fixed wishlist sorting to always sort in the same order
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@@ -151,21 +151,26 @@ end
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--Sort wishlist
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function AtlasLoot:SortWishList(refresh)
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local sorted = {};
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Sorted = {};
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local name = AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Name;
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local icon = AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum].Icon;
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for i,v in ipairs(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum]) do
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if sorted[v[5]] and v[2] ~= 0 then
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table.insert(sorted[v[5]],v);
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local function tableCheck()
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for n,t in ipairs(Sorted) do
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if t[2][5] == v[5] then
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return t
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end
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end
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end
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if tableCheck() and v[2] ~= 0 then
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table.insert(tableCheck(),v);
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elseif v[2] ~= 0 then
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sorted[v[5]] = {};
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table.insert(sorted[v[5]],{0, 0, "INV_Box_01", WHITE..v[5], ""});
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table.insert(sorted[v[5]],v);
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table.insert(Sorted,{{0, 0, "INV_Box_01", WHITE..v[5], ""},v});
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end
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end
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AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum] = {};
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local num = 1
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for i,v in pairs(sorted) do
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for i,v in ipairs(Sorted) do
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for n,t in ipairs(v) do
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if num ~= 1 and t[3] == "INV_Box_01" then
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table.insert(AtlasLootWishList[AtlasLoot_CurrentWishList["Show"].ListType][AtlasLoot_CurrentWishList["Show"].ListNum],{num, 0, "Blank", WHITE.." ", ""});
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