wish list changes

-added new buttons that show on loaded wish list for add/edit/delete/share
-fixed wishlist sharing
-fixed clicking on wish list items not going to there source lootpage
-updated ZA loot tables with new items and item layouts
This commit is contained in:
Anch
2022-09-19 17:25:22 +12:00
parent c0c89c40be
commit 145d481885
6 changed files with 183 additions and 253 deletions
+13 -2
View File
@@ -641,7 +641,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource, tablenum)
itemButton.extra = extra;
--Highlight items in the wishlist
if IDfound ~= "" and IDfound ~= 0 and dataID ~= "WishList" and AtlasLootWishList["Options"][UnitName("player")]["Mark"] == true then
if IDfound ~= "" and IDfound ~= 0 and dataSource_backup ~= "AtlasLootWishList" and AtlasLootWishList["Options"][UnitName("player")]["Mark"] == true then
local xitemexistwish, itemwishicons = AtlasLoot_WishListCheck(IDfound, true)
if xitemexistwish then
text = itemwishicons.." "..text;
@@ -686,7 +686,7 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource, tablenum)
itemButton.price = dataSource[dataID][tablenum][i][6] or nil;
itemButton.droprate = dataSource[dataID][tablenum][i][7] or nil;
if (dataID == "SearchResult" or dataID == "WishList") and dataSource[dataID][tablenum][i][8] then
if (dataID == "SearchResult" or dataSource_backup == "AtlasLootWishList") and dataSource[dataID][tablenum][i][8] then
itemButton.sourcePage = dataSource[dataID][tablenum][i][8];
elseif dataSource[dataID][tablenum][i][8] ~= nil and dataSource[dataID][tablenum][i][8]:match("=LT=") then
itemButton.sourcePage = string.sub(dataSource[dataID][tablenum][i][8], 5);
@@ -743,6 +743,17 @@ function AtlasLoot:ShowItemsFrame(dataID, dataSource, tablenum)
_G["AtlasLootItemsFrame_BACK"]:Hide();
_G["AtlasLootItemsFrame_NEXT"]:Hide();
_G["AtlasLootItemsFrame_PREV"]:Hide();
_G["AtlasLootItemsFrame_Wishlist_EDIT"]:Hide();
_G["AtlasLootItemsFrame_Wishlist_DELETE"]:Hide();
_G["AtlasLootItemsFrame_Wishlist_ADD"]:Hide();
_G["AtlasLootItemsFrame_Wishlist_Share"]:Hide();
if dataSource_backup == "AtlasLootWishList" then
_G["AtlasLootItemsFrame_Wishlist_EDIT"]:Show();
_G["AtlasLootItemsFrame_Wishlist_DELETE"]:Show();
_G["AtlasLootItemsFrame_Wishlist_ADD"]:Show();
_G["AtlasLootItemsFrame_Wishlist_Share"]:Show();
end
local tablebase = {dataID, dataSource_backup};
if dataID == "FilterList" then
tablebase = {AtlasLootItemsFrame.refreshOri[1],AtlasLootItemsFrame.refreshOri[2]};
+1 -1
View File
@@ -252,7 +252,7 @@ function AtlasLootItem_OnClick(self ,arg1)
AtlasLoot_BossName:GetText(), self.dataID .. "|" .. "AtlasLoot_Data" .. "|" .. tostring(self.tablenum), self);
end
end
elseif((AtlasLootItemsFrame.refresh[1] == "SearchResult" or AtlasLootItemsFrame.refresh[1] == "WishList") and self.sourcePage) then
elseif((AtlasLootItemsFrame.refresh[1] == "SearchResult" or AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList") and self.sourcePage) then
local dataID, dataSource, dataPage = strsplit("|", self.sourcePage);
if(dataID and dataSource) then
AtlasLoot:ShowItemsFrame(dataID, "AtlasLoot_Data", tonumber(dataPage));
+108 -225
View File
@@ -5,7 +5,6 @@ Functions:
AtlasLoot_AddToWishlist(itemID, itemTexture, itemName, lootPage, sourcePage)
AtlasLoot_DeleteFromWishList(itemID)
AtlasLoot_WishListCheck(itemID, all)
AtlasLoot_GetWishLists([playerName])
AtlasLoot_CheckWishlistItem(itemID ,[playerName ,[wishlist] ])
<local> ClearLines()
@@ -14,7 +13,6 @@ AtlasLoot_CheckWishlistItem(itemID ,[playerName ,[wishlist] ])
AtlasLoot_RefreshWishlists()
AtlasLoot_CreateWishlistOptions()
]]
local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
local BabbleFaction = AtlasLoot_GetLocaleLibBabble("LibBabble-Faction-3.0")
@@ -26,9 +24,8 @@ AtlasLoot_WishList = nil;
local playerName = UnitName("player");
local itemID, itemTexture, itemName, lootPage, sourcePage, xtyp, xarg2, xarg3, difficulty;
local OptionsLoadet = false;
local curaddicon,curaddname,curtabname,curplayername = "","","","";
local curaddicon, curaddname, curtablenum = "","","";
local editName = false;
local ShareWishlistPref = "AtlasLootWishlist";
AtlasLootWishList = {}
@@ -41,22 +38,9 @@ local PURPLE = "|cff9F3FFF";
local BLUE = "|cff0070dd";
local ORANGE = "|cffFF8400";
--[[
CheckTable(tab)
Check tables for content
]]
local function CheckTable(tab)
for k,v in pairs(tab) do
if k then
return true
end
end
return false
end
--[[
AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
Add a item too the wishlist or show the selectet wishlist
Add a item too the wishlist or show the selected wishlist
]]
function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
if arg4 == true then
@@ -91,10 +75,53 @@ function AtlasLoot_WishListAddDropClick(typ, arg2, arg3, arg4)
end
end
local function CloneTable(t) -- return a copy of the table t
local new = {}; -- create a new table
local i, v = next(t, nil); -- i is an index of t, v = t[i]
while i do
if type(v)=="table" then
v=CloneTable(v);
end
new[i] = v;
i, v = next(t, i); -- get next index
end
return new;
end
-- Opens edit wishlist name/icon window
function AtlasLoot:EditWishList()
AtlasLootWishList_AddFrame:Show()
AtlasLottAddEditWishList:SetText(AL["Edit Wishlist"]);
AtlasLootWishListNewName:SetText(AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Name);
curaddicon = AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Icon;
editName = true;
AtlasLoot_WishListDrop:Close(1);
end
-- Opens add wishlist name/icon window
function AtlasLoot:AddWishList()
AtlasLootWishList_AddFrame:Show();
AtlasLottAddEditWishList:SetText(AL["Add Wishlist"]);
AtlasLoot_WishListDrop:Close(1);
end
-- Deletes current wishlist
function AtlasLoot:DeleteWishList()
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
StaticPopup_Show("ATLASLOOT_DELETE_WISHLIST");
AtlasLoot_WishListDrop:Close(1);
end
end
-- Share current wishlist
function AtlasLoot:ShareWishList()
StaticPopup_Show ("ATLASLOOT_SEND_WISHLIST",AtlasLootWishList["Own"][AtlasLootItemsFrame.refresh[3]].Name);
end
--[[
AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show)
Show the dropdownlist with the wishlists
]]
]]
function AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootPage, xsourcePage, button, show)
itemID, itemTexture, itemName, lootPage, sourcePage = xitemID, xitemTexture, xitemName, xlootPage, xsourcePage
if AtlasLootWishList["Options"][playerName]["UseDefaultWishlist"] == false then
@@ -123,33 +150,9 @@ function AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootP
);
AtlasLoot_WishListDrop:AddLine(
"text", AL["Add Wishlist"],
"func", function()
AtlasLootWishList_AddFrame:Show()
AtlasLottAddEditWishList:SetText(AL["Add Wishlist"]);
AtlasLoot_WishListDrop:Close(1);
end,
"func", function() AtlasLoot:AddWishList() end,
"notCheckable", true
);
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
AtlasLoot_WishListDrop:AddLine(
"text", AL["Edit Wishlist"],
"func", function()
AtlasLootWishList_AddFrame:Show()
AtlasLottAddEditWishList:SetText(AL["Edit Wishlist"]);
AtlasLootWishListNewName:SetText(AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Name);
curaddicon = AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][AtlasLootItemsFrame.refresh[3]].Icon;
editName = true;
AtlasLoot_WishListDrop:Close(1);
end,
"notCheckable", true
);
AtlasLoot_WishListDrop:AddLine(
"text", AL["Delete Wishlist"],
"func", function() if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then StaticPopup_Show("ATLASLOOT_DELETE_WISHLIST"); AtlasLoot_WishListDrop:Close(1); end end,
"notCheckable", true
);
end
AtlasLoot_WishListDrop:AddLine(
"text", AL["Close"],
"func", function() AtlasLoot_WishListDrop:Close(1) end,
@@ -173,18 +176,17 @@ function AtlasLoot_ShowWishListDropDown(xitemID, xitemTexture, xitemName, xlootP
end
elseif value == "SharedWishlists" then
for k,v in pairs(AtlasLootWishList["Shared"]) do
if k ~= playerName then
if CheckTable(AtlasLootWishList["Shared"][k]) then
AtlasLoot_WishListDrop:AddLine(
"text", k,
"tooltipTitle", k,
"func", AtlasLoot_WishListAddDropClick,
"value", k,
"arg1", "1",
"hasArrow", true,
"notCheckable", true
);
end
if type(v) == "table" then
AtlasLoot_WishListDrop:AddLine(
"text", v.Name,
"tooltipTitle", v.Name,
"func", AtlasLoot_WishListAddDropClick,
"arg1", "addShared",
"arg2", k,
"arg3", "",
"arg4", show,
"notCheckable", true
);
end
end
end
@@ -319,44 +321,6 @@ function AtlasLoot_WishListCheck(itemID, all)
end
end
--[[
AtlasLoot_GetWishLists([playerName])
Returns a Table with wishlist infos, if name not exist in wishlisttable it returns nil.
[playerName] -> Enter a PlayerName <string>
return:
table = {
["playerName"] = {
[WishListNumber] = {
[1] = "WishlistName",
[2] = "WishlistIcon",
},
},
}
]]
function AtlasLoot_GetWishLists(playerName)
local returnTable = {}
if playerName then
if not returnTable[playerName] then returnTable[playerName] = {} end
if not AtlasLootWishList["Own"][playerName] then return nil end
for listIndex,_ in pairs(AtlasLootWishList["Own"][playerName]) do
if not returnTable[playerName][listIndex] then returnTable[playerName][listIndex] = {} end
returnTable[playerName][listIndex][1] = AtlasLootWishList["Own"][playerName][listIndex]["info"][1]
returnTable[playerName][listIndex][2] = AtlasLootWishList["Own"][playerName][listIndex]["info"][2]
end
else
for name,_ in pairs(AtlasLootWishList["Own"]) do
if not returnTable[name] then returnTable[name] = {} end
for listIndex,_ in pairs(AtlasLootWishList["Own"][name]) do
if not returnTable[name][listIndex] then returnTable[name][listIndex] = {} end
returnTable[name][listIndex][1] = AtlasLootWishList["Own"][name][listIndex]["info"][1]
returnTable[name][listIndex][2] = AtlasLootWishList["Own"][name][listIndex]["info"][2]
end
end
end
return returnTable
end
--[[
AtlasLoot_CheckWishlistItem(itemID ,[playerName ,[wishlist] ])
Returns a Table with infos about the item.
@@ -440,27 +404,21 @@ end
-- <local> ClearLines()
-- <local> AddWishListOptions(parrent,name,icon,xxx,tabname,tab2)
-- <local> AddTexture(par, num)
-- <local> TableGetSet(tab)
-- <local> GenerateTabNum(strg,sender)
-- AtlasLoot_RefreshWishlists()
-- AtlasLoot_CreateWishlistOptions()
-- **********************************************************************
local AddWishlist = "new"
local lastframewidht = 0
local showallwishlists,firstload = false,true
local firstload = true
local xpos = 0
local ypos = 0
local lines = {}
local numlines = 0
local yoffset = -5
--[[
StaticPopupDialogs["ATLASLOOT_GET_WISHLIST"]
This is shown, if you want too delet a wishlist
StaticPopupDialogs["ATLASLOOT_DELETE_WISHLIST"]
This is shown, if you want too delete a wishlist
]]
StaticPopupDialogs["ATLASLOOT_DELETE_WISHLIST"] = {
text = AL["Delete Wishlist"],
@@ -471,7 +429,11 @@ StaticPopupDialogs["ATLASLOOT_DELETE_WISHLIST"] = {
end,
OnAccept = function()
table.remove(AtlasLootWishList[AtlasLootItemsFrame.refresh[1]], AtlasLootItemsFrame.refresh[3]);
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], 1);
if AtlasLootWishList[AtlasLootItemsFrame.refresh[1]][1] == nil then
AtlasLoot:ShowItemsFrame("EmptyTable", "AtlasLoot_Data", 1);
else
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], 1);
end
AtlasLoot_WishListDrop:Close(1);
end,
OnCancel = function ()
@@ -494,10 +456,10 @@ StaticPopupDialogs["ATLASLOOT_GET_WISHLIST"] = {
this:SetFrameStrata("TOOLTIP");
end,
OnAccept = function(self,data)
ALModule:SendCommMessage(ShareWishlistPref, "AcceptWishlist", "WHISPER", data)
ALModule:SendCommMessage("AtlasLootWishlist", "AcceptWishlist", "WHISPER", data)
end,
OnCancel = function (self,data)
ALModule:SendCommMessage(ShareWishlistPref, "CancelWishlist", "WHISPER", data)
ALModule:SendCommMessage("AtlasLootWishlist", "CancelWishlist", "WHISPER", data)
end,
timeout = 15,
whileDead = 1,
@@ -541,56 +503,6 @@ local function AddTexture(par, num)
end
end
--[[
TableGetSet(tab)
Sort and count number of wishlists
]]
local function TableGetSet(tab)
local save = {}
local num = 0
for k,v in pairs(tab) do
if type(v) == "table" then
num = num + 1
if not save[num] then save[num] = {} end
for i,j in pairs(tab[k]) do
if type(j) == "table" then
if not save[num][i] then save[num][i] = {} end
for b,c in pairs(tab[k][i]) do
save[num][i][b] = c
end
else
save[num][i] = j
end
end
else
save[k] = v
end
end
return save, num
end
--[[
function GenerateTabNum(strg,sender)
Sort and count number of wishlists, return number of next wishlist
]]
local function GenerateTabNum(strg,sender)
local num = 0
local save = {}
if strg == "own" then
save, num = TableGetSet(AtlasLootWishList["Own"][curplayername])
AtlasLootWishList["Own"][curplayername] = {}
AtlasLootWishList["Own"][curplayername] = TableGetSet(save)
num = num +1
elseif strg == "shared" then
if not AtlasLootWishList["Shared"][sender] then AtlasLootWishList["Shared"][sender] = {} end
save, num = TableGetSet(AtlasLootWishList["Shared"][sender])
AtlasLootWishList["Shared"][sender] = {}
AtlasLootWishList["Shared"][sender] = TableGetSet(save)
num = num +1
end
return num
end
--[[
AtlasLoot_CreateWishlistOptions()
Create the Options for the Wishlists(called on variables loadet)
@@ -688,7 +600,7 @@ function AtlasLoot_CreateWishlistOptions()
if curaddicon == "" then
curaddicon = "Interface\\Icons\\INV_Misc_QuestionMark"
elseif curaddicon ~= "" then
table.insert( AtlasLootWishList["Own"],{Name = curaddname, Back = true, Icon = curaddicon})
table.insert( AtlasLootWishList["Own"],{Name = curaddname, Icon = curaddicon})
WishListAddFrame:Hide();
if AtlasLootItemsFrame.refresh[2] == "AtlasLootWishList" then
AtlasLoot:ShowItemsFrame(AtlasLootItemsFrame.refresh[1], AtlasLootItemsFrame.refresh[2], AtlasLootItemsFrame.refresh[3]);
@@ -878,14 +790,13 @@ end
-- WishListShare:
-- <local>SpamProtect(name)
-- ALModule:OnEnable()
-- AtlasLoot_SendWishList(wltab,sendname)
-- AtlasLoot_GetWishList(wlstrg,sendername)
-- ALModule:OnCommReceived(prefix, message, distribution, sender)
-- **********************************************************************
local SpamFilter = {}
local SpamFilterTime = 10
local xwltab = {}
--[[
<local> SpamProtect(name)
@@ -910,23 +821,7 @@ ALModule:OnEnable()
Register the AceComm channel
]]
function ALModule:OnEnable()
self:RegisterComm(ShareWishlistPref)
end
--[[
AtlasLoot_SendWishList(wltab,sendname)
Send wishlist request
Seralize and send wishlist
]]
function AtlasLoot_SendWishList(wltab,sendname)
if string.lower(sendname) == string.lower(playerName) then return end
if not xwltab[sendname] then
xwltab[sendname] = wltab
ALModule:SendCommMessage(ShareWishlistPref, "WishlistRequest", "WHISPER", sendname)
else
local SplitTable = ALModule:Serialize(wltab)
ALModule:SendCommMessage(ShareWishlistPref, SplitTable, "WHISPER", sendname)
end
self:RegisterComm("AtlasLootWishlist")
end
--[[
@@ -934,25 +829,17 @@ AtlasLoot_GetWishList(wlstrg,sendername)
Get the Wishlist, Deserialize it and save it in the savedvariables table
]]
function AtlasLoot_GetWishList(wlstrg,sendername)
if not wlstrg or not sendername then return end
if string.lower(sendername) == string.lower(playerName) then return end
local success, wltab = ALModule:Deserialize(wlstrg)
if AtlasLootWishList["Shared"].Name == nil then
AtlasLootWishList["Shared"].Name = "Shared Wish Lists"
end
local success, wltab = ALModule:Deserialize(wlstrg);
if success then
if wltab["info"] then
local num = GenerateTabNum("shared",sendername)
if not AtlasLootWishList["Shared"][sendername] then AtlasLootWishList["Shared"][sendername] = {} end
AtlasLootWishList["Shared"][sendername][num] = {}
for k,v in pairs(wltab) do
if type(v) == "table" then
for i,j in pairs(wltab[k]) do
if not AtlasLootWishList["Shared"][sendername][num][k] then AtlasLootWishList["Shared"][sendername][num][k] = {} end
AtlasLootWishList["Shared"][sendername][num][k][i] = j
end
else
AtlasLootWishList["Shared"][sendername][num][k] = v
end
end
for i,v in ipairs(wltab) do
v[8] = v[8].."|"..v[9].."|"..v[10];
table.remove(v,9)
table.remove(v,10)
end
table.insert(AtlasLootWishList["Shared"],wltab)
end
end
@@ -961,86 +848,82 @@ ALModule:OnCommReceived(prefix, message, distribution, sender)
Incomming messages from AceComm
]]
function ALModule:OnCommReceived(prefix, message, distribution, sender)
if prefix ~= ShareWishlistPref then return end
if prefix ~= "AtlasLootWishlist" then return end
if message == "SpamProtect" then
--local _,_,timeleft = string.find( 10-(GetTime() - SpamFilter[string.lower(sender)]), "(%d+)%.")
--DEFAULT_CHAT_FRAME:AddMessage(BLUE..AL["AtlasLoot"]..": "..RED..AL["You must wait "]..WHITE..timeleft..RED..AL[" seconds before you can send a new Wishlist too "]..WHITE..sender..RED..".");
elseif message == "FinishSend" then
SpamFilter[string.lower(sender)] = GetTime()
elseif message == "AcceptWishlist" then
AtlasLoot_SendWishList(xwltab[sender],sender)
xwltab[sender] = nil
local wsltable = CloneTable(AtlasLootWishList["Own"][curtablenum]);
for i,v in ipairs(wsltable) do
v[4] = ""
local dataID, dataSource, dataPage = strsplit("|", v[8])
v[8] = dataID;
v[9] = dataSource;
v[10] = dataPage;
end
local sendData = ALModule:Serialize(wsltable);
ALModule:SendCommMessage("AtlasLootWishlist", sendData, "WHISPER", sender);
elseif message == "WishlistRequest" then
if AtlasLootWishList["Options"][playerName]["AllowShareWishlist"] == true then
if AtlasLootWishList["Options"][playerName]["AllowShareWishlistInCombat"] == true then
if UnitAffectingCombat("player") then
ALModule:SendCommMessage(ShareWishlistPref, "CancelWishlist", "WHISPER", sender)
ALModule:SendCommMessage("AtlasLootWishlist", "CancelWishlist", "WHISPER", sender)
DEFAULT_CHAT_FRAME:AddMessage(BLUE..AL["AtlasLoot"]..": "..WHITE..sender..RED..AL[" tried to send you a Wishlist. Rejected because you are in combat."]);
else
local dialog = StaticPopup_Show("ATLASLOOT_GET_WISHLIST", sender);
if ( dialog ) then
dialog.data = sender;
local dialog = StaticPopup_Show("ATLASLOOT_GET_WISHLIST", sender);
if ( dialog ) then
dialog.data = sender;
end
end
else
local dialog = StaticPopup_Show("ATLASLOOT_GET_WISHLIST", sender);
if ( dialog ) then
dialog.data = sender;
local dialog = StaticPopup_Show("ATLASLOOT_GET_WISHLIST", sender);
if ( dialog ) then
dialog.data = sender;
end
end
else
ALModule:SendCommMessage(ShareWishlistPref, "CancelWishlist", "WHISPER", sender)
ALModule:SendCommMessage("AtlasLootWishlist", "CancelWishlist", "WHISPER", sender)
end
elseif message == "CancelWishlist" then
DEFAULT_CHAT_FRAME:AddMessage(BLUE..AL["AtlasLoot"]..": "..WHITE..sender..RED..AL[" rejects your Wishlist."]);
xwltab[sender] = nil
else
--if SpamProtect(sender) then
SpamFilter[string.lower(sender)] = GetTime()
AtlasLoot_GetWishList(message,sender)
ALModule:SendCommMessage(ShareWishlistPref, "FinishSend", "WHISPER", sender)
--else
-- ALModule:SendCommMessage(ShareWishlistPref, "SpamProtect", "WHISPER", sender)
--end
SpamFilter[string.lower(sender)] = GetTime()
AtlasLoot_GetWishList(message,sender)
ALModule:SendCommMessage("AtlasLootWishlist", "FinishSend", "WHISPER", sender)
end
end
--[[
StaticPopupDialogs["ATLASLOOT_GET_WISHLIST"]
StaticPopupDialogs["ATLASLOOT_SEND_WISHLIST"]
This is shown, if you want too share a wishlist
]]
StaticPopupDialogs["ATLASLOOT_SEND_WISHLIST"] = {
text = AL["Send Wishlist (%s) to"],
button1 = AL["Send"],
button2 = AL["Cancel"],
OnShow = function()
this:SetFrameStrata("TOOLTIP");
OnShow = function(self)
self:SetFrameStrata("TOOLTIP");
end,
OnAccept = function()
local name = _G[this:GetParent():GetName().."EditBox"]:GetText()
if string.lower(name) == string.lower(playerName) then
DEFAULT_CHAT_FRAME:AddMessage(BLUE..AL["AtlasLoot"]..": "..RED..AL["You can't send Wishlists to yourself."]);
curtabname = ""
curplayername = ""
elseif name == "" then
else
if SpamProtect(string.lower(name)) then
AtlasLoot_SendWishList(AtlasLootWishList["Own"][curplayername][curtabname],name)
curtabname = ""
curplayername = ""
curtablenum = AtlasLootItemsFrame.refresh[3];
ALModule:SendCommMessage("AtlasLootWishlist", "WishlistRequest", "WHISPER", name);
else
local _,_,timeleft = string.find( 10-(GetTime() - SpamFilter[string.lower(name)]), "(%d+)%.")
DEFAULT_CHAT_FRAME:AddMessage(BLUE..AL["AtlasLoot"]..": "..RED..AL["You must wait "]..WHITE..timeleft..RED..AL[" seconds before you can send a new Wishlist to "]..WHITE..name..RED..".");
end
end
end,
OnCancel = function ()
curtabname = ""
curplayername = ""
end,
hasEditBox = 1,
timeout = 0,
whileDead = 1,
@@ -172,6 +172,34 @@ local backbtn = CreateFrame("Button", "AtlasLootItemsFrame_BACK", AtlasLootItems
backbtn:SetScript("OnClick", function(self) AtlasLoot:BackButton_OnClick() end)
backbtn:Hide();
-- Wishlist Edit button
local editbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_EDIT", AtlasLootItemsFrame, "OptionsButtonTemplate");
editbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame", "BOTTOM",-50,4);
editbtn:SetText(AL["Edit"]);
editbtn:SetScript("OnClick", function() AtlasLoot:EditWishList() end)
editbtn:Hide();
-- Wishlist Add button
local addbtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_ADD", AtlasLootItemsFrame, "OptionsButtonTemplate");
addbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame_Wishlist_EDIT", "BOTTOM",-100,0);
addbtn:SetText(AL["Add"]);
addbtn:SetScript("OnClick", function() AtlasLoot:AddWishList() end)
addbtn:Hide();
-- Wishlist Delete button
local deletebtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_DELETE", AtlasLootItemsFrame, "OptionsButtonTemplate");
deletebtn:SetPoint("BOTTOM", "AtlasLootItemsFrame_Wishlist_EDIT", "BOTTOM",100,0);
deletebtn:SetText(AL["Delete"]);
deletebtn:SetScript("OnClick", function() AtlasLoot:DeleteWishList() end)
deletebtn:Hide();
-- Wishlist Share button
local sharebtn = CreateFrame("Button", "AtlasLootItemsFrame_Wishlist_Share", AtlasLootItemsFrame, "OptionsButtonTemplate");
sharebtn:SetPoint("BOTTOM", "AtlasLootItemsFrame_Wishlist_DELETE", "BOTTOM",100,0);
sharebtn:SetText(AL["Share"]);
sharebtn:SetScript("OnClick", function() AtlasLoot:ShareWishList() end)
sharebtn:Hide();
-- Filter Button
local filterbtn = CreateFrame("CheckButton","AtlasLootFilterCheck",AtlasLootItemsFrame,"OptionsCheckButtonTemplate");
filterbtn:SetPoint("BOTTOM", "AtlasLootItemsFrame", "BOTTOM",85 ,27);
+4
View File
@@ -34,6 +34,10 @@ if AL then
AL["This is a loot browser only. To view maps as well, install either Atlas or Alphamap."] = true;
AL["Toggle AL Panel"] = true;
AL["Back"] = true;
AL["Add"] = true;
AL["Delete"] = true;
AL["Edit"] = true;
AL["Share"] = true;
AL["Level 60"] = true;
AL["Level 70"] = true;
AL["Level 80"] = true;