3 Commits

Author SHA1 Message Date
florian.berthold f4f3de929b coa.28: fix login scan in 9 DataStore modules (the 'data not saved' root cause)
release / release (push) Successful in 5s
Quests, Achievements, Reputations, Pets, Stats, Skills, Crafts, Spells, Talents all had
the ghost-gated PLAYER_ALIVE scan (DEBUG 2025-07-21 leftover): they only scanned when the
player died and released spirit, so their data never populated on a normal login. Now
scan once per session at login (addon.coaScannedThisSession guard), matching the earlier
DataStore_Characters/_Inventory fix. This is why reputations/recipes/quests/pets/etc were
'not saved'.
2026-05-29 23:55:29 +02:00
florian.berthold 0565051302 coa.10: CoA reputation factions (data-driven) + custom-class icons + all-professions Skills
release / release (push) Successful in 5s
- Reputation view rebuilt data-driven from each char's scanned factions grouped
  by in-game category; CoA custom factions (and future ones) appear automatically.
  Old hardcoded tree kept only as an icon lookup.
- CoA custom-class icons (classes 12-32) render from bundled atlas
  Altoholic/images/coa-classes.blp (texcoords from coa-details) instead of the
  Warrior glue-icon fallback in ShowClassIcons.
- Skills tab shows ALL known professions (dynamic list incl Woodcutting/Woodworking),
  not 2 fixed slots; DataStore_Skills scans on PLAYER_ENTERING_WORLD/SKILL_LINES_CHANGED
  (fixes 'no profession data' that only scanned on ghost-release).
2026-05-29 15:55:25 +02:00
florian.berthold bbe2492a5b chore: flatten Altoholic-Addon/ wrapper + add standard .gitignore/.gitattributes
Each DataStore_* / Altoholic_* addon now lives at the repo root, matching
the Exiles fork-layout convention (one folder per addon, no wrapper dir).
2026-05-25 10:59:24 +02:00