@@ -346,7 +349,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
------------------------------------
AtlasLoot_Data["AuchShadowLab"] = {
Name = BabbleZone["Shadow Labyrinth"];
Name = BabbleZone["Auchindoun"]..": "..BabbleZone["Shadow Labyrinth"];
DisplayName = BabbleZone["Shadow Labyrinth"];
Type = "BCDungeon";
Map = "AuchShadowLabyrinth";
{
@@ -656,7 +660,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
------------------------------------------------
AtlasLoot_Data["CoTOldHillsbrad"] = {
Name = BabbleZone["Old Hillsbrad Foothills"];
Name = BabbleZone["Caverns of Time"]..": "..BabbleZone["Old Hillsbrad Foothills"];
DisplayName = BabbleZone["Old Hillsbrad Foothills"];
Type = "BCDungeon";
Map = "CoTOldHillsbrad";
{
@@ -756,7 +761,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
-----------------------------------------
AtlasLoot_Data["CoTBlackMorass"] = {
Name = BabbleZone["The Black Morass"];
Name = BabbleZone["Caverns of Time"]..": "..BabbleZone["The Black Morass"];
DisplayName = BabbleZone["The Black Morass"];
Type = "BCDungeon";
Map = "CoTBlackMorass";
{
@@ -823,7 +829,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
-------------------------------------
AtlasLoot_Data["CoTHyjal"] = {
Name = BabbleZone["Hyjal Summit"];
Name = BabbleZone["Caverns of Time"]..": "..BabbleZone["Hyjal Summit"];
DisplayName = BabbleZone["Hyjal Summit"];
Type = "BCRaid";
Map = "CoTHyjal";
{
@@ -936,7 +943,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
------------------------------------------
AtlasLoot_Data["CFRSlavePens"] = {
Name = BabbleZone["The Slave Pens"];
Name = BabbleZone["Coilfang Reservoir"]..": "..BabbleZone["The Slave Pens"];
DisplayName = BabbleZone["The Slave Pens"];
Type = "BCDungeon";
Map = "CFRTheSlavePens";
{
@@ -1019,7 +1027,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
------------------------------------------
AtlasLoot_Data["CFRSteamvault"] = {
Name = BabbleZone["The Steamvault"];
Name = BabbleZone["Coilfang Reservoir"]..": "..BabbleZone["The Steamvault"];
DisplayName = BabbleZone["The Steamvault"];
Type = "BCDungeon";
Map = "CFRTheSteamvault";
{
@@ -1094,7 +1103,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
----------------------------------------
AtlasLoot_Data["CFRUnderbog"] = {
Name = BabbleZone["The Underbog"];
Name = BabbleZone["Coilfang Reservoir"]..": "..BabbleZone["The Underbog"];
DisplayName = BabbleZone["The Underbog"];
Type = "BCDungeon";
Map = "CFRTheUnderbog";
{
@@ -1197,7 +1207,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
------------------------------------------------
AtlasLoot_Data["CFRSerpentshrine"] = {
Name = BabbleZone["Serpentshrine Cavern"];
Name = BabbleZone["Coilfang Reservoir"]..": "..BabbleZone["Serpentshrine Cavern"];
DisplayName = BabbleZone["Serpentshrine Cavern"];
Type = "BCRaid";
Map = "CFRSerpentshrineCavern";
{
@@ -1372,7 +1383,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
-------------------------------------------
AtlasLoot_Data["HCRamparts"] = {
Name = BabbleZone["Hellfire Ramparts"];
Name = BabbleZone["Hellfire Citadel"]..": "..BabbleZone["Hellfire Ramparts"];
DisplayName = BabbleZone["Hellfire Ramparts"];
Type = "BCDungeon";
Map = "HCHellfireRamparts";
{
@@ -1477,7 +1489,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
-------------------------------------------
AtlasLoot_Data["HCFurnace"] = {
Name = BabbleZone["The Blood Furnace"];
Name = BabbleZone["Hellfire Citadel"]..": "..BabbleZone["The Blood Furnace"];
DisplayName = BabbleZone["The Blood Furnace"];
Type = "BCDungeon";
Map = "HCBloodFurnace";
{
@@ -1555,7 +1568,7 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
---------------------------------------------
AtlasLoot_Data["HCShatteredHalls"] = {
Name = BabbleZone["The Shattered Halls"];
Name = BabbleZone["Hellfire Citadel"]..": "..BabbleZone["The Shattered Halls"];
Type = "BCDungeon";
Map = "HCTheShatteredHalls";
{
@@ -1639,11 +1652,12 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
--------------------------------------------
AtlasLoot_Data["HCMagtheridon"] = {
Name = "Magtheridon";
Name = BabbleZone["Hellfire Citadel"]..": "..BabbleZone["Magtheridon's Lair"];
DisplayName = BabbleZone["Magtheridon's Lair"];
Type = "BCRaid";
Map = "HCMagtheridonsLair";
{
Name = "Magtheridon";
Name = BabbleBoss["Magtheridon"];
{ 1, 28777, "", "=q4=Cloak of the Pit Stalker", "=ds=#s4#"};
{ 2, 28780, "", "=q4=Soul-Eater's Handwraps", "=ds=#s9#, #a1#"};
{ 3, 28776, "", "=q4=Liar's Tongue Gloves", "=ds=#s9#, #a2#"};
@@ -1923,7 +1937,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
----------------------------------------
AtlasLoot_Data["MagistersTerrace"] = {
Name = BabbleZone["Magisters' Terrace"];
Name = AL["Sunwell Isle"]..": "..BabbleZone["Magisters' Terrace"];
DisplayName = BabbleZone["Magisters' Terrace"];
Type = "BCDungeon";
Map = "MagistersTerrace";
{
@@ -2020,7 +2035,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
-------------------------------------
AtlasLoot_Data["SunwellPlateau"] = {
Name = BabbleZone["Sunwell Plateau"];
Name = AL["Sunwell Isle"]..": "..BabbleZone["Sunwell Plateau"];
DisplayName = BabbleZone["Sunwell Plateau"];
Type = "BCRaid";
Map = "SunwellPlateau";
{
@@ -2227,7 +2243,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
----------------------------------
AtlasLoot_Data["TKArc"] = {
Name = BabbleZone["The Arcatraz"];
Name = BabbleZone["Tempest Keep"]..": "..BabbleZone["The Arcatraz"];
DisplayName = BabbleZone["The Arcatraz"];
Type = "BCDungeon";
Map = "TempestKeepArcatraz";
{
@@ -2319,7 +2336,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
----------------------------------
AtlasLoot_Data["TKBot"] = {
Name = BabbleZone["The Botanica"];
Name = BabbleZone["Tempest Keep"]..": "..BabbleZone["The Botanica"];
DisplayName = BabbleZone["The Botanica"];
Type = "BCDungeon";
Map = "TempestKeepBotanica";
{
@@ -2432,7 +2450,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
----------------------------------
AtlasLoot_Data["TKMech"] = {
Name = BabbleZone["The Mechanar"];
Name = BabbleZone["Tempest Keep"]..": "..BabbleZone["The Mechanar"];
DisplayName = BabbleZone["The Mechanar"];
Type = "BCDungeon";
Map = "TempestKeepMechanar";
{
@@ -2510,7 +2529,8 @@ local BabbleInventory = AtlasLoot_GetLocaleLibBabble("LibBabble-Inventory-3.0");
-----------------------------
AtlasLoot_Data["TKEye"] = {
Name = BabbleZone["The Eye"];
Name = BabbleZone["Tempest Keep"]..": "..BabbleZone["The Eye"];
DisplayName = BabbleZone["The Eye"];
Type = "BCRaid";
Map = "TempestKeepTheEye";
{