new version im working on
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@@ -2,7 +2,9 @@
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-- NOTE: THIS FILE IS AUTO-GENERATED BY A TOOL, ANY MANUALLY CHANGE MIGHT BE OVERWRITTEN.
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-- $Id: localization.lua 2725 2010-07-18 16:25:23Z arith $
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local process = function(category,check,data) if not AtlasLoot_Data[category] or #AtlasLoot_Data[category] ~= check then return end for i = 1, #data do if data[i] and data[i] ~= "" then AtlasLoot_Data[category][i][4] = data[i] end end data = nil end
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local process = function(category,check,data) if not AtlasLoot_Data[category] or #AtlasLoot_Data[category] ~= check then return end for i = 1, #data do if data[i] and data[i] ~= "" then
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AL_ItemDBLocalize(string.sub(AtlasLoot_Data[category][i][4], 5), string.sub(data[i], 5));
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AtlasLoot_Data[category][i][4] = data[i]; end end data = nil end
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local locale = GetLocale()
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if locale == "frFR" then
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process("Aldor1",16,{"","=q2=Dessin : Draénite dorée resplendissante","=q1=Plans : Brassards plaie-des-flammes","=q1=Patron : Brassards coeur-de-flammes","","=q3=Robe d'anachorète","=q2=Calligraphie de discipline","=q2=Calligraphie de foi","=q2=Calligraphie de vengeance","=q2=Calligraphie de sauvegarde","=q2=Dessin : Draénite ombreuse royale","=q1=Plans : Gants plaie-des-flammes","=q1=Patron : Ceinture de déminage","=q1=Patron : Ceinture en flamécaille","=q1=Patron : Gants coeur-de-flammes","=q1=Patron : Fil ensorcelé argenté"})
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