405 lines
15 KiB
Lua
405 lines
15 KiB
Lua
local addonName = ...
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local addon = _G[addonName]
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local L = LibStub("AceLocale-3.0"):GetLocale(addonName)
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local BI = LibStub("LibBabble-Inventory-3.0"):GetLookupTable()
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local INFO_REALM_LINE = 0
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local INFO_CHARACTER_LINE = 1
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local INFO_TOTAL_LINE = 2
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local WHITE = "|cFFFFFFFF"
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local TEAL = "|cFF00FF9A"
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local RED = "|cFFFF0000"
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local ORANGE = "|cFFFF7F00"
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local YELLOW = "|cFFFFFF00"
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local GREEN = "|cFF00FF00"
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local RECIPE_GREY = "|cFF808080"
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local RECIPE_GREEN = "|cFF40C040"
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local RECIPE_ORANGE = "|cFFFF8040"
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local ICON_FACTION_HORDE = "Interface\\Icons\\INV_BannerPVP_01"
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local ICON_FACTION_ALLIANCE = "Interface\\Icons\\INV_BannerPVP_02"
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local ns = addon.TradeSkills -- ns = namespace
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local Characters = addon.Characters
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local size = 22
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local inset = 2
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function ns:Update()
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local VisibleLines = 14
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local frame = "AltoholicFrameSkills"
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local entry = frame.."Entry"
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local DS = DataStore
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local offset = FauxScrollFrame_GetOffset( _G[ frame.."ScrollFrame" ] );
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local DisplayedCount = 0
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local VisibleCount = 0
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local DrawRealm
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local i=1
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for _, line in pairs(Characters:GetView()) do
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local lineType = Characters:GetLineType(line)
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if (offset > 0) or (DisplayedCount >= VisibleLines) then -- if the line will not be visible
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if lineType == INFO_REALM_LINE then -- then keep track of counters
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if Characters:GetField(line, "isCollapsed") == false then
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DrawRealm = true
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else
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DrawRealm = false
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end
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VisibleCount = VisibleCount + 1
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offset = offset - 1 -- no further control, nevermind if it goes negative
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elseif DrawRealm then
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VisibleCount = VisibleCount + 1
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offset = offset - 1 -- no further control, nevermind if it goes negative
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end
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else -- line will be displayed
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if lineType == INFO_REALM_LINE then
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local _, realm, account = Characters:GetInfo(line)
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if Characters:GetField(line, "isCollapsed") == false then
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_G[ entry..i.."Collapse" ]:SetNormalTexture("Interface\\Buttons\\UI-MinusButton-Up");
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DrawRealm = true
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else
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_G[ entry..i.."Collapse" ]:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-Up");
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DrawRealm = false
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end
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_G[entry..i.."Collapse"]:Show()
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_G[entry..i.."Name"]:SetWidth(300)
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_G[entry..i.."Name"]:SetPoint("TOPLEFT", 25, 0)
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_G[entry..i.."NameNormalText"]:SetWidth(300)
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if account == "Default" then -- saved as default, display as localized.
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_G[entry..i.."NameNormalText"]:SetText(format("%s (%s".. L["Account"]..": %s%s|r)", realm, WHITE, GREEN, L["Default"]))
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else
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local last = addon:GetLastAccountSharingInfo(realm, account)
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_G[entry..i.."NameNormalText"]:SetText(format("%s (%s".. L["Account"]..": %s%s %s%s|r)", realm, WHITE, GREEN, account, YELLOW, last or ""))
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end
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_G[entry..i.."Level"]:SetText("")
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_G[entry..i.."Skill1NormalText"]:SetText("")
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_G[entry..i.."Skill2NormalText"]:SetText("")
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_G[entry..i.."CookingNormalText"]:SetText("")
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_G[entry..i.."FirstAidNormalText"]:SetText("")
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_G[entry..i.."FishingNormalText"]:SetText("")
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_G[entry..i.."RidingNormalText"]:SetText("")
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_G[ entry..i ]:SetID(line)
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_G[ entry..i ]:Show()
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i = i + 1
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VisibleCount = VisibleCount + 1
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DisplayedCount = DisplayedCount + 1
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elseif DrawRealm then
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if (lineType == INFO_CHARACTER_LINE) then
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local character = DS:GetCharacter( Characters:GetInfo(line) )
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local icon
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if DS:GetCharacterFaction(character) == "Alliance" then
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-- icon = addon:TextureToFontstring(ICON_FACTION_ALLIANCE, size, size) .. " "
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icon = addon:TextureToFontstring2(ICON_FACTION_ALLIANCE, size, size, inset, inset, inset, inset) .. " "
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else
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-- icon = addon:TextureToFontstring(ICON_FACTION_HORDE, size, size) .. " "
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icon = addon:TextureToFontstring2(ICON_FACTION_HORDE, size, size, inset, inset, inset, inset) .. " "
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end
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_G[entry..i.."Collapse"]:Hide()
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_G[entry..i.."Name"]:SetWidth(170)
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_G[entry..i.."Name"]:SetPoint("TOPLEFT", 10, 0)
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_G[entry..i.."NameNormalText"]:SetWidth(170)
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_G[entry..i.."NameNormalText"]:SetText(icon .. format("%s (%s)", DS:GetColoredCharacterName(character), DS:GetCharacterClass(character)))
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_G[entry..i.."Level"]:SetText(GREEN .. DS:GetCharacterLevel(character))
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-- profession 1
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local field = Characters:GetField(line, "spellID1")
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if field then
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-- icon = addon:TextureToFontstring(addon:GetSpellIcon(field), size, size) .. " "
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icon = addon:TextureToFontstring2(addon:GetSpellIcon(field), size, size, inset, inset, inset, inset) .. " "
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else
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icon = ""
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end
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field = Characters:GetField(line, "skillRank1")
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_G[entry..i.."Skill1NormalText"]:SetText(icon .. ns:GetColor(field) .. field)
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-- profession 2
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field = Characters:GetField(line, "spellID2")
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if field then
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-- icon = addon:TextureToFontstring(addon:GetSpellIcon(field), size, size) .. " "
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icon = addon:TextureToFontstring2(addon:GetSpellIcon(field), size, size, inset, inset, inset, inset) .. " "
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else
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icon = ""
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end
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field = Characters:GetField(line, "skillRank2")
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_G[entry..i.."Skill2NormalText"]:SetText(icon .. ns:GetColor(field) .. field)
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-- cooking
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-- icon = addon:TextureToFontstring(addon:GetSpellIcon(2550), size, size) .. " "
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icon = addon:TextureToFontstring2(addon:GetSpellIcon(2550), size, size, inset, inset, inset, inset) .. " "
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field = Characters:GetField(line, "cooking")
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_G[entry..i.."CookingNormalText"]:SetText(icon .. ns:GetColor(field) .. field)
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-- first aid
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-- icon = addon:TextureToFontstring(addon:GetSpellIcon(3273), size, size) .. " "
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icon = addon:TextureToFontstring2(addon:GetSpellIcon(3273), size, size, inset, inset, inset, inset) .. " "
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field = Characters:GetField(line, "firstaid")
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_G[entry..i.."FirstAidNormalText"]:SetText(icon .. ns:GetColor(field) .. field)
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-- fishing
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-- icon = addon:TextureToFontstring(addon:GetSpellIcon(7733), size, size) .. " "
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icon = addon:TextureToFontstring2(addon:GetSpellIcon(7733), size, size, inset, inset, inset, inset) .. " "
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field = Characters:GetField(line, "fishing")
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_G[entry..i.."FishingNormalText"]:SetText(icon .. ns:GetColor(field) .. field)
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-- riding
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field = Characters:GetField(line, "riding")
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if field >= 300 then
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-- icon = addon:TextureToFontstring("Interface\\Icons\\Ability_Mount_Gryphon_01", size, size) .. " "
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icon = addon:TextureToFontstring2("Interface\\Icons\\ability_mount_drake_bronze", size, size, inset, inset, inset, inset)
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for _,spId in pairs({63956, 63963, 60024, 72808, 72807, 63796, 40192, 69395, 60021, 59976, 64927, 67336, 65439, 49193, 71810, 44317, 44744, 58615, 37015, 3363, 32345}) do
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-- IsPetKnown(character, companionType, spellID)
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if DS:IsPetKnown(character, "MOUNT", spId) then
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icon = addon:TextureToFontstring2("Interface\\Icons\\inv_misc_enggizmos_03", size, size, inset, inset, inset, inset)
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break
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end
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end
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elseif field >= 225 then
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icon = addon:TextureToFontstring2("Interface\\Icons\\ability_mount_goldengryphon", size, size, inset, inset, inset, inset)
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elseif field >= 150 then
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icon = addon:TextureToFontstring2("Interface\\Icons\\ability_mount_charger", size, size, inset, inset, inset, inset)
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elseif field >= 75 then
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icon = addon:TextureToFontstring2("Interface\\Icons\\spell_nature_swiftness", size, size, inset, inset, inset, inset)
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else
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icon = addon:TextureToFontstring2("Interface\\Icons\\inv_boots_03", size, size, inset, inset, inset, inset)
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end
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if DS:IsSpellKnown(character, 54197) then -- KNOWS [Cold Weather Flying]
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-- Interface\Icons\Spell_Frost_FrostShock
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-- icon = addon:TextureToFontstring(addon:GetSpellIcon(54197), size, size) .. " "
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-- TextureToFontstringHalfSquare(name, side, inset, isRight)
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-- icon = addon:TextureToFontstringHalfSquare(addon:GetSpellIcon(54197), size, inset, true) .. " "
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-- icon = icon .. addon:TextureToFontstringHalfSquare(addon:GetSpellIcon(54197), size, inset, 0.7, 1.0) .. " "
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-- TextureToFontstringCut(name, heightOrig, widthOrig, insetLeft, insetRight, insetTop, insetBottom)
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-- local sTemp = size+2*inset
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-- icon = icon .. addon:TextureToFontstringCut(addon:GetSpellIcon(54197), sTemp, sTemp, floor(0.7*sTemp), floor(0.1*sTemp), inset, inset) .. " "
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icon = addon:TextureToFontstring(addon:GetSpellIcon(54197), size, size) .. " " .. icon .. " "
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else -- DOES NOT KNOW [Cold Weather Flying]
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icon = format("|T%s:%s:%s:0:0:%s:%s:%s:%s:%s:%s|t", addon:GetSpellIcon(54197), size, size, size, size, 0, 0, 0, 0) .. " " .. icon .. " "
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end
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_G[entry..i.."RidingNormalText"]:SetText(icon .. ns:GetColor(field, 300) .. field)
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elseif (lineType == INFO_TOTAL_LINE) then
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_G[entry..i.."Collapse"]:Hide()
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_G[entry..i.."Name"]:SetWidth(200)
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_G[entry..i.."Name"]:SetPoint("TOPLEFT", 15, 0)
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_G[entry..i.."NameNormalText"]:SetWidth(200)
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_G[entry..i.."NameNormalText"]:SetText(L["Totals"])
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_G[entry..i.."Level"]:SetText(Characters:GetField(line, "level"))
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_G[entry..i.."Skill1NormalText"]:SetText("")
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_G[entry..i.."Skill2NormalText"]:SetText("")
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_G[entry..i.."CookingNormalText"]:SetText("")
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_G[entry..i.."FirstAidNormalText"]:SetText("")
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_G[entry..i.."FishingNormalText"]:SetText("")
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_G[entry..i.."RidingNormalText"]:SetText("")
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end
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_G[ entry..i ]:SetID(line)
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_G[ entry..i ]:Show()
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i = i + 1
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VisibleCount = VisibleCount + 1
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DisplayedCount = DisplayedCount + 1
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end
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end
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end
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while i <= VisibleLines do
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_G[ entry..i ]:SetID(0)
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_G[ entry..i ]:Hide()
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i = i + 1
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end
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FauxScrollFrame_Update( _G[ frame.."ScrollFrame" ], VisibleCount, VisibleLines, 18);
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end
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function ns:OnEnter(frame)
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local line = frame:GetParent():GetID()
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local lineType = Characters:GetLineType(line)
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if lineType ~= INFO_CHARACTER_LINE then
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return
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end
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local id = frame:GetID()
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local skillName, rank, suggestion
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if id == 1 then
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skillName = Characters:GetField(line, "skillName1")
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elseif id == 2 then
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skillName = Characters:GetField(line, "skillName2")
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elseif id == 3 then
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skillName = GetSpellInfo(2550) -- cooking
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elseif id == 4 then
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skillName = GetSpellInfo(3273) -- First Aid
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elseif id == 5 then
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skillName = GetSpellInfo(24303) -- Fishing
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elseif id == 6 then
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skillName = L["Riding"]
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end
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local DS = DataStore
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local character = DS:GetCharacter(Characters:GetInfo(line))
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local curRank, maxRank = DS:GetSkillInfo(character, skillName)
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local profession = DS:GetProfession(character, skillName)
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if (id >= 1) and (id <= 6) then
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if id == 6 then -- riding
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rank = ns:GetColor(curRank, 300) .. curRank .. "/" .. maxRank
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else
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rank = ns:GetColor(curRank) .. curRank .. "/" .. maxRank
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end
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suggestion = addon:GetSuggestion(skillName, curRank)
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elseif id == 7 then -- class
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local _, class = DS:GetCharacterClass(character)
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if class ~= "ROGUE" then
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return
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end
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skillName = L["Rogue Proficiencies"]
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local curLock, maxLock = DS:GetSkillInfo(character, L["Lockpicking"])
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rank = TEAL .. L["Lockpicking"] .. " " .. curLock .. "/" .. maxLock
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suggestion = addon:GetSuggestion(L["Lockpicking"], curLock)
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end
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AltoTooltip:ClearLines();
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AltoTooltip:SetOwner(frame, "ANCHOR_RIGHT");
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AltoTooltip:AddLine(skillName,1,1,1);
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AltoTooltip:AddLine(GREEN..rank,1,1,1);
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if id <= 4 then -- all skills except fishing & riding
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if skillName ~= GetSpellInfo(13614) and skillName ~= GetSpellInfo(8613) then -- no display for herbalism & skinning
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AltoTooltip:AddLine(" ");
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if not profession then
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AltoTooltip:AddLine(L["No data"]);
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AltoTooltip:Show();
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return
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end
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if DS:GetNumCraftLines(profession) == 0 then
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AltoTooltip:AddLine(L["No data"].. ": 0 " .. TRADESKILL_SERVICE_LEARN,1,1,1);
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else
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local orange, yellow, green, grey = DS:GetNumRecipesByColor(profession)
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AltoTooltip:AddLine(orange+yellow+green+grey .. " " .. TRADESKILL_SERVICE_LEARN,1,1,1);
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AltoTooltip:AddLine(format(WHITE .. "%d " .. RECIPE_GREEN .. "Green|r /"
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.. WHITE .. " %d " .. YELLOW .. "Yellow|r /"
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.. WHITE .. " %d " .. RECIPE_ORANGE .. "Orange",
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green, yellow, orange))
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end
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end
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end
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local skillCap = 450
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if id == 6 then
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skillCap = 300
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end
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AltoTooltip:AddLine(" ");
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AltoTooltip:AddLine(RECIPE_GREY .. L["Grey"] .. "|r " .. L["up to"] .. " " .. (floor(skillCap*0.25)-1),1,1,1);
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AltoTooltip:AddLine(RED .. RED_GEM .. "|r " .. L["up to"] .. " " .. (floor(skillCap*0.50)-1),1,1,1);
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AltoTooltip:AddLine(ORANGE .. BI["Orange"] .. "|r " .. L["up to"] .. " " .. (floor(skillCap*0.75)-1),1,1,1);
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AltoTooltip:AddLine(YELLOW .. YELLOW_GEM .. "|r " .. L["up to"] .. " " .. (skillCap-1),1,1,1);
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AltoTooltip:AddLine(GREEN .. BI["Green"] .. "|r " .. L["at"] .. " "..skillCap.." " .. L["and above"],1,1,1);
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if suggestion then
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AltoTooltip:AddLine(" ",1,1,1);
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AltoTooltip:AddLine(L["Suggestion"] .. ": ",1,1,1);
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AltoTooltip:AddLine(TEAL .. suggestion,1,1,1);
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end
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-- parse profession cooldowns
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if id ~= 7 and profession then
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DS:ClearExpiredCooldowns(profession)
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local numCooldows = DS:GetNumActiveCooldowns(profession)
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if numCooldows == 0 then
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AltoTooltip:AddLine(" ",1,1,1);
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AltoTooltip:AddLine(L["All cooldowns are up"],1,1,1);
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else
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AltoTooltip:AddLine(" ",1,1,1);
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for i = 1, numCooldows do
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local craftName, expiresIn = DS:GetCraftCooldownInfo(profession, i)
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AltoTooltip:AddDoubleLine(craftName, addon:GetTimeString(expiresIn));
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end
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end
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end
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AltoTooltip:Show();
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end
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local VIEW_MOUNTS = 8
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function ns:OnClick(frame, button)
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local line = frame:GetParent():GetID()
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local lineType = Characters:GetLineType(line)
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if lineType ~= INFO_CHARACTER_LINE then
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return
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end
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local id = frame:GetID()
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if id == 5 then return end -- fishing ? do nothing
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addon:SetCurrentCharacter( Characters:GetInfo(line) )
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local skillName
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if id == 1 then
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skillName = Characters:GetField(line, "skillName1")
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elseif id == 2 then
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skillName = Characters:GetField(line, "skillName2")
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elseif id == 3 then
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skillName = GetSpellInfo(2550) -- cooking
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elseif id == 4 then
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skillName = GetSpellInfo(3273) -- First Aid
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end
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local DS = DataStore
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local character = DS:GetCharacter(Characters:GetInfo(line))
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local profession = DS:GetProfession(character, skillName)
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if skillName then
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if not profession or DS:GetNumCraftLines(profession) == 0 then -- if profession hasn't been scanned (or scan failed), exit
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return
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end
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end
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local charName, realm, account = addon:GetCurrentCharacter()
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local chat = ChatEdit_GetLastActiveWindow()
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if chat:IsShown() and IsShiftKeyDown() and realm == GetRealmName() and id ~= 6 then
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-- if shift-click, then display the profession link and exit
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local link = profession.FullLink
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if link and link:match("trade:") then
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chat:Insert(link);
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end
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return
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end
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addon.Tabs.Characters:SetCurrent(charName, realm, account)
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addon.Tabs:OnClick(2)
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if id == 6 then
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addon.Tabs.Characters:ViewCharInfo(VIEW_MOUNTS)
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else
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addon.Tabs.Characters:ViewRecipes(skillName)
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end
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end
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local skillColors = { RECIPE_GREY, RED, ORANGE, YELLOW, GREEN }
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function ns:GetColor(rank, skillCap)
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skillCap = skillCap or 450
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return skillColors[ floor(rank / (skillCap/4)) + 1 ]
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end
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