<Ui xmlns="http://www.blizzard.com/wow/ui/"   xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"   xsi:schemaLocation="http://www.blizzard.com/wow/ui/">

	<!--Ascension Files-->
	<Script file="AtlasDifficulty.lua"/>
	<Script file="ItemIDsDatabase.lua"/>
	<Script file="ItemIDsDatabase2.lua"/>

	<!--Default Files-->
	<Script file="Filter.lua"/>
    <Script file="ExtraText.lua"/>
    <Script file="TextParsing.lua"/>
    <Script file="Options.lua"/>
    <Script file="LootButtons.lua"/>
    <Script file="HooksandAPI.lua"/>
    <Script file="AtlasIntegration.lua"/>
    <Script file="Launchers.lua"/>
	<Script file="AtlasLoot.lua"/>
	<Script file="WishList.lua"/>
	<Script file="SearchAdvanced.lua"/>
    <Script file="Search.lua"/>
	
    
	
    <GameTooltip name="AtlasLootTooltip" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"/>
    
    <Button name="AtlasLootBossLineTemplate" virtual="true" hidden="true">
		<Size>
			<AbsDimension x="256" y="15"/>
		</Size>
        <HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
        <Layers>
            <Layer level="OVERLAY">
                <FontString name="$parent_Text" inherits="GameFontNormal" justifyH="LEFT">
					<Size>
						<AbsDimension x="240" y="15"/>
					</Size>
                    <Anchors>
						<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/>
					</Anchors>
				</FontString>
                <Texture name="$parent_Loot" file="Interface\AddOns\AtlasLoot\Images\silver" hidden="true">
                    <Size>
						<AbsDimension x="16" y="16"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
					</Anchors>
				</Texture>
                <Texture name="$parent_Selected" file="Interface\AddOns\AtlasLoot\Images\gold" hidden="true">
                    <Size>
						<AbsDimension x="16" y="16"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
					</Anchors>
				</Texture>
            </Layer>
        </Layers>
		<Scripts>
			<OnClick>
				AtlasLootBoss_OnClick(this:GetName());
			</OnClick>
		</Scripts>
	</Button>
    
    <Button name="AtlasLootNewBossLineTemplate" virtual="true" hidden="true">
		<Size>
			<AbsDimension x="336" y="15"/>
		</Size>
        <HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
        <Layers>
            <Layer level="OVERLAY">
                <FontString name="$parent_Text" inherits="GameFontNormal" justifyH="LEFT">
					<Size>
						<AbsDimension x="320" y="15"/>
					</Size>
                    <Anchors>
						<Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT"/>
					</Anchors>
				</FontString>
                <Texture name="$parent_Loot" file="Interface\AddOns\AtlasLoot\Images\silver" hidden="true">
                    <Size>
						<AbsDimension x="16" y="16"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
					</Anchors>
				</Texture>
                <Texture name="$parent_Selected" file="Interface\AddOns\AtlasLoot\Images\gold" hidden="true">
                    <Size>
						<AbsDimension x="16" y="16"/>
					</Size>
					<Anchors>
						<Anchor point="RIGHT" relativeTo="$parent" relativePoint="RIGHT"/>
					</Anchors>
				</Texture>
            </Layer>
        </Layers>
		<Scripts>
            <OnUpdate>
				AtlasEntryTemplate_OnUpdate(self);
			</OnUpdate>
			<OnLeave>
				GameTooltip:Hide();
			</OnLeave>
			<OnClick>
				AtlasLootBoss_OnClick(this:GetName());
			</OnClick>
		</Scripts>
	</Button>
	
    <Button name="AtlasLootNextButtonTemplate" virtual="true" hidden="true" frameStrata="HIGH">
        <Size>
            <AbsDimension x="32" y="32" />
        </Size>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture file="Interface\Buttons\UI-PageButton-Background">
                    <Size>
                        <AbsDimension x="32" y="32"/>
                    </Size>
                    <Anchors>
                        <Anchor point="CENTER">
                            <Offset>
                                <AbsDimension x="0" y="1"/>
                            </Offset>
                        </Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
        <NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
        <PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
        <DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
        <HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
    </Button>
    
    <Button name="AtlasLootPrevButtonTemplate" virtual="true" hidden="true" frameStrata="HIGH">
        <Size>
            <AbsDimension x="32" y="32" />
        </Size>
        <Layers>
            <Layer level="BACKGROUND">
                <Texture file="Interface\Buttons\UI-PageButton-Background">
                    <Size>
                        <AbsDimension x="32" y="32"/>
                    </Size>
                    <Anchors>
                        <Anchor point="CENTER">
                            <Offset>
                                <AbsDimension x="0" y="1"/>
                            </Offset>
                        </Anchor>
                    </Anchors>
                </Texture>
            </Layer>
        </Layers>
        <NormalTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Up"/>
        <PushedTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Down"/>
        <DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-PrevPage-Disabled"/>
        <HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
    </Button>
    
    <Button name="AtlasLootClassButtonTemplate" inherits="OptionsButtonTemplate" virtual="true" hidden="true">
        <Scripts>
            <OnClick>
                AtlasLoot_NavButton_OnClick()
            </OnClick>
            <OnShow>
		        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
	        </OnShow>
        </Scripts>
    </Button>
    
    <Button name="AtlasLootPanelButtonTemplate" inherits="OptionsButtonTemplate" virtual="true">
        <Size>
			<AbsDimension x="120" y="20"/>
		</Size>
    </Button>

    <Button name="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
        <Size>
			<AbsDimension x="236" y="28"/>
		</Size>
		<HighlightTexture file="Interface\QuestFrame\UI-QuestTitleHighlight" alphaMode="ADD"/>
		<Layers>
			<Layer level="ARTWORK">
				<Texture name="$parent_Icon">
					<Size>
						<AbsDimension x="25" y="25"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
                            <Offset>
                                <AbsDimension x="1" y="-1"/>
                            </Offset>
                        </Anchor>
					</Anchors>
				</Texture>
				<FontString name="$parent_Name" inherits="GameFontNormal" justifyH="LEFT">
					<Size>
						<AbsDimension x="205" y="12"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Icon" relativePoint="TOPRIGHT">
							<Offset>
								<AbsDimension x="3" y="0"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
				<FontString name="$parent_Extra" inherits="GameFontNormalSmall" justifyH="LEFT" hidden="true">
					<Size>
						<AbsDimension x="205" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Name" relativePoint="BOTTOMLEFT">
                            <Offset>
								<AbsDimension x="0" y="-1"/>
							</Offset>
                        </Anchor>
					</Anchors>
				</FontString>
			</Layer>
            <Layer level="BACKGROUND">
                <Texture name="$parent_Unsafe" hidden="true">
                    <Size>
						<AbsDimension x="27" y="27"/>
					</Size>
                    <Anchors>
                        <Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
                    </Anchors>
                    <Color r="1" g="0" b="0" a="1"/>
                </Texture>
            </Layer>
		</Layers>
    </Button>

	<Button name="AtlasLootItem_Template" inherits="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
		<Scripts>
            <OnLoad>
                this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
            </OnLoad>
			<OnEnter>
				AtlasLootItem_OnEnter();
			</OnEnter>
			<OnLeave>
				AtlasLootItem_OnLeave();
			</OnLeave>
			<OnClick>
				AtlasLootItem_OnClick(arg1);
			</OnClick>
            <OnShow>
				this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			</OnShow>
		</Scripts>
	</Button>
    
    <Button name="AtlasLootMenuItem_Template" inherits="AtlasLootItem_ParentTemplate" virtual="true" hidden="false">
		<Scripts>
            <OnLoad>
                this:RegisterForClicks("LeftButtonDown", "RightButtonDown");
            </OnLoad>
			<OnClick>
				AtlasLootMenuItem_OnClick();
			</OnClick>
            <OnShow>
				this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			</OnShow>
		</Scripts>
	</Button>

	<Frame name="AtlasLootInfo" hidden="false">
		<Size>
			<AbsDimension x="128" y="75"/>
		</Size>
        <Frames>
            <Button name="$parentHidePanel" inherits="OptionsButtonTemplate">
                <Size>
                    <AbsDimension x="140" y="20"/>
                </Size>
                <Anchors>
                    <Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
                        <Offset>
                            <AbsDimension x="-5" y="-3"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
                        this:SetText(AL["Toggle AL Panel"]);
                        this:SetWidth(this:GetTextWidth()+20);
                        getglobal("AtlasLootInfo_Text2"):SetText(AL["Click boss name to view loot."]);
                    </OnShow>
                    <OnClick>
                        if AtlasLoot.db.profile.HidePanel then
                            AtlasLoot.db.profile.HidePanel = false;
                            if (AtlasFrame) then
                                if AtlasFrame:IsVisible() then
                                    AtlasLootPanel:Show();
                                end
                            end
                        else
                            AtlasLoot.db.profile.HidePanel = true;
                            if (AtlasFrame) then
                                if AtlasFrame:IsVisible() then
                                    AtlasLootPanel:Hide();
                                end
                            end
                        end
                        AtlasLootOptionsFrameHidePanel:SetChecked(AtlasLoot.db.profile.HidePanel);
                        AtlasLoot_SetupForAtlas();
                    </OnClick>
                </Scripts>
            </Button>
        </Frames>
		<Layers>
			<Layer level="OVERLAY">
				<FontString name="$parent_Text1" inherits="GameFontNormalSmall" text="ATLASLOOT_VERSION" justifyH="LEFT">
					<Size>
						<AbsDimension x="180" y="10"/>
					</Size>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
                        <Offset>
                            <AbsDimension x="0" y="25"/>
                        </Offset>
                    </Anchor>
				</FontString>
				<FontString name="$parent_Text2" inherits="GameFontNormalSmall" justifyH="LEFT">
					<Size>
						<AbsDimension x="180" y="10"/>
					</Size>
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent_Text1" relativePoint="BOTTOMLEFT">
 							<Offset>
 								<AbsDimension x="0" y="-2"/>
 							</Offset>
			 			</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
	</Frame>

	<Frame name="AtlasLootItemsFrame" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="510" y="510"/>
		</Size>
		<Anchors>
 			<Anchor point="CENTER"/>
 		</Anchors>
		<Frames>
            <Button name="$parent_CloseButton" inherits="UIPanelCloseButton">
				<Anchors>
					<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="-5" y="-5"/>
						</Offset>
					</Anchor>
				</Anchors>
                <Scripts>
                    <OnClick>
                        AtlasLootItemsFrame_OnCloseButton();
                    </OnClick>
                    <OnShow>
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
                </Scripts>
			</Button>
			<Button name="AtlasLootItem_1" inherits="AtlasLootItem_Template" id="1">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="25" y="-35"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="AtlasLootItem_2" inherits="AtlasLootItem_Template" id="2">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_3" inherits="AtlasLootItem_Template" id="3">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_2" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_4" inherits="AtlasLootItem_Template" id="4">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_3" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_5" inherits="AtlasLootItem_Template" id="5">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_4" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_6" inherits="AtlasLootItem_Template" id="6">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_5" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_7" inherits="AtlasLootItem_Template" id="7">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_6" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_8" inherits="AtlasLootItem_Template" id="8">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_7" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_9" inherits="AtlasLootItem_Template" id="9">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_8" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_10" inherits="AtlasLootItem_Template" id="10">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_9" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_11" inherits="AtlasLootItem_Template" id="11">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_10" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_12" inherits="AtlasLootItem_Template" id="12">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_11" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_13" inherits="AtlasLootItem_Template" id="13">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_12" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_14" inherits="AtlasLootItem_Template" id="14">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_13" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_15" inherits="AtlasLootItem_Template" id="15">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_14" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_16" inherits="AtlasLootItem_Template" id="16">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="AtlasLootItem_17" inherits="AtlasLootItem_Template" id="17">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_16" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_18" inherits="AtlasLootItem_Template" id="18">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_17" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_19" inherits="AtlasLootItem_Template" id="19">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_18" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_20" inherits="AtlasLootItem_Template" id="20">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_19" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_21" inherits="AtlasLootItem_Template" id="21">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_20" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_22" inherits="AtlasLootItem_Template" id="22">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_21" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_23" inherits="AtlasLootItem_Template" id="23">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_22" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_24" inherits="AtlasLootItem_Template" id="24">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_23" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_25" inherits="AtlasLootItem_Template" id="25">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_24" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_26" inherits="AtlasLootItem_Template" id="26">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_25" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_27" inherits="AtlasLootItem_Template" id="27">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_26" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_28" inherits="AtlasLootItem_Template" id="28">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_27" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_29" inherits="AtlasLootItem_Template" id="29">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_28" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootItem_30" inherits="AtlasLootItem_Template" id="30">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_29" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
            <Button name="AtlasLootMenuItem_1" inherits="AtlasLootMenuItem_Template" id="1">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="25" y="-35"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_2" inherits="AtlasLootMenuItem_Template" id="2">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_3" inherits="AtlasLootMenuItem_Template" id="3">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_2" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_4" inherits="AtlasLootMenuItem_Template" id="4">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_3" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_5" inherits="AtlasLootMenuItem_Template" id="5">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_4" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_6" inherits="AtlasLootMenuItem_Template" id="6">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_5" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_7" inherits="AtlasLootMenuItem_Template" id="7">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_6" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_8" inherits="AtlasLootMenuItem_Template" id="8">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_7" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_9" inherits="AtlasLootMenuItem_Template" id="9">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_8" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_10" inherits="AtlasLootMenuItem_Template" id="10">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_9" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_11" inherits="AtlasLootMenuItem_Template" id="11">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_10" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_12" inherits="AtlasLootMenuItem_Template" id="12">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_11" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_13" inherits="AtlasLootMenuItem_Template" id="13">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_12" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_14" inherits="AtlasLootMenuItem_Template" id="14">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_13" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_15" inherits="AtlasLootMenuItem_Template" id="15">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_14" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_16" inherits="AtlasLootMenuItem_Template" id="16">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="AtlasLootItem_1" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_17" inherits="AtlasLootMenuItem_Template" id="17">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_16" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_18" inherits="AtlasLootMenuItem_Template" id="18">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_17" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_19" inherits="AtlasLootMenuItem_Template" id="19">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_18" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_20" inherits="AtlasLootMenuItem_Template" id="20">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_19" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_21" inherits="AtlasLootMenuItem_Template" id="21">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_20" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_22" inherits="AtlasLootMenuItem_Template" id="22">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_21" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_23" inherits="AtlasLootMenuItem_Template" id="23">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_22" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_24" inherits="AtlasLootMenuItem_Template" id="24">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_23" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_25" inherits="AtlasLootMenuItem_Template" id="25">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_24" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_26" inherits="AtlasLootMenuItem_Template" id="26">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_25" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_27" inherits="AtlasLootMenuItem_Template" id="27">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_26" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_28" inherits="AtlasLootMenuItem_Template" id="28">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_27" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_29" inherits="AtlasLootMenuItem_Template" id="29">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_28" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
			<Button name="AtlasLootMenuItem_30" inherits="AtlasLootMenuItem_Template" id="30">
				<Anchors><Anchor point="TOPLEFT" relativeTo="AtlasLootItem_29" relativePoint="BOTTOMLEFT"/></Anchors>
			</Button>
            <Button name="$parent_BACK" inherits="AtlasLootClassButtonTemplate" hidden="true">
                <Anchors>
                    <Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
                        <Offset>
                            <AbsDimension x="0" y="4"/>
                        </Offset>
                    </Anchor>
                </Anchors>
            </Button>
            <Button name="$parent_NEXT" inherits="AtlasLootNextButtonTemplate">
                <Anchors>
                    <Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT">
                        <Offset>
                            <AbsDimension x="-5" y="5"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
                    <OnClick>
                        AtlasLoot_NavButton_OnClick()
                    </OnClick>
                    <OnShow>
		                this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
	                </OnShow>
                </Scripts>
            </Button>
            <Button name="AtlasLootServerQueryButton" inherits="OptionsButtonTemplate">
				<Size>
					<AbsDimension x="160" y="23"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="120" y="4"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Query Server"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
                    <OnEnter>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        GameTooltip:ClearLines();
                        GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
                        GameTooltip:AddLine("|cffff0000"..AL["Query Server"]);
                        GameTooltip:AddLine(AL["Queries the server for all items"]);
                        GameTooltip:AddLine(AL["on this page. The items will be"]);
                        GameTooltip:AddLine(AL["refreshed when you next mouse"]);
                        GameTooltip:AddLine(AL["over them. |cffff0000 (Includes Bloodforged)"]);
                        GameTooltip:Show();
			        </OnEnter>
                    <OnLeave>
                        GameTooltip:Hide();
					</OnLeave>
					<OnClick>
                        GameTooltip:Hide();
						AtlasLoot_QueryLootPage();
					</OnClick>
				</Scripts>
			</Button>
            <Button name="AtlasLootQuickLooksButton">
				<Size>
					<AbsDimension x="25" y="25" />
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="58" y="28"/>
						</Offset>
					</Anchor>
				</Anchors>
				<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
				<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
				<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
				<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
				<Scripts>
					<OnShow>
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
                        if (AtlasLootItemsFrame.refresh) and ((AtlasLootItemsFrame.refresh[1] == "SearchResult") or (AtlasLootItemsFrame.refresh[1] == "WishList")) then
                            this:Disable();
                        else
                            this:Enable();
                        end
					</OnShow>
					<OnClick>
						AtlasLoot_ShowQuickLooks(this);
					</OnClick>
				</Scripts>
			</Button>
			<CheckButton name="AtlasLootFilterCheck" inherits="OptionsCheckButtonTemplate" hidden="true">
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="85" y="27"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
                    <OnShow>
		                this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
	                </OnShow>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Filter"]);
					</OnLoad>
					<OnClick>
						AtlasLoot_FilterEnableButton();
					</OnClick>
				</Scripts>
			</CheckButton>
            <Button name="$parent_PREV" inherits="AtlasLootPrevButtonTemplate">
                <Anchors>
                    <Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
                        <Offset>
                            <AbsDimension x="12" y="8"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
                    <OnClick>
                        AtlasLoot_NavButton_OnClick()
                    </OnClick>
                    <OnShow>
		                this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
	                </OnShow>
                </Scripts>
            </Button>
		</Frames>
		<Layers>
			<Layer level="BACKGROUND">
				<Texture name="$parent_Back">
					<Anchors>
						<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT"/>
						<Anchor point="BOTTOMRIGHT" relativeTo="$parent" relativePoint="BOTTOMRIGHT"/>
					</Anchors>
					<Color r="0" g="0" b="0" a="0.7"/>
				</Texture>
			</Layer>
			<Layer level="OVERLAY">
				<FontString name="AtlasLoot_BossName" inherits="GameFontHighlightLarge" justifyH="CENTER" frameStrata="DIALOG">
					<Size>
						<AbsDimension x="512" y="30"/>
					</Size>
					<Anchors>
						<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP"/>
					</Anchors>
				</FontString>
                <FontString name="AtlasLoot_QuickLooks" inherits="GameFontNormal" justifyH="RIGHT">
					<Size>
						<AbsDimension x="200" y="25"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
                            <Offset>
                                <AbsDimension x="-57" y="28"/>
                            </Offset>
                        </Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
		<Scripts>
            <OnShow>
                this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
            </OnShow>
			<OnLoad>
				AtlasLoot_OnLoad();
                local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                getglobal("AtlasLootItemsFrame_BACK"):SetText(AL["Back"]);
                getglobal("AtlasLoot_QuickLooks"):SetText(AL["Add to QuickLooks:"]);
			</OnLoad>
			<OnEvent>
				AtlasLoot_OnEvent(event, arg1, arg2);
			</OnEvent>
		</Scripts>
	</Frame>
    
    <Frame name="AtlasLootHelpFrame" hidden="true">
        <Size>
			<AbsDimension x="425" y="450"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
        <Layers>
            <Layer level="OVERLAY">
				<FontString name="$parent_Title" inherits="GameFontHighlightLarge" justifyH="CENTER">
					<Size>
						<AbsDimension x="400" y="30"/>
					</Size>
					<Anchors>
						<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP"/>
					</Anchors>
				</FontString>
            </Layer>
        </Layers>
        <Scripts>
            <OnLoad>
				local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
				getglobal("AtlasLootHelpFrame_Title"):SetText(AL["AtlasLoot Help"]);
			</OnLoad>
            <OnShow>
                AtlasLoot_DisplayHelp();
            </OnShow>
        </Scripts>
    </Frame>
    
    <Frame name="AtlasLootOptionsFrame" hidden="true">
		<Size>
			<AbsDimension x="425" y="405"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>
		<Frames>
            <CheckButton name="$parentDefaultTT" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="5" y="-40"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Default Tooltips"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_DefaultTTToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentLootlinkTT" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="5" y="-70"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Lootlink Tooltips"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_LootlinkTTToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
            <CheckButton name="$parentItemSyncTT" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="5" y="-100"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["ItemSync Tooltips"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_ItemSyncTTToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
            <CheckButton name="$parentOpaque" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="5" y="-130"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Make Loot Table Opaque"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_OpaqueToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
            <CheckButton name="$parentItemID" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="5" y="-160"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Show itemIDs at all times"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_ItemIDToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentSubtablePosition" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="5" y="-190"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText("Swap Subtable/Difficuilty Menus");
					</OnLoad>
					<OnClick>
						AtlasLootOptions_SubtablePositionToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
            <CheckButton name="$parentLoDStartup" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="5" y="-40"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Load Loot Modules at Startup"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_LoDStartup();
					</OnClick>
				</Scripts>
			</CheckButton>
			<CheckButton name="$parentSafeLinks" inherits="OptionsCheckButtonTemplate" enable="false">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="5" y="-64"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Safe Chat Links"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_SafeLinksToggle();
					</OnClick>
				</Scripts>
			</CheckButton>
            <CheckButton name="$parentEquipCompare" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="5" y="-88"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Show Comparison Tooltips"]);
					</OnLoad>
					<OnClick>
						if(AtlasLoot.db.profile.EquipCompare) then
                            AtlasLoot.db.profile.EquipCompare = false;
                            if (EquipCompare_UnregisterTooltip) then
                                EquipCompare_UnregisterTooltip(AtlasLootTooltip);
                            end
                        else
                            AtlasLoot.db.profile.EquipCompare = true;
                            if (EquipCompare_RegisterTooltip) then
                                EquipCompare_RegisterTooltip(AtlasLootTooltip);
                            end
                        end
					</OnClick>
				</Scripts>
			</CheckButton>
            <CheckButton name="$parentItemSpam" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="5" y="-112"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Suppress Item Query Text"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_ItemSpam();
					</OnClick>
				</Scripts>
			</CheckButton>

            <CheckButton name="$parentItemAutoQuery" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="5" y="-136"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Auto Query items on page load"]);
					</OnLoad>
					<OnClick>
						AtlasLootOptions_ItemAutoQuery();
					</OnClick>
				</Scripts>
			</CheckButton>

            <CheckButton name="$parentHidePanel" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="5" y="-160"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						getglobal(this:GetName().."Text"):SetText(AL["Hide AtlasLoot Panel"]);
					</OnLoad>
					<OnClick>
						if AtlasLoot.db.profile.HidePanel then
                            AtlasLoot.db.profile.HidePanel = false;
                            if (AtlasFrame) then
                                if AtlasFrame:IsVisible() then
                                    AtlasLootPanel:Show();
                                end
                            end
                        else
                            AtlasLoot.db.profile.HidePanel = true;
                            if (AtlasFrame) then
                                if AtlasFrame:IsVisible() then
                                    AtlasLootPanel:Hide();
                                end
                            end
                        end
					</OnClick>
				</Scripts>
			</CheckButton>
            <Button name="AtlasLoot_SelectLootBrowserStyle" inherits="UIDropDownMenuTemplate">
				<Layers>
					<Layer level="BACKGROUND">
						<FontString name="$parent_Label" inherits="GameFontNormalSmall">
							<Anchors>
								<Anchor point="RIGHT" relativePoint="LEFT">
									<Offset>
										<AbsDimension x="15" y="2"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="30" y="-220"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
            <Button name="AtlasLoot_CraftingLink" inherits="UIDropDownMenuTemplate">
				<Layers>
					<Layer level="BACKGROUND">
						<FontString name="$parent_Label" inherits="GameFontNormalSmall">
							<Anchors>
								<Anchor point="RIGHT" relativePoint="LEFT">
									<Offset>
										<AbsDimension x="15" y="2"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="30" y="-250"/>
						</Offset>
					</Anchor>
				</Anchors>
			</Button>
            <Slider name="$ParentLootBrowserScale" inherits="OptionsSliderTemplate">
				<Size>
					<AbsDimension x="240" y="16"/>
				</Size>
				<Anchors>
					<Anchor point="TOP">
						<Offset>
							<AbsDimension x="0" y="-300" />
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						AtlasLoot_SetupLootBrowserSlider(self, 0.25, 1.5, 0.01);
					</OnLoad>
					<OnValueChanged>
						AtlasLoot_UpdateLootBrowserSlider(self);
						AtlasLoot.db.profile.LootBrowserScale = this:GetValue();
						AtlasLoot_UpdateLootBrowserScale();
					</OnValueChanged>
				</Scripts>
			</Slider>
            <Button name="$parent_ResetWishlist" inherits="AtlasLootPanelButtonTemplate">
                <Size>
			        <AbsDimension x="130" y="25"/>
		        </Size>
                <Anchors>
                    <Anchor point="TOP">
                        <Offset>
                            <AbsDimension x="0" y="-325"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        AtlasLoot_Reset("wishlist");
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Reset Wishlist"]);
                        this:SetWidth(AtlasLootOptionsFrame_ResetWishlist:GetTextWidth()+20);
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_ResetAtlasLoot" inherits="AtlasLootPanelButtonTemplate">
                <Size>
			        <AbsDimension x="130" y="25"/>
		        </Size>
                <Anchors>
                    <Anchor point="RIGHT" relativeTo="AtlasLootOptionsFrame_ResetWishlist" relativePoint="LEFT">
                        <Offset>
                            <AbsDimension x="-10" y="0"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        AtlasLoot_Reset("frames");
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Reset Frames"]);
                        this:SetWidth(AtlasLootOptionsFrame_ResetAtlasLoot:GetTextWidth()+20);
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_ResetQuicklooks" inherits="AtlasLootPanelButtonTemplate">
                <Size>
			        <AbsDimension x="130" y="25"/>
		        </Size>
                <Anchors>
                    <Anchor point="LEFT" relativeTo="AtlasLootOptionsFrame_ResetWishlist" relativePoint="RIGHT">
                        <Offset>
                            <AbsDimension x="10" y="0"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        AtlasLoot_Reset("quicklooks");
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Reset Quicklooks"]);
                        this:SetWidth(AtlasLootOptionsFrame_ResetQuicklooks:GetTextWidth()+20);
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_FuBarShow" inherits="AtlasLootPanelButtonTemplate">
                <Size>
			        <AbsDimension x="150" y="25"/>
		        </Size>
                <Anchors>
                    <Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
                        <Offset>
                            <AbsDimension x="-85" y="-390"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        if AtlasLootFu then
                            AtlasLootFu:Show();
                        end
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Show FuBar Plugin"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_FuBarHide" inherits="AtlasLootPanelButtonTemplate">
                <Size>
			        <AbsDimension x="150" y="25"/>
		        </Size>
                <Anchors>
                    <Anchor point="TOP" relativeTo="$parent" relativePoint="TOP">
                        <Offset>
                            <AbsDimension x="85" y="-390"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        if AtlasLootFu then
                            AtlasLootFu:Hide();
                        end
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Hide FuBar Plugin"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
		</Frames>
        <Layers>
            <Layer level="OVERLAY">
				<FontString name="AtlasLoot_OptionsTitle" text="ATLASLOOT_VERSION" inherits="GameFontHighlightLarge" justifyH="CENTER">
					<Size>
						<AbsDimension x="400" y="30"/>
					</Size>
					<Anchors>
						<Anchor point="TOP" relativeTo="$parent" relativePoint="TOP"/>
					</Anchors>
				</FontString>
                <FontString name="$parent_FuBarNotice" inherits="GameFontNormal">
					<Anchors>
						<Anchor point="BOTTOM">
							<Offset>
								<AbsDimension x="0" y="45"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
            </Layer>
        </Layers>
        <Scripts>
            <OnLoad>
				local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
				getglobal("AtlasLootOptionsFrame_FuBarNotice"):SetText(AL["The Minimap Button is generated by the FuBar Plugin."].."\n"..AL["This is automatic, you do not need FuBar installed."]);
			</OnLoad>
            <OnShow>
                AtlasLoot_OptionsOnShow();
            </OnShow>
        </Scripts>
	</Frame>
    
    <Frame name="AtlasLootPanel" parent="UIParent" hidden="true">
        <Size>
			<AbsDimension x="745" y="110"/>
		</Size>
        <Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>
			<TileSize>
				<AbsValue val="32"/>
			</TileSize>
			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>
        <Layers>
			<Layer level="ARTWORK">
				<Texture name="$parent_Title" file="Interface\DialogFrame\UI-DialogBox-Header">
					<Size>
						<AbsDimension x="275" y="59"/>
					</Size>
					<Anchors>
						<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
                            <Offset>
								<AbsDimension x="0" y="-35"/>
							</Offset>                        
                        </Anchor>
					</Anchors>
				</Texture>
				<FontString inherits="GameFontNormal" text="Atlasloot Enhanced">
					<Anchors>
						<Anchor point="BOTTOM" relativeTo="$parent_Title" relativePoint="BOTTOM">
							<Offset>
								<AbsDimension x="0" y="34"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>
        <Frames>
            <Button name="$parent_WorldEvents" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="LEFT" relativeTo="$parent" relativePoint="LEFT">
                        <Offset>
                            <AbsDimension x="15" y="29"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        AtlasLoot_QuickLooks:Hide();
                        AtlasLootQuickLooksButton:Hide();
						AtlasLoot_GenerateAtlasMenu("WORLDEVENTMENU", AtlasLoot_AnchorFrame);
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["World Events"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_Sets" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="LEFT" relativeTo="$parent_WorldEvents" relativePoint="RIGHT">
                        <Offset>
                            <AbsDimension x="0" y="0"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        AtlasLoot_QuickLooks:Hide();
                        AtlasLootQuickLooksButton:Hide();
						AtlasLoot_GenerateAtlasMenu("SETMENU", AtlasLoot_AnchorFrame);
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Collections"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_Reputation" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="LEFT" relativeTo="$parent_Sets" relativePoint="RIGHT">
                        <Offset>
                            <AbsDimension x="0" y="0"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        AtlasLoot_QuickLooks:Hide();
                        AtlasLootQuickLooksButton:Hide();
						AtlasLoot_GenerateAtlasMenu("REPMENU", AtlasLoot_AnchorFrame);
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Factions"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_PvP" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="LEFT" relativeTo="$parent_Reputation" relativePoint="RIGHT">
                        <Offset>
                            <AbsDimension x="0" y="0"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        AtlasLoot_QuickLooks:Hide();
                        AtlasLootQuickLooksButton:Hide();
						AtlasLoot_GenerateAtlasMenu("PVPMENU", AtlasLoot_AnchorFrame);
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["PvP Rewards"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_Crafting" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="LEFT" relativeTo="$parent_PvP" relativePoint="RIGHT">
                        <Offset>
                            <AbsDimension x="0" y="0"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        AtlasLoot_QuickLooks:Hide();
                        AtlasLootQuickLooksButton:Hide();
						AtlasLoot_GenerateAtlasMenu("CRAFTINGMENU", AtlasLoot_AnchorFrame);
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Crafting"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_WishList" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="LEFT" relativeTo="$parent_Crafting" relativePoint="RIGHT">
                        <Offset>
                            <AbsDimension x="0" y="0"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
                        <!--AtlasLoot_QuickLooks:Hide();
                        AtlasLootQuickLooksButton:Hide();-->
						AtlasLoot_ShowWishListDropDown("","","","","",this,true)
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Wishlist"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_Options" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="TOP" relativeTo="$parent_WorldEvents" relativePoint="BOTTOM">
                        <Offset>
                            <AbsDimension x="0" y="-2"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
						AtlasLootOptions_Toggle();
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Options"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
	        <Button name="$parent_LoadModules" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="TOP" relativeTo="$parent_Sets" relativePoint="BOTTOM">
                        <Offset>
                            <AbsDimension x="0" y="-2"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
					<OnClick>
						AtlasLoot_LoadAllModules();
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Load Modules"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_Preset1" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="TOP" relativeTo="$parent_Reputation" relativePoint="BOTTOM">
                        <Offset>
                            <AbsDimension x="0" y="-2"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
                    <OnEnter>
                        if this:IsEnabled() then
                            GameTooltip:ClearLines();
                            GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
                            GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][1][3]);
                            GameTooltip:Show();
                        end
                    </OnEnter>
                    <OnLeave>
                        if(GameTooltip:IsVisible()) then
                            GameTooltip:Hide();
                        end
                    </OnLeave>
					<OnClick>
                        if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][1][1]) then
                            if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], nil);
                            elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
                                pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], pFrame);
                            else
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][1][1], AtlasLootCharDB["QuickLooks"][1][2], AtlasLootCharDB["QuickLooks"][1][3], AtlasLootCharDB["QuickLooks"][1][4]);
                            end
                        end
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["QuickLook"].." 1");
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
                        if ((not AtlasLootCharDB["QuickLooks"][1]) or (not AtlasLootCharDB["QuickLooks"][1][1])) or (AtlasLootCharDB["QuickLooks"][1][1]==nil) then
                            this:Disable();
                        end
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_Preset2" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="TOP" relativeTo="$parent_PvP" relativePoint="BOTTOM">
                        <Offset>
                            <AbsDimension x="0" y="-2"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
                    <OnEnter>
                        if this:IsEnabled() then
                            GameTooltip:ClearLines();
                            GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
                            GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][2][3]);
                            GameTooltip:Show();
                        end
                    </OnEnter>
                    <OnLeave>
                        if(GameTooltip:IsVisible()) then
                            GameTooltip:Hide();
                        end
                    </OnLeave>
					<OnClick>
                        if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][2][1]) then
                            if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][2][1], AtlasLootCharDB["QuickLooks"][2][2], AtlasLootCharDB["QuickLooks"][2][3], nil);
                            elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
                                pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][2][1], AtlasLootCharDB["QuickLooks"][2][2], AtlasLootCharDB["QuickLooks"][2][3], pFrame);
                            else
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][2][1], AtlasLootCharDB["QuickLooks"][2][2], AtlasLootCharDB["QuickLooks"][2][3], AtlasLootCharDB["QuickLooks"][2][4]);
                            end
                        end
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["QuickLook"].." 2");
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
                        if ((not AtlasLootCharDB["QuickLooks"][2]) or (not AtlasLootCharDB["QuickLooks"][2][1])) or (AtlasLootCharDB["QuickLooks"][2][1]==nil) then
                            this:Disable();
                        end
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_Preset3" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="TOP" relativeTo="$parent_Crafting" relativePoint="BOTTOM">
                        <Offset>
                            <AbsDimension x="0" y="-2"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
                    <OnEnter>
                        if this:IsEnabled() then
                            GameTooltip:ClearLines();
                            GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
                            GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][3][3]);
                            GameTooltip:Show();
                        end
                    </OnEnter>
                    <OnLeave>
                        if(GameTooltip:IsVisible()) then
                            GameTooltip:Hide();
                        end
                    </OnLeave>
					<OnClick>
                        if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][3][1]) then
                            if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][3][1], AtlasLootCharDB["QuickLooks"][3][2], AtlasLootCharDB["QuickLooks"][3][3], nil);
                            elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
                                pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][3][1], AtlasLootCharDB["QuickLooks"][3][2], AtlasLootCharDB["QuickLooks"][3][3], pFrame);
                            else
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][3][1], AtlasLootCharDB["QuickLooks"][3][2], AtlasLootCharDB["QuickLooks"][3][3], AtlasLootCharDB["QuickLooks"][3][4]);
                            end
                        end
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["QuickLook"].." 3");
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
                        if ((not AtlasLootCharDB["QuickLooks"][3]) or (not AtlasLootCharDB["QuickLooks"][3][1])) or (AtlasLootCharDB["QuickLooks"][3][1]==nil) then
                            this:Disable();
                        end
			        </OnShow>
				</Scripts>
            </Button>
            <Button name="$parent_Preset4" inherits="AtlasLootPanelButtonTemplate">
                <Anchors>
                    <Anchor point="TOP" relativeTo="$parent_WishList" relativePoint="BOTTOM">
                        <Offset>
                            <AbsDimension x="0" y="-2"/>
                        </Offset>
                    </Anchor>
                </Anchors>
                <Scripts>
                    <OnEnter>
                        if this:IsEnabled() then
                            GameTooltip:ClearLines();
                            GameTooltip:SetOwner(this, "ANCHOR_RIGHT", -(this:GetWidth() / 2), 5);
                            GameTooltip:AddLine(AtlasLootCharDB["QuickLooks"][4][3]);
                            GameTooltip:Show();
                        end
                    </OnEnter>
                    <OnLeave>
                        if(GameTooltip:IsVisible()) then
                            GameTooltip:Hide();
                        end
                    </OnLeave>
					<OnClick>
                        if AtlasLoot_IsLootTableAvailable(AtlasLootCharDB["QuickLooks"][4][1]) then
                            if getglobal("AtlasLootPanel"):GetParent() == AtlasFrame then
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][4][1], AtlasLootCharDB["QuickLooks"][4][2], AtlasLootCharDB["QuickLooks"][4][3], nil);
                            elseif getglobal("AtlasLootPanel"):GetParent() == AlphaMapAlphaMapFrame then
                                pFrame = { "TOPLEFT", AlphaMapAlphaMapFrame, "TOPLEFT", 0, 0 };
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][4][1], AtlasLootCharDB["QuickLooks"][4][2], AtlasLootCharDB["QuickLooks"][4][3], pFrame);
                            else
                                AtlasLoot_ShowItemsFrame(AtlasLootCharDB["QuickLooks"][4][1], AtlasLootCharDB["QuickLooks"][4][2], AtlasLootCharDB["QuickLooks"][4][3], AtlasLootCharDB["QuickLooks"][4][4]);
                            end
                        end
					</OnClick>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["QuickLook"].." 4");
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
                        if ((not AtlasLootCharDB["QuickLooks"][4]) or (not AtlasLootCharDB["QuickLooks"][4][1])) or (AtlasLootCharDB["QuickLooks"][4][1]==nil) then
                            this:Disable();
                        end
			        </OnShow>
				</Scripts>
            </Button>
            
            <EditBox name="AtlasLootSearchBox" inherits="InputBoxTemplate" letters="100" hidden="true">
				<Size>
					<AbsDimension x="240" y="35"></AbsDimension>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="-123" y="20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnLoad>
						this:SetAutoFocus(false);
						this:SetTextInsets(0, 8, 0, 0);
					</OnLoad>
					<OnEnterPressed>
						AtlasLoot:Search(this:GetText());
						this:ClearFocus();
					</OnEnterPressed>
				</Scripts>
				<FontString name="AtlasLootSearchString" inherits="GameFontNormal"></FontString>
			</EditBox>
            <Button name="AtlasLootSearchButton" inherits="UIPanelButtonTemplate2">
				<Size>
					<AbsDimension x="69" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOM" relativeTo="$parent" relativePoint="BOTTOM">
						<Offset>
							<AbsDimension x="-123" y="20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Search"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
					<OnClick>
						AtlasLoot_AdvancedSearchShow();
						AtlasLootSearchBox:ClearFocus();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootSearchOptionsButton" parent="AtlasLootSearchButton">
				<Size>
					<AbsDimension x="28" y="28" />
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="AtlasLootSearchButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-6" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<NormalTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Up"/>
				<PushedTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Down"/>
				<DisabledTexture file="Interface\Buttons\UI-SpellbookIcon-NextPage-Disabled"/>
				<HighlightTexture file="Interface\Buttons\UI-Common-MouseHilight" alphaMode="ADD"/>
				<Scripts>
					<OnShow>
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLoot:ShowSearchOptions(this);
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootSearchClearButton" inherits="UIPanelButtonTemplate2" parent="AtlasLootSearchBox">
				<Size>
					<AbsDimension x="58" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="AtlasLootSearchOptionsButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="-2" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Clear"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
					<OnClick>
						AtlasLootSearchBox:SetText("");
						AtlasLootSearchBox:ClearFocus();
					</OnClick>
				</Scripts>
			</Button>
			<Button name="AtlasLootLastResultButton" inherits="AtlasLootPanelButtonTemplate">
				<Anchors>
					<Anchor point="LEFT" relativeTo="AtlasLootSearchClearButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>
						local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						this:SetText(AL["Last Result"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLoot:ShowSearchResult();
					</OnClick>
				</Scripts>
			</Button>
        </Frames>
    </Frame>

	<Frame name="AtlasLootAdvancedSearch" parent="UIParent" hidden="true">
		<Size>
			<AbsDimension x="510" y="510"/>
		</Size>
		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>	
		<Frames>
			<Button name="$parent_CloseButton" inherits="UIPanelCloseButton">
				<Anchors>
					<Anchor point="TOPRIGHT" relativeTo="$parent" relativePoint="TOPRIGHT">
						<Offset>
							<AbsDimension x="-5" y="-5"/>
						</Offset>
					</Anchor>
				</Anchors>
                <Scripts>
                    <OnClick>
						AtlasLoot_AdvancedSearchClose();
                    </OnClick>
                    <OnShow>
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
                </Scripts>
			</Button>

			<EditBox name="$parent_SearchBox" inherits="InputBoxTemplate" letters="100">
				<Size>
					<AbsDimension x="265" y="35"></AbsDimension>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="30" y="-55"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parent_SearchText" inherits="GameFontNormal" text="Name: ">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_SearchBox" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="-8" y="-3"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetAutoFocus(false);
						this:SetTextInsets(0, 8, 0, 0);
					</OnLoad>
					<OnEnterPressed>
						AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText());
						this:ClearFocus();
					</OnEnterPressed>
				</Scripts>
				<FontString name="$parent_SearchString" inherits="GameFontNormal"></FontString>
			</EditBox>

			<Button name="$parent_Quality" inherits="OptionsButtonTemplate">
				<Size>
					<AbsDimension x="130" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_SearchBox" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="15"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Quality: ">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Quality" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension y="5"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						if AtlasLoot_QualityMenu:IsOpen() then
							AtlasLoot_QualityMenu:Close();
						else
							AtlasLoot_QualityMenu:Open(this);
						end
					</OnClick>
					<OnShow>
						local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>

			<Button name="$parent_Equip" inherits="OptionsButtonTemplate">
				<Size>
					<AbsDimension x="130" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent_SearchBox" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="-8" y="-25"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parent_EquipText" inherits="GameFontNormal" text="Item Type: ">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Equip" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension y="5"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						if AtlasLoot_EquipMenu:IsOpen() then
							AtlasLoot_EquipMenu:Close();
						else
							AtlasLoot_EquipMenu:Open(this);
						end
					</OnClick>
					<OnShow>
						local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			<Button name="$parent_EquipSub" inherits="OptionsButtonTemplate">
				<Size>
					<AbsDimension x="130" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_Equip" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="15"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parent_EquipSubText" inherits="GameFontNormal" text="Item Subtype: ">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_EquipSub" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension y="5"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						if AtlasLoot_EquipSubMenu:IsOpen() then
							AtlasLoot_EquipSubMenu:Close();
						else
							AtlasLoot_EquipSubMenu:Open(this);
						end
					</OnClick>
					<OnShow>
						local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						this:SetText("Select Option");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>
			
			<Button name="$parent_Difficulty" inherits="OptionsButtonTemplate">
				<Size>
					<AbsDimension x="130" y="20"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_EquipSub" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="15"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parent_QualityText" inherits="GameFontNormal" text="Difficulty: ">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_Difficulty" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension y="5"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnClick>
						if AtlasLoot_DifficultyMenu:IsOpen() then
							AtlasLoot_DifficultyMenu:Close();
						else
							AtlasLoot_DifficultyMenu:Open(this);
						end
					</OnClick>
					<OnShow>
						local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
				</Scripts>
			</Button>

			<EditBox name="$parent_LevelMin" inherits="InputBoxTemplate" letters="5">
				<Size>
					<AbsDimension x="47" y="35"></AbsDimension>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent_SearchBox" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="0" y="-70"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parent_LevelMinText" inherits="GameFontNormal" text="Level Range:">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_LevelMin" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="-8" y="-3"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetAutoFocus(false);
						this:SetTextInsets(0, 8, 0, 0);
					</OnLoad>
					<OnEnterPressed>
						this:ClearFocus();
					</OnEnterPressed>
				</Scripts>
				<FontString name="$parent_LevelMinString" inherits="GameFontNormal"></FontString>
			</EditBox>

			<EditBox name="$parent_LevelMax" inherits="InputBoxTemplate" letters="5">
				<Size>
					<AbsDimension x="47" y="35"></AbsDimension>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_LevelMin" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="25" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parent_LevelMaxText" inherits="GameFontNormal" text="to">
							<Anchors>
								<Anchor point="LEFT" relativeTo="AtlasLootAdvancedSearch_LevelMin" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="4" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetAutoFocus(false);
						this:SetTextInsets(0, 8, 0, 0);
					</OnLoad>
					<OnEnterPressed>
						this:ClearFocus();
					</OnEnterPressed>
				</Scripts>
				<FontString name="$parent_LevelMaxString" inherits="GameFontNormal"></FontString>
			</EditBox>

			<EditBox name="$parent_ILevelMin" inherits="InputBoxTemplate" letters="5">
				<Size>
					<AbsDimension x="47" y="35"></AbsDimension>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_LevelMax" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="25" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parent_ILevelMinText" inherits="GameFontNormal" text="Item Level:">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_ILevelMin" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension x="-7" y="-3"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetAutoFocus(false);
						this:SetTextInsets(0, 8, 0, 0);
					</OnLoad>
					<OnEnterPressed>
						this:ClearFocus();
					</OnEnterPressed>
				</Scripts>
				<FontString name="$parent_ILevelMinString" inherits="GameFontNormal"></FontString>
			</EditBox>

			<EditBox name="$parent_ILevelMax" inherits="InputBoxTemplate" letters="5">
				<Size>
					<AbsDimension x="47" y="35"></AbsDimension>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_ILevelMin" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="25" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parent_ILevelMaxText" inherits="GameFontNormal" text="to">
							<Anchors>
								<Anchor point="LEFT" relativeTo="AtlasLootAdvancedSearch_ILevelMin" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="4" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						this:SetAutoFocus(false);
						this:SetTextInsets(0, 8, 0, 0);
					</OnLoad>
					<OnEnterPressed>
						this:ClearFocus();
					</OnEnterPressed>
				</Scripts>
				<FontString name="$parent_ILevelMaxString" inherits="GameFontNormal"></FontString>
			</EditBox>
			
			<Frame name="$parent_ArgumentContainer">
				<Size>
					<AbsDimension x="450" y="340"/>
				</Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="$parent_LevelMin" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="-8" y="-40"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Layers>
					<Layer level="OVERLAY">
						<FontString name="$parent_Arg1Text" inherits="GameFontNormal" text="Additional Filters:">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="AtlasLootAdvancedSearch_ArgumentContainer" relativePoint="TOPLEFT">
									<Offset>
										<AbsDimension y="5"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Frame>

            <Button name="$parent_SearchButton" inherits="UIPanelButtonTemplate2">
				<Size>
					<AbsDimension x="70" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="BOTTOMLEFT" relativeTo="$parent" relativePoint="BOTTOMLEFT">
						<Offset>
							<AbsDimension x="20" y="20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
                    <OnShow>
                        local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
                        this:SetText(AL["Search"]);
				        this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
			        </OnShow>
					<OnClick>
						AtlasLootAdvancedSearch_SearchBox:ClearFocus();
						AtlasLoot:AdvancedSearch(AtlasLootAdvancedSearch_SearchBox:GetText());
					</OnClick>
				</Scripts>
			</Button>
			<Button name="$parent_SearchClearButton" inherits="UIPanelButtonTemplate2">
				<Size>
					<AbsDimension x="70" y="32"/>
				</Size>
				<Anchors>
					<Anchor point="LEFT" relativeTo="$parent_SearchButton" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="10" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnShow>
						local AL = LibStub("AceLocale-3.0"):GetLocale("AtlasLoot");
						this:SetText(AL["Clear"]);
						this:SetFrameLevel( (this:GetParent()):GetFrameLevel() + 1 );
					</OnShow>
					<OnClick>
						AtlasLoot_AdvancedSearchReset();
						AtlasLootAdvancedSearch_SearchBox:SetText("");
						AtlasLootAdvancedSearch_SearchBox:ClearFocus();
					</OnClick>
				</Scripts>
			</Button>
		</Frames>
	</Frame>
</Ui>

