florian.berthold
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ee7770baed
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coa.12: bigger main window with more visible rows (real size, not scale)
release / release (push) Successful in 4s
- AltoholicFrame 832x447 -> 832x555; AuctionFrame art bottom row re-anchored down
+ middle filler textures cover the gap; tab containers grown to match.
- Every scrolling tab shows more rows: 18px tabs VisibleLines 14->20, 41px tabs
7/8->10; added matching $parentEntryN frames + extended scrollframes.
- Verified VisibleLines <= max entry per tab (no nil-row crash); luac + xmllint clean.
- Flagged for visual check: art seam at filler, decorative scrollbar track length.
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2026-05-29 18:09:16 +02:00 |
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florian.berthold
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ec868716ed
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coa.9: revert scale default + crash fixes + personal/realm bank + woodworking
release / release (push) Successful in 5s
- Revert UIScale default 1.4->1.0 (scaling only zoomed, no extra content; real
larger layout tracked separately). Apply saved scale on open, default 1.0.
- Fix Options:Get/Set nil 'options' crash (TabOptions.lua:442).
- Guild Members: guard Level_OnClick against cleared/stale row IDs.
- Personal + Realm bank tracking ported from coa-bagnon (BANK_PERMISSIONS_PAYLOAD
detection; personal per-char, realm per-realm; Search + BagUsage surfacing).
- Woodcutting/Woodworking columns on Skills tab (CoA custom professions).
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2026-05-29 15:43:42 +02:00 |
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