coa.22: Skills view as a vertical list (character header + one row per profession)
release / release (push) Successful in 6s
release / release (push) Successful in 6s
Rewrote the Skills tab from the cramped multi-column per-character grid to a vertical list: each character is a header row, followed by one row per known primary profession (incl Woodcutting/Woodworking) + secondary skills (Cooking/First Aid/Fishing) + Riding, icon + name + rank/max, top to bottom. Simplified the column headers to match.
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@@ -338,7 +338,7 @@ function addon:OnEnable()
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-- CoA: use a Lua constant, not GetAddOnMetadata — TOC metadata is cached at game launch
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-- and does NOT refresh on /reload, so the .toc version looked stale ("still .18"). A Lua
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-- constant re-evaluates on every /reload, giving a truthful loaded-code version. Bump with the .toc.
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AltoholicFrameName:SetText("Altoholic |cFFFFFFFF3.3.002b-coa.21|r")
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AltoholicFrameName:SetText("Altoholic |cFFFFFFFF3.3.002b-coa.22|r")
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local realm = GetRealmName()
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local player = UnitName("player")
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