diff --git a/AtlasLoot/DefaultFrame/AtlaslootDefaultFrameCreate.lua b/AtlasLoot/DefaultFrame/AtlaslootDefaultFrameCreate.lua index af9d82f..112c131 100644 --- a/AtlasLoot/DefaultFrame/AtlaslootDefaultFrameCreate.lua +++ b/AtlasLoot/DefaultFrame/AtlaslootDefaultFrameCreate.lua @@ -458,7 +458,7 @@ local scrollFrame = CreateFrame("Frame", "Atlasloot_Difficulty_ScrollFrame", Atl scrollFrame.Lable:SetJustifyH("LEFT"); scrollFrame.Lable:SetFont("GameFontNormal", 24); -function AtlasLoot:ScrollFrameUpdate() +function AtlasLoot:ScrollFrameUpdate(hide) if AtlasLoot_Difficulty then local maxValue = #AtlasLoot_Difficulty[ATLASLOOT_CURRENTTYPE]; FauxScrollFrame_Update(scrollFrame.scrollBar, maxValue, MAX_ROWS, ROW_HEIGHT);