missed a few dataSource conversions
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@@ -103,7 +103,7 @@ function AtlasLoot_Testabc()
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end
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end
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function AtlasLoot:HideNoUsableItems()
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function AtlasLoot:HideNoUsableItems()
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local dataID, dataSource, tablenum = AtlasLootItemsFrame.refreshOri[1], AtlasLootItemsFrame.refreshOri[2], AtlasLootItemsFrame.refreshOri[3];
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local dataID, dataSource, tablenum = AtlasLootItemsFrame.refreshOri[1], _G[AtlasLootItemsFrame.refreshOri[2]], AtlasLootItemsFrame.refreshOri[3];
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local tablebase = dataSource[dataID][tablenum]
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local tablebase = dataSource[dataID][tablenum]
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if not tablebase or dataID == "WishList" or dataID == "SearchResult" then return end
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if not tablebase or dataID == "WishList" or dataID == "SearchResult" then return end
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@@ -52,7 +52,7 @@ local lootbground = CreateFrame("Frame", "AtlasLootDefaultFrame_LootBackground",
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lootbground:SetBackdropColor(0,0,0.5,0.5);
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lootbground:SetBackdropColor(0,0,0.5,0.5);
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lootbground:EnableMouse();
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lootbground:EnableMouse();
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lootbground:SetScript("OnMouseDown",function(self, button)
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lootbground:SetScript("OnMouseDown",function(self, button)
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if AtlasLootItemsFrame.refresh[2][AtlasLootItemsFrame.refresh[1]].Back and button == "RightButton" then
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if _G[AtlasLootItemsFrame.refresh[2]][AtlasLootItemsFrame.refresh[1]].Back and button == "RightButton" then
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AtlasLoot:BackButton_OnClick();
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AtlasLoot:BackButton_OnClick();
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elseif AtlasLootDefaultFrame_AdvancedSearchPanel:IsVisible() and button == "RightButton" then
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elseif AtlasLootDefaultFrame_AdvancedSearchPanel:IsVisible() and button == "RightButton" then
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AtlasLoot_AdvancedSearchClose();
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AtlasLoot_AdvancedSearchClose();
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