wishlist reset
-fixed wishlist reset
This commit is contained in:
+18
-11
@@ -141,7 +141,11 @@ function AtlasLoot:WishListButton(xitemID, xitemTexture, xitemName, xlootPage, x
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if buttonclick == "RightButton" then
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AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show, "Enable")
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elseif buttonclick == "LeftButton" then
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AtlasLoot_WishListAddDropClick("addOwn", AtlasLootWishList["Options"][playerName]["DefaultWishList"][3] or 1, "", show)
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if AtlasLootWishList["Own"][1] then
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AtlasLoot_WishListAddDropClick("addOwn", AtlasLootWishList["Options"][playerName]["DefaultWishList"][3] or 1, "", show)
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else
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DEFAULT_CHAT_FRAME:AddMessage(RED..AL["AtlasLoot"]..": "..AL["Please Create a Wishlist First."]);
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end
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end
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end
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@@ -486,18 +490,26 @@ local function AddTexture(par, num)
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xpos = xpos + 20
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end
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end
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function AtlasLoot:WishlistSetup()
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if not AtlasLootWishList["Own"] then AtlasLootWishList["Own"] = {Name = "Wishlists"} end
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if not AtlasLootWishList["Shared"] then AtlasLootWishList["Shared"] = {Name = "Shared Wishlists"} end
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if not AtlasLootWishList["Options"] then AtlasLootWishList["Options"] = {} end
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if not AtlasLootWishList["Options"][playerName] then AtlasLootWishList["Options"][playerName] = {} end
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if AtlasLootWishList["Options"][playerName]["Mark"] ~= true and AtlasLootWishList["Options"][playerName]["Mark"] ~= false then AtlasLootWishList["Options"][playerName]["Mark"] = true end
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if not AtlasLootWishList["Options"][playerName]["markInTable"] then AtlasLootWishList["Options"][playerName]["markInTable"] = "own" end
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if AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] ~= true and AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] ~= false then AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] = true end
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if AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] ~= true and AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] ~= false then AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] = true end
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if AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] ~= true and AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] ~= false then AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] = false end
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if AtlasLootWishList["Options"][playerName]["DefaultWishList"] ~= true then AtlasLootWishList["Options"][playerName]["DefaultWishList"] = {"Own", "AtlasLootWishList", 1} end
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end
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--[[
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AtlasLoot_CreateWishlistOptions()
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Create the Options for the Wishlists(called on variables loadet)
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]]
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function AtlasLoot_CreateWishlistOptions()
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if OptionsLoadet then return end
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if not AtlasLootWishList["Own"] then AtlasLootWishList["Own"] = {} end
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if not AtlasLootWishList["Shared"] then AtlasLootWishList["Shared"] = {} end
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if not AtlasLootWishList["Options"] then AtlasLootWishList["Options"] = {} end
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if not AtlasLootWishList["Options"][playerName] then AtlasLootWishList["Options"][playerName] = {} end
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AtlasLoot:WishlistSetup();
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-- Add wishlistframe --
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local WishListAddFrame = CreateFrame("FRAME","AtlasLootWishList_AddFrame",UIParent)
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WishListAddFrame:Hide()
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@@ -624,11 +636,6 @@ function AtlasLoot_CreateWishlistOptions()
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-- Add wishlistframe --
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local framewidht = InterfaceOptionsFramePanelContainer:GetWidth()
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if AtlasLootWishList["Options"][playerName]["Mark"] ~= true and AtlasLootWishList["Options"][playerName]["Mark"] ~= false then AtlasLootWishList["Options"][playerName]["Mark"] = true end
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if not AtlasLootWishList["Options"][playerName]["markInTable"] then AtlasLootWishList["Options"][playerName]["markInTable"] = "own" end
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if AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] ~= true and AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] ~= false then AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] = true end
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if AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] ~= true and AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] ~= false then AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] = true end
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if AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] ~= true and AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] ~= false then AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] = false end
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local WishlistOptionsFrame = CreateFrame("FRAME", nil)
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WishlistOptionsFrame.name = AL["Wishlist"]
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