Dropdown change

Hardcoded dropdown text to prevent interference from other AceLibraries
This commit is contained in:
HonkinGamer
2020-06-07 18:53:22 -04:00
parent 5732327e91
commit 4e1ba09815
2 changed files with 2 additions and 5 deletions
+2 -2
View File
@@ -105,7 +105,7 @@ AtlasLoot_DewDropDown = {
[2] = {
[AL["BC Instances"]] = {
[1] = {
{ BabbleZone["Raids:"], "BCKeys", "Table", "Header" },
{ "Raids:", "BCKeys", "Table", "Header" },
},
[2] = {
{ BabbleZone["Karazhan"], "Karazhan", "Submenu" },
@@ -138,7 +138,7 @@ AtlasLoot_DewDropDown = {
---- Dugneons -----
[11] = {
{ BabbleZone["Dungeons:"], "BCKeys", "Table", "Header" },
{ "Dungeons:", "BCKeys", "Table", "Header" },
},
[12] = {
@@ -17,9 +17,6 @@ if not lib then return end
local GAME_LOCALE = GetLocale()
lib:SetBaseTranslations {
["Raids:"] = "Raids:",
["Dungeons:"] = "Dungeons:",
["Abyssal Depths"] = "Abyssal Depths",
["Ahn'kahet: The Old Kingdom"] = "Ahn'kahet: The Old Kingdom",
["Ahn'Qiraj"] = "Ahn'Qiraj",