centered tooltip on map
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@@ -799,10 +799,8 @@ Checks if a loot table is in memory and attempts to load the correct LoD module
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dataID: Loot table dataID
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]]
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function AtlasLoot:IsLootTableAvailable(dataSource)
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local moduleName = nil;
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moduleName = AtlasLoot:GetLODModule(dataSource);
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if IsAddOnLoaded(moduleName) then
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return true;
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else
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