fix(compat): guard retail-only InterfaceOptions globals and Settings.* API
AceGUI-3.0/widgets/AceGUIContainer-BlizOptionsGroup.lua: the Constructor parented its frame to the global InterfaceOptionsFramePanelContainer, which is nil at AceGUI widget-construction time on the CoA reworked FrameXML. Guard with 'local _parent = InterfaceOptionsFramePanelContainer or UIParent' and pass _parent to CreateFrame so addons that register a Blizzard Interface Options panel don't error out during load. AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua: :AddToBlizOptions used the Dragonflight+ Settings.* API (GetCategory, RegisterCanvasLayoutCategory, RegisterCanvasLayoutSubcategory, RegisterAddOnCategory). The Settings table doesn't exist on the 3.3.5-based CoA client, so every AceConfig-driven options panel errored the moment it was registered. Wrap the whole Settings.* block in 'if Settings and Settings.GetCategory then ... else ... end' and fall back to the WotLK-era InterfaceOptions_AddCategory(group.frame) after stamping the category name via group:SetName(name or appName, parent). Both retail and CoA paths now work; behaviour on retail is unchanged. luac -p passes on both files. README CoA-compat patches table updated (entries 2 and 3). This bundle is the source-of-truth for the Exiles/coa-* forks; the propagation to bartender / quartz / shadowedunitframes / ai-voiceover / etc. bundled Ace copies is handled separately.
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@@ -4,7 +4,7 @@ Canonical [Ace3](https://www.wowace.com/projects/ace3) bundle for the CoA Guild
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Lifted from upstream [WoWUIDev/Ace3](https://github.com/WoWUIDev/Ace3) at commit
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[`52e5f2c`](https://github.com/WoWUIDev/Ace3/commit/52e5f2c7101b6edb02b48ea232bdda2df09d2960)
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(2026-05-17), with a single CoA-compat patch on top (see below). Every fork in the `Exiles`
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(2026-05-17), with a small stack of CoA-compat patches on top (see below). Every fork in the `Exiles`
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org should converge on this bundle so the runtime LibStub resolution is predictable and addons
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can't quietly regress when one of them is disabled.
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@@ -13,6 +13,8 @@ can't quietly regress when one of them is disabled.
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| # | Issue | Fix |
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| 1 | Upstream Ace3 calls `Texture:Set*Texture(<FileDataID>)` with numeric FileDataIDs in 42 places across `AceGUI-3.0/widgets/*` and `AceConfigDialog-3.0`. FileDataIDs are a retail-only API (post WoD/Legion). On the WoW 3.3.5-based CoA client, `SetTexture` only accepts string paths — passing a number silently fails and the engine renders a red placeholder. Symptom: solid-red squares where color swatches / checkboxes / window chrome should be. | Each FDID call was substituted with the string path that already lived in the trailing comment, e.g. `colorSwatch:SetTexture(130939)` → `colorSwatch:SetTexture("Interface\\ChatFrame\\ChatFrameColorSwatch")`. |
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| 2 | `AceGUI-3.0/widgets/AceGUIContainer-BlizOptionsGroup.lua` Constructor parents its frame to the global `InterfaceOptionsFramePanelContainer`. On the CoA reworked FrameXML that global is nil at AceGUI widget-construction time, and `CreateFrame("Frame", nil, nil)` is fine, but downstream code that calls `:SetPoint` against the parent / `:Show` it via the options tree relies on a real parent. Symptom: every addon that registers a Blizzard Interface Options panel via AceConfigDialog errors during load. | Guard at line 102: `local _parent = InterfaceOptionsFramePanelContainer or UIParent` and pass `_parent` to `CreateFrame`. Widget behaviour is unchanged on retail; on CoA the panel parents to `UIParent` so the rest of the widget works. |
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| 3 | `AceConfig-3.0/AceConfigDialog-3.0/AceConfigDialog-3.0.lua` `:AddToBlizOptions` uses the Dragonflight+ `Settings.*` API (`Settings.GetCategory`, `Settings.RegisterCanvasLayoutCategory`, `Settings.RegisterCanvasLayoutSubcategory`, `Settings.RegisterAddOnCategory`). The `Settings` table doesn't exist on the 3.3.5-based CoA client, so every AceConfig-driven options panel errors out the moment it's registered. | Wrap the whole `Settings.*` block in `if Settings and Settings.GetCategory then … else … end`. The `else` branch falls back to the WotLK-era `InterfaceOptions_AddCategory(group.frame)` after stamping the category name via `group:SetName(name or appName, parent)`. |
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## Versions
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